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[MyIS]Spawndemon
09-19-2006, 02:18 AM
The team behind the Point of Existence 2 (http://www.pointofexistence.com/) mod are back today with update #82. Here's what they had to say:

The last few weeks has been very exciting since the release of POE:2. A lot of the developers & testers have been playing the mod with the community which has been a blast. It’s been an eye opener as it has shown us how the mod plays out in the general gaming community and in the tournament/clan world. The proposed change log for the upcoming POE:2 v1.1.0 patch has been posted in the forums so that we can get feedback from our fans on what we are working on currently. The change log is a work-in-progress and we want to hear from our fans on what they think of it. Please click HERE (http://www.pointofexistence.com/forums/index.php?showtopic=10338) to see the improvements that are being implemented. Of course we won’t utilize everyone’s suggestions as that would be almost impossible but we do try to use the ones that will best suit the majority of players. To provide a couple of examples of the changes that have been implemented to improve game play experience please download the next two short demos:

-IFV Demo (http://www.pointofexistence.com/newsimages/news82/IFV.zip)
-Smoke Burst Demo (http://www.pointofexistence.com/newsimages/news82/smokeburst.zip)

To show off some eye candy this week we have a new map that has been under development by Jilted. It’s mostly an infantry combat type map which is based around a large scale castle. This will definitely become one of the favorites for the gamers that enjoy the infantry based maps! Squirrelly assisted Jilted by providing the great static skins that definitely make the castle stand out.

<a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/olesko9.jpg"><img src="http://images.totalbf2.com/news/thumb_olesko9.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/olesko1.jpg"><img src="http://images.totalbf2.com/news/thumb_olesko1.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/olesko2.jpg"><img src="http://images.totalbf2.com/news/thumb_olesko2.jpg" alt="" border="0" /></a>
<a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/olesko3.jpg"><img src="http://images.totalbf2.com/news/thumb_olesko3.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/olesko4.jpg"><img src="http://images.totalbf2.com/news/thumb_olesko4.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/olesko5.jpg"><img src="http://images.totalbf2.com/news/thumb_olesko5.jpg" alt="" border="0" /></a>

To read the entire update, including information on an award they have won, click here (http://www.pointofexistence.com/).

kenof2142
09-19-2006, 02:27 AM
Looking good, any possible eta for release?

5150 Joker
09-19-2006, 02:40 AM
Oh look another grass filled map just like the rest and no improvement on weapon accuracy when unzoomed..yawn.

Mach10
09-19-2006, 02:51 AM
Think you're missing the whole point of the map, that castle is designed to hold both teams in the interior. My play experience conjured up the old adrenaline/acid stomach when running through CS/Q3 Maps. Your opponents won't be dots on your screen 200+M away, they'll be right in your face as you are trying to navigate the hallways.

Crusnik
09-19-2006, 02:54 AM
seriously dude...wtf is you prob?
think you could do a better job? do it then
damni think the mod is freaking amazing!
everything looks great, sounds great, and plays great, and maybe the accuracy is bad cause you can't shoot? think of that? damn its a game anyways have fun!
well PoE guys thanks for the mod i think its great! can't wait for the new map! and what ever other goodies you got coming.....F-14 maybe? *hint hint* lol.

kmkz
09-19-2006, 03:06 AM
You guys will enjoy it :)

jilted
09-19-2006, 03:08 AM
Here is an overhead of where most of the action takes place.

http://www.synthesisgraphics.com/images/keep4.jpg

And yes, its completely enterable.

Lobo[FH]
09-19-2006, 03:24 AM
Oh look another grass filled map just like the rest and no improvement on weapon accuracy when unzoomed..yawn.

For you, to train that aiming, don't say thanks ;)

http://www.labunker.com.mx/rk/tiro%20al%20blanco.jpg

jimbob
09-19-2006, 03:25 AM
EDIT: hahaha^^^^ beat me!


Oh look another grass filled map just like the rest and no improvement on weapon accuracy when unzoomed..yawn.

oh look - another arcade kid, yawn. If you don't like it don't play it - i wont miss you.


