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View Full Version : Tip for being a gunner in the Heli


scarywoody
09-14-2006, 01:27 AM
Look in front of you! I good pilot will aim you at what he wants you to shoot. It's ok to check the left and right for danger, but trying to kill an infantry guy while we are being locked on by AA that I'm aiming you right at ,and your looking as far left as possible trying to kill someone. Small pet peeve :)

MasterAlex
09-14-2006, 02:35 AM
no ****

ColdCircuitCash
09-15-2006, 06:37 PM
My rule when you're in my chopper is to look where I'm looking unless I say otherwise. However we still have these gunners who don't want the easy kills I'm pointing at I guess. I swear, the epitomy of the dumbest gunner I've had went a little like this. Dalian plant, US has all flags (except uncap of course) and I get the cobra. Gunner gets in we take off, here's where it gets bad. This guy is doing the exact OPPOSITE of everything I need him to do. I point him at armor.....he lays on the machine gun. I point him at a group of 4 guys, he shoots a TV (and misses everything I may add). I mean, what is with people. I can understand Noobs just learning the ropes. We were all there at one time. But it seems to me it's just common sense. Opening up cannon fire on a 100% healthy tank does nothing except make his turret come round and begin to lob shells at me. Seriously. If anyone wants a good time in a chopper, it's ColdCircuitCash on xFire. Lets at least train these people.

CCC

predragjanjic
09-19-2006, 08:30 AM
My rule when you're in my chopper is to look where I'm looking unless I say otherwise. However we still have these gunners who don't want the easy kills I'm pointing at I guess. I swear, the epitomy of the dumbest gunner I've had went a little like this. Dalian plant, US has all flags (except uncap of course) and I get the cobra. Gunner gets in we take off, here's where it gets bad. This guy is doing the exact OPPOSITE of everything I need him to do. I point him at armor.....he lays on the machine gun. I point him at a group of 4 guys, he shoots a TV (and misses everything I may add). I mean, what is with people. I can understand Noobs just learning the ropes. We were all there at one time. But it seems to me it's just common sense. Opening up cannon fire on a 100% healthy tank does nothing except make his turret come round and begin to lob shells at me. Seriously. If anyone wants a good time in a chopper, it's ColdCircuitCash on xFire. Lets at least train these people.

CCC
ahh man I feel ya

Ill add you, I do both gunning and flying but I prefer flying if I have a good gunner

similar sigs ehh:cool:

KrayboX
09-20-2006, 10:01 PM
Good tip.. go MEC or Sharqi peninsula.. then go tio USMC televison.. many hanging aroudn the top ther.. i got roughly 15 kills.. just by gunnning them, my friend ( user = kenziekenzie1000 ) got pissed with me( we was at a net café, i dont play bf2 at home! =[ ) becuase i kept stealing kills :D

sassback
09-21-2006, 03:22 AM
that is going under the assumption that you have a good pilot.

kenof2142
09-21-2006, 03:29 AM
The number ONE thing you can do to be a good gunner is to use voip and be in the same squad as your pilot.

Chodda
09-21-2006, 03:32 AM
watch my videos ;D

http://files.filefront.com/__WakeIslandChoWnaGe__avi/;5204800;;/fileinfo.html
http://files.filefront.com/__WakeIslandChownage2__avi/;5479539;;/fileinfo.html

Six.
09-28-2006, 07:38 PM
My rule when you're in my chopper is to look where I'm looking unless I say otherwise. However we still have these gunners who don't want the easy kills I'm pointing at I guess. I swear, the epitomy of the dumbest gunner I've had went a little like this. Dalian plant, US has all flags (except uncap of course) and I get the cobra. Gunner gets in we take off, here's where it gets bad. This guy is doing the exact OPPOSITE of everything I need him to do. I point him at armor.....he lays on the machine gun. I point him at a group of 4 guys, he shoots a TV (and misses everything I may add). I mean, what is with people. I can understand Noobs just learning the ropes. We were all there at one time. But it seems to me it's just common sense. Opening up cannon fire on a 100% healthy tank does nothing except make his turret come round and begin to lob shells at me. Seriously. If anyone wants a good time in a chopper, it's ColdCircuitCash on xFire. Lets at least train these people.

CCC

Oh, if I had someone like that gunning in my helo... I'd turn the helo upside down, and bail. And if he complains about my flying; I'd tell him I'm doing the equivalent of what he was doing as a gunner.

