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View Full Version : Is the support weapon (SAW) worth upgrading?



big_sammy_b
08-11-2005, 06:53 AM
I have already unlocked the G3 and before too long i'll get to my next unlock. I have found that when i have a really good round im usually using the SAW, so does anyone reccomend the SAW upgrade? I had a quick go with it once form someones kit they dropped and i noticed it only held 100 rounds but sounded meaty, but i didn't get a decent go with it.

So does anyone reccomend it?

My other temptations are upgrading the Spec Ops gun or the medic gun to the baby SA80 thing. :)

EliteDoughBoy
08-11-2005, 07:13 AM
well me i love l85 but i was playing support and pkm it owns cuz of its power just rember 2 prone when fireing

Cpt. Turner
08-11-2005, 07:58 AM
i like the saw cos it has a good spread, and just enough damage to cause confusion. People see the huge muzzle flash and get into a position to fire back, but you are able to shoot faster at them, so before they shoot enough to kill u they have been at least hit once and damaged enough to retreat.

I find a lot more advantage with saw than pkm. But thats just me.

imported_James
08-11-2005, 08:03 AM
Yea PKM is good my friend shotgun2theface has that hes good with it...

Hollister360
08-11-2005, 08:05 AM
If you like the saw then get the PKM its less ammo but its the grim reaper of guns ! It deals out death like nobodys business. The people that dont like well they must not play support enough i went like in 3 days of playing only support. I didnt play 3 days strait duh, But get the pkm you wont need to worry bout the 100 shells. Get the PKM and plus if you die ill take it :)

big_sammy_b
08-11-2005, 08:08 AM
hehe ok thats settled then :)

Cpt. Turner
08-11-2005, 08:13 AM
i played suppot and medic most. support is my favourite. especially taking of the hud and just hosing. and also...i dont know whether this is true, would be interesting to test, but as the gun is so big, and ur stuck behind it with a big fat muzzle flash, snipers find it tricky to target inbetween the eyes? :eek:

Roderick
08-11-2005, 08:37 AM
Support owns! The kit is the death dealer only flawed by the bunny hopping exploit and unskilled m203/GP-30 queers.

If someone tries to go toe to toe with you within a reasonable distance or CQC while you are in prone, there is a good chance that your opponent will fall. The rate of fire and potential for high damage fast makes this a weapon to avoid on the field in the hands of someone experienced with Support.

Plus the huge ammo clip means less reloads and getting caught with your pants down.

Finally, you are Support. You never need to find ammo.

ZeroPower
08-11-2005, 08:38 AM
Support owns! The kit is the death dealer only flawed by the bunny hopping exploit and unskilled m203/GP-30 queers.

If someone tries to go toe to toe with you within a reasonable distance or CQC while you are in prone, there is a good chance that your opponent will fall. The rate of fire and potential for high damage fast makes this a weapon to avoid on the field in the hands of someone experienced with Support.

Plus the huge ammo clip means less reloads and getting caught with your pants down.

Finally, you are Support. You never need to find ammo.
another 203 hater.........

Roderick
08-11-2005, 08:42 AM
another 203 hater.........

I'm not a hater, I'm a realist. The way the launchers are coded are poor and heavily abused on the field to protect the user in CQC where they should be receiving insta death also due to the range of the explosion, but they are not. Do not BS yourself because obviously with a comeback like that, you are an abuser of this process too.

Grey Fox
08-11-2005, 09:37 AM
I'm not a hater, I'm a realist. The way the launchers are coded are poor and heavily abused on the field to protect the user in CQC where they should be receiving insta death also due to the range of the explosion, but they are not. Do not BS yourself because obviously with a comeback like that, you are an abuser of this process too.
No you are full of bs, the nade is only effective at medium range, you fire it off to close, you die simply as that. Plus is pretty hard to aim and you have to hit fairly close to kill a person. You're just someone who gets killeda lot by m203 but hasn't actually played assult that much, and doesn ot know how hard it is to aim with that thing. And by the time you get aim you can easly be killed by someone with the PKM in prone. Like you said suppport PKM owns, up close and in range you're just sad that people have an effective way of countering it and your turky shoot just got ended. Oh and I have the PKM unlocked so I have first hand experience in this game with it.

big_sammy_b
08-11-2005, 09:40 AM
I'm not a hater, I'm a realist. The way the launchers are coded are poor and heavily abused on the field to protect the user in CQC where they should be receiving insta death also due to the range of the explosion, but they are not. Do not BS yourself because obviously with a comeback like that, you are an abuser of this process too.

