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View Full Version : IGN Goes Toe to Toe with id's Rage



[MyIS]Zips
08-14-2009, 02:35 PM
IGN had a chance to check out a new demo for id Software's Rage and they did not pass up the opportunity. The team cranked out a three page in-depth article (http://xbox360.ign.com/articles/101/1013811p1.html) on the in's and out's of Rage.


http://images.totalgamingnetwork.com/images/thumb_rage-20090813004137983.jpg (http://images.totalgamingnetwork.com/images/rage-20090813004137983.jpg) http://images.totalgamingnetwork.com/images/thumb_rage-20090813004131421.jpg (http://images.totalgamingnetwork.com/images/rage-20090813004131421.jpg) http://images.totalgamingnetwork.com/images/thumb_rage-20090813004133530.jpg (http://images.totalgamingnetwork.com/images/rage-20090813004133530.jpg) http://images.totalgamingnetwork.com/images/thumb_rage-20090813004135780.jpg (http://images.totalgamingnetwork.com/images/rage-20090813004135780.jpg)


Rage takes place in the near future of Earth, where the planet has been devastated by the massive asteroid Apophis (id is taking an actual asteroid that is on a near-collision course with Earth and making the supposition that it's much larger than scientists currently believe). With doomsday upon humanity, the governments of the world band together to form the Eden Project, a system where scientists, researchers, engineers, and military personnel are frozen underground in 12 to 16-person groups known as Arks. The purpose of this system is to have these chosen people come back and rebuild society after a while, passing on their knowledge and skills to ensure the survival of the human race. What the governments didn't plan for is that many more people survived the impact than predicted, and these outside survivors establish their own settlements, raiding clans and (for the unfortunate ones) mutant enclaves. As an Ark member, you emerge from your cryostasis somewhere in the southwestern states of America (in an area that looks like Arizona) to discover that your facility has been horribly damaged, leaving you as the lone survivor of the experiment to rediscover this vastly changed world. Your mission now is to find out what happened to the other Arks.

The demo I saw took place about an hour or two into the game, and was intentionally set at that point to showcase the game's scope and diversity of its gameplay elements. It began with the main character dispatched by a man named Dan Hagar, a Wasteland settler who saves the player from a bandit attack at the beginning of the game. Hagar serves as your early game guide and provides you with many of the early skills that you use to explore the Wasteland (He also provides you with your first vehicle, an ATV, but I'll get to the transportation in a moment.) Anyway, Hagar needs supplies to solve his bandit problems, so he sends you to the largest town, Wellspring. While helping Dan is part of the plot, exploration was the key of the demo, so the quest was abandoned in order to explore the surrounding environment. It was here that we were introduced to Crazy Joe, a settler who raves about mutants and constantly talks about the Authority (a mysterious organization in this new world) taking the mutants of the wasteland and performing experiments on them.

This is just a very small snippet of juicy information concerning Rage. Be sure and hit up the IGN article (http://xbox360.ign.com/articles/101/1013811p1.html) for all of the details concerning vehicle combat, races, on-foot gameplay, and much much more.