A tip I can impart about taking off in the Helo: lean to one side- it can help reduce the chance of being hit by an enemy TV missile when you take off sideways. Just make sure you don't lean too far, or your helo will flip.

I'm pretty damn good behind the gunner seat- I spot like a 'Where's Wally' enthusiast, and I can even hit fighters with TV missiles if you're game enough to take one on head-on.

My flying on the other hand is wreckless- but hey, people tend to love the ride I give them. (I have a thing for lining up TV Missile shots by barrel-rolling into position behind a target.)

Hope I run into you sometime ColdCircuitCash.

Chris_Redfield
09-29-2006, 10:49 AM
Personal experience- Gunning in BF2 is probably the most hardware affected aspect of the game. If you have a PC that sucks, you will east dust.

Six.
09-29-2006, 12:49 PM
Personal experience- Gunning in BF2 is probably the most hardware affected aspect of the game. If you have a PC that sucks, you will east dust.

If you think about it- if you have a PC that sucks- piloting would more be your worst nightmare than anything.

Chris_Redfield
09-29-2006, 01:30 PM
If you think about it- if you have a PC that sucks- piloting would more be your worst nightmare than anything.

Negative. As a matter of fact, boating excluded, piloting is the easiest thing to do while having a crappy PC. The thing is, in air, the jerkiness, lag, lack of FPS affects your gameplay less than lets say in a 1 vs 1 firearm engagement.

Take it from me- 1+ full year of BF2 with

P4 3.0
512MB of RAM
ATI Radeon 9550 SE 128 MB

Six.
09-29-2006, 01:37 PM
Negative. As a matter of fact, boating excluded, piloting is the easiest thing to do while having a crappy PC. The thing is, in air, the jerkiness, lag, lack of FPS affects your gameplay less than lets say in a 1 vs 1 firearm engagement.

Take it from me- 1+ full year of BF2 with

P4 3.0
512MB of RAM
ATI Radeon 9550 SE 128 MB

Yeah, then again- I think I come from experience that I play at internet cafes. I can't play at home coz I have a **** connection, **** computer, and no money. lol.

Hack Saw
10-05-2006, 07:23 AM
no ****
It seems obvious but some people just don't know.

If you think about it- if you have a PC that sucks- piloting would more be your worst nightmare than anything.
I can fly fine and I have a **** computer but when I try and gun ehhh....

[*OF*]TheFatman
10-06-2006, 09:52 PM
A good gunner is on VoIP and is usually not looking where you are pointed. I'm usually cycling through views and looking side to side to make sure another attack chopper doesn't get the drop on us. That or I'm bringing up the big map to see what SAM sites are occupied. You'll do better in the chopper once you move beyond spamming the gun on infantry. You gotta spend a lot of time focusing on your survival.

Venomous
10-07-2006, 12:20 AM
My rule when you're in my chopper is to look where I'm looking unless I say otherwise. However we still have these gunners who don't want the easy kills I'm pointing at I guess. I swear, the epitomy of the dumbest gunner I've had went a little like this. Dalian plant, US has all flags (except uncap of course) and I get the cobra. Gunner gets in we take off, here's where it gets bad. This guy is doing the exact OPPOSITE of everything I need him to do. I point him at armor.....he lays on the machine gun. I point him at a group of 4 guys, he shoots a TV (and misses everything I may add). I mean, what is with people. I can understand Noobs just learning the ropes. We were all there at one time. But it seems to me it's just common sense. Opening up cannon fire on a 100% healthy tank does nothing except make his turret come round and begin to lob shells at me. Seriously. If anyone wants a good time in a chopper, it's ColdCircuitCash on xFire. Lets at least train these people.

CCC
thats when you red line his *** and call him a worthless noob

|-TC-| NZSAS-Trooper
10-07-2006, 02:33 AM
Another trick is to get the gunner to look in view looking behond you when you're going back for repairs to spot danger.

Six.
10-07-2006, 11:50 AM
Simple quick fix to get your gun back on center towards the front- right-click to TV missile, and right-click straight back, it takes you straight to the cockpit view, enabling you to see if your gun is facing forwards or not.

