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jodoanyore
01-09-2007, 02:32 PM
Ok, i confess, i'm a BF2 and BF2142 player. And one of the best things most of us find in BF are the ranking and stats. That made a big difference between between BF and UT games, for example.

It's fun to see your stats, unlocks, to gain medals and badges and then see them. Gives you an accomplishment feeling.

So, as i read, Crysis will have a point system ingame that will allow you to unlock weapons in the round only. But there will be a general stats server? where i will be able to see, for example, my Kill/Death ratio, the maps i've played more, the kills per weapon and armors, etc?

Also, there will be a "buddie" system like BF2142?

That will be great. I'm just an average player, but it's fun to see your stats and compare them with your buddies.

The_Eliminator
01-09-2007, 04:23 PM
Ranks are the worst ting, all it does is create a bunch of camping statspadders.

No ranks FTW

Stats are ok but people take them way too seriously sometimes.

ReaperOfsouls
01-09-2007, 06:01 PM
Ranks are the worst ting, all it does is create a bunch of camping statspadders.

No ranks FTW

Stats are ok but people take them way too seriously sometimes.

I agree 110 percent.

I have played 700 hours of bf2 and 250 of 2142, got 80,000 points in BF2 and 50,000 in 2142, and I wish both games did not have them.

Its cool at first, but then it just ruins the game because you cant goof off on ranked servers and just mess around, because it will be recored and mess up your K/D ratio.

Also, looked what happened with 2142, it had unlocks and stats and then guess what? Half the people that play the game used a stats exploit to get all the ranks and weapons and EA has barely deleted any account because of it, all stats do is create problems because people want to exploit them, thats why I stopped playing 2142.

I play honestly and have earned almost all the unlocks but then some clan who has used the exploit before they patched the game has all the unlocks and has a huge advantage in matches and in regular play, so I against the whole stats and unlock thing.

jodoanyore
01-09-2007, 09:41 PM
yes, in BF2142 stat padders are a serious problem... it doesn't matter to me, but it shouldn't happen.

I felt so good when i got my assault, engi and Sleader gold badges :). That's great in the game.

But also you should think that problems like that affect all the games. Why are cheaters in CS? or in SWAT4? Why are cheats for almost every game? I bet you will have cheaters in Crysis too, with or without stats.

It isn't the stats that cause this. Is only the nature of some players that cheats no matter what.

DarQraven
01-09-2007, 10:16 PM
I think we've seen this discussion multiple times on every TotalSomething forum by now;)

I stand by my previous opinion. It's not ranks that cause players to go mad on knifing and statpadding, it's the nature of BF2(142)'s awards.
You'd have a pretty hard time 'going for' 100 wins total, whereas you can easily force 100 knife kills.
It's all a matter of balancing the pros and cons of each award requirement, and this is where DICE took the wrong turn, or better yet, just took the entire different highway.

Which results in 90% of this board's readers thinking "teamplay ≠ awards and ranks".

One example which I consider pretty valid is xbox live. Every single xbox 360 game has 1000 achievement points to be gained, adding to your overall gamerscore. You earn those points in the same fashion as you earn badges and awards, for instance by making 1000 headshots total, or completing SP on some difficulty setting.

...When applying "teamplay ≠ awards and ranks", it logically follows that every single xbox360 game would be filled to the brim with noobs statpadding, teamkilling, and NOT using teamwork.

Is that the actual situation? No.

I like to call what I just described BF trauma.

jodoanyore
01-10-2007, 10:45 AM
Maybe the question is how many people really like to play in teams.

We all talk about teamwork, but not all the people like to play in teams. BF2142 has many improvements over BF2 in a way to encourage the team play, and in fact, there is more teamplay in BF2142 than in BF2.

I use to play as squad leader in BF2142 (got my gold badge, hehehe), and most of the time there are two or three good squads with 3-4 people each one.

The stats and "prices" (badges, ribbons, etc) system itself is not bad. maybe you have to have more stats and prices based on teamwork or in won matches, for example.

But also you have to consider that there are a lot of people that finally prefer to be lone wolf and do whatever they want rather than being receiving orders. They just want to play however they want. That bad? I don't think so.