Your absolutely right there. I can't stand people who use the 203 as a close up cannon its blatent cheating/exploting. If the 203 was coded properly it wouldn't go off at that range and if it did then the person fireing it would die too. Thats somthing i hope to see fixed in the next patch.

=HzC=Heinz
08-11-2005, 09:44 AM
if you use suppot class at all, the PKM is the best weapon upgrade in a bang-for-the-buck sense. go for it!

Hephaistion
08-11-2005, 09:45 AM
The PKM is worthless, other than the lethargic ROF, it is inaccurate, slow loading and noisey as hell. The (buzz)SAW is faster loading, faster shooting and even if you aren't hitting them, they sure the hell aren't thinking about sticking around to aim at you, usually they are runnig for cover. Unlock the G36C, L85A1 *if you haven't already* or the G3, the Barett is a big POS as well.

iewgnem
08-11-2005, 09:46 AM
Just because some people find the weapon to be good dosnt mean its a good weapon. You often hear people say Support is good or M95 is good, and how they kill lots with it and such, but then you check their stat and you find they die twice for each kill they get with such weapon.
So its up to you, weather you want a FUN weapon or a GOOD weapon.

DinaDani
08-11-2005, 09:47 AM
No you are full of bs, the nade is only effective at medium range, you fire it off to close, you die simply as that. Plus is pretty hard to aim and you have to hit fairly close to kill a person. You're just someone who gets killeda lot by m203 but hasn't actually played assult that much, and doesn ot know how hard it is to aim with that thing.

It's not hard, the grenade launcher is anything but that. What's more, it's extremely versatile. Is an enemy close to the wall? Easy kill. Proning and lying still? Even more easy. Bunnyhoppers are too, where with every other you gun you have the disadvantage.

With some practise, you can lob grenades with fair enough accurisy at long distances too. No wonder it's the #1 infantry killer in publics and wars alike. And with the MEC, you can quickly (a bit less with china and the usmc) switch to the normal gun if your nade misses, providing yourselves with a good gun at almost any range.

timothye
08-11-2005, 09:51 AM
Your absolutely right there. I can't stand people who use the 203 as a close up cannon its blatent cheating/exploting. If the 203 was coded properly it wouldn't go off at that range and if it did then the person fireing it would die too. Thats somthing i hope to see fixed in the next patch.
same here , lets see flopping fixed also
flopping = running to prone then running again after they kill .. very very stupid ..not very talented at all ..
your weapon should take about 2 seconds before coming into action b4 you can fire it when flopping .. then we shall see the end of this terrible unrealistic tactic , if you want to call it that ..

JoeHova
08-11-2005, 10:01 AM
Your absolutely right there. I can't stand people who use the 203 as a close up cannon its blatent cheating/exploting. If the 203 was coded properly it wouldn't go off at that range and if it did then the person fireing it would die too. Thats somthing i hope to see fixed in the next patch.

HA! That's so me. I use the 203 all the time. Close-up and medium range.

Call it what you want but if medics can get points with their paddles and bags, support with their resupply, Special forces with their C4, eng with their little wrenches, snipers with their range, etc. I think I should be able to use the 203 since that's the only tool I'm given.

I mean without it I might as well go medic right?

I don't find it cheating at all. I've gotten pretty good at using it but when I started with it was was getting slaughtered. Basically, If you miss you're dead 75% of the time. It's a weapon that takes practice really so if you own with it then keep owning.

I do think it's a weapon they'll adjust a bit though. Probably bigger splash with less damage.

big_sammy_b
08-11-2005, 10:05 AM
well real 203's don't go off until they reach a certsin range and when they reach that range they still don't go off until they actually hit somthing.

If they want to make them go off point blank then the person firing should die as they would in real life.

BF2 really needs to look at games like AA for things like that.

