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View Full Version : New Red Orchestra 2: Heroes of Stalingrad Screenshots



[MyIS]Zips
11-22-2010, 08:17 PM
Tripwire Interactive has released a generous handful of new screenshots for Red Orchestra 2: Heroes of Stalingrad for your viewing pleasure. These six new shots come from three of the game's winter maps including Fallen Fighters, Red October and Commissar's House.



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About Red Orchestra 2:
Red Orchestra 2: Heroes of Stalingrad is the follow-up to Tripwire’s original hit multiplayer PC title, Red Orchestra: Ostfront 41-45, which has gone on to sell nearly half a million units since launch. This time, the game will feature a greatly expanded multi-player experience, with multiple new game modes, a complete first person cover system, destructible terrain, enhanced weapon mechanics and realistic WWII combat made truly accessible. In addition, the game will feature single-player and co-op game modes, allowing the player to play a full campaign from the Russian and, for the first time in a first person shooter, from the German point of view. Tripwire’s renowned weapon handling improved even further, with new features and sounds. And tanks created with fully-operational 3D interiors, hugely enhancing the original game’s vehicle experience.<!--more-->


The key features:

* Play as Both Armies. Follow the German army as they assault the city of Stalingrad, to the banks of the Volga. Follow the Soviet army as it holds the city against all the odds then destroys the Axis forces.
* Infantry and Armor. Players can play and command infantry squads and tanks recreated in the highest levels of detail, with fully-operational 3D interiors
* Free form single-player scenarios. WWII combat recreated as brutal battles, at close-quarters and at long ranges – not as a Hollywood-style movie.
* Historically-accurate maps. Whole sections of the city will be recreated, more accurately than ever before, as well as areas outside the city. All these sections will be used for SP and MP play.
* Persistent Stats and Player Progression. Grow in rank, earn medals, improve your abilities, and become a Hero.
* Co-op mode. Allows the player to invite one or more friends to join in fighting through the entire campaign, fighting alongside each other, trying to protect and support each other and win the day.
* Hero Rank. Gaining Hero Rank takes you into the top echelon of players. Heroes look different, have different capabilities, and affect the morale of other players.
* Emotional Modeling. Morale and emotional states give the AI game play depth unheard of in the genre. Confident AI holds their ground and performs their duties effectively. Shock tactics can send enemy AI into a panic – mow them down as they flee for cover! AI’s fear of death balanced with their sense of honor provides an unpredictable and exciting battlefield experience.
* Multiple MP Game Styles. Different game types including Tripwire’s well-known objective system enhanced as Territory mode, with Firefight, Skirmish and Countdown.
* Full MP campaign “meta-game”, bringing more depth and meaning to individual battles.

And, as always with all Tripwire’s games, to be supported with ongoing free content updates from the developers beyond release and a full SDK to allow for user-created content from launch.

For more information visit www.heroesofstalingrad.com. To keep up to date with information released about the game, join the Steam Official Game Group at http://steamcommunity.com/games/RO2.