PDA

View Full Version : Allied Intent Xtended Mod Update


[MyIS]Spawndemon
02-18-2007, 05:48 PM
The Allied Intent Xtended (http://battlefieldsingleplayer.planetbattlefield.gamespy. com/forums/index.php?showforum=42) mod team is back today with a new media update for us all. Take a look:

Sorry for the lack of updates lately, as we have been very busy creating content for Allied Intent Xtended. I have 5 maps currently made for AI-X and I thought I might post some Pics. One exciting new addition to AI-X are weapon crates and pickup kits. You can change your soldier class from these weapon crates and pick up the guns on display which will be located at main bases in our maps. The ability to place sniper crates in strategic locations and change classes on the fly will surely add a new dimension to the gameplay. One such pickup kit is the as50 sniper kit. This bad boy is an armor piercing anti materiel rifle and can be found in strategic sniper spots that will surely add a huge advantage to the team that acquires it.

Here are some images of one of the maps. This map is called 'Archipelago' and is made up of a group of islands. Also on display we have the Steyr Aug, the accuracy international AS50 sniper rifle, the Silenced Mac11 and the Russian ka50 twin rotor attack helicopter.

<a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/ArhipelagoWIP2.jpg"><img src="http://images.totalbf2.com/news/thumb_ArhipelagoWIP2.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/ArhipelagoWIP3.jpg"><img src="http://images.totalbf2.com/news/thumb_ArhipelagoWIP3.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/SteyrAugWIP1.jpg"><img src="http://images.totalbf2.com/news/thumb_SteyrAugWIP1.jpg" alt="" border="0" /></a>
<a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/Mac11WIP1.jpg"><img src="http://images.totalbf2.com/news/thumb_Mac11WIP1.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/As50WIP1.jpg"><img src="http://images.totalbf2.com/news/thumb_As50WIP1.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/ka50WIP1.jpg"><img src="http://images.totalbf2.com/news/thumb_ka50WIP1.jpg" alt="" border="0" /></a>

To check out the rest of this new update be sure to click here (http://battlefieldsingleplayer.planetbattlefield.gamespy. com/forums/index.php?act=ST&f=47&t=7053&st=0#entry68516).

MooseHouse
02-18-2007, 05:56 PM
looks awesome! woohoo

Garabaldi
02-18-2007, 06:09 PM
Those models look awesome.

Love that AS50 :).

Crusnik
02-18-2007, 06:13 PM
sweet!
i loved AI, that was a good mod.

for AI-X do you need AI2? i think thats what i had. my comp crashed a while back and i haven't seen it for a while.

MooseHouse
02-18-2007, 07:00 PM
BTW is this SP only :(?

teetsaar123
02-18-2007, 07:01 PM
ka50 eh, i remember it under the name of "black shark". You surely dont wanna mess with that flyng hardware!

Sauerkraut
02-18-2007, 07:10 PM
Thats some great news :D looks beautiful :laugh:

ww2freak
02-18-2007, 07:53 PM
Pickup kits = FH school :D

Fishw0rk
02-18-2007, 08:41 PM
omg ka-50!!!!!!!!!!

Will download for sure.

kysterama
02-18-2007, 11:50 PM
Yes, as an extension to Allied Intent, AIX will need Allied Intent 0.2 installed prior to installing AIX. To answer the 2nd question, it will be both SP and MP but with a focus on balancing for SP. There are plenty of MP mods in development and with the current trend of mods releasing and servers being empty we feel it is of the utmost importance to have a 100% Sp and coop supported mod to increase longevity and cater for everyone.

While our focus is a coop mod, balance issues for MP will be handled in such a way as to dedicate one map layer in all maps with a focus on longer spawn times for powerful aircraft and/or more AA in the map in an effort to keep ground and air forces gameplay in balance.

Thanks for the kind words everyone :D

Justito
02-19-2007, 12:01 AM
Good to know that that wrok has found new poeople working good.

Great work!! thanks.

Fullforce
02-19-2007, 01:01 AM
Awesome, an AUG!


Makes me happy in ways you can't comprehend :)

Crusnik
02-19-2007, 01:15 AM
ok thanks! i'm gonna have to get AI .2, do you have a linnk do DL it????
please? lol.

kysterama
02-19-2007, 01:31 AM
Allied Intent 0.2 download links ->
http://battlefieldsingleplayer.planetbattlefield.gamespy. com/forums/index.php?showtopic=5203

imported_Casper
02-19-2007, 01:37 PM
This used to be one of my favorite mods until they went under. So so so so so so so so glad to see them back in action!!!

Cerro
02-20-2007, 02:39 PM
Yes, as an extension to Allied Intent, AIX will need Allied Intent 0.2 installed prior to installing AIX. To answer the 2nd question, it will be both SP and MP but with a focus on balancing for SP. There are plenty of MP mods in development and with the current trend of mods releasing and servers being empty we feel it is of the utmost importance to have a 100% Sp and coop supported mod to increase longevity and cater for everyone.

While our focus is a coop mod, balance issues for MP will be handled in such a way as to dedicate one map layer in all maps with a focus on longer spawn times for powerful aircraft and/or more AA in the map in an effort to keep ground and air forces gameplay in balance.

Thanks for the kind words everyone :D


Kysterama, you and the rest of the AI-X team are definitely my new heroes on the BF2 block!
Loved AI 0.2 and will definitely download the extension!

Many, MANY thumbs up to you and the guys (and gals, if any.) :D

GXR1
02-20-2007, 06:24 PM
Great job team. Glad to see AI continue on...terrific work.

GzT_Gas
06-21-2007, 01:01 AM
This used to be one of my favorite mods until they went under. So so so so so so so so glad to see them back in action!!!

They did not go under .. just moved back to the single player forums.

AI is still THE best co-op mod out there .. I do like a good scrap with the bots.