Futzu
01-10-2007, 01:25 PM
Hopefully there will be no stats that saves during time and unluck things. I think Crysis mp will be a game where all players have the same chances to frag and skill will make differens. This means that anybody could enter a server at random time and just kickass without be needing to play ages to recive that "bigmega****inggun"

but thats just my way of thinking ^^

solodude23
01-10-2007, 05:44 PM
Hopefully no stats. It turns people into completely immature stat whores. Not everyone, but OBVIOUSLY because comparing when BF2 to BF1942, you find BF2 has 110% more players playing for their stats than for fun.

Steakslim
01-10-2007, 07:22 PM
really the only stats I ever truely care for is how many I knife/melee, and my K:D ratio (you can thank CS for this). Aside from that, so long as I'm causing as much legitemate misery to the other team as I can, I'm a happy gamer.

Splinter
01-14-2007, 06:06 AM
Ranks and the like just ruin the game pretty much, take Bf2.
Some awesome mods are out but there aint anyone playing them because 99% of the people out there don't want to play unless it counts towards there precious stats, which is a pity because I had GREAT times playing POE2 and PRMM when those first came out and had "some" people playing them.
They were just so much better than Bf2.:(

Reaper
01-14-2007, 06:46 PM
I don't think they should add ranks if they had it planned.

Look at the way Battlefield 2 and 2142 turned out, All people care about are their points and ranks.

lavbanka
01-21-2007, 09:09 PM
But there are also unranked servers in BF2, if you want to go and goof off then join an unranked server. I only play in ranked servers not because without them I won't survive but because it's fun to see what you have done with detailed stats. I still have fun and I don't go after points, there may be time I get 50+ when being a squad member by following orders and other times I am the squadleader who doesn't get any points because I work for my squad. I like ranks, but fun comes first for me.

The_Eliminator
01-24-2007, 10:31 PM
IMO, ranks and stats ruin a game PERIOD. Look at the difference between the play from BF1942 and BF2.

[IS]FallenMorgan
01-25-2007, 02:49 AM
They should have points and unlocks because like for example, in Ghost Recon Advanced Warfighter, there is like no incentive to play MP, no ranks, no unlocks, no points...

Revoluti0n
02-01-2007, 12:37 PM
Xaritix;2835']They should have points and unlocks because like for example, in Ghost Recon Advanced Warfighter, there is like no incentive to play MP, no ranks, no unlocks, no points...

Sounds like something a padder might say. Although global point's might be fun for some but it makes some server admins act like complete idiots. The "fun" factor is replaced by the perceived need to score as many points as possible. There have been plenty of games with no stats that were fine, BF1942, DC, and CS for example. The incentive is the teamplay aspect and NOT the points.

As far as GRAW goes, that multiplayer is very limited anyway. You can only have 4 people playing in a squad. You are comparing apples to oranges, how can anyone compare that game to the BF series when they are 2 distinct types of games

Appclypse
02-02-2007, 03:24 PM
I wouldn't want it ofr this game
To be honest this is one of the only games where i will go alone because i can see it as being just as fun to fight on your own as with a squad
And it will very probably be easier

DarQraven
02-03-2007, 01:05 PM
Yeah, except CS does have separate-server-stats.
Just join a random match, and count the number of times you see "rank" or "statsme" appear in the chat channel.

This is the n-th time this discussion is on the total-thingy boards, and somehow everyone seems to think ranks ruin a game. I think I found one reason though: most everyone here is also on the TBF2 and TBF2142 boards, games that were a bit messed up because of the ranks.

On pretty much any other Crysis/Quake wars/Whatever board I see, it's about 50-50. As long as noone played bf2 long enough. ;)

Once again: my opinion is that ranks and stats do not ruin a game, it's their requirements that do.

edit: HOLY HOTDOG! I just noticed I posted the exact same thing some posts ago. My apologies;)

lavbanka
02-05-2007, 12:03 AM
How many of you would still play BF2 if it didn't have stats (assuming that you still play the game)

DarQraven
02-05-2007, 08:52 AM
That is a trick question! :p
If I said I would, you'll reply with "see, you don't need the stats for the game to be fun", and if I say I wouldn't, you'd call me a statswhore:p
NOT FAIR!;)

No but honestly, I still play unranked a lot.

Appclypse
02-05-2007, 06:57 PM
NO no personally i say crysis it won't be fun but in, lets say Quake Wars i think it will be.

Crysis gives you new abilites that give you the chance to run about on your own, which will proberbly be more fun and as i said ( i keep saying that here ) alot easier. I don't feel the erge, from what i have seen, to run and meet up with my team, infact i think going loan wolf would be more exciting.