If you really are extremely tenacious about the rear of your chopper, have a quick-key assigned to the rear-view key, and perhaps a quick-key back (though, I think right-clicking should do the same, and perhaps quicker).

kitchener
10-11-2006, 11:38 PM
.ken']The number ONE thing you can do to be a good gunner is to use voip and be in the same squad as your pilot.

I'll buy that for a dollar! The game's greatest failing these days is the lack of VOIP use, especially in the ACs. I can always detect some surprise when I hop in then switch to the pilot's squad, and tell him I'm "Kitchener, checking in." Pregnant pause. Pause. Pause. About a minute later, he'll respond if he's got a mike. My point is it's gotten to be the norm for most folks to have just set aside their mikes for lack of use. I suppose one of the issues is the wide performance variations -- some guys I can barely hear. But, if the pilot's at least in a squad, I can talk to him -- half the time to remind him to get his nose up so I can get some TVMs off.

But anyway, we're always a more lethal team if we're using VOIP. I can pilot or gun myself, but prefer gunning. I'm getting frustrated lately, though. Often seems all or nothing. Either there's a bunch of us fighting to get the helo, or none of us and I'm forced to solo.

Six.
10-12-2006, 03:43 PM
I'll buy that for a dollar! The game's greatest failing these days is the lack of VOIP use, especially in the ACs. I can always detect some surprise when I hop in then switch to the pilot's squad, and tell him I'm "Kitchener, checking in." Pregnant pause. Pause. Pause. About a minute later, he'll respond if he's got a mike. My point is it's gotten to be the norm for most folks to have just set aside their mikes for lack of use. I suppose one of the issues is the wide performance variations -- some guys I can barely hear. But, if the pilot's at least in a squad, I can talk to him -- half the time to remind him to get his nose up so I can get some TVMs off.

But anyway, we're always a more lethal team if we're using VOIP. I can pilot or gun myself, but prefer gunning. I'm getting frustrated lately, though. Often seems all or nothing. Either there's a bunch of us fighting to get the helo, or none of us and I'm forced to solo.
I love using the VoIP... unfortunately I don't play from home, I play at the net cafe I go to- they got decent stuff, but they use net-limiter and whatever, so- it doesn't help with the connection. most of the time, the equipment's been vandalised by stupid kids who have nothing better to do.

Thats why I'm investing in my own gear... and possibly a bloody decent computer for once :P.

I'm a very good gunner... and a relatively decent pilot. As a pilot, I need the gunner to listen out for me- because if I'm telling my co-pilot I spot something; I'm telling him to switch to his TV missile and eliminate it. As a gunner, I try to avoid spotting non-essential units- such as ground troops, because I should be able to take care of them anyway. if it's armour- I must definately spot, same goes for AA turrets. Enemy helos hold a similar priority.

ColdCircuitCash
10-13-2006, 01:38 AM
Tool makes me wanna kill (in BF2)Anyone reading that wants to go out on xfire and blow some sheit up lemme know. ColdCircuitCash.

Oh yeah...to be on topic....

***HELO GUNNER TIP O' THE DAY***
Don't Miss Infantry!
(Brought to you by your friendly neighborhood CCC)

thats when you red line his *** and call him a worthless noob
:laugh:

Haha....very well played. TopDrawer Mr. Poptart.....

CCC

Six.
10-13-2006, 02:12 AM
Tool makes me wanna kill (in BF2)Anyone reading that wants to go out on xfire and blow some sheit up lemme know. ColdCircuitCash.

Oh yeah...to be on topic....

***HELO GUNNER TIP O' THE DAY***
Don't Miss Infantry!
(Brought to you by your friendly neighborhood CCC)


Not missing infantry means knowing your Helo gun though; I love the MEC helo gun, thats for sure- the splash damage is excellent; as opposed to the USMC and PLA helos.

Not missing infantry would also mean you'd have to keep your gun up more often that looking down and around- because if you're caught in the limits of the view of the gun, you'll never hit your intended targets.
Therefore- always make sure you have enough space and time to chase up your targets to finish them off.

