View Full Version : Road To Jellybeans: Now that it has simmered
troybob
01-12-2007, 10:49 PM
Now that we've all had a chance to explore the ins and outs:
Rate it from 1 to 10 and give comments.
Monkmonkman
01-12-2007, 10:55 PM
Horrible map, 3/10
even worse in IO
Bad 5v5 map
Horrid 8v8 map
just bad.
Nightf1yer
01-12-2007, 11:07 PM
It has potencial to be a good map, but the nade spammers have ruined any chance of that :hmm:
Dern Humpus
01-12-2007, 11:10 PM
Sucks horrible IO. But its fun IF the USMC gets into the actual town.
AlphaCueUp
01-12-2007, 11:16 PM
its great aside from noob behavior like nade spam from idiot players.....
without these idiot players, the map would be bomb-diggity
TheEn|gma
01-12-2007, 11:22 PM
Nothing to rave about thats for sure.
Odedge
01-12-2007, 11:27 PM
IO sucks until US establishes a flag or two. It's not too bad for vehicles except the tanks can be a bit much considering the actual city is small. I would rate it as an average map. One thing that has bugged me is the lighting. It looks washed out!
brianthebold
01-12-2007, 11:50 PM
It can be a fun map, but with vehicles, the US SHOULD win every time, and on IO, MEC SHOULD win everytime, obviously up to the individual players.
Io, it is only fun when the US has an internal city point. That is why playing it without the lake flag is for the best, 32 map size.
squatting_dog
01-12-2007, 11:55 PM
just like everybody says...IT SUCKS 1/10 if could 0/10 the nade spammers and everyone being snipers and sitting by the rocks while their capping all the flags just bad overall:( :( :( :( :( :( :(
Bronx19
01-13-2007, 12:07 AM
I have been playing this map exclusively for the last few days, 64 player/infantry only server.
The US side always manages to take the city, not sure why, but I think the US base may be fractionally closer to the hill, providing the high ground.
I mainly play sniper on this map, as anyone coming over the hill is easy meat, aswell as shooting from the high ground into the city.
However, thats where the fun stops really, the nade spammers go tossing over the crest of the hill, but its effective. I also dont like the map deep in the city, and this map is totally ruined if using vehicles.
predragjanjic
01-13-2007, 12:22 AM
rate jalalabad?
8\10 its alright, it can be fun when playing organized games, love commanding on it
DesertFalcon
01-13-2007, 12:23 AM
I call it rode to nade whoreland
zipp0r
01-13-2007, 12:27 AM
its good for sniping so i gave it a 5. otherwise it would get a 0, just like karkand would get a 0!!
Nefarious
01-13-2007, 12:42 AM
Completely one sideded. With vehicles the USMC win almost everytime, and without any vehicles MEC win almost every single time. It looks like it was cut and pasted together without anyone caring to patch up the little details.
Its physically ugly, its mentally fustrating, its a an ammo/medic/grenade/armor/sniper/claymore/bunnyhopping/point whoring infested map that lacks content, desired playability, and is annoyingly repetitive, cynically misconstructed, requires not the least bit of skill to successfully conquer, and increases the amount of childish players bent on achieving ranks the easy skilless way of high point rounds....
....so ya I've grown to hate it. It seemed good when it first came out, but now....
-FaKe|Arson
01-13-2007, 12:46 AM
4/10.
Nothing great. Mediocre at best. I just can't get into it for some reason.
disfigured
01-13-2007, 12:48 AM
Never met a BF2 map I didn't like.
I voted 5. It's not my favorite but since I like most maps for one reason or another it doesn't get a low number either.
Walking distance spawn points on maps always makes for some good firefights, but tends to become a lose and regain type situation. Lose Market , get market back, rinse and repeat.
The short distances also make defending harder (not a bad thing for action people). But from a strategic stand point it's hard to hold off the Mongol hoards.
Normally me and the boys try and take Mosque keep it and destroy assets. Or vice versa , defend it from being taken. Running from Junk to Fountain or Hotel to Market , over and over again gets a tad monotonous after awhile.
Although keeping Mosque without having Market can be a pain (see Mongol Hoards).
The choke point behind Junk can be fun to mine off and defend. Doing the roof top SL with a supply crate can be fun. There are a couple roof tops that are fun to fiddle with.
It's a map, that has a character all it's own. Like most maps it has some good points and some bad.
brianthebold
01-13-2007, 12:59 AM
Completely one sideded. With vehicles the USMC win almost everytime, and without any vehicles MEC win almost every single time. It looks like it was cut and pasted together without anyone caring to patch up the little details.
....so ya I've grown to hate it. It seemed good when it first came out, but now....
That is exactly how I feel, as I said in my above post, but you made the most important point that I did not. It was great brand new. I played it 45 hours in the first 2 months it was out, and I now hate to play it.
AlphaCueUp
01-13-2007, 02:38 AM
i would like to take back that 4 i gave it, and give it more of like......an eight or nine.......this map really is great, its just unfortunate that BF2 in general somehow attracts the nade whoring bunny hopping medic/support whoring etc. type of players......i know its supposed to be arcade, but this really is another topic yeah.....
in my mind, i know if all the players worked well in their squad, used voip, and had effective commanders, and did not resort to all those lame tactics as nade spammin bunny hoppin etc..this map would be loads of fun.........just like it is on PR
Ahh ok map not the best not the worst.
Alm()nd J()y
01-13-2007, 06:30 AM
Horrible map, 3/10
even worse in IO
Bad 5v5 map
Horrid 8v8 map
just bad.
Please, it's not the best one, but it's better than mashtur :D.
Dairuka
01-13-2007, 06:50 AM
Vehicles - 16 playered map - Great balance. The map is very small, but each flag is easily defendable fairly. The corridors make it difficult for tanks to manuever, which helps infantry to dominate all but the best tank operators.
Infantry Only - 16 playered map - Perhaps the most balanced Infantry only map in this game. Somebody once commented that this is a horrible 5 vs 5, and 8 vs 8 map? It's probably because he sucks at it. I can name only two other maps which even closely resemble this balance on a "Vanilla" 16 playered IO map. (Mashtuur City, and Gulf of Oman)
Vehicles - 32 playered map - Disgustingly horrible balance. With the lake flag gone, there really isn't anything to stop the USMC from invading from the north. Even AT mines, claymores and C4 spam wouldn't do the trick due to the rather poorly thought out cover on MEC's side of the river crossing.
Infantry Only - 32 playered map - Not all that good. USMC again has the advantage with the northern lake flag spawn gone. You also can't ignore the fact that with one less spawn in control of MEC, that it takes less for USMC to stop the ticket bleeding; which means they have a very large advantage in starting tickets as a result.
Vehicles - 64 playered map - I don't get why people are complaining that the Mosque is hard to defend. One person playing as a Spec Ops is really all it takes to keep an entire army from taking this spawn point. It's not like you won't get much action here, I can almost guarantee that the majority of the best fights in the game WILL be here.
Infantry Only - 64 playered map - Decent balance despite complaints. One good squad can penetrate from either the north or south around MEC's flanks without too much effort or trouble. Once USMC is in, then it becomes a huge - lingering - heart wrenching - mind racking battle to the last ticket between the two factions. Essentially it's a lot of fun. Just avoid the grenade rocks between the USMC uncap, and the Northern Lake flag and you'll do fine. If you're a lemming and you hide there, it's almost guaranteed that you'll be grenaded; I'd say it's almost exactly like the hotel; it's just not, because one decent sniper is all it takes to clear a grenade spam crew. :cool:
My rating?
4/10 for balance.
8/10 for kit playability. (Spec Ops gets the shaft at every flag except the Mosque. Unless you Jihad Jeep.)
9/10 for fun factor.
Overall - 7.5/10
The map itself is not that bad, what makes it bad is the players. Playing tonight, team not doing toooo bad, but not great, JalalaBAD starts and 90% of our team goes sniper, and of course sits there not getting flags, getting pushed back into their main (US) and then wonders why they are getting baseraped. Hmmmm, I know, because they all sucked, and sucked even worse at sniper, being the most useless kit in the game, especially on a map when you HAVE to assault the enemy. What is it about this map that makes people think they should sit and sniper badly?
Dairuka
01-13-2007, 07:06 AM
Hmmmm, I know, because they all sucked, and sucked even worse at sniper, being the most useless kit in the game
The sniper kit is for advanced players only. You can't jump, prone and instantly kill somebody like you can with an AK-101. :rolleyes:
especially on a map when you HAVE to assault the enemy.
I'm not sure if I'm a real sniper for saying this; but as a sniper on this map, I do more than assault the enemy. I humiliate them. :cool:
What is it about this map that makes people think they should sit and sniper badly?
The same thing that makes people spawn medics, and support at the Hotel in Karkand. It 'looks' like it's easy points.
I consider myself a proficient sniper now, so I can safely say... That it is NOT easy points. You gotta work your arse off, and you can not get closed in at the USMC base. The best way to earn points is to take the Junkyard, or Hotel flag behind MEC lines, and snipe all the morons who come running to retake them.
L3adcannon
01-13-2007, 07:23 AM
What an unfunny nick but anyway, medicore map 8/10
Mad Ad
01-13-2007, 07:31 AM
its jollybad
The sniper kit is for advanced players only.
LOL....real loud.
barz26
01-13-2007, 08:45 AM
I like it...would be good with choppers.
7-10
Dairuka
01-13-2007, 09:17 AM
LOL....real loud.
You just can't admit that you suck with a sniper rifle, so you make fun of it.
You're no better than the public server players you mock.
Lamri35UK
01-13-2007, 09:20 AM
Designed by Mr N.O. Imagination esq.
Head of Map Design at Shockingly Crap Maps,inc.
Scort
01-13-2007, 10:49 AM
I gave it 5/10, not really been everywhere on it yet, as I only play it when a server rotates to that map.
It's not a bad map imo, good fun for a bit of a relaxing snipe and lovely for some AT action, but a map is a map to me, I like them all :D
Scort.
ackack
01-13-2007, 10:53 AM
I also gave it 5. Its not outstanding and its not poor. Would be better IMHO if no team had an uncapped like Mashtuur.
TotalBF2er
01-13-2007, 03:26 PM
All you I/O whores are judging the map based on I/0 gameplay, of course it sucks - it turns into awp_jalalabad (CS reference) every I/O round.
As far as the original gameplay goes, it's a good map. It's one of my favorite maps, because there is lots of action.
I/O is boring as hell on this map though.
You just can't admit that you suck with a sniper rifle, so you make fun of it.
You're no better than the public server players you mock.
LOL....even louder, and this time directly at you.
imported_dfour
01-13-2007, 04:25 PM
Its much better IO than with armour as the MEC have no chance with armour. With IO and a good squad and caoomander you can have one hell of a firefight regardless of which side your playing.
If MEC capture the lake and the US just goes sniper than prepare to lose. US gets the lake and it all kicks off. I play it most of the time. 9/10
TotalBF2er
01-14-2007, 05:41 PM
Its much better IO than with armour as the MEC have no chance with armour. With IO and a good squad and caoomander you can have one hell of a firefight regardless of which side your playing.
If MEC capture the lake and the US just goes sniper than prepare to lose. US gets the lake and it all kicks off. I play it most of the time. 9/10
I disagree. With the multitude of hours I've played Jalalabad and my comment can also be applied to every other BF2 map -
what wins the round is the team's intent to win. I've played both sides on Jalalabad and have won or lost due to our team's efforts. If the map is unbalanced in favor of one side or another, I personally deal with it and overcome it to win the round. If this extends to the rest of my team, and we work together, there is no stopping us.
Players have to change their attitudes from "this is not fair" to "what can I do to win". It makes the victory all that much sweeter when you win against overwhelming odds.
I can get frustrated playing on a loser team at times, but I usually join the losing team on purpose because I like the challenge.
brianthebold
01-14-2007, 06:40 PM
I like it...would be good with choppers.
7-10
Not only would this kick butt, I do not even think there should be aa emplacements if they did have choppers...hehehehe jk.
But seriously, having a Cobra on this map would be kind of hard, nothing to really screen yourself behind...
imported_dfour
01-14-2007, 08:29 PM
I do agree it does depend on the memtality and skill of the teams and the usefullness of the commander. I sometimes join the losing team and try to organise them into trying to win. SOmetimes It works and sometimes it deosnt.
Cherni
01-14-2007, 09:43 PM
I give it an 8 but too many whores, n00bs and just plain old idiots
Scinto
01-14-2007, 10:44 PM
a pretty nice map for Sniping, plenty of hiding places aswell but i prefer to use my G36E to snipe with on that map so when people are screaming for a medic you wont catch me skydiving down to help them to have to die climbing up a ladder again :rolleyes:
ConscriptVirus
01-14-2007, 11:12 PM
i kindof like it. the beginning is the best wen ur usmc, and everyone is loading into the tanks and humvees and when ur alssualting the first mec base down the road and ur inf, u get pinned down alot and thats pretty fun
Cherni
01-15-2007, 10:43 PM
a pretty nice map for Sniping, plenty of hiding places aswell but i prefer to use my G36E to snipe with on that map so when people are screaming for a medic you wont catch me skydiving down to help them to have to die climbing up a ladder again :rolleyes:
Yeah I do agree, it is a great map for sniping, first thing after I got the L96A1 was I went to Jalalalalalabad
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