David Gilmour
02-06-2007, 07:25 PM
So you're telling me that 'no ranking' will stop the spawn camping?

If you think that, you're a moron. I'm actually playing the Battlefield 2 Demo right now, which, has no rank.. And yet, there's still people base raping! I'm playing Counter Strike, which, also has no rank.. And yet people are still camping at their spawn.. Awping!

So please, don't tell me that ranking has to do with anything.. Ranking is what keeps people playing, knowing that they are better than someone. I love ranks, and not once have I said "Man! I'm going to base rape until I get colonel!" Don't be so ignorant.:rolleyes:

Appclypse
02-07-2007, 04:52 PM
No ok fair enough, ranking is simply an excuse for something that already exsisted. But i don't want it in this game, in others yes, but not this its not going to be fun to have worry if your getting killed all the time, or if your getting a good enough score. I don't want to ahve to aim for something.

Just wanna play.

Nightf1yer
02-08-2007, 08:43 PM
No ok fair enough, ranking is simply an excuse for something that already exsisted. But i don't want it in this game, in others yes, but not this its not going to be fun to have worry if your getting killed all the time, or if your getting a good enough score. I don't want to ahve to aim for something.

Just wanna play.

If there is a stat system you can still play, have fun and not worry about getting killed. You dont even EVER have to look at your stats! And nobody else cares about your stats, so what is the problem?

The thing i notice about all the people who moan about the stat system in BF2 is usually the people who brag about their l33t k/d ratio and such. :rolleyes:

I like the stats, it gives me something to aim for and i can see how much better i am getting at the game. I dont care what anyone else thinks about my stats, i dont statpad and i play the game as it was intended with teamwork and a team win as well as i can.

[IS]FallenMorgan
02-09-2007, 05:40 AM
Sounds like something a padder might say. Although global point's might be fun for some but it makes some server admins act like complete idiots. The "fun" factor is replaced by the perceived need to score as many points as possible. There have been plenty of games with no stats that were fine, BF1942, DC, and CS for example. The incentive is the teamplay aspect and NOT the points.

As far as GRAW goes, that multiplayer is very limited anyway. You can only have 4 people playing in a squad. You are comparing apples to oranges, how can anyone compare that game to the BF series when they are 2 distinct types of games

Maby not global stats, maby like in a battle, with those big long battles, you gain points in the battle, where like you can "buy" weapons and stuff

But ranks are cool

I am not a stat padder rofl

Wheelman56
02-09-2007, 09:25 AM
Read in a big Computer Gaming Monthly (now "Games for Windows") cover story on Crysis about how the MP will work.

It will be more like Counter-Strike than Battlefield in the ranks/points area. You will start each match with only a pistol and you will gain "money" for each kill you get; with that money you can buy better weapons, equipment, and vehicles.

I'm sure all the Battlefield players are groaning right now, but this feature has a huge upside that I think Battlefield players are going to appreciate.

When you buy a vehicle, IT IS YOURS. No other teammates can steal your vehicles, and you don't even have to let them in with you if you don't want to. I do believe they are going to have special lock picking equipment of some sort so that enemies can steal vehicles, but it was not made 100% clear in the article.

Also, a little something else about the money system. I'm sure someone is thinking "Well what happens when someone gets a lot of money and is flying around in planes? The game will be completely unfair to the people who just joined and only have a pistol!" Well, when you kill a player like that, you will receive a lot more money than if you were to kill someone that just started. I don't remember what they said it is going to be based on, but I'm guessing it'll be based on either how much money the person you killed had or how many points they have.

Hope this clears some things up. If you guys have any other questions about the MP I could dig the magazine up and take a look.

Appclypse
02-09-2007, 03:10 PM
[QUOTE=Wheelman56;2945]Read in a big Computer Gaming Monthly (now "Games for Windows") cover story on Crysis about how the MP will work.

It will be more like Counter-Strike than Battlefield in the ranks/points area. You will start each match with only a pistol and you will gain "money" for each kill you get; with that money you can buy better weapons, equipment, and vehicles.[QUOTE=Wheelman56;2945]

Not nessacerly only if you kill i heard if you even simply spot an enemy for your team you will gain points for it.

And by the way i have never bragged about my stats in bf2, i don't know enough people who play it to care about what i got. I would also point out i only ever got as far as sergent im not some point crazy colonel or anything.

Wheelman56
02-09-2007, 04:18 PM
Not nessacerly only if you kill i heard if you even simply spot an enemy for your team you will gain points for it.

