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[MyIS]Spawndemon
08-23-2006, 06:26 AM
The guys from Computer Gaming World (http://cgw.1up.com/) have posted up a new preview of Crysis over on 1UP.com (http://www.1up.com). The preview takes an in-depth look into the game's multiplayer. Here's a portion of the article:

Instead of capture zones, all alike in everything all but location, total war factories, similar to RTS structures in their specificity of output, function as waypoint and objective. "Take this harbor, for instance," Mamais says. "Hold its office and the port is yours. It begins producing inflatable Zodiacs; small, sort of Boston Whalers; hovercrafts; and better-armed patrol boats." Other sites include motorworks that make trucks, jeeps, and light transportation; tracked vehicle factories for APCs and mobile AA, as well as tanks; and airfields, which fabricate the obvious range of aircraft. Says Mamaias: "I pull out my PDA, and, depending upon conditions, different options open up. As soon as I order a ship, it's my ship, and no one else can take it. It's as if I have the key or code to it. We want to create a sense of ownership, as opposed to other FPSes, in which vehicles are throwaway things -- blow up and respawn, blow up and respawn. Here they're an investment, and although I can donate mine to a needy ally, I can only field one active vehicle at a time.

Click here to read the entire article! (http://www.1up.com/do/previewPage?cId=3152986&did=1)

<a href="http://www.totalcrysis.com/image.php?img=images/news/c135.jpg"><img src="http://www.totalcrysis.com/images/news/thumb_c135.jpg" alt="" border="0" /></a> <a href="http://www.totalcrysis.com/image.php?img=images/news/c2.jpg"><img src="http://www.totalcrysis.com/images/news/thumb_c2.jpg" alt="" border="0" /></a> <a href="http://www.totalcrysis.com/image.php?img=images/news/c3.jpg"><img src="http://www.totalcrysis.com/images/news/thumb_c3.jpg" alt="" border="0" /></a>
<a href="http://www.totalcrysis.com/image.php?img=images/news/c4.jpg"><img src="http://www.totalcrysis.com/images/news/thumb_c4.jpg" alt="" border="0" /></a> <a href="http://www.totalcrysis.com/image.php?img=images/news/c5.jpg"><img src="http://www.totalcrysis.com/images/news/thumb_c5.jpg" alt="" border="0" /></a> <a href="http://www.totalcrysis.com/image.php?img=images/news/c6.jpg"><img src="http://www.totalcrysis.com/images/news/thumb_c6.jpg" alt="" border="0" /></a>

To read all about Crysis' multiplayer and to check out the rest of the new screens, click here (http://www.1up.com/do/previewPage?cId=3152986&did=1).

[MyIS]Dan
08-23-2006, 06:40 AM
Oh my.. them screenshots seem unreal :eek:

margav
08-23-2006, 04:40 PM
too true...

RocketChild
08-23-2006, 09:12 PM
The screen shots a couple months ago were impressive. I am really waiting to see what the DX10 screen shots are going to look like! Even better is the fact that most of the screen shots are not renders but real engine/real time!

margav
08-23-2006, 10:58 PM
As crysis is going to be released q4 in US and q1 2007 in EU, while Windows Vista is still pending when, I think Crysis and DX10 cards would be out pre Vista thus meaning that they will only run DX9. SO dont wait fordx10 sc when game is out, wait when Windows Vista is out.. Well thats what I think, I might be wrong, who knows.

[PTG]Fusion
08-24-2006, 03:21 PM
omg those screenies look awesome, cant wait!

tantric132
08-25-2006, 02:54 AM
Locked vehicles limit grand theft hardware though never rule it out; for-purchase lock picks let you lift what you can't afford, if and when you find it. "And a less direct option," Mamais laughs, "is to tag an opponent with a [tactical] bullet before he's behind the wheel, and then put him to sleep and pull him out again after he's behind it." And bouncing over him as he comes to, or having a teammate in a second truck work with you to slam him between the bumpers? "Of course," he says. "We encourage high fives and chest bumps [to celebrate your mayhem]."

The setup also solves one of the Battlefield series' bigger snafus: 19 goons on a runway ready to throw themselves on the tarmac, forcing teamkills on the guy who gets the one and only plane. Our concern, though, is pro players making the most money, buying the best tech, and obliterating nonsavants still in the pistol-only Stone Age. "Yeah, but better players have higher point values on their heads, too," Mamais reassures. "I can frag one of them and buy better equipment, so it balances out. We're leveling the economy like that. In Battlefield, if a guy is good enough, he's going to fly forever. In our game, he has to land and buy bombs. He can't cruise over the runway to reload. And then vehicles aren't impervious. You can mess up a chopper's rotors so it flies crappy."

Windows break, fenders warp, fuel cans catch fire, and engines quit working. Superficial damage stays, although it's possible to patch assets back into operability with engineering equipment. "[There are] no fixed classes," says Mamais, "but you can buy and carry a couple of pieces of equipment. With a long-range rifle and welder's torch, you can snipe and repair stuff. Or you can be a medic with stealth options, creating your own classes as you go through the game. And the more you use something, the more plug-ins you can buy for it, and the more proficient you become with it." In fact, the plan is for Crysis to wrap even the power to communicate within its credit-accumulation and proficiency-through-use systems. At match start, team chatter carries from mouth to ear and no farther (eavesdropping enemies notwithstanding); would-be collaborators can then shop for range-expanding wireless comsets. "Communication," Mamais adds, "is vital when collecting alien cores."

I found these three paragraphs to be extremly interesting.

Oh, and of course: Amazing screenies :)

WereWolf
08-25-2006, 06:30 PM
Everything you want to do in this game you can :)

BTW, those are real-time screenshot's.

Repent
08-25-2006, 07:24 PM
I can't wait to mow down the forest with an MG.

:D

JerryAgent
08-25-2006, 08:17 PM
I can't wait to use the tactical bullet, think of the possibilties. Maybe if they allow you to pick up there sleeping body you can dump them off a cliff or pile fuel barrels on them or maybe lay them down on a runway.

One thing I've always wanted in a game is the ability to shoot off anything off of a vehicle. Like to shoot the side mirrors off or dent the door or see chips fly off where you shoot. It looks like this game has that.

teetsaar123
08-27-2006, 11:04 AM
There where is written click here to see all the screens and stuff if u click there a window will pop up and say internet explorer cannot open this page its a critical error sign there too!

Jeffzoom
08-27-2006, 04:40 PM
WOah. I need to get a job, to pay for 4 gfx cards and and core 2 extreme, more ram than god and a 30 inch display. I want to see how fast the first guy to run stable on duel 30 inch displays gets killed. Mr. 6800gs my friend, meet your bigger, smarter, siemese twins brothers, 8950gx4

AlphaWhiskey
08-27-2006, 06:10 PM
Wow, i guess i should get that alienware computer