Steakslim
12-14-2006, 01:00 AM
Being worked to hell due to the christmas season, I took some of my free time and just vegetated infront of a computer playing around on Oblivion. Then I realised, other than a if it had a better fighting system, that this game would be loads funner if it or it's next installment was built upon the Crysis engine. Which made me wonder, what will games be like after Crysis? Afterwards you know there's gonna be games that will follow suit, and there probably already are being made/developed/in planning, just like several games that came out under the Havok and Source engine. I imagine several games will roll out on the Crygen2 (I think that's what it's called) engine, or engines similiar or built upon it.
I wonder what more 'free roaming" style games of the likes of Oblivion (just one example) would be like if they adopted the engine, or any engines based from, or similiar to it. Burn down entire cities, forests, and all over true mayhem. In first person shooters like the BF series, there'll truely be few places to hide as buildings will tople down on you from tank fire, but you'd be damned if it wasn't fun to watch it happen, or even games that involve outerspace environments, and hell if I know what to think about that.
So is the sky the limit now, so long as the hardware can keep up?
I wonder what more 'free roaming" style games of the likes of Oblivion (just one example) would be like if they adopted the engine, or any engines based from, or similiar to it. Burn down entire cities, forests, and all over true mayhem. In first person shooters like the BF series, there'll truely be few places to hide as buildings will tople down on you from tank fire, but you'd be damned if it wasn't fun to watch it happen, or even games that involve outerspace environments, and hell if I know what to think about that.
So is the sky the limit now, so long as the hardware can keep up?