Well yeah, probably get points for all kinds of stuff I just wasn't really thinking when I was typing it. :p

Sigh, sucks that this game was pushed back so far. :(

[IS]FallenMorgan
02-09-2007, 08:02 PM
Read in a big Computer Gaming Monthly (now "Games for Windows") cover story on Crysis about how the MP will work.

It will be more like Counter-Strike than Battlefield in the ranks/points area. You will start each match with only a pistol and you will gain "money" for each kill you get; with that money you can buy better weapons, equipment, and vehicles.

I'm sure all the Battlefield players are groaning right now, but this feature has a huge upside that I think Battlefield players are going to appreciate.

When you buy a vehicle, IT IS YOURS. No other teammates can steal your vehicles, and you don't even have to let them in with you if you don't want to. I do believe they are going to have special lock picking equipment of some sort so that enemies can steal vehicles, but it was not made 100% clear in the article.

Also, a little something else about the money system. I'm sure someone is thinking "Well what happens when someone gets a lot of money and is flying around in planes? The game will be completely unfair to the people who just joined and only have a pistol!" Well, when you kill a player like that, you will receive a lot more money than if you were to kill someone that just started. I don't remember what they said it is going to be based on, but I'm guessing it'll be based on either how much money the person you killed had or how many points they have.

Hope this clears some things up. If you guys have any other questions about the MP I could dig the magazine up and take a look.

That is AWSOME, that would be so cool, my own vehicle, wow...maby we'd have a show on there called "Pimp my Humvee"

"Yo check out my pimped humvee yallz", lol

DarQraven
02-10-2007, 01:20 PM
I think it would be more fair, while we're on the subject of counterstrike, to apply a bit of the "gungame" system.
For those that do not know what gungame is, it's a gameplay mod for counterstrike where everyone starts with a tier 1 pistol, and you have to get one kill with your current weapon to advance to the next level. (You only ever have 1 weapon).

This gives players who just joined the match a huge disadvantage, so instead, when you join later you start off with the average tier weapon in that match. So, 1 guy with a tier 12 sniper, 2 guys with tier 7 shotgun, and 1 guy with tier 2 pistol (suxx0r), you get a tier 7 shotgun right from the beginning.

I think that would make it more fair in crysis, since the "kill the guy in the plane and get a sh*tload of points" concept works in theory, except in practice you're never EVER going to kill a jet pilot with a pistol...not if the pilot is any good. Assuming AA is scarce, it would be unfair.

And it's supposed to be unfair (because the pilot has been pwning longer than you), just not THAT unfair, especially with crysis' long matches.

Wheelman56
02-10-2007, 03:39 PM
I think that would make it more fair in crysis, since the "kill the guy in the plane and get a sh*tload of points" concept works in theory, except in practice you're never EVER going to kill a jet pilot with a pistol...not if the pilot is any good. Assuming AA is scarce, it would be unfair.

I'm guessing that there will be static AA on the map because it would be ridiculous if you had to buy some sort of hand held AA system as your only resort.

In that article it also said that pilots will have to land to rearm their planes, they can't just fly over the airfield to do it like BF2... so if you camp the airfield with an AT rocket... bye bye plane.

DarQraven
02-10-2007, 04:18 PM
Why would it be ridiculous? I think it would add a nice layer of tactics to the game, because it prevents "buy the BFG and go in there rambo-style" kind of playing. Which should be possible, of course. If you want to rambo, you should be able to. But that kind of play should also have a weakness: in this case, no defenses.

The reloading thing is good, but they had that in BF2 too. You only ever had one salvo of bombs, and 7 or 9 rockets, can't remember. The rearming was rather quick, but it was there.

Your example of camping the airfield with a rocket launcher doesn't really apply to this situation, because, well .. you have no rocket launcher. You're still unequipped fragbait remember?

[IS]FallenMorgan
02-10-2007, 07:56 PM
Why would it be ridiculous? I think it would add a nice layer of tactics to the game, because it prevents "buy the BFG and go in there rambo-style" kind of playing. Which should be possible, of course. If you want to rambo, you should be able to. But that kind of play should also have a weakness: in this case, no defenses.

The reloading thing is good, but they had that in BF2 too. You only ever had one salvo of bombs, and 7 or 9 rockets, can't remember. The rearming was rather quick, but it was there.