VISTREL
08-11-2005, 10:06 AM
I have another question, what is better to unlock PKM or G3 ? I play mainly assault but also support from time to time....absolutely loving SAW, and wouldn't use any alternative weapons for that but is PKM really that better ? Ive seen players killing with PKM from very good distances and Ive seen people using G3 just as effectively....

btw, Id never trade SVD for M95...sure I won't get any BHs killed but by the time you wait for BH I can get 5 ppl killed using SVD :D

=HzC=Heinz
08-11-2005, 10:08 AM
depends upon what class you play the most. IMO, the G3 is not as good as an upgrade, as compared to each classes original main gun.

imported_Champion
08-11-2005, 10:10 AM
i actually like the SAW better than my PKM. But when I'm on MEC or China I definitely use the PKM a lot. Hell, I even usually use it when I'm on US now.

cgN-Grizz
08-11-2005, 10:11 AM
"No you are full of bs, the nade is only effective at medium range, you fire it off to close, you die simply as that. Plus is pretty hard to aim and you have to hit fairly close to kill a person. You're just someone who gets killeda lot by m203 but hasn't actually played assult that much, and doesn ot know how hard it is to aim with that thing. And by the time you get aim you can easly be killed by someone with the PKM in prone. Like you said suppport PKM owns, up close and in range you're just sad that people have an effective way of countering it and your turky shoot just got ended. Oh and I have the PKM unlocked so I have first hand experience in this " then youve never seen me play. the m203 insta-kill can go really far if you use it all the time. the worst is when someone fires it off at their feet and dont die

big_sammy_b
08-11-2005, 10:13 AM
well no thats not true. Only last night i was killed a couple of times at point blank range by a 203 cheater. And they didn't die but i did.

Roderick
08-11-2005, 10:30 AM
Just because some people find the weapon to be good dosnt mean its a good weapon. You often hear people say Support is good or M95 is good, and how they kill lots with it and such, but then you check their stat and you find they die twice for each kill they get with such weapon.
So its up to you, weather you want a FUN weapon or a GOOD weapon.

To each their own. No one is going to say you are wrong for your reasoning, but one thing I am starting to hate about this game are stat watchers. It is starting to affect the gameplay in terms of players not attacking at full force. I am starting to love attacking the first flag almost solo now due to it. Players hang back and wait for the enemy to come out. Why? Because they do not want a huge death toll on their stats.

Last night in Karkland for a round I had about 31 kills and about 22 deaths on a 32 player map. A lot of deaths for me, but I say it is due to me playing the game hardcore. I don't hang back and I bring the fight to the enemy with the Support kit and I take names doing it.

The Support kit and the guns are very good and deadly as long as you are not being exploited against as I have stated earlier. In CQC they own almost any weapon out there due to the rate of fire and being in prone with the reticle at its most stable position.

I honestly wish the death stats would be removed from the game. I think it has a psychological impact on the players in the game and makes the players play like a puzzy instead of fighting better.

monkton
08-11-2005, 10:36 AM
well no thats not true. Only last night i was killed a couple of times at point blank range by a 203 cheater. And they didn't die but i did.

are you calling that person a cheater because he used the 203, or are you saying that he must have been cheating if he used it point blank and didn't die? i use the 203 almost exclusively now - it's a sweet and realistic weapon. if i use it point blank, i die. it often comes down to that - when i'm in close quarters and someone comes around the corner with his gun drawn i don't have time to switch guns, so i might as well fire a grenade and take us both out rather than just giving him a kill. usually i use it medium to long range, however.

grenade launchers exist - just because you get killed by one doesn't mean it's cheating or it's unfair. it's a weapon designed for a different tactic - live with it. look at stats of people who use the 203 - they usually won't have a ridiculous kill/death ratio - i sure don't, and i'm pretty skilled with it.

I/O Error
08-11-2005, 10:43 AM
The PKM is worthless, other than the lethargic ROF, it is inaccurate, slow loading and noisey as hell. The (buzz)SAW is faster loading, faster shooting and even if you aren't hitting them, they sure the hell aren't thinking about sticking around to aim at you, usually they are runnig for cover. Unlock the G36C, L85A1 *if you haven't already* or the G3, the Barett is a big POS as well.

Definitely have to disagree about the SAW. It's incredibly inaccurate even when prone, and you simply will NOT hit targets that are at any distance at all. Hell, the muzzle flash even restricts your field of vision. I don't know abount anybody else, but I ALWAYS shoot back at SAW support guys; if I go prone they simply won't hit me at more than 100 feet. I'll bet my M16/AK/M4/almost anything against the SAW any day, and it pays off.

The PKM is another matter entirely. Accurate, powerful, it's a fantastic upgrade. I find that without it, US Support players are at a huge disadvantage.


I have another question, what is better to unlock PKM or G3 ? I play mainly assault but also support from time to time....absolutely loving SAW, and wouldn't use any alternative weapons for that but is PKM really that better ? Ive seen players killing with PKM from very good distances and Ive seen people using G3 just as effectively....

My problem with the G3 is that, although it's very powerful, it has the following drawbacks:

1) Small magazine, the weapon only holds 20 rounds.

2) Total lack of grenade launcher. If I wanted to be stuck with just hand grenades again, I'd play Spec Ops. :p

3) Quite inaccurate, even when firing slowly. It's fine for short or intermediate ranges, but you will NOT be outsniping anybody with it. As a test, get yourself and a buddy on opposing rooftops, one with the G3 and one with the default weapon. G3 will usually lose, simply because it performs so badly at extended ranges.

VISTREL
08-11-2005, 10:52 AM
thx...looks like I'll get PKM

big_sammy_b
08-11-2005, 10:53 AM
are you calling that person a cheater because he used the 203, or are you saying that he must have been cheating if he used it point blank and didn't die? i use the 203 almost exclusively now - it's a sweet and realistic weapon. if i use it point blank, i die. it often comes down to that - when i'm in close quarters and someone comes around the corner with his gun drawn i don't have time to switch guns, so i might as well fire a grenade and take us both out rather than just giving him a kill. usually i use it medium to long range, however.

grenade launchers exist - just because you get killed by one doesn't mean it's cheating or it's unfair. it's a weapon designed for a different tactic - live with it. look at stats of people who use the 203 - they usually won't have a ridiculous kill/death ratio - i sure don't, and i'm pretty skilled with it.

No i'm saying the fact they go around with the 203 out all the time and use it instead of a gun that they are exploiting the game. Its lame and pathetic.

Roderick
08-11-2005, 10:53 AM
Definitely have to disagree about the SAW. It's incredibly inaccurate even when prone, and you simply will NOT hit targets that are at any distance at all. Hell, the muzzle flash even restricts your field of vision. I don't know abount anybody else, but I ALWAYS shoot back at SAW support guys; if I go prone they simply won't hit me at more than 100 feet. I'll bet my M16/AK/M4/almost anything against the SAW any day, and it pays off.

The PKM is another matter entirely. Accurate, powerful, it's a fantastic upgrade. I find that without it, US Support players are at a huge disadvantage.

I have to ask you man, how are you firing this weapon and saying it will not hit targets when I use the SAW and can hit targets just fine as have others on this forum? I honestly find the US SAW to be more accurate, but all the weapons pretty much have a similar reticle stablization point.

Please don't speak for all and speak for yourself that YOU cannot hit targets at a distance with the SAW. I know I can. I may not go 4 for 4 with a long range target, but he will be hit and I do not have to expel my entire clip to do it either.

I am not sitting here and stating that these guns could not use a little improvement, but people here are going overboard as if the Support class just plain does not kill anything. It is humorous to read how overboard people will go when they want their kit buffed.

DinaDani
08-11-2005, 10:57 AM
grenade launchers exist - just because you get killed by one doesn't mean it's cheating or it's unfair. it's a weapon designed for a different tactic - live with it. look at stats of people who use the 203 - they usually won't have a ridiculous kill/death ratio - i sure don't, and i'm pretty skilled with it.

The problem is not that it exists, the problem is that it's too good. Part of this is because it's a one hit, one kill weapon. There are times that I don't even hear the grenade (from the launcher) explode when I die. Now the AT missile is the same in that it also a one hit, one kill weapon (vs infantry), but that is harder to aim at moving targets, moves slower, people see it coming and the rocket doesn't have the spread that the grenade launcher does. You gotta hit spot on with that thing to make a kill, just below/next to the guy and he has just about his full health.

