It's been a while, but the people at Project Efflux have finally given us a look at another of their mod updates after a one-month silence. Inside you will find new shots of one of their Misian Capital Ship, along with several different rooms from within, and WIP shots of a reactor and a few characters from within the game.
Status Update
The mod leader, Novu tells us a bit about the mod's progress over the past month.
Me and Riverghost haven't updated in a while (about a month now) on how the project is going, mainly due to time constraints earlier in the month for presentations and uni holidays in the later part of the month.
We have however been working as we normally do and have made some progress on the project since the sdk release a while back, since the last update we have made:
Some major changes were made to the Misian ship also in order to set them apart from the AOM. Now much of the interior of the ship is partiall submersed in water while other parts are full submersed. If all goes well the 2 races will react differently in these environments having the Misians swim through them at increased speed while the AOM will be disadvantaged by thier heavy armour by having to walk on the bottom.
- Working, movable capital ships
- rigged textured characters
- animations and working doors
Work-in-progress Screenshots
Many different screenshots have been released that show off different portions of the mod.
Playable Beta
Novu has also discussed plans on the release of a playable beta within the next month.
works been going pretty solidly on the project, and we are getting towards where we want to be (a playable beta stage) within the next month. currently i am working on finalising character animation & rigging on the AOM Soldier character, and trying to get the new FeRR Rifle ingame.

