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View Full Version : GameSpy Reviews Project Reality v0.5


[MyIS]Spawndemon
02-22-2007, 05:36 AM
GameSpy (http://www.gamespy.com/) has posted up a review of the latest release of Project Reality (http://www.realitymod.com/) today. Here's what they had to say:

The differences are manifest as soon as you load your first map. A compact GPS display replaces the Minimap and those handy aiming crosshairs have vanished altogether. Unless you're packing a scoped rifle, you'll now have to sight down some old-school iron sights or alternatively, shoot from the hip and hope that your bullets find something fleshy. What's more, the heavier weapon recoil forces you to employ single-shot or semi-automatic fire a lot because full-auto can push the barrel of your gun skyward and really mess with your aim. The ammunition counter is also MIA so you'll have to manually count your fired rounds or just plan on reloading a lot more often.

Weapon kits are limited when you first begin but, once you're a member of a squad, Project Reality's Quartermaster system will dole them out on a limited basis. Hit the 'T' key when you're close to your base, a rally point or supply crate and you can request a special sniper, anti-tank or similar specialty kit from the game's integrated reservation system. Project Reality) also reserves kits for you when you die (you request them again when you respawn) but if you exceed two deaths in five minutes the reservation is broken and the kit becomes available to other soldiers.

To check out the rest of this new review, click here (http://pc.gamespy.com/pc/battlefield-2/766629p1.html).

Sir. AAK625
02-22-2007, 01:55 PM
First IGN, now GameSpy. Great job PR team!

I am RKO
02-22-2007, 02:12 PM
Yeah, well done. PR has changed my perception of Battlefield 2.

{RR}SinisterCaesarSalad
02-22-2007, 04:52 PM
I like to play this mod for a while. Then , pwn the crap out of people on vanilla servers. LOL This mod will make you a better player, both in skill, and teamwork. Definitely NOT a mini-mod anymore. :D Other mods, including ours, can take notes on how well they've organized their documentation. I don't think any of us would've thought there could be a mod for BF2 that made people have to think about what they're doing, instead of Rambo-ing, lol.

imported_Sir. VaSs
02-22-2007, 06:33 PM
They have done a great job developing a revolutionary gameplay in PR thats truely unique.

eggman
02-22-2007, 09:19 PM
I'm glad to see that "mainstream" press is paying attention to mods .. cuz Gawd knows that BF modders need some love heh.

The v0.5 release was er.. ambitous and a lil buggy, we're in open beta on a server only patch .. still a few minor kinks to sort out. And then we'll be working on v0.6 which will add some more whacked up stuff :p

Fullforce
02-22-2007, 09:23 PM
Wahey! :yay:

Tronchaser
02-22-2007, 11:01 PM
PR is how BF2 should have been... Thanks for making it right, devs!