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View Full Version : my thoughts on POE2


shadow2k1
08-27-2006, 01:55 AM
I only played a few of the maps however some things i thought i would share that stikes me the wrong way.

the planes response time for dropping bombs or firing missles seems a little slow.
suggestion: adjust the response time to be a bit quicker.

the helos seems to have too much fire power.
suggestion: lower the count of armament they carry.

the armor on the front of the tanks is either too strong or the rounds from the tanks arent strong enough.

suggestion: adjust one or the other.

thats it for now ill add to this post as i play more.

more to add...

the machine guns rate of fire on the armor is a little too fast, foot soldiers dont stand a chance.
suggestion: lower the ROF

ponton
08-27-2006, 09:33 AM
nononono. Don't be a whiner. Balance is great, leave nerfing to vanila bf2 :>

imported_BlueBlaz0r
08-27-2006, 09:38 PM
suggestion: quit whining nub.

Blades
08-27-2006, 09:48 PM
well how polite of the above posters. We got some great people here at TBF2. Seriously: grow up.

I personally think that everything is ok.

I was able to bomb and shoot missles fine, and dogfighting in PoE2 is AWESOME. It actually takes skill, and you have to properly launch the missles, and you only get4. Plus you have an awesome cannon. It was so much fun. I was playing last night and was going after the jets constantly. It was really fun.

donpost
08-27-2006, 09:58 PM
First of all I'd like to say that this mod is AMAZING!

However, for it to become even better, holes have to be picked etc, so I'll try to think of some things that could be made better:

Artillery - An icon on the 3D map would be nice to aid with aiming.

Choppers - Are they possibly a bit overpowered?

PGMs - A little hard to control.

I had to really think just to come up with those three, this mod is THAT good.

machstem
08-27-2006, 10:23 PM
the machine guns rate of fire on the armor is a little too fast, foot soldiers dont stand a chance.

As it should be. :)

tekkyy
08-28-2006, 07:50 AM
when it comes to balance
I usually prefer reducing hitpoints over reducing damage

ThunderPimp
08-28-2006, 07:53 AM
The front of a tank is it's strongest part. Don't hit it in the front. Please stop trying to make POE a noob game like BF2.

BryanG
08-28-2006, 08:26 AM
nononono. Don't be a whiner. Balance is great, leave nerfing to vanila bf2 :>

Look at this elitist.

"MODS ARE THE SHIAT! EA sucks only mods know wtf theyre doing cuz theyre just guys copying and pasting EAs codes right!1!"

Its like those guys who claim these shiat rock bands that noone has heard of are the best thing EVAR!

ponton
08-28-2006, 10:35 AM
EA sucks only mods know wtf theyre doing cuz theyre just guys copying and pasting EAs codes right!1!"

You said that, not me :rolleyes:

BTW: Your sig says that EA "sucks". Little tip for you: tired getting owned by j10? try groundpounding, its also fun

echelon101
08-28-2006, 10:39 AM
I really like the mod especially the increased tank speeds

L3adCannon
08-28-2006, 11:53 AM
Love the mod for its balance. And obviously you dont know a lot about it, for an example, armor isn`t too strong or the shells aren`t too weak. Shells, RPGs etc. bounce off from time to time, so no damage is made.

You deserve to die if you attack a tank in the front

Helos are powerful, but you also have some mean *** AA guns that can take out a heli in no time (RPG-7 for one :D)

sry for bad english

The MG is supposed to mow down infantry with ease

donpost
08-28-2006, 11:57 AM
Helos are powerful, but you also have some mean *** AA guns that can take out a heli in no time (RPG-7 for one :D)


Gotta love that AA - The static ZU23 AA guns are beasts!

[21cw]Napalm
08-28-2006, 01:13 PM
the helos seems to have too much fire power.
suggestion: lower the count of armament they carry.


O.K it's obvious you know nothing, they only carry 4 AT missiles and 20 rockets like IRL then you have to reload. Plus AA owns in this game and it takes a skilled pilot to maneauver through maps like Dnipro Sunrise