Your example of camping the airfield with a rocket launcher doesn't really apply to this situation, because, well .. you have no rocket launcher. You're still unequipped fragbait remember?

That sucks for me because I never really could land a plane in BF2 rofl

Xtreme
02-10-2007, 10:32 PM
Well in my opinion and a former BFROE Director, I think the whole stats system was done wrong. Im not a game developer or game guru...i just know from my own experience with the bf series ranking system that it has caused more problems than it was helped. I do admit it added some interesting gameplay...it appeals to the Competitive nature of most if not all gamers out there. I think they should have made the single player mode ranked...this way your only cheating yourself if you hack the game files...Multi-palyer mode should be like games that came before...take the original Ghost Recon...multi-player action was the best ive seen in a long time due to the fact that it was a frag fest and a tactical shooter all in one depending on the game type you chose. Some game types were made for the kills...others designed for teamwork...but it was all about winning the map...not who got the most points....i hope that Crysis will have a more refined ranking system.but like i said...its a personal opinion.

Wheelman56
02-11-2007, 04:07 AM
Why would it be ridiculous? I think it would add a nice layer of tactics to the game, because it prevents "buy the BFG and go in there rambo-style" kind of playing. Which should be possible, of course. If you want to rambo, you should be able to. But that kind of play should also have a weakness: in this case, no defenses.

The reloading thing is good, but they had that in BF2 too. You only ever had one salvo of bombs, and 7 or 9 rockets, can't remember. The rearming was rather quick, but it was there.

Your example of camping the airfield with a rocket launcher doesn't really apply to this situation, because, well .. you have no rocket launcher. You're still unequipped fragbait remember?

It would be ridiculous because if all you had was a pistol you would have no way to take down the planes! :p I'm not saying there shouldn't be any hand held AA system, I'm just saying there should be static AA for people who can't afford to buy it or don't want to. The downside is that it's static and easy to take out if the pilot knows where the sites are.

The reloading in BF2 was muuuuuuch quicker because you could just fly over the airfield at full speed and get most of your armaments reloaded. Having to land, reload, then retake-off makes the planes very vulnerable while reloading, and they probably won't be able to do so if the airfield is under attack.

As for the AT rocket thing, that was just assuming they had the rocket launcher it really didn't have anything to do with the people starting out. For obvious reasons.

Xaritix;2956']That sucks for me because I never really could land a plane in BF2 rofl

Now that I think about it, I think the planes in Crysis are VTOLs. Not real sure since we haven't got a full list of vehicles and weapons yet. :D

TheGuyWhoShotU
02-17-2007, 09:24 PM
I think it would be more fair, while we're on the subject of counterstrike, to apply a bit of the "gungame" system.
For those that do not know what gungame is, it's a gameplay mod for counterstrike where everyone starts with a tier 1 pistol, and you have to get one kill with your current weapon to advance to the next level. (You only ever have 1 weapon).

This gives players who just joined the match a huge disadvantage, so instead, when you join later you start off with the average tier weapon in that match. So, 1 guy with a tier 12 sniper, 2 guys with tier 7 shotgun, and 1 guy with tier 2 pistol (suxx0r), you get a tier 7 shotgun right from the beginning.

I think that would make it more fair in crysis, since the "kill the guy in the plane and get a sh*tload of points" concept works in theory, except in practice you're never EVER going to kill a jet pilot with a pistol...not if the pilot is any good. Assuming AA is scarce, it would be unfair.

And it's supposed to be unfair (because the pilot has been pwning longer than you), just not THAT unfair, especially with crysis' long matches.

When that bread box hit you in the head I think it must of killed the left side of your brain. Gun game in Crysis is the most retarded thing I have read on these forums.

whcchief
02-20-2007, 03:09 PM
Sounds like something a padder might say. Although global point's might be fun for some but it makes some server admins act like complete idiots. The "fun" factor is replaced by the perceived need to score as many points as possible. There have been plenty of games with no stats that were fine, BF1942, DC, and CS for example. The incentive is the teamplay aspect and NOT the points.

As far as GRAW goes, that multiplayer is very limited anyway. You can only have 4 people playing in a squad. You are comparing apples to oranges, how can anyone compare that game to the BF series when they are 2 distinct types of games

Jesus turn it up mate, not everyone that prefers stats and ranks is a padder, I would prefer Crysis to have stats and ranks and I'm not a padder, no need to make broad generalisations on people because of a group of ***** that ruin it for everyone else.

I have never had a problem on BF2/2142 where admins have acted like idiots, sure I've seen the odd idiot padding, but come on, a few in every thousand? They get reported anyway!

As for the person complaining that you can't goof off in servers, that's one benefit of them, no d***heads teamkilling and ruining the game for everyone...which I've encountered countless times in non ranked games (spearhead, COD, 1942 etc etc etc!!), besides why do you think there are unranked servers? Go and goof off in there.

They give the players something to aim for from day 1 to day end and increases the replay value 100x over.

Anyway no doubt I'll get another warning for disagreeing with moderators, I hope not but let's see.

[IS]FallenMorgan
02-21-2007, 05:36 AM
Jesus turn it up mate, not everyone that prefers stats and ranks is a padder, I would prefer Crysis to have stats and ranks and I'm not a padder, no need to make broad generalisations on people because of a group of ***** that ruin it for everyone else.

I have never had a problem on BF2/2142 where admins have acted like idiots, sure I've seen the odd idiot padding, but come on, a few in every thousand? They get reported anyway!

As for the person complaining that you can't goof off in servers, that's one benefit of them, no d***heads teamkilling and ruining the game for everyone...which I've encountered countless times in non ranked games (spearhead, COD, 1942 etc etc etc!!), besides why do you think there are unranked servers? Go and goof off in there.

They give the players something to aim for from day 1 to day end and increases the replay value 100x over.

Anyway no doubt I'll get another warning for disagreeing with moderators, I hope not but let's see.

Yeah there is no punishment for teamkilling, heck, I admit to tk-ing in GRAW because there is no real punishment for it, I think there should majorly be rewards for teamwork, for example, if you go solo, for a kill you get .5 points ect. but if you join a squad killing an enemy gets you 1 point instead

Appclypse
02-22-2007, 06:08 PM
When that bread box hit you in the head I think it must of killed the left side of your brain. Gun game in Crysis is the most retarded thing I have read on these forums.

No I really think it isn't mate you have a look at the game, to me it doesn't look so hard to kill someone with a pistol in the first place and anyway the maps are big you don't have to fight everyone you might every time, jsut leg it ifyou don't like the odds.

Wheelman56
02-22-2007, 09:02 PM
They definitely won't be doing any gun game. They might have something to make it a little more fair for people who just joined, but having "tiers" for each weapon would be retarded, cause certain weapons are better for certain scenarios, and a simple "tier" system does not work.

I would rather them just drop the whole starting with only a pistol thing and have you start with your team's standard issue assault rifle. But if they implemented a gun game system in this game I wouldn't buy it, and nor would a lot of other people I'm afraid.

Appclypse
02-23-2007, 04:40 PM
yh but i do like the buying equipment your not limited to a kit, you can mix an AT gun with a Saw type thing. Again customization.

DarQraven
02-23-2007, 11:23 PM
TheGuyWhoShotU, thanks for the well thought-out reply. I appreciate that. Next step would be reading.

I'm not suggesting implementing tiers in Crysis, because obviously that ub0rleet lvl30 shotgun would be pretty useless against a sniper.
However, why I brought up Gungame is because that game(type) suffers from the same problems Crysis might. If you were to join a gungame match later, and start with just the tier 1 weapon, you'd be wtfpwned for the rest of the match.

So what I'm suggesting in this case would be the same kind of fix they had in Gungame. When a match has already been going for 2-3 hours, at least let newcomers to the server start out with some 'upgraded' equipment.

Maybe get near the same amount of 'unlocks' as your team's average.
I don't know enough about the exact weapons system in Crysis to comment on what would be best, but the 'fix' from Gungame is definitely something that would work in Crysis .. or any game a bit like it, for that matter.

Wheelman56
02-24-2007, 11:10 PM
Easiest way to make it fair would be to just give them extra prestige points when they join an already started game so they can purchase the equipment of their choice.

Appclypse
02-25-2007, 11:25 AM
Also i would like to point out that as far as we can see, in this game there are no planes anyway. And there is so many places to hide in this game, lush jungle, just don't go in the huts :D!

Wheelman56
02-25-2007, 06:07 PM
Also i would like to point out that as far as we can see, in this game there are no planes anyway. And there is so many places to hide in this game, lush jungle, just don't go in the huts :D!

Yes there are, there are VTOLs that can be seen in a lot of the gameplay videos and are also talked about being in multiplayer in magazine articles.

Appclypse
02-25-2007, 07:15 PM
no VTOLs arn't planes. i have already discussed this they are not planes there basicly helicopters completely different. Watch tehm in the game play videos, its a big black thing.

Wheelman56
02-25-2007, 11:52 PM
no VTOLs arn't planes. i have already discussed this they are not planes there basicly helicopters completely different. Watch tehm in the game play videos, its a big black thing.

Yes they are.

http://en.wikipedia.org/wiki/VTOL

They can hover like helicopters, but since they use jet thrust, have fixed wings, and forward speed comparable to conventional aircraft, they are much more like jets than helicopters.

Painmaker
02-26-2007, 04:16 PM
These dont have fixed wings.

Appclypse
02-26-2007, 07:40 PM
No believe me i know what your talkinga bout Wheelman, but in this case they are not planes. I have started a thread about this before. Again look for a picture of a big black thing that has twisty thrusty thingies and looks like a thing from bf2142.

Wheelman56
02-26-2007, 08:41 PM
Apparently, we are looking at two different VTOLs. I know there is a transport and a fighter that are both VTOLs.

EDIT: I found this one, might be the one you are talking about:

http://image.com.com/gamespot/images/2006/108/931665_20060418_screen001.jpg

As you can see, there are jet thrusters on the wings. So when the wings rotate, so do the thrusters. Albeit, not fixed wing, it resembles a jet to me more than a helicopter...

I'll check some videos and check them out a bit more, but CoH time for me. :D

Painmaker
02-27-2007, 07:59 AM
IMO that thing looks more like a chopper. Cockpit, gun, rocket pods, shape, etc, etc...

Wheelman56
02-27-2007, 08:04 AM
IMO that thing looks more like a chopper. Cockpit, gun, rocket pods, shape, etc, etc...

Not to mention it's lack of wings and jet thrusters huh? :rolleyes:

Painmaker
02-27-2007, 08:07 AM
It has wings, so do choppers. It has thrusters, thats what a VTOL is about..

Wheelman56
02-27-2007, 08:10 AM
It has wings, so do choppers. It has thrusters, thats what a VTOL is about..

Please show me a chopper with wings that are actually used for lift.

Painmaker
02-27-2007, 08:51 AM
Hmmm... http://avia.russian.ee/foto/piasecki_cobra.jpg Happy?

But who says the VTOL's wings are used for lift?

Wheelman56
02-27-2007, 10:03 AM
Hmmm... http://avia.russian.ee/foto/piasecki_cobra.jpg Happy?

But who says the VTOL's wings are used for lift?

That's a Piasecki Vectored Thrust Ducted Propeller (VTDP) Cobra. Not a normal helicopter, uses it's rotor to get off the ground then uses the propeller in the back to push it forward.

I guess I could get a picture of other ridiculous non-conventional aircraft and claim the VTOL looks more like a tank but then my argument wouldn't have much credibility would it?

And it wouldn't be a VTOL if it didn't have forward thrust comparable to a jet, and that would require wings made for lift. Not to mention, I don't think those rotating wings are just there for carrying armaments like it seems is half the point of the huge wings on the Piasecki Cobra.

I have some pictures of the planes with their wings in forward position and they definitely don't resemble a helicopter.

http://media.1up.com/media?id=2998410&type=lg
http://media.1up.com/media?id=2998406&type=lg
http://media.1up.com/media?id=2998405&type=lg

Painmaker
02-27-2007, 11:11 AM
Them links are dead.

Appclypse
02-27-2007, 02:41 PM
No but in the game play movie you see them fly, they handel like helicopters do just a little faster.

Painmaker
02-27-2007, 03:40 PM
I think theyre like gunships in BF2142. They look a lot like a UD6 Talon.

Wheelman56
02-27-2007, 06:26 PM
http://www.1up.com/do/slideshow?pager.offset=0&mt=0&cId=3147565&mId=2998410
http://www.1up.com/do/slideshow?pager.offset=0&mt=0&cId=3147565&mId=2998406
http://www.1up.com/do/slideshow?pager.offset=0&mt=0&cId=3147565&mId=2998405

Can see them with their wings in normal mode in all 3 of the screenshots.

Looks nothing like a UD-6. Plus the gunships in BF2142 were made to be able to switch between vertical mode and forward mode on a dime, whereas this JET's wings are rotated along with its thrusters, so if it tried to switch to vertical mode while moving at high speed forward, realistically either the jet would do a crazy climb or its wings would catch so much wind resistance that they would just rip off. That's speaking if you are assuming that it can switch between vertical and forward modes as fast as the ones in BF2142, which I'm sure it will not be able to.

If they wanted you to float around in that thing in vertical mode they wouldn't have put helicopters in the game too.

Painmaker
02-27-2007, 06:44 PM
I think it looks like an UD6. But I think it will control like a F35B from BF2. Oh god my fingers are frozen!

DarQraven
02-28-2007, 03:05 PM
Actually I think it looks more like a Blendtec Totalblender, but that's just me.

Personally I think this discussion is going way off base. Keep in mind the title is "ranking or stats in Crysis MP", and we're discussing the technicalities of calling something a VTOL or not. Just stop.

From what I can see, it's a jet with rotating wings (fixed thrusters), so it can probably hover. That's all I need to know.

Whiteplague
03-02-2007, 12:33 AM
i like ranking, it gives you something to play for

Painmaker
03-02-2007, 07:52 AM
BTW: I got proof it is used like a chopper! In those SP gameplay movies you see one hovering above the carrier deck, shooting at that alien mech. + It has rocket pods, and a gun like a chopper does!

@ Whiteplague, yes. But it will atract statspadn00bs too..

DarQraven
03-02-2007, 11:47 AM
Painmaker, make no mistake...statpadnoobs will play Crysis no matter what. Even if there isn't a stat system in it. It's because of the reputation.

BF2 was plagued by them. Why? Not because the game had a stats system. It's because BF2 quickly became hugely popular, almost everyone that liked FPS games knew about it, and started playing it. I can guarantee that no one ever thought "well .. I don't really like the game .. but it has stats! So I'll buy it anyway"

Those same idiots you refer to will play Crysis, simply because it's one of the most anticipated PC titles of the year. Whether you include stats or not will not change the fact that those certain players are idiots, incapable of teamplay.

Painmaker
03-02-2007, 04:39 PM
Hmmm... Never thought of it that way... Its true though...

Wheelman56
03-02-2007, 08:21 PM
BTW: I got proof it is used like a chopper! In those SP gameplay movies you see one hovering above the carrier deck, shooting at that alien mech. + It has rocket pods, and a gun like a chopper does!

You honestly have no idea what a VTOL is do you? It can be USED like a chopper, just like the F-35B in BF2 can be, but it's ultimately a jet with VTOL capabilities. Not a helicopter with jet capabilities.

If you looked at the screenshots I posted maybe you'd realize its much more like a jet than a chopper. But anyway, I'm sick of trying to convince those who don't seem to know what's going on.

Delogic
06-24-2007, 01:26 AM
Ranks and stats can be implemented - with the right additude. To come to the right solution, you have to think through what motivates the statpadding and other "unwanted" behavior-patterns.

I myself, think that the serious gamers use the stat and rank systems to in a way customize/uniqueify them selves. We all want to be known as "the great ******" or "the guy who ******". A way to solidify a reputation, a way to display to others what an excellent player you are.

Of course, if you make ranks and stats count towards unlocks and other advantages from playing countless hours and repeating a certain action, then it's a motivator for those who want to have all the weapons and be seen as the leader of the board, and so on.

The solution:
1. Make stats and ranks that doesn't make a difference gameplay-wize.
2. Make the stats only record the aspects that are interesting but are at the same time not padderfriendly, like time in a vehicle, kills with weapon, k/d ratio, accuracy, favorite equipment/buy.

With the Crysis MP-system, you still risk padders, but of the short-term variant. If you get points/money from spotting, you can be sure there will be people who spam this. The same applies to every other aspect of the game. If the game-developers take this into account, and restrict it so you still get points from it, but make it hard/impossible to spam, then it can become a positive feature. Same applies to long-term.

An example:
If the Crytek wants a MP-game that focuses on winning, make the win/loss ratio appear as rank infront of the players nicks, and do everything they can to eliminate the posibilities of lamejoining and other ways to exploit the system.

I think that would encourage teamplay, no? ;)

The point is: It can be done with the right additude - just do not get cought up in previous failed attempts, but instead learn from them.

Kradath
06-24-2007, 06:59 AM
I'm so happy that there will be no stats. :)

=CA=U5719045
06-24-2007, 07:25 PM
I'm so happy that there will be no stats. :)

Me too!

The only reason most people play the BF series anymore is stats. It will be nice to just play a game for fun. Alot less arguing too :D