The grenade launcher is certain death with a much larger splash-damage area. It also reloads quicker than the AT missile does. And the assault kit comes with grenades and actually a GOOD gun, stuff which the AT-kit severely lacks (especially the gun).

Other classes aren't powerless ofcourse, but none have the one hit, one kill weapon like the assault class does (defib, claymore and c4 doesn't count). And I didn't say that the grenade launcher doesn't need mastering, but it's not terribly hard either. For references sake, it sure is a lot hell harder to get your AT missiles to actually hit a moving opponent.


Bottomline: the grenade launcher, with a bit of practise, is too powerful (especially in urban maps where the spy-drone helps a whole lot) where quickly strafing out, shooting, strating in of cover is just too frigging good. I've seen it being used in wars vs top-clans in the EU (utopianer, SSV lehnitz, dignitas, pactum, etc) and it's pretty clear that the 203 needs a downgrade.

Thelron
08-11-2005, 11:00 AM
The 203 (and its counterparts) certainly are sweet, but they are by no means realistic. However, very few of the weapons could be called 'realistic,' most especially the support guns (and maybe the sniper rifles from their gross inaccuracy, but the LMGs are even further off), especially as you can shove the barrel of your gun into someone's back and *still* get the occasional miss.

That said, changing the way the grenade launchers work to make them more realistic wouldn't *stop* any of the whining about them, because they would become widespread death when used at a proper range (instead of pretty restricted death available at just about any range). So, instead of people dropping a grenade right on top of you and killing you (which if you're playing support is in many cases a waste of a grenade since you are prone and still, and thus a very very easy target) they'll just fire a little earlier, land a grenade in your general vicinity, and blow you to bits anyway.

As for the origional question, if you play support a lot then yes I would say the PKM is a good unlock. If you can get the hang of the differences between the PKM and the faster-firing basic guns you can make yourself a little more dangerous in a lot of situations. There are some times when as USMC the SAW is a bit better (softening up a large group of folks coming across a field or something for the rest of your squad to finish off, the large ammo hopper helps there and the lower damage isn't as big a deal because you're not expecting kills as much as kill assists in a situation like that. The PKM would let you claim a few for yourself pretty quick but you have to be a bit more stingy with your ammo) but I see it as being hands-down better than either of the OpFor guns (the chinese gun is crap and the MEC gun is so close I figure you may as well have fun with your unlock).

vbl
08-11-2005, 11:04 AM
The PKM is worthless, other than the lethargic ROF, it is inaccurate, slow loading and noisey as hell. The (buzz)SAW is faster loading, faster shooting and even if you aren't hitting them, they sure the hell aren't thinking about sticking around to aim at you, usually they are runnig for cover. Unlock the G36C, L85A1 *if you haven't already* or the G3, the Barett is a big POS as well.

This is true - the PKM will disappoint you. It has a slow rate of fire, the bullets travel half as fast as all other guns (see graphs here (http://bf2issues.digitalsoftware.se/handgun_deviance_graf.php)), the cone of deviation is HUGE and you have to wait forever for the accuracy to settle out if you want to single shot with it.

Additional commentary from the site linked above:

Support-kit: This class has without doubt the worst weapons there is concerning accuracy. Their job is to shoot as much bullets over the battlefield as they can. Not much to say about this class, they have a poor first-shot aim, fast buildup and slow recovery. Also note that 'chlmg_type95' and 'uslmg_m249saw' has the same profile. Unfortuanly, since DICE wants the tracers to 'look good', all of the support-weapons also suffers from 'slow projectiles'. Theirs travel at 500m/s while all the other main weapons travel at 1000m/s.

Supposedly the PKM kills faster, but the slower rate of fire means that it shoots fewer, higher power bullets - but when the gun is inaccurate, the bullets fly all over the place and it's useless.

The regular support weapons fire more, less powerful bullets. When you have to spray an area wildly to be effective, bigger clips and faster rate of fire are the only way to go.

