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View Full Version : Recruiting Modders for a Battlefield Mod


Cafer
04-14-2007, 04:51 PM
A BATTLEFIELD 1941-1945 : THE PACIFIC WAR MOD FOR BATTLEFIELD 1942, 2 and 2142.

I NEED:
SINGLEPLAYER MAPPER
- 3 to 5 (1 TEAM 3-5 PERSONs)
-Know how to provide bot support

3D Objects DESIGNER
- 6 (2 TEAM 3PERSONs)
-Know how to model Planes,Tanks,Weapons

ANIMATION EFFECTS TEAM
- 3 (1 TEAM 3PERSONs)

SOUND EFFECTS TEAM
- 2 (1 TEAM 2PERSONs)

Skinners/Texturing
- 3 Skinner To Skin :Planes,Tanks,Vehicles,Weapons etc.

CODERS
-3 CODERS

BETA TESTERS
-3 TESTERS

TO JOIN CONTACT ME BY PM OR REPLY TO THIS THREