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[MyIS]Spawndemon
06-19-2007, 08:06 AM
This time around it's ComputerAndVideoGames' (http://www.computerandvideogames.com/) turn to sit down and have an interview with Infinity Ward's Studio Head Grant Collier. Here's what they had to say:

So any major new gameplay features?

Grant Collier: Yeah, in Call of Duty 4 we have the modular nature of modern weaponry. That really allows us to change how the gameplay acts. Now you can have silencers, you can have laser targeting, you can have under-mounted grenade launchers, you can have 2x scope, 4x scope, 6x scope.

All these things allow the weapons to have a lot of different personality depending on which kind of attachments can be on them. That's a huge change.

Also, there's having night-vision on your side. Sometimes the enemy has night-vision, sometimes it doesn't and they're like launching flares and that really affects their visibility.

In the demonstration, I came up and knifed that guy in the dark, and he couldn't see me - and the other enemy with the RPG, his behaviour switched to melee rather than using the RPG and I backed up and hosed him down.

Both those things have a huge impact on the gameplay.

Be sure to check out the rest of this new interview by clicking here (http://www.computerandvideogames.com/article.php?id=165936).

St.Sasquatch
06-20-2007, 05:30 PM
Spawndemon;1761']knifed that guy in the dark


:rolleyes: do i have to say more?