View Full Version : Ranks & Stuff
FallenMorgan
02-25-2007, 04:06 AM
I would love it if there were ranks in the game, like in BF2, I would love to see seperate rank insignias for the Western Alliance and Red Star Alliance, that would be cool
And also I wanted to mention, I like how this game seems alot like BF2: Modern Combat with the storyline, setting, etc.
i hope that never happens. if it does all of the 1337 h4x0r5 from BF will come and ruin this.
FallenMorgan
02-25-2007, 04:14 AM
i hope that never happens. if it does all of the 1337 h4x0r5 from BF will come and ruin this.
Sure there are alot of haxors but the ranks encourage gameplay plus the hackers in BF2 are caused by the buggy engine mostly
ranks wont encourage gameplay. if you ever play a Counter Strike (where there are no ranks) you will see that people enjoy playing as a team. thats what this needs.
FallenMorgan
02-25-2007, 04:32 AM
ranks wont encourage gameplay. if you ever play a Counter Strike (where there are no ranks) you will see that people enjoy playing as a team. thats what this needs.
Yeah except what they need to do is put in ranks without higher benefits for going loan wolf all over the place, maby a server option that kicks after a specific amount of time if you don't join a squad or maby you only get half as many points if your not in a squad or something
iDash
02-25-2007, 04:45 AM
I read that they will release info on ranks and stuff, sometime soon!
I just want my stats to be keep like acc., kills /death, weapons stats,etc!
I dont care about ranks.
DestructivePuppy
02-25-2007, 04:47 AM
I liked the addition of stat tracking, ranks, and awards. However, it caused too many people just caring about points more than anything else. Plus, mods don't do too well because people would rather play and get points than play an unranked mod.
FallenMorgan
02-25-2007, 05:01 AM
I read that they will release info on ranks and stuff, sometime soon!
I just want my stats to be keep like acc., kills /death, weapons stats,etc!
I dont care about ranks.
Speaking of which they said there were gonna be unlocks I think
Zandog
02-25-2007, 05:05 AM
Global rankings are a disappointment in BF2 due to the fact that people are more concerned with getting their rank up with kills than with helping their squad or team out. You don't see alot of people joining squads like they use to because of this. I hope permanent rankings are done away with until a more structured system can be put in place for a game like this. The idea of forcing people into squads is a good one. Also, allowing the squad leader to decide what active kits he needs in a squad and designating special abilities. i.e. (Anti-Tank,Sniper,Vehicle Crewman,Pilot) would cut down on the "in it for myself" attitude and promote (force) players to help and benefit from their squad and team. Allowing people to gain unlocks and abilities per map would be a smarter idea. Everyone starts out with default abilities and weapons and the more team and squad points they get, the more items become available to them during a map.
FallenMorgan
02-25-2007, 05:06 AM
Global rankings are a disappointment in BF2 due to the fact that people are more concerned with getting their rank up with kills than with helping their squad or team out. You don't see alot of people joining squads like they use to because of this. I hope permanent rankings are done away with until a more structured system can be put in place for a game like this. The idea of forcing people into squads is a good one. Also, allowing the squad leader to decide what active kits he needs in a squad and designating special abilities. i.e. (Anti-Tank,Sniper,Vehicle Crewman,Pilot) would cut down on the "in it for myself" attitude and promote (force) players to help and benefit from thier squad and team.
They should maby have half the points if your a lone wolf or something
DestructivePuppy
02-25-2007, 05:08 AM
Morgan;177342']They should maby have half the points if your a lone wolf or something
I was thinking rather than lose points for being a lone wolf, you would get bonus points for being in a squad.
FallenMorgan
02-25-2007, 05:11 AM
I was thinking rather than lose points for being a lone wolf, you would get bonus points for being in a squad.
Sorta like what I said :rolleyes: lol
kaheiyeh
02-25-2007, 06:54 AM
Gah, ranking, the worst thing to ever hit the BF franchise; i'm hoping that it won't make a return on FFOW. Basically, a ranking system would require ranked server providers that have been verified by Kaos Studios and would also kill of mods because you would not get points playing mods.
Black_lagon
02-25-2007, 11:42 AM
Global rankings are a disappointment in BF2 due to the fact that people are more concerned with getting their rank up with kills than with helping their squad or team out. You don't see alot of people joining squads like they use to because of this. I hope permanent rankings are done away with until a more structured system can be put in place for a game like this. The idea of forcing people into squads is a good one. Also, allowing the squad leader to decide what active kits he needs in a squad and designating special abilities. i.e. (Anti-Tank,Sniper,Vehicle Crewman,Pilot) would cut down on the "in it for myself" attitude and promote (force) players to help and benefit from their squad and team. Allowing people to gain unlocks and abilities per map would be a smarter idea. Everyone starts out with default abilities and weapons and the more team and squad points they get, the more items become available to them during a map.
Ooke I think some people has to play BF1942 or DC
Never try to enforce teamwork, In bf1942 and DC there was no forced teamwork, and those games where the best Because as a team you could conquer ohoma beach as the allied side if you worked togther or be slaughter. it wasn't becaue they where forced it was because the community is whole lot different then BF2 and BF2142.
BF1942 had stats tracking but it hand't so much influnce because the people in general learnend to adept instead whining on the forums every week and day. I think FFOW most make the game balanced and powerfull. and not try to **** it up for some little kids because they can't adept.
I know there will always be need of balancing but how you do that is total differnt story.
Look at BF2142 they maked a mecha that is powerfull as an APC in BF2. the desgin is tottaly insufficient and has a tanker I can shoot those things don from long distance :rolleyes:
same for the tank hover desgin.
Also I really enjoyed to shoot a full BH out of the air because it required teamwork and skills. and to take it down only 2 people where enough if your timing was good. but I don;t know how many times I saw people just running away or don't choose the AT kit for just once.
and then they blame DICE for the inbalance, instead let them learn it the hard way of dealing things against vehicle's
I know for sure there is more teamwork in BF1942 and DC then the combined forces of BF2 and BF2142.
Easy to say, people of the community decide if they work togther not the forced options on you. also it depends on the gameplay style you offer that require teamwork. BF1942 did and BF2142 don't.
Sir. Jameslcfc
02-25-2007, 11:48 AM
I dunno, you could have ranks and risk less teamwork... or you could scrap the idea of ranks and most likely have better temwork
Black_lagon
02-25-2007, 12:00 PM
I dunno, you could have ranks and risk less teamwork... or you could scrap the idea of ranks and most likely have better temwork
It's not that.
the only things stats can make are statswhores.
It's how you implent such thing in your game.
It's simply matter of fact that medals from BF2 are required to let you sit 500 hours in a tank. How is that helping teamwork:confused:
Instead give him the medal if he destroyed like 100 tanks.
by implenting it in such way, you force statswhores to work in that way to get there medal instead sitting 500 houres in a tank, somewhere spawncamping and I don't have anything against spawncamping so !!
TheEn|gma
02-25-2007, 12:50 PM
I hope to go they do not implement a ranking system, many people (those that aren't too busy stat padding anyway) realise that the ranking/rewards system was a serious problem with BF2. Not only did it not encourage team play it seriously promoted selfish exploitation of game psychics and TBH just detracted from the game experience.
I don't mind a minimal stat system similar to SWAT 4:TSS or JO:E but nothing on the scale of BF2 and nothing anywhere near 2142's.
Black_lagon
02-25-2007, 01:02 PM
I hope to go they do not implement a ranking system, many people (those that aren't too busy stat padding anyway) realise that the ranking/rewards system was a serious problem with BF2. Not only did it not encourage team play it seriously promoted selfish exploitation of game psychics and TBH just detracted from the game experience.
I don't mind a minimal stat system similar to SWAT 4:TSS or JO:E but nothing on the scale of BF2 and nothing anywhere near 2142's.
Yep me.
I just like to know what mine avrage distance kills and KDR/ how many vehicels I destroyed.
stuff like that are always funny to look back and you can see where you most work on.
DestructivePuppy
02-25-2007, 01:07 PM
Yep me.
I just like to know what mine avrage distance kills and KDR/ how many vehicels I destroyed.
stuff like that are always funny to look back and you can see where you most work on.
I agree, I like to see my kill/death ratio and other stats like that. However, I'd rather not have a stats system like BF2 of BF2142.
Sir. Jameslcfc
02-25-2007, 03:20 PM
Joint Ops has a stats system? I didn't even know :confused:
Talon
02-25-2007, 03:50 PM
I also hope that you really dont have to unlock weapons. That would just make it worse for statwhores in this game. I dont mind unlocking a weapon here or there, but the ammount of stat whoring nutcases in the Battlefield series sorta makes me want to uninstall. Id rather have it like project reality where you have to request kits and what not and have to get in a squad and HQ Gives orders in A.A.S.:p
Sir. AAK625
02-25-2007, 05:38 PM
Anybody want to start a petition against a piece of **** ranking system that will ruin the game?
Nefarious
02-25-2007, 06:21 PM
[IS]Morgon I think your looking at this in all the wrong ways. Games shouldnt be bought and played specifically for a ranking system. I refer back to your post in a previous thread where you answered a question of mine:
http://www.totalffow.com/forums/showthread.php?t=12917&page=4
I dont want a stat system because its corrupting. It shifts focus away from gameplay and towards numbers. Stats arent needed for teamwork, players should not be given an incentive to work together. There is a natural human need to want to win a competition and that can be seen in games. When a stat system is introduced, the need is gone, there is no value in winning anymore as long as your numbers count. If Frontlines is to surpass BF2 in everyway, a stat system must be completely absent.
Sir. AAK625
02-25-2007, 07:14 PM
Nefarious, do you have MSN still? If you do, can you add me please? AAK625@comcast.net.
[/offtopic]
Anybody want to start a petition against a piece of **** ranking system that will ruin the game?
im in.
nefarious add me as well, get it from AAK
Nefarious
02-25-2007, 10:16 PM
Done and waiting.
Sir. AAK625
02-25-2007, 10:41 PM
You added me?
Moonstar
02-26-2007, 08:39 AM
[IS]Morgon I think your looking at this in all the wrong ways. Games shouldnt be bought and played specifically for a ranking system.
I dont want a stat system because its corrupting. It shifts focus away from gameplay and towards numbers. Stats arent needed for teamwork, players should not be given an incentive to work together. There is a natural human need to want to win a competition and that can be seen in games. When a stat system is introduced, the need is gone, there is no value in winning anymore as long as your numbers count. If Frontlines is to surpass BF2 in everyway, a stat system must be completely absent.
+1
So true
-=SS=-*BIGDAVE*
03-02-2007, 04:19 PM
There is NO global stats system like bf2. The only rewards a player will get will be in game. FFOW wants to promote teamwork and the only way to do that is get rid of the global stats.
CtrlAltDe1337
03-02-2007, 05:58 PM
BF2 stats ruined the game.... I sure don't want that in FFOW. 3rd party stats aren't a bad thing, but adding it into the game destroys teamwork.
HARMS
03-03-2007, 04:02 AM
Ranks are nothing, forget about them.
Revoluti0n
03-10-2007, 10:00 PM
Morgan;177320']I would love it if there were ranks in the game, like in BF2, I would love to see seperate rank insignias for the Western Alliance and Red Star Alliance, that would be cool
And also I wanted to mention, I like how this game seems alot like BF2: Modern Combat with the storyline, setting, etc.
There is actually a good reason for that and it isn't a big secret.
Morgan;177322']Sure there are alot of haxors but the ranks encourage gameplay plus the hackers in BF2 are caused by the buggy engine mostly
No offense but, WTH are you talking about? Every single game has people that CHEAT. Counter Strike, BF2, Unreal Tournament, etc. The cheats are NOT caused/created by buggy game engines, that is crazy talk.
BF2 stats ruined the game.... I sure don't want that in FFOW. 3rd party stats aren't a bad thing, but adding it into the game destroys teamwork.
Actually, crappy patches, lack of meaningful content, and an overwhelming response to whiners on Dice's part killed BF2. Ranks and Stats had NOTHING to do with it.
solofowaffles
03-11-2007, 12:47 AM
There is actually a good reason for that and it isn't a big secret.
No offense but, WTH are you talking about? Every single game has people that CHEAT. Counter Strike, BF2, Unreal Tournament, etc. The cheats are NOT caused/created by buggy game engines, that is crazy talk.
Actually, crappy patches, lack of meaningful content, and an overwhelming response to whiners on Dice's part killed BF2. Ranks and Stats had NOTHING to do with it.
well u have to admit it did diminish it a little bit.
FallenMorgan
03-11-2007, 04:20 AM
There is actually a good reason for that and it isn't a big secret.
No offense but, WTH are you talking about? Every single game has people that CHEAT. Counter Strike, BF2, Unreal Tournament, etc. The cheats are NOT caused/created by buggy game engines, that is crazy talk.
Actually, crappy patches, lack of meaningful content, and an overwhelming response to whiners on Dice's part killed BF2. Ranks and Stats had NOTHING to do with it.
I meant the stat padding and stuff wouldn't be there if the engine wasn't so buggy
solofowaffles
03-11-2007, 07:19 AM
Morgan;178212']I meant the stat padding and stuff wouldn't be there if the engine wasn't so buggy
what are u talking about?
Zandog
03-11-2007, 08:22 AM
what are u talking about?
I dunno... :confused: ;)
Cheating in a video game and exploiting the flaws in which the game hasn't had fixed yet are two different things. Neither is right and should be fixed immediately. The initial product is always changeable, acting on the issues that need to be fixed before moving on is the difference in development ethic for all of us as supporting gamers. I don't think it's something Kaos Studios is going to have a problem with. The bugs and exploits in a game can be fixed. It's up to the community to report these issues when they aren't found after production and it's the obligation of the development house / tech support to answer the call and correct the flaw.
Battling cheating however is a complicated integration. Balancing the game's flow and freedom while trying to keep people honest are things that both the developer and the server owner need to coordinate on now more than ever. Have a file authentication system accompanying your structured file system to keep your game from being modified outside of it's default intent is a balance that will take awhile, but all of us will be waiting. It's on going issue that any popular game is going to face.
Then there's cheating servers (stats, exploits, etc).. I wont get into it...
FallenMorgan
03-11-2007, 07:23 PM
I dunno... :confused: ;)
Cheating in a video game and exploiting the flaws in which the game hasn't had fixed yet are two different things. Neither is right and should be fixed immediately. The initial product is always changeable, acting on the issues that need to be fixed before moving on is the difference in development ethic for all of us as supporting gamers. I don't think it's something Kaos Studios is going to have a problem with. The bugs and exploits in a game can be fixed. It's up to the community to report these issues when they aren't found after production and it's the obligation of the development house / tech support to answer the call and correct the flaw.
Battling cheating however is a complicated integration. Balancing the game's flow and freedom while trying to keep people honest are things that both the developer and the server owner need to coordinate on now more than ever. Have a file authentication system accompanying your structured file system to keep your game from being modified outside of it's default intent is a balance that will take awhile, but all of us will be waiting. It's on going issue that any popular game is going to face.
Then there's cheating servers (stats, exploits, etc).. I wont get into it...
Atleast a leaderboard thing would be cool though
Zandog
03-11-2007, 10:33 PM
Morgan;178216']Atleast a leaderboard thing would be cool though
Don't post, just to post.
Seeker123
05-01-2007, 06:58 PM
Stats will be awesome... esp ranks in a game this huge-- I agree there are padders in BF2.. stats will be good without having to sit in a tank for hours. For tanks for example a ribbon will be nice for lets say 100 tank kills. teamwork is not affected by ranks. Thousands of people still play BF2 and 2142 and love it. There will always be bad apples in games. I'm sure there will be plenty of public servers as well as stat servers. if you don't like stats then go public. If the game caters to both rank lovers and non-stat lovers then this game will have hundreds of thousands of players! :) GO KAOS!! :) All my opinion of course--I'm sure there are plenty of you who agree ;)
D.I.E.S.E.L.
05-01-2007, 08:08 PM
NO RANKS!
NO UNLOCKS!
NO LAME BADGES!
All of these things take away attention from team work and winning the game.
The goal is to cap the sectors. Not kill as many people as possible. Having badges designed so they're based on "how many you kill" doesn't make things any better because they'll encourage lone wolf behaviour in players.
They don't care about helping the team cap the flags. They'll run off on thier own and start collecting kills so they can get thier badges.
Black_lagon
05-01-2007, 10:47 PM
Stats will be awesome... esp ranks in a game this huge-- I agree there are padders in BF2.. stats will be good without having to sit in a tank for hours. For tanks for example a ribbon will be nice for lets say 100 tank kills. teamwork is not affected by ranks. Thousands of people still play BF2 and 2142 and love it. There will always be bad apples in games. I'm sure there will be plenty of public servers as well as stat servers. if you don't like stats then go public. If the game caters to both rank lovers and non-stat lovers then this game will have hundreds of thousands of players! :) GO KAOS!! :) All my opinion of course--I'm sure there are plenty of you who agree ;)
No it kills the mod community as like in BF2:rolleyes:
so no noob ranks only statics
FallenMorgan
05-01-2007, 11:51 PM
No it kills the mod community as like in BF2:rolleyes:
so no noob ranks only statics
I like having a thing like private, private first class, etc, but they should atleast have a leaderboard, also I hope if they add ranks, they make the rank insignias different for each team
Seeker123
05-02-2007, 06:34 AM
Think about the main game... your already jumping to MODS... and no unlocks?? game will not be worth playing lol and stats DON'T kill teamwork-- maybe there can be a system where TEAMWORK is the way to rank up :) So many possibilities!!!
D.I.E.S.E.L.
05-02-2007, 06:42 AM
Think about the main game... your already jumping to MODS
We're giving you an example of why gobal stats and ranks are bad for the community. Doesn't hurt to think ahead. Figure out what will be affected in the long run.
... and no unlocks?? game will not be worth playing lol and stats DON'T kill teamwork
No unlocks would make the game not worth playing!? Why?
-- maybe there can be a system where TEAMWORK is the way to rank up :) So many possibilities!!!
You make it sound soo easy.
Seeker123
05-02-2007, 07:04 AM
Why are you against that stuff? Thats what makes it fun! Not gonna waste my time on a game that dosen't reward me back! :D STATs are not bad for the community!!
Black_lagon
05-02-2007, 09:27 AM
Think about the main game... your already jumping to MODS... and no unlocks?? game will not be worth playing lol and stats DON'T kill teamwork-- maybe there can be a system where TEAMWORK is the way to rank up :) So many possibilities!!!
OMg Stats don't kill teamwork.
THEN ****ING why is there more 100% more teamwork at BF1942 that don't even enforce teamwork becausre there are no options like squad.
explain that, atleast the community didn't whine to nerf because there stats where bad but overcome and adept and worked more together then BF2 would ever could do!
Ranks = most time played and that is all there is nothing skilled behind it. it just harm the teamwork and mods. I prefer a tottaly other systeem if they want to put ranks in it.
CATIA
05-02-2007, 04:39 PM
Black Lagon brings a good point. The original Desert Combat didn't have stats/unlocks, VOIP, Squad etc..yet people figured out a way to play as a TEAM, and play it for FUN.
Ranks will result in a whine fest (See BF2). Every BF2 sever you go to somebody is crying about tk punish or tked another person to get into the gunner seat/tank etc.. to gain his meaingless badge/points. Again, most BF2 players no longer play the game to have FUN, they play it to gain meaningless ranks. Pathetic.
Seeker123
05-02-2007, 05:14 PM
I agree with you Black Lagoon about a different system with ranks. I'm not saying have a system like BF2. And there is teamwork in BF2 and 2142 cause I've played with lots of people.. We always moved as a 6- person squad and we kicked butt.. we always got best SQUAD in every game while the lone-wolfers got creamed. FFOW will be skill-based right? I rest my case ;) And BTW Catia you wouldn't whine about being Tk'ed? please.....LOL
Seeker123
05-02-2007, 06:02 PM
Has anyone here played America's Army? Their stat system is pretty good-- there are no ranks but are rated by honour level.. that could work well no? Sorry if I sounded harsh before but I'm just the type of gamer who likes to get promoted in a game.. esp a military shooter. I'm sure we could think of something that will not affect teamwork with statistics. lets put our minds together :)
CATIA
05-02-2007, 06:55 PM
Catia you wouldn't whine about being Tk'ed? please.....LOL I wouldn't whine about tk punish ;)
Seeker123
05-02-2007, 07:01 PM
It does get annoying though LOL
DestructivePuppy
05-02-2007, 07:56 PM
Why are you against that stuff? Thats what makes it fun! Not gonna waste my time on a game that dosen't reward me back! :D STATs are not bad for the community!!
You just disproved yourself there. You say stats are not bad for the community, but you also say you won't play without rewards. So you are saying that you probably wouldn't play any mods becuase they aren't ranked. I would imagine that not playing any mods would be bad for the community. Ranks make people less interested in mods. BF2 has thousands of populated severs, but even the best mods can't get more than one hundred. It's really a shame that so many good BF2 mods have so few players.
Seeker123
05-02-2007, 08:07 PM
The BF2 mods are great! And some of them do have ranked stats( some in game and some on websites with ABR). hell even a COOP mod has stats! And I did not disprove myself.. made perfect sense ;) rewards are good and not bad for community.
FallenMorgan
05-02-2007, 08:35 PM
You just disproved yourself there. You say stats are not bad for the community, but you also say you won't play without rewards. So you are saying that you probably wouldn't play any mods becuase they aren't ranked. I would imagine that not playing any mods would be bad for the community. Ranks make people less interested in mods. BF2 has thousands of populated severs, but even the best mods can't get more than one hundred. It's really a shame that so many good BF2 mods have so few players.
No, alot of mods have there own stats system thingies, like PoE2
Seeker123
05-02-2007, 08:49 PM
What do you think of something like America's Army?
DestructivePuppy
05-02-2007, 11:16 PM
Morgan;178480']No, alot of mods have there own stats system thingies, like PoE2
Yeah, but those mods don't have ranks, awards, or unlocks. Those are some of the things people really want. I don't know of many mods that have their own ranking system, could you name some more?
Also, BF2 is one of the most popular online games, but the mods have so few people playing them. There is obviously something wrong here.
FallenMorgan
05-03-2007, 04:41 AM
Yeah, but those mods don't have ranks, awards, or unlocks. Those are some of the things people really want. I don't know of many mods that have their own ranking system, could you name some more?
Also, BF2 is one of the most popular online games, but the mods have so few people playing them. There is obviously something wrong here.
PoE2 and PR have large fan bases, also, they don't have there own ranks because they don't feel the need to anyways. There is a way to make custom ranks and awards
Black_lagon
05-03-2007, 04:08 PM
Morgan;178486']PoE2 and PR have large fan bases, also, they don't have there own ranks because they don't feel the need to anyways. There is a way to make custom ranks and awards
And under Bf1942 it would be 5 times bigger:rolleyes:
No really, and also I miss the customized server then everytime the fuking samething, there is tottaly no dynamic servers around because of the ranking servers. because that is statspadding.
WTF and so I like to have 20 planes in the air or chopprs :rolleyes: or more armor on the field!
DestructivePuppy
05-03-2007, 08:16 PM
And under Bf1942 it would be 5 times bigger:rolleyes:
No really, and also I miss the customized server then everytime the fuking samething, there is tottaly no dynamic servers around because of the ranking servers. because that is statspadding.
WTF and so I like to have 20 planes in the air or chopprs :rolleyes: or more armor on the field!
You have another good point I forgot to mention. In BF2, all of the rounds will be exactly the same. You can't mess with any options because of rankings. Servers can't change their rules because it would be unfair for gaining points. I remember in 1942 having long battles because the teams would have thousands of tickets. You can do stuff like that in unranked servers, but no one plays those because of ranked servers.
Also, Point of Exsistence 2 and Project Reality may be the most popular mods, but they have very few people playing them daily. Even those mods have less 50 servers and less than a couple hundred players at any given time.
Xandros
05-07-2007, 05:32 PM
I hope to God they don't put anything as inherently flawed as a rank system in Frontlines. SD have already kicked all us "Rank haters" in the nuts by saying Quake Wars is going to have such a system, so please... Not Frontlines too. Okay so if they put anything like it in the game at all, at the very most I hope it only amounts to just some benign statistical tracking without any rewards or actual ranks or **** like that, because quite frankly its when you start dishing out the incentives that you get the problems.
FallenMorgan
05-09-2007, 05:07 AM
I hope to God they don't put anything as inherently flawed as a rank system in Frontlines. SD have already kicked all us "Rank haters" in the nuts by saying Quake Wars is going to have such a system, so please... Not Frontlines too. Okay so if they put anything like it in the game at all, at the very most I hope it only amounts to just some benign statistical tracking without any rewards or actual ranks or **** like that, because quite frankly its when you start dishing out the incentives that you get the problems.
Like maby just a leaderboard based on global score, with no unlocks?
DestructivePuppy
05-09-2007, 08:18 PM
Morgan;178548']Like maby just a leaderboard based on global score, with no unlocks?
I don't think taking away unlocks will help much. However, it could help a little. There will still be a lot of problems with a leaderboard based on points. There would still be people that would care more about themselves and getting points than helping their team. There would still be stat padders. Many of these people won't just go away if unlocks are gone. They'll still want to be high up on the leaderboard.
CATIA
05-09-2007, 09:15 PM
I guess there wont be a Global ranking system.
http://www.frontlineswar.com/forums/viewtopic.php?p=7613#7613
Click on the link and read the third post. YAY for FFOW :rock:
DestructivePuppy
05-09-2007, 09:28 PM
I guess there wont be a Global ranking system.
http://www.frontlineswar.com/forums/viewtopic.php?p=7613#7613
Click on the link and read the third post. YAY for FFOW :rock:
That's great news to me. I guess we can stop with the rank discussion now, since we know it isn't in the game. Let's just hope they don't change their mind before the game is released.
Xandros
05-10-2007, 11:34 AM
Oh good, that pleases me to no end.
Seeker123
05-10-2007, 08:56 PM
There will be players who want to be on top in every game then--- they still won't care about teamwork-- stats or no stats.
FallenMorgan
05-11-2007, 02:53 AM
Atleast keep stats but no unlocks, crap, oh well, when I set up that tourney I ramble about it'll in a way have ranking
Xandros
05-11-2007, 09:43 AM
There will be players who want to be on top in every game then--- they still won't care about teamwork-- stats or no stats.
Yes, that is true for any game. But at least now we know that 50% (sometimes I wonder if it was a lot more than that) of the server's players won't be having those incentives dangled in front of them like a carrot, indirectly provoking them to care only about where th enext incentive is coming from and when as opposed to actually having some fun and playing the game like it's meant to be played. Problamatic players will still exist, but they won't be a horde of drones populating the majority of the server anymore.:yay:
DestructivePuppy
05-11-2007, 07:57 PM
There will be players who want to be on top in every game then--- they still won't care about teamwork-- stats or no stats.
Every game will have those sort of people. However, that amount seems to increase a lot when a game has ranks. Rather than just being at the top of the score sheet at the end of the round, they also want to be at the top of the leaderboard and have more points than anyone else in the game.
Seeker123
05-11-2007, 08:05 PM
We'll see :shakehead:
D.I.E.S.E.L.
05-15-2007, 07:51 PM
It's for the best! :D
Why are stats soo important? You guys argue you want some kind of reward for your actions but there are plenty of online games out there that DON'T reward your actions yet they are still incredibly popular (Counter-strike).
The truth is you guys just want everybody to see how great your are at this one game. You crave bragging rights. You enjoy stroking your ego and showing off.
My reward for my actions is when my team wins. Not some stupid, meaningless tank badge.
Smoov
05-16-2007, 03:47 PM
This is what Ive experienced with the Battlefield series. The old Battlefield games were about teamwork. So it started as that style of play. Working together as a team and communicating well with one another. So we are expecting that.
Later in the Battlefield series they added extras. Adding in Ranks, Difficult badges, thas all is a trick in my opinion. They where more worried about making money than making the a game that pleases more of the competition style of gaming. Like one said, why do you need to sit in a Tank for 500 hours just to get a badge. You sit in that Tank to get that extra badge to get more points to say you are Rank such and such. Pretty lame IMO.
Excluding all ranks I think wouldnt be right. Maybe having a few ranks but steering those ranks in the direction of teamwork rewards. It keeps people interested in the game. I want as many people playing the game Im playing as possible. If you start to get rid of the ranks I believe it wont keep everyone that first started the game interested. You have to remember there still is that kid that wants that certain rank that the GOOD players have. Makes them feel complete when they have it, I guess. I just like to get on a pub and it be populated. I know you have that noob that doesnt understand, running around with his head cut off. But it also keeps money in the developers pockets to make the games better for us.
I just want a game that shoots where you aim. One that involves good team play. Has a good equal size maps. Meaning a few infantry maps & a few armor maps. But a lot of maps that a have a good balance of both. Plus a game that doesnt have a LOT of bugs. We all know that games will always have bugs but we dont need a damn sentry gun shooting through walls & etc. Just my .02
FallenMorgan
05-22-2007, 05:47 AM
This is what Ive experienced with the Battlefield series. The old Battlefield games were about teamwork. So it started as that style of play. Working together as a team and communicating well with one another. So we are expecting that.
Later in the Battlefield series they added extras. Adding in Ranks, Difficult badges, thas all is a trick in my opinion. They where more worried about making money than making the a game that pleases more of the competition style of gaming. Like one said, why do you need to sit in a Tank for 500 hours just to get a badge. You sit in that Tank to get that extra badge to get more points to say you are Rank such and such. Pretty lame IMO.
Excluding all ranks I think wouldnt be right. Maybe having a few ranks but steering those ranks in the direction of teamwork rewards. It keeps people interested in the game. I want as many people playing the game Im playing as possible. If you start to get rid of the ranks I believe it wont keep everyone that first started the game interested. You have to remember there still is that kid that wants that certain rank that the GOOD players have. Makes them feel complete when they have it, I guess. I just like to get on a pub and it be populated. I know you have that noob that doesnt understand, running around with his head cut off. But it also keeps money in the developers pockets to make the games better for us.
I just want a game that shoots where you aim. One that involves good team play. Has a good equal size maps. Meaning a few infantry maps & a few armor maps. But a lot of maps that a have a good balance of both. Plus a game that doesnt have a LOT of bugs. We all know that games will always have bugs but we dont need a damn sentry gun shooting through walls & etc. Just my .02
Just a little info: the sentry guns in the titan don't really cause damage through the wall, its annoying though. The main reason Battlefield 2/142 have the bugs is because the engine seems like its held together with scotch tape compared to other engines, but I enjoy it's style of gameplay
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