The PKM blows. I unlocked it last night and I already regret it.

big_sammy_b
08-11-2005, 11:05 AM
Yeah i must admit i rarely go as support of i'm not on the USMC team.

vbl
08-11-2005, 12:21 PM
This is true - the PKM will disappoint you. It has a slow rate of fire, the bullets travel half as fast as all other guns (see graphs here (http://bf2issues.digitalsoftware.se/handgun_deviance_graf.php)), the cone of deviation is HUGE and you have to wait forever for the accuracy to settle out if you want to single shot with it.

Additional commentary from the site linked above:

Support-kit: This class has without doubt the worst weapons there is concerning accuracy. Their job is to shoot as much bullets over the battlefield as they can. Not much to say about this class, they have a poor first-shot aim, fast buildup and slow recovery. Also note that 'chlmg_type95' and 'uslmg_m249saw' has the same profile. Unfortuanly, since DICE wants the tracers to 'look good', all of the support-weapons also suffers from 'slow projectiles'. Theirs travel at 500m/s while all the other main weapons travel at 1000m/s.

Supposedly the PKM kills faster, but the slower rate of fire means that it shoots fewer, higher power bullets - but when the gun is inaccurate, the bullets fly all over the place and it's useless.

The regular support weapons fire more, less powerful bullets. When you have to spray an area wildly to be effective, bigger clips and faster rate of fire are the only way to go.

The PKM blows. I unlocked it last night and I already regret it.


Speaking of this - is there a running thread where small arms issues are logged?

big_sammy_b
08-11-2005, 01:32 PM
hmmm not sure what to unlock now :confused:

Grey Fox
08-11-2005, 01:34 PM
This is true - the PKM will disappoint you. It has a slow rate of fire, the bullets travel half as fast as all other guns (see graphs here (http://bf2issues.digitalsoftware.se/handgun_deviance_graf.php)), the cone of deviation is HUGE and you have to wait forever for the accuracy to settle out if you want to single shot with it.

Additional commentary from the site linked above:

Support-kit: This class has without doubt the worst weapons there is concerning accuracy. Their job is to shoot as much bullets over the battlefield as they can. Not much to say about this class, they have a poor first-shot aim, fast buildup and slow recovery. Also note that 'chlmg_type95' and 'uslmg_m249saw' has the same profile. Unfortuanly, since DICE wants the tracers to 'look good', all of the support-weapons also suffers from 'slow projectiles'. Theirs travel at 500m/s while all the other main weapons travel at 1000m/s.

Supposedly the PKM kills faster, but the slower rate of fire means that it shoots fewer, higher power bullets - but when the gun is inaccurate, the bullets fly all over the place and it's useless.

The regular support weapons fire more, less powerful bullets. When you have to spray an area wildly to be effective, bigger clips and faster rate of fire are the only way to go.

The PKM blows. I unlocked it last night and I already regret it.

But that site also says:

All graphs are rendered assuming the weapons are shot standing up, no zoom, and doing a three-round burst only.

So in essance your telling us that firing with the PKM, while standing up and not zooming or looking trough reticle, you are innacurate.

And once again for he M203 haters:
The weapons simply isn't overpowerd. It's hard to aim with it, it only works good on madium targets, and mostly on target lying prone, and not in cover.
If someone is far away it's hard to aim at then, plus if they move it is almost impossible. at medium range it is to do, but once again if they take teh time to cover and not act like sitting ducks they would not be killed so easly. Close range you can forget it, it will harm you to, killing someone around the corner is impossible without killing yourself, if you still claim it isn't, prove it with a video. And if you miss, the thing has a hell of long time to reload, plus you only have a few grenades.
Finally it's not lame to kill someone with it, it's lame to ly prone with you grim reaper gun (PKM) and then ***** about it if an assult class player kills you. Yes the assult has the stronges( not over powerd) gun, but it needs to. it's job is to kill the enemy, it can't earn points by healing, it can't earn em by supplying, you can't do jack **** about tanks. If you expect to be on equal term with a assult player when it comes to a confontation then your fooling yourself. And the Nade launcher is there mainly for buggy's, and clusters if enemies and thats what it's most effective for. If you play your class good you shouldn't have to worry about it. And it sure as hell isn't as effective at long range as AT, I have seen numerouse people snipe with the AT gun but never with the nade launcher.

hirebrand
08-11-2005, 01:38 PM
Well put it this way, the PKM does as much damage as the MEC sniper rifle. :)

Umi.Ryuuzaki
08-11-2005, 01:55 PM
If you know how support plays and works, the PKM is a nice weapon. Unlocks per se aren't really upgrades - but rather, "alternatives" imho. The PKM, from experience and observation on a friend's account, is a butcher. I think though, support could use a slight accuacy upgrade...but:

Does anyone remember BFV and when it came out initially? How the M-60 was literally a force that was just wrong? I think DIce/EA wants to avoid that again.

P3teR
08-11-2005, 02:05 PM
It's not just about shooting thru glass but SVD has a really bad range on it. It's pretty much just an assault rifle with a scope on it.

imported_Champion
08-11-2005, 02:05 PM
ROFL that site uses standing up with no zoom? OF COURSE you aren't going to hit ****. You have to be prone with the support weapon, and it becomes very accurate. On many occasions I have taken out people with assault rifles in long range firefights with the support kit. Don't hate the support kit if you haven't given it practice.

SubmitDFL
08-11-2005, 02:07 PM
PKM owns. Plus you will be more inclined to play as support, which will get you a lot of extra point going towards your next unlock. If I did it over again, I would have gone PKM first.

www.DFLxtreme.com (http://www.dflxtreme.com)

imported_Champion
08-11-2005, 02:11 PM
http://img12.imageshack.us/img12/7775/weaponstats8ff.jpg

Look at deviation when prone for the support weapons.

vbl
08-11-2005, 02:28 PM
http://img12.imageshack.us/img12/7775/weaponstats8ff.jpg

Look at deviation when prone for the support weapons.

Mmmhmm, then look at the deviation added per bullet (it's the highest of all weapons).

When ROF is high, each bullet adds a ton of deviation and the time to recover to optimal accuracy is loooong... it's ineffective.

Roderick
08-11-2005, 02:44 PM
Does anyone here that is anti the way Support weapons work now actually use the weapon and have really attempted to learn the weapon? Have you tried the weapons for more than one or two turns and then switched off to a weapon with more accuracy like Special Ops or a Sniper?

I am curious just how much time has been put into using Support before players that hate the kit complain about it on these forums. I tested it for two full days without weapon switching and now I run around with it all the time and have not used AT since. The Support weapons own if used properly.

vbl
08-11-2005, 03:30 PM
Does anyone here that is anti the way Support weapons work now actually use the weapon and have really attempted to learn the weapon? Have you tried the weapons for more than one or two turns and then switched off to a weapon with more accuracy like Special Ops or a Sniper?

I am curious just how much time has been put into using Support before players that hate the kit complain about it on these forums. I tested it for two full days without weapon switching and now I run around with it all the time and have not used AT since. The Support weapons own if used properly.

Support 0d 11h 13m 10s

I've logged enough time to have a viable opinion.

vbl
08-11-2005, 03:33 PM
ROFL that site uses standing up with no zoom? OF COURSE you aren't going to hit ****. You have to be prone with the support weapon, and it becomes very accurate. On many occasions I have taken out people with assault rifles in long range firefights with the support kit. Don't hate the support kit if you haven't given it practice.

See my two other posts immediately above.

Further, if you outgun an assault player in a "long range firefight" then that player is not very good. With any level of skill, someone using single shot assault rifle against a prone, stationary support player will always win at long ranges.

imported_ColonelPanic
08-11-2005, 03:41 PM
The PKM is intimidating sounding, hurts like hell, and you can actually do medium range sniping with it because of its slower ROF. Not really possible with the SAW. Does some pretty good damage to Helos and Light Vehicles as well. It can be enough to chase off a damaged attack helicopter when you're in a bind. :)

(BG)Patton
08-11-2005, 04:17 PM
go with the PKM. even though i have played alot with the 203, i t is just too easy to kill with it. i went over to suport after i got the G3 cuz that gun sucks. support pwn, you guys just suck at support

swiss
08-11-2005, 05:34 PM
I unlocked PKM and i think it was a good decision; the 100 round mag is plenty because you drop guys in just 3 hits, true it is inaccurate when ur not prone; but if you fire in bursts it is fine. I dont know why I never see many ppl with unlocked PKM, I think people underestimate it, and it certainly is better than the SAW that is rubbish.