[MyIS]Zips
10-19-2009, 08:41 PM
Joystiq sat down with the Lead Designer on Crackdown 2, Steve Iannetta. Ruffian Games has taken up the development of Crackdown 2 after RealTime Worlds moved on to other titles.
And those new enemies you showed off -- "The Freaks." Is that the official name? Really?
Well "The Freaks" were from the first game. The Shi-Gen -- once you killed the boss -- you unleashed the freaks into the world. Basically it's a continuation of that.
The storyline of Crackdown 2 is based around that mission from the original game? That's the basis of this entire game?
Yeah. It's ten years later and because of your actions you've turned the city into, basically, a living hell. Nighttime is just "freak" time. You can't go out at night. Daytime civilians are scurrying about trying to get themselves the necessities of life and when it comes to dusk you'll see them scuttling home. [Laughs]
The nastiness happens after dark.Do you want more Crackdown 2 information? I bet you do, so what are you waiting for? Head on over to Joystiq for the full interview (http://www.joystiq.com/2009/10/19/interview-crackdown-2-lead-designer-steve-iannetta/)!
And those new enemies you showed off -- "The Freaks." Is that the official name? Really?
Well "The Freaks" were from the first game. The Shi-Gen -- once you killed the boss -- you unleashed the freaks into the world. Basically it's a continuation of that.
The storyline of Crackdown 2 is based around that mission from the original game? That's the basis of this entire game?
Yeah. It's ten years later and because of your actions you've turned the city into, basically, a living hell. Nighttime is just "freak" time. You can't go out at night. Daytime civilians are scurrying about trying to get themselves the necessities of life and when it comes to dusk you'll see them scuttling home. [Laughs]
The nastiness happens after dark.Do you want more Crackdown 2 information? I bet you do, so what are you waiting for? Head on over to Joystiq for the full interview (http://www.joystiq.com/2009/10/19/interview-crackdown-2-lead-designer-steve-iannetta/)!