Chodda
10-13-2006, 06:49 AM
You know your a good gunner when you can understand the physics of the bullets for each cannon and how to work with their travel...lol I should make a video tutorial shouldn't I?... nah. I never like to tell people how to do things... lifes about learning and discovering new things... figure it out on your own just like what I did :)

Cromat
10-13-2006, 02:13 PM
Even a moderate gunner can be excellent when there is a good pilot,and even excellent gunner can be SH!T when pilot is a noob

My tip is:Pilot must fly high,he must know how to dodge(Barrel rolls...etc),and he must line U up for a shot

ColdCircuitCash
10-13-2006, 08:44 PM
Even a moderate gunner can be excellent when there is a good pilot,and even excellent gunner can be SH!T when pilot is a noob

My tip is:Pilot must fly high,he must know how to dodge(Barrel rolls...etc),and he must line U up for a shot


Granted Cromat, but even when i'm 300m in the air barrel rolling like Bobby Brown, there's only so much a pilot can do.I love to see a gunner throw a tv at a j-10. That lets me know one of two things. 1. At least he knows the destructive power of the Tv guided missle. 2. He's not afraid to take that shot, even with the odds of hitting it (He/she) is confident.

I also run my gunship in this priority. If my gunner doesn't have a mic (god forbid) and isn't in my squad, after the intial "Get out if you don't have a mic" If the passenger continues to stand his ground, I'll give him a shot. Now when your gunner can't hear you, this is where things get a little bit different. I normally will try and get the targets lined up (12:00) with us and spot it at least two times (in case the gunner didn't hear me the first time) That will usually get his/her attention and give me some driver assists. Secondly, another way to snag your gunner by the pantyhose is to posistion yourself as to where your gunner would not have any other shot except the shot you want him to. IE: if there are infantry...hover slightly over them whereas when he switches to the cannon, he can see nothing but a sea of flesh. Granted this is a tactic that every piot knows, so no new information here. If he's not getting the idea on your "Lined up tv death shots" my technique (which sometimes may backfire if your opponent is paying attention), is to shoot one hellfire at the exact point you want a tv. Pray that the gunner gets the hit and takes out that APC before you get turned into a bad episode of AirWolf.

With all that nonsense being said, in the end gunners, just practice (watch some AirWolf) and practice, practice. Learn what you can hit at what speeds. It's highly unlikely that you're going to hit moving infantry with the cannon if your pilot just did a nose dive and is going full speed in the opposite direction. Those skills come with time. Realise the Less Clicks The Better when concerning the TV guided missle. Initial click to lead the target, another to fine tune on the main mass will work 90% of the time. Also...don't limit yourself with the tv missle if you can't see a target. Since the range reduction over the patches tv missles aren't what they should be (obviously) but try and shoot to a flag or area that you KNOW has some targets, but the fog is just too unbearable. Dalian plant is where I learned to fly/gun when i was starting because of the very low fog. You start to know when you're out of range just by LOOKING at the target.

There's a million scenarios and tactics I could discuss, but you're all tired of reading by now : )


CCC

Six.
10-15-2006, 10:23 AM
Secondly, another way to snag your gunner by the pantyhose is to posistion yourself as to where your gunner would not have any other shot except the shot you want him to. IE: if there are infantry...hover slightly over them whereas when he switches to the cannon, he can see nothing but a sea of flesh. Granted this is a tactic that every piot knows, so no new information here. If he's not getting the idea on your "Lined up tv death shots" my technique (which sometimes may backfire if your opponent is paying attention), is to shoot one hellfire at the exact point you want a tv. Pray that the gunner gets the hit and takes out that APC before you get turned into a bad episode of AirWolf.


Want to hint and let your gunner know that you want them to shoot infantry? fly lower; they won't ever want to hit anything that looks any smaller than an ant on the screen; trying will only get your helo noticed, and spotted and shot at. Plus flying low does help keep you covered from probably 50-80% of the rest of the map with potential threats looking to get rid of the helo.

Since the TV missile camera is always facing 12 O'clock, (looking straight from the nose of the helo)- it is ALWAYS a good idea as a pilot, that you actually spot targets you want him to TV missile; after all- your nose must be pointed to the target anyway, so why not do a favour and make sure your gunner looks out for radio 'spotted' command from you.
In addition to that, never spot non-essential targets- mostly ones that you don't need the TV missile to destroy, that being: infantry, light transports, and anti-air emplacements and AT-launcher emplacements.

Gunners should note: don't spot infantry you can easily kill (except on the occaision you see an infantry about to hop on any AA or even AT emplacement- warn your pilot by spotting), spot any particular threats to the helo; you will primarily be using your 'spotted' radio command to notify your pilot that you want to use your TV missile on that target.