For the rest of us who think this mod is totally bad a$$! that map looks awesome! I'm loving how you guys can incorporate large enterable statics whilst maintaining smooth gameplay... looks like another fantastic bun in the oven!!!!!!


*jimbob goes off to play POE2

Casey
09-19-2006, 04:30 AM
Wait, wtf, in that movie with the smoke bursts, is that guy dual wielding weapons?

(look at it at ~18 seconds)

jilted
09-19-2006, 04:32 AM
No, there is a second guy next to him.

Crusnik
09-19-2006, 04:44 AM
haahaa nice!
the castlse looks ****n' bitchn'

zuiquan1
09-19-2006, 04:59 AM
.ken']Looking good, any possible eta for release?
Didnt they JUST release it:rolleyes:

Cant you all atleast give em a month before the release kiddies come begging for a release

My god what the hell happened to patience these days

Fishw0rk
09-19-2006, 05:07 AM
Didnt they JUST release it:rolleyes:

Cant you all atleast give em a month before the release kiddies come b*tching in every update

My god what the hell happened to patience these days

ZOMG TAKE A CHILL PILL.

He only asked an honest question. Jeez he asked in one of the nicest ways possible at that. The only 'bitching' going on here is your post.

zuiquan1
09-19-2006, 05:20 AM
bleh Im not going to get into it, above post edited to be less rude....

I stand by what I said though

Doctor Venture
09-19-2006, 05:32 AM
Great news update, and has anyone caught that changelog PoE posted on thier website.
Oh man, it looks this patch looks impressive!

kenof2142
09-19-2006, 05:38 AM
Didnt they JUST release it:rolleyes:

Cant you all atleast give em a month before the release kiddies come begging for a release

My god what the hell happened to patience these days


No, I realize they just released it but there are some decent issues that have come up which, I felt, my reply was warranted so please kill the "release kiddies" comments :rolleyes: .

ThunderPimp
09-19-2006, 08:09 AM
From what I've read the 1.1.0 patch will be out soon. Nowhere does it mention the new map will be included in this patch AFAIK. Correct me if I'm wrong.

Mekstizzle
09-19-2006, 10:07 AM
I don't understand why all their maps have to be set in somewhat darkness. I'm sure Ukraine isn't always darkness and dingy...

meh..can't say i'm impressed tbh.

xpnl
09-19-2006, 11:12 AM
I can only say 1 thing....
Love this mod
http://www.buyolympia.com/combined/images/sesame_love_lg.jpg

Forest
09-19-2006, 11:19 AM
Yes, we all know the skybox and fog color have great impacts on the gameplay of the map.

And the upcoming 'release' is just a patch, so this map wont be included. It sill has quite a bit of interior texture to work on and they want it ready before the next big release.

imported_Master Shake
09-19-2006, 12:39 PM
Tell me there is a Mace or Pike pick up kit that shows you wearing a suit of armor in the Castle,......."Its just a flesh wound!"

Good Job,.........now if we only had a seige tower that you could have guys run in a hamster wheel to propel!! Jk..

EyeofG
09-19-2006, 01:06 PM
Love the Castle
Nice looking Map
Like Fallen, but in island form

imported_thebamsco
09-19-2006, 03:24 PM
Tell me there is a Mace or Pike pick up kit that shows you wearing a suit of armor in the Castle,......."Its just a flesh wound!"


Great idea.... maybe an easter egg poe team :D ?

And great update, the stuff looks excellent :D

jilted
09-19-2006, 04:01 PM
The map shown here is NOT for our upcoming patch, just showing it off. It will be in an upcoming 'major' release. Hard to have a stormy rainy day without clouds :)

(I had originally intended Olesko to have a nice sunny atmosphere, but once they introduced the weather system to BF, I had to take advantage of it)

Here is a little earlier movie that shows the atmosphere around the castle:
http://poe1.pointofexistence.com/jilted/national.wmv

Lobo[FH]
09-19-2006, 04:28 PM
Wow, don't forget your umbrellas, lads

[PTG]Fusion
09-19-2006, 05:08 PM
Looking forward to the new patch!

tomato-soldier
09-19-2006, 06:12 PM
I haven't played POE2 yet (shame on me) because I have to look at my downloadlimit, but at the end of the month I will download it for sure, just like I did with the original!!!! But I have one little question about the mod, maybe a little off-topic but did the POE-team did anything against the proning, or is it just me that thinks it's lame. OK you've got much better accuracy when proning, but in vanilla BF2 it's just even in close combat the guy who prones wins every firefight. And I think it's not good for the gameplay :hmm:

EyeofG
09-19-2006, 08:01 PM
The map shown here is NOT for our upcoming patch, just showing it off. It will be in an upcoming 'major' release. Hard to have a stormy rainy day without clouds :)

(I had originally intended Olesko to have a nice sunny atmosphere, but once they introduced the weather system to BF, I had to take advantage of it)

Here is a little earlier movie that shows the atmosphere around the castle:
http://poe1.pointofexistence.com/jilted/national.wmv
Walk a bit slower?
God, you could of run up the hill, so I can see the Sweet Castle!

Hathcock
09-19-2006, 09:23 PM
Walk a bit slower?
God, you could of run up the hill, so I can see the Sweet Castle!
He took extra time to show an example of the environment "around" the castle - his quick recording was meant for that and not about the castle itself. We try to make people happy by keeping them informed and we understand we can't make everyone happy unfortunately - oh well.

~Hathcock

Fumang
09-19-2006, 09:23 PM
I don't understand why all their maps have to be set in somewhat darkness. I'm sure Ukraine isn't always darkness and dingy...

meh..can't say i'm impressed tbh.

how can you give an impression just off of screenshots and a short video??

you haven't even seen the interior where most of the fighting will take place :confused:

jilted
09-19-2006, 10:11 PM
I wont show the interior until I am done with it :)

mursht
09-19-2006, 10:34 PM
Here is an overhead of where most of the action takes place.

http://www.synthesisgraphics.com/images/keep4.jpg

And yes, its completely enterable.

Oh em gee enterable buildings theres something Ea and Dice forgot.

Great work POE team i love your mod

HaVOCK-ElEEt
09-20-2006, 02:08 AM
Oh em gee enterable buildings theres something Ea and Dice forgot.

Great work POE team i love your mod

DICE did make enterable buildings (is that a word?)

USI used them in thier maps, and DICE has different ones in SF. THis one looks like fun though, a nade fest, but thats fun IMO.

Doctor Venture
09-20-2006, 02:20 AM
Dice did a great job, but the boys at PoE2 did it better.
GJ!

jilted
09-20-2006, 02:57 AM
I have modified the kits, you will find VERY few nades and no c4 packs on this map. You will also find very little ammo, so you better make your shots count.

Dethred
09-20-2006, 03:32 AM
Could you guys make it so being infantry isn't pointless? I love the mod but after 5 minutes give up because you have to be in a tank to get more than a few kills a match. It is horribly unbalanced. Everyone I talk with on TS2 feels the exact same way. Maybe lowering the number of vehicles or making them weaker wouldn't be so bad, but as it stands I am personally done with this mod for the above reason, even though it saved me from BF2 vanilla.

jimbob
09-20-2006, 03:53 AM
^^^ thats why there are vehicle maps and infantry maps. Even then though - vegetation always saves the day :)

here's a tip: you see a tank - hide in the nearest scrub. they will never see you. I have avoided countless deaths by doing this.

If your getting owned too much on the ground then you are playing POE2 as if it were BF2. Which doesn't work IMO :laugh:

Dethred
09-20-2006, 04:00 AM
^^^ thats why there are vehicle maps and infantry maps. Even then though - vegetation always saves the day :)

here's a tip: you see a tank - hide in the nearest scrub. they will never see you. I have avoided countless deaths by doing this.

If your getting owned too much on the ground then you are playing POE2 as if it were BF2. Which doesn't work IMO :laugh:


I have seen 2 primarily infantry maps. The rest are armor whoring POS's. Sorry, i don't play a game to play hide and seek until i get a tank shell in my ***. I play POE2 and its actually a rare event to encounter infantry... on foot... that you can shoot with a gun.

Mach10
09-20-2006, 05:09 AM
Just gotta adapt your gameplay and identify your choke points. I play AT on the 64 player maps and rack up 15+ armor kills. Hear a tank coming, hide and wait for it to pass your position, then flank it with 2 well placed shots, BOOM! Tanks are NO match for intelligent infantry.

jimbob
09-20-2006, 07:52 AM
Yeah sorry dethred but mach is absolutely right. There are also a few "half'n'half" maps as well. From the sounds of things it looks like you are looking for a "BF2" style game and playing it that way.... and as i said that will not work in POE2. Which i see as a fantastic thing... playing the "armour whore POS" maps as infantry is great - it forces you to adapt to a new playing style in order to survive which in turn completely changes the gameplay. If you are having troubles its because you are failing to adapt like the rest of us ;) think outside the box and you will see why POE2 rocks.

imported_thebamsco
09-20-2006, 09:57 AM
This too many vehicles type argument that crops up on these forums gets my goat.

That is what battlefield is all about! Yeah a bit of infantry only is great in with the mix, and kudos to the poe team for the maps they have done this way.

But the battlefield is about being in a battlefield. Jump in one of the many vehicles ffs and use them to your advantage!!

Perhaps Call of Duty2 is more your cup of tea, infantry only lovers. CoD does infantry combat really well, and no pesky tanks / helis/ aircraft to worry about :D


And back on topic - 2 questions?

Thinking of a map like Fallen, maybe absolute torture with 2 commnaders putting in Smoke screen, onto a map already with excellent concealment... or on the other hand, might be very atmospheric .... hows it play in testing.

And #2 Is the TV huided missile on the heavy ukraine tank (t55? ), being changed to the same method as the ifv's or is it stying TV guided?

D_FAST
09-20-2006, 03:08 PM
the t55 is still tv guided/laser guided

=DNC=SYSEX73
09-20-2006, 04:14 PM
Im not sure what you guys mean about "playing BF2 style". Infantry against a tank (unless the tanker sucks competely) is not a good plan. The POE maps are pretty dark compared with BF2, you should have an easier time hiding from vehicles on foot in POE2 than in BF2 imo. It works that way for me at least.

Dethred
09-20-2006, 04:24 PM
Yeah sorry dethred but mach is absolutely right. There are also a few "half'n'half" maps as well. From the sounds of things it looks like you are looking for a "BF2" style game and playing it that way.... and as i said that will not work in POE2. Which i see as a fantastic thing... playing the "armour whore POS" maps as infantry is great - it forces you to adapt to a new playing style in order to survive which in turn completely changes the gameplay. If you are having troubles its because you are failing to adapt like the rest of us ;) think outside the box and you will see why POE2 rocks.


Actually, you're both wrong. Tell me how you deal with armor on the snowy maps when you're infantry? If you look at the scores of the people who are fortunate enough to get into armor and have a mechanic in a neighboring tank, there is a huge disparity between infantry and armor. It wouldn't be so bad if the maps weren't so spread out.

If you take a fast mover you'll get taken out in one shot by a tank before you get to your destination. If you walk, you'll get there sometime after the round has ended. I have never been killed by infantry in POE2, while in a tank. A/T guys might get a shot off on me but the next time they pop their head up its over for them.

If you don't agree with my assessment that the tanks are way too common and powerful, and that a stick of C4 on a strategic location, or an AT rocket to a sweet spot should take a tank out in one hit, then you're simply wrong. Look at the ranking of the armor whores in each round. The only people I see at the top on wideopen armor maps are people using vehicles against infantry. I saw a guy in an artillery piece just last night that went 42:3 taking out whole squads from just inside visual range.

It needs to be balanced.

This too many vehicles type argument that crops up on these forums gets my goat.

That is what battlefield is all about! Yeah a bit of infantry only is great in with the mix, and kudos to the poe team for the maps they have done this way.

But the battlefield is about being in a battlefield. Jump in one of the many vehicles ffs and use them to your advantage!!

Perhaps Call of Duty2 is more your cup of tea, infantry only lovers. CoD does infantry combat really well, and no pesky tanks / helis/ aircraft to worry about :D


And back on topic - 2 questions?

Thinking of a map like Fallen, maybe absolute torture with 2 commnaders putting in Smoke screen, onto a map already with excellent concealment... or on the other hand, might be very atmospheric .... hows it play in testing.

And #2 Is the TV huided missile on the heavy ukraine tank (t55? ), being changed to the same method as the ifv's or is it stying TV guided?

You know what gets my goat? People that don't understand that this is a game. In real life an AT round to the cabin of a tank will penetrate the armor, and explode inside, killing all the operators. In Real life, a pack of C4 the size of a textbook will blow the treads right off a tank.

But that doesn't happen in POE2. Instead you have to deal with tanks shelling the crap out of an outpost and all you can do is get an AT round off, hope it hits as you die, then respawn and try and get another off.

When you spawn in a map with no vehicles left you are doomed to be at the lower end of the totem pole.

So don't lecture about going to another game, then say how realistic it is with so many vehicles, while at the same time ignoring the fact that infantry vs. tank is almost impossible in this game.

PS: BF2 has at most 1-3 pieces of armor in most maps, making infantry a possible alternative, and actually fun. Unfortunately the game runs like crap. POE2, half of each 32 player team gets in a vehicle and those that don't end up dying repeatedly with little or no hope.

jilted
09-20-2006, 05:20 PM
The smaller versions of ALL the maps are more infantry oriented. If thats your cup of tea, I suggest you try some of those.

[TW]Airborne
09-20-2006, 05:28 PM
Dethred

Then don't play the 64 player maps. Play the 32 and 16 for the infantry combat.

As for me I play 64 player maps only. If I want Good infantry combat I play America's Army or GRAWF.

BF game have always been about ALL OUT WAR with tanks ifvs inf helos jets not just infantry.

AB

Lobo[FH]
09-20-2006, 05:31 PM
It needs to be balanced.

What are you talking about?, a tank must be tough to be destroyed, are you requesting a soldier must be able to destroy tanks for breakfast?, sorry man, this is not Rambo III, wake up.

My opinion is totally diferent, with all those helis, planes, unreal mines deployed in 0.01 seconds, C4's, bazookamen bunnyhoppers of doom...to be tanker is to be a suicide.

Disclaimer: I enjoy to be infantery grunt, I am not one of those tank whores, but I want to feel fear as soldier vs. a tank, I don't want to be "balanced"

Dethred
09-20-2006, 06:37 PM
']What are you talking about?, a tank must be tough to be destroyed, are you requesting a soldier must be able to destroy tanks for breakfast?, sorry man, this is not Rambo III, wake up.

My opinion is totally diferent, with all those helis, planes, unreal mines deployed in 0.01 seconds, C4's, bazookamen bunnyhoppers of doom...to be tanker is to be a suicide.

Disclaimer: I enjoy to be infantery grunt, I am not one of those tank whores, but I want to feel fear as soldier vs. a tank, I don't want to be "balanced"


See, I was wondering what your first paragraph was about, then i read on and discovered that you're batcrap insane. Armorwhoring is suicide? Are you stupid or just suck at the game?

First off, if I want close in 16 player combat I'll play some CS:S. I got BF2 for huge maps and lots of people to shoot at. I get to play on a good balanced map maybe once every 5 maps in a 64 player server. I don't want smaller maps, I want a reasonable amount of tanks.:rolleyes:

For all of those dismissing what I say or making completely rediculous remarks like the guy above, keep track of the armor whores in a map and see what percentage of them hold the top 5-10 spots on each team. Maybe that will be proof that you're wrong.

PS: I resorted to this level of demeanor in reaction to you guys, not vice versa.

Lobo[FH]
09-20-2006, 07:23 PM
First I suggest you don't insult me, second, you understood crap in my post (yes, my english is horrible but try it harder, son).

Yes, tanking is sometimes suicide, and I don't suck, thanks. You want to win on foot in a head to head combat against a 6 million dollars behemoth-----> "balanced" crap. I tell to destroy a tank must be tough

HaVOCK-ElEEt
09-20-2006, 08:26 PM
Everyone enjoys a different kind of game, so play the one that suits you best. Stop telling people how the game should be made, because plenty of people will disagree, no matter what your point is.

Want to know what I dont understand, why people use the sig about not supporting 2142, or why they put thier detailed specs about the PC they use, who the hell cares, lol. Should we date now? Is your processor fast enough to handle me big boy?

If you dont want to play 2142, dont buy it. BF2 is not as messed as you guys always claim, you probaly just arent very good players, and have no idea how to addapt.

Sir. Tasty
09-20-2006, 08:44 PM
nice update keep up the great work POE team ;)

Dethred
09-20-2006, 11:47 PM
']First I suggest you don't insult me, second, you understood crap in my post (yes, my english is horrible but try it harder, son).

Yes, tanking is sometimes suicide, and I don't suck, thanks. You want to win on foot in a head to head combat against a 6 million dollars behemoth-----> "balanced" crap. I tell to destroy a tank must be tough


YOU ARE HILARIOUS! My first suggestion is not pretending like your crap doesn't stink. Second, I figured you were either a foreigner or a child by your text... now I know you're both. Three, Don't call a grown adult "Son", it makes you look like a huge jack@ss.

You tell me... Can a 6-million dollar tank withstand several pounds of high explosive on its moving parts? No. Can a Tank withstand an anti-tank round, specifically designed to penetrate its armor and spread shrapnel inside the cab? No.

So stop talking realism when those two things don't happen in the game. I ask for more balance and you say its not realistic to make it balanced, yet the only way to destroy a tank in POE2 is NOT REALISTIC!

I feel like I'm arguing against a 5 year old.

[FHDev]Stranger
09-20-2006, 11:58 PM
"Batcrap insane", " jack@ss", "crap doesn't stink.", "arguing with a 5 year old"
Wow! Your use of childish invective is devastating. How could anyone fail to perceive your maturity and agree immediately with your dispassionate and well reasoned arguments?

:confused:


Btw, Nice job, POE!

Dethred
09-21-2006, 12:11 AM
Stranger']Wow! Your use of childish invective is devastating. How could anyone fail to perceive your maturity and agree immediately with your dispassionate and well reasoned arguments?

:confused:


Btw, Nice job, POE!


Wow! Great use of the dictionary. In all of your linquistic bull$hit you have completely failed as a human being and completely failed at adding anything to this thread except showing that you can open a dictionary. Nice try at arguing for your friend.

BTW, Nice Job POE, I just have a few criticisms that get shouted down by complete knuckledraggers.

Airborne']Dethred

Then don't play the 64 player maps. Play the 32 and 16 for the infantry combat.

As for me I play 64 player maps only. If I want Good infantry combat I play America's Army or GRAWF.

BF game have always been about ALL OUT WAR with tanks ifvs inf helos jets not just infantry.

AB


I would, but I play BF2 because my clan does. I mean, you guys have at least 3 version of what seem to be almost identical maps (the tundra-like ones) where its literally just a tank battle. I can count 2 maps where its even feasible to get a decent score as infantry.

Lobo[FH]
09-21-2006, 12:17 AM
...random bla bla bla...

Listen...son...maybe you have 85 years and are having good time playing Bridge in an elders holidays camp in Florida but you have the bad education of a 3 years old whining baby punk...consider yourself spanked.

Listen..again...you have shared your opinion about what doesn't work in PoE...IN YOUR OPINION...and I have shared the oposite opinion, if you can handle free speech fine...if not, frankly dear i dont give a damn.

In a real battle the soldiers are afraid when they spot an enemy tank, they call air support, arti support, inform their commanders about the serious threat to get reinforcements, specialized help, etc.

Your concept of balance (feel free to correct me if I am wrong) means you want to be some kind of uber soldier and destroy that tank all by yourself, and get your fantastic uber score, be the top ten and the party queen...well, it's fine but I disagree, and now go away

[TW]Airborne
09-21-2006, 01:37 AM
Dethred

As a real life retired E-7 Airborne Infantryman I can tell you, WE DO NOT FIGHT TANKS AND IFVs up close. The AT-4 RPG SMAW will not penetrate the armor of a MBT. Now the milan and other systems of that type will but we do it at long range same with the TOW.

We can not make everyone happy. If you like BF2 better than by all means please go back and play bf2.

AB

Doctor Venture
09-21-2006, 02:03 AM
Well spoken boys.
I can see everyones point of existence in this post.

jilted
09-21-2006, 02:08 AM
I am rather a fan of Lobo's work for FH, think he has a pretty good view of how mods for BF games work. I would at least listen to his comments ;)

Thanks for the support guys, appreciated.

HaVOCK-ElEEt
09-21-2006, 02:45 AM
Airborne']Dethred

As a real life retired E-7 Airborne Infantryman I can tell you, WE DO NOT FIGHT TANKS AND IFVs up close. The AT-4 RPG SMAW will not penetrate the armor of a MBT. Now the milan and other systems of that type will but we do it at long range same with the TOW.

We can not make everyone happy. If you like BF2 better than by all means please go back and play bf2.

AB

Theres no point in arguing wether or not a game should be more realistic, or more balanced and arcade like in speed.

BF2 doesnt offer much arcade like action really. The weapons might be innacurate, but try running with all that gear on in the sun, diving to the floor, and accurately shooting a man from 50 feet. I bet [TW]Airborne partner would also say that its not likely.

I think BF2 rightly added the fact that its totaly unrealisitc to move like that. Maybe it was just nerfed, but then again its all how you look at it.

I think all styles of games are fun. Realism, Arcade like games, and especially, racing my son in Mario Kart. No wait, playing my wife at Tetris, now thats fun (except she always wins) :mad:

Dethred
09-21-2006, 05:33 AM
']Listen...son...maybe you have 85 years and are having good time playing Bridge in an elders holidays camp in Florida but you have the bad education of a 3 years old whining baby punk...consider yourself spanked.

Listen..again...you have shared your opinion about what doesn't work in PoE...IN YOUR OPINION...and I have shared the oposite opinion, if you can handle free speech fine...if not, frankly dear i dont give a damn.

In a real battle the soldiers are afraid when they spot an enemy tank, they call air support, arti support, inform their commanders about the serious threat to get reinforcements, specialized help, etc.

Your concept of balance (feel free to correct me if I am wrong) means you want to be some kind of uber soldier and destroy that tank all by yourself, and get your fantastic uber score, be the top ten and the party queen...well, it's fine but I disagree, and now go away


Oh man, i have been BADLY "Spanked" or whatever it is you mean by that.

The amazing thing here is you think I give a flying dog crap about what you care about, this is a mod discussion forum, where the modders are involved. Feel free to make your forgotten hope mod and shut up. Really, no one cares what you think about my opinion, and least of all me.

Airborne']Dethred

As a real life retired E-7 Airborne Infantryman I can tell you, WE DO NOT FIGHT TANKS AND IFVs up close. The AT-4 RPG SMAW will not penetrate the armor of a MBT. Now the milan and other systems of that type will but we do it at long range same with the TOW.

We can not make everyone happy. If you like BF2 better than by all means please go back and play bf2.

AB

My point here is that the mod, the game, etc is not realistic, nor is it supposed to be? Why not make it balanced though? I played a game tonight and yet again the guys staying the Eurotiger and the armor on the ground were all in the top positions. If you're going to make the mod full of armor then provide enough for all 64 players or put fewer on there.

And yeah, sure if that's your attitude I will go to another mod or BF2 vanilla. The rest of my clan is in the same position as myself. When you only have about 32 servers running your mod, only 2 of which are nearly full 64 player servers, you may want to work on the balance issue or whatever if keeping other away. Otherwise, your hard work will dwindle down to nothing.

I am rather a fan of Lobo's work for FH, think he has a pretty good view of how mods for BF games work. I would at least listen to his comments ;)

Thanks for the support guys, appreciated.


When someone acts like a 15 year old 1337 HaXXo7 then, no, I don't have the slightest care about what he has to say. Nor will I recommend his mod to anyone. If the mod he is working on turns out to be anything like his punkish kid attitude then its doomed to fail, just like he probably has at life.

Seriously though, who begins a post with cluttered insults and then proclaims that he has "spanked" the person he was trying to insult while really only just made a fool of himself?

[TW]Airborne
09-21-2006, 06:56 AM
My point here is that the mod, the game, etc is not realistic, nor is it supposed to be? Why not make it balanced though? I played a game tonight and yet again the guys staying the Eurotiger and the armor on the ground were all in the top positions. If you're going to make the mod full of armor then provide enough for all 64 players or put fewer on there.

And yeah, sure if that's your attitude I will go to another mod or BF2 vanilla. The rest of my clan is in the same position as myself. When you only have about 32 servers running your mod, only 2 of which are nearly full 64 player servers, you may want to work on the balance issue or whatever if keeping other away. Otherwise, your hard work will dwindle down to nothing.

You got some bad info there bud, it 2 am est as I make this post and there is 519 servers running POE and I am seeing 400 people playing.

Also maybe you need to go and READ the changed log. BTW the only attitude I see around here is yours.

Like I said you can not make everyone happy

Have a nice day leg!
AB

BTW the change log is posted in the POE forums.

AB

=DNC=SYSEX73
09-21-2006, 02:09 PM
He probably is filtering Populated servers. Depending on the time of day, that will effect how many servers you see for sure. :cool:

imported_Casper
09-21-2006, 03:06 PM
Change log looks pretty good. Mod has been fun so far. I think most of the maps are good. Only one I dont care for is Guardian as it feels to spread out and just is not a lot of fun for me.

I love all the vehicles in the maps and how we can have massive tank battles. Even when I dont have a tank I can hide in some trees or someplace and use the terrain to give me an advatage while on foot. I think the guy who was upset about the vehicles just does not get that. As somebody said, you cant please everyone.

Glad to see a change with the IFV's as the current set up was bleh.

Commander thing is interesting. Like the smoke. Not sure about the player controlled arty and him. I read about that someplace on these boards and decided to try for myself. It was very hard to do much using commander and arty so I dont really see the issue. I have not seen anyone upset over the commander using the arty, but seen lots of people upset over the idea that in the patch you cant use the arty as commander.

I hope you guys don't act like EA and make changes just for the hell of it unless the fans really want the change and its "needed" in the first place.

Lobo[FH]
09-21-2006, 03:36 PM
Nobody will drop a tear, we loose a superheroe wannabe and free speech hater, so bad, an horrible loss for community. I suggest you review your posts, nobody insulted you but you insulted every person disagreeing with you. Have a nice day Sir

imported_thebamsco
09-21-2006, 10:04 PM
Had done a few fraps movies with PoE... a few kills as infantry too :D

http://www.youtube.com/watch?v=419n4s7XZEI

http://www.youtube.com/watch?v=0g8SSOM6xMU

http://www.youtube.com/watch?v=bgM9X_yQikI

http://media.putfile.com/Boom-43-70

Doctor Venture
09-22-2006, 05:32 AM
nice vids!

BIGDOG
09-22-2006, 06:26 AM
I was wondering when someone with a good video was gonna pop up .



Nice vids ! ;)

davyjoneslocker
09-23-2006, 12:06 AM
Their main website gone? Can't get to it.

ziggy
09-23-2006, 01:10 AM
our site will/should be back very soon.
hypernia moved all their servers to a new facility that will be more modern and able to withstand cat5 hurricanes.
our ips have changed so the sitename has to catch up by repropagating throughout the net, it shouldnt take to much longer :)

Acer5
09-24-2006, 02:22 AM
Dont know what that guys problem is...but you all should really look forward to the new release...also to bide your time goto www.total-war.com so you can play the POE2 mod in a tourney...lots of fun

Acer5