[MyIS]Zips
04-04-2009, 01:01 AM
The Community Manager for Treyarch, JD, posted a few details in the Call of Duty forums (http://www.callofduty.com/board/viewtopic.php?f=29&t=136466) about what gamers should expect to see from the upcoming 1.40 World at War patch. In addition to the usual and expected fixes and improvements, the team is also prepared to bring three completely new multiplayer maps to the community!
3 new Multiplayer maps: Kneedeep, Nightfire, Station!
Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!
Improved spawning logic.
Auto balancing improvements. Players are no longer auto balanced while completing objectives.
Mods: IWD's can be placed in the usermaps folder.
Mods: Hold Breath / Sprint functions as intended.
Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
Fixed lag caused by shooting at tanks.
All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
Martyrdom no longer causes direct impact deaths in Hardcore modes.
"Bayonet jumping" has been disabled.
As an extra special bonus to PC owners of the game, JD informs everybody that Map Pack 1 will be bundled with this patch and will be free for all PC owners. Recall that Map Pack 1 was an exclusive to the console versions of the game and ran 800MS points, or $10, depending on the console you purchased the maps on.
The release date for the patch is still "TBD" but we'll have more information as it is made available.
3 new Multiplayer maps: Kneedeep, Nightfire, Station!
Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!
Improved spawning logic.
Auto balancing improvements. Players are no longer auto balanced while completing objectives.
Mods: IWD's can be placed in the usermaps folder.
Mods: Hold Breath / Sprint functions as intended.
Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
Fixed lag caused by shooting at tanks.
All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
Martyrdom no longer causes direct impact deaths in Hardcore modes.
"Bayonet jumping" has been disabled.
As an extra special bonus to PC owners of the game, JD informs everybody that Map Pack 1 will be bundled with this patch and will be free for all PC owners. Recall that Map Pack 1 was an exclusive to the console versions of the game and ran 800MS points, or $10, depending on the console you purchased the maps on.
The release date for the patch is still "TBD" but we'll have more information as it is made available.