2nd-Irish
10-15-2006, 01:20 PM
I had the best round tonight with two different but awesome pilots. I tell you there is no susbtitute as a gunner for a good pilot. I was playing as Engineer, and earned my veteran badge plus a gold and silver star.

I'm getting to like this helo thing. ;) :D

ConscriptVirus
10-16-2006, 12:40 AM
Personal experience- Gunning in BF2 is probably the most hardware affected aspect of the game. If you have a PC that sucks, you will east dust.

acutally..if u have a crappy pc or video card that uses 1.4 shaders....ur tv cam screen wont be all ripply (new effect they added in one of the patches) so it mite be easier to use tv cam with a bad pc

Chodda
10-16-2006, 06:33 PM
lol you guys are talking about piloting idiot gunners... lol its never that smart of an idea to get extremely close to the ground... your just making yourself and easier target

oh and i play with everything on low

.Churr.
10-16-2006, 06:36 PM
You should be able to see what you gunner is looking at, with the "gunner view dir" on your HUD.

lol you guys are talking about piloting idiot gunners... lol its never that smart of an idea to get extremely close to the ground... your just making yourself and easier target

oh and i play with everything on low
How did you record those videos on High?

It doesnt really matter as long as its playable, I have some settings on High and some on Low... If I put everything on High it lags a lot.

Negative. As a matter of fact, boating excluded, piloting is the easiest thing to do while having a crappy PC.
Meaning: Jets are very overpowered :rolleyes:

Good tip.. go MEC or Sharqi peninsula.. then go tio USMC televison.. many hanging aroudn the top ther.. i got roughly 15 kills.. just by gunnning them, my friend ( user = kenziekenzie1000 ) got pissed with me( we was at a net café, i dont play bf2 at home! =[ ) becuase i kept stealing kills :D
You should get much more than that per pass if the pilot is decent enough and the USMC are dumb enough

Six.
10-17-2006, 02:42 PM
lol you guys are talking about piloting idiot gunners... lol its never that smart of an idea to get extremely close to the ground... your just making yourself and easier target

oh and i play with everything on low

well... not THAT low; I'm not telling you to land your helo; flying too high just makes it difficult for your gunner to do anything. Thing is- to keep moving while flying low.

I try to keep a good even pace sometimes; but I get a little desperate trying to dodge missiles; so I'm a nightmare for gunners at best.

Flying too high exposes you to more serious threats to air-targets, such as AA and other serious guns in the area. Flying low helps preclude you from a lot of threats in the distance.

Also depends on what map you play on though.

Unnamed Assailant
10-17-2006, 05:19 PM
If you fly a little low it's easier to get trees between you and AA. That way you can move outside it's range and have your gunner light it up. I'm not talking nape of the earth, even though that's fun, too. High enough for your gunner to get shots, low enough to hopefully keep out of the sights of passing jets and enough to get cover when needed.

Six.
10-17-2006, 05:27 PM
If you fly a little low it's easier to get trees between you and AA. That way you can move outside it's range and have your gunner light it up. I'm not talking nape of the earth, even though that's fun, too. High enough for your gunner to get shots, low enough to hopefully keep out of the sights of passing jets and enough to get cover when needed.

EXACTLY what I was trying to say. Except- once again- flying low helps to exclude you from being out in the open and being exposed to 100% of the map, and 100% of the enemy. I mean, how many times have you seen an enemy helo flying about, really high... and was tempted to have a shot at it?

Plus, I love my low 'stunt' flying. And I love flying so low- I can run people over with my chopper; in turn seeing "WTF?!?!?!" turn up in the messages.

Unnamed Assailant
10-17-2006, 05:33 PM
Well, you can usually pick out an unskilled solo chopper by seeing how high he goes. The good guys do it on the fly while flying normally. The less-good fly really high and usually get nailed by jets as they "set up" the shot.

Six.
10-17-2006, 05:47 PM
Well, you can usually pick out an unskilled solo chopper by seeing how high he goes. The good guys do it on the fly while flying normally. The less-good fly really high and usually get nailed by jets as they "set up" the shot.
Do you use stunts and other such maneuvers much?
When I'm playing with a local buddy as a co-pilot, I have a thing of barrel-rolling into a set-up for a TV missile shot. I'm a shameless showoff lol.

What's your favourite map for flying helo anyways? mine would have to be Kubra Dam... I just love flying through, under the dam; especially when under pursuit by enemy helos or jets. I even had one enemy in a jet try to follow me into the tunnel lol.
Heaps of places for the helo to take cover too.

ColdCircuitCash
10-18-2006, 12:19 AM
Well, you can usually pick out an unskilled solo chopper by seeing how high he goes. The good guys do it on the fly while flying normally. The less-good fly really high and usually get nailed by jets as they "set up" the shot.

Not always true in some cases. Of course, strategies are "map specific" however, flying high isn't a sure shot that you're a Noob. On wake island and gulf of oman I tend to fly low most of the time just because it's a little less chaotic and easier to focus without being shot down. Take dalian plant for instance. I find it's much easier to rack all those choppers into being another +2 bonus for me when i'm around 300-350m up. Just look at it this way. There's really no deadset way anoyone has to fly, it's whatever works for them in the long run. What tends to happen is, someone on the board gets a great idea and decides to copy that tactic...leading to immediate failure for noobs and in turn complains or argues something doesn't work.

Just go kill sheit.

CCC

Six.
10-18-2006, 01:34 PM
I was thinking of a way to use the TV missile without having to actually SEE the intended target. It is possible to have ground units spot intended targets, such as Armour and other manner of units- and from a distance, the helo can line itself up, beyond visible range and have the gunner fire the TV missile- and make the missile drop into target once the target can be sighted from the TVM camera.

That way the helo can avoid being within attack range of enemy units in the battlefield.

Unnamed Assailant
10-18-2006, 03:03 PM
It's hard. I sometimes do scout shots on likely avenues of approach. Get a hit in the process, cool. If not, I at least see what is in the area.
The map and the dots for spotted units seem to be out of sync to me. The most noticable for my is at full zoom on Karkand. Dots will be inside buildings when the enemy is actually in the middle of the street getting ready to shoot me. For that reason I have trouble relying on the UAV or spots to guide shots in with any precision. On occasion I do send a present for a tank capping a flag. Some of my favorite maps the range of the missile is about the same as the view distance, though. Having a POV of the weapon does make it easier to hit things instead of spraying and hoping that you compensate enough for bullet drop and such.

Six.
10-18-2006, 03:17 PM
Ooooh... makes me wonder- can you see the minimap when the TVM camera is up?

snipper1331
10-20-2006, 04:19 PM
another thing - if u do fire scout shot remember to spot every thing you see especially if there is 2/3 armour at a flag

predragjanjic
10-24-2006, 08:20 AM
who says flying low is bad

well first of all if u fly really high ur a sissie, second if u observe the area then flying low is the way to go, first jets wont be a big problem, second if u spot the chopper u can hide and sneak till u get in his range then line up your gunner, trust me been flying for a long time and met some good pilots, every good pilot Ive played with flew low and sneaked(sp) arround, Id recommand flying high but only on following maps

-sharqi(too many AA guns and cars which can be a problem if you fly low)

-wake(well on wake u dont have to fly really high but flying low wont help you coz the map is so open)

Sloi sauce
10-24-2006, 10:25 PM
Flying low isn't a problem if you keep track of vehicles, spawn times, et cetera...

Chodda
10-25-2006, 03:31 AM
Flying low is the worst thing you could do leaving the carrier on Wake. You can't strafe dive if you get into a sticky situation. But most pilots don't even know what I just said so let’s just leave it at that :) I only trust good pilots flying low because they have a good awareness of the helicopter and actually.. maybe.. know how to fly? Most people who fly low think its Miami Vice and like the reflection of the water as they glide past >.< Killer waves, lemme tell yah.

Kapukluk
10-29-2006, 08:46 AM
I used to pull a cheap trick with commanding and gunning a chopper at the same time. Always did that on Daqing for some reason.

Tobacco
10-29-2006, 01:24 PM
watch my videos ;D

http://files.filefront.com/__WakeIslandChoWnaGe__avi/;5204800;;/fileinfo.html
http://files.filefront.com/__WakeIslandChownage2__avi/;5479539;;/fileinfo.html

Just finished watching the second one :shock: . Very nice, but what I liked most(no offence to your skillz)was you didn't keep flashing to the points screen, like soo many others do. My gunner and I have shot down jets before, but I don't think it's as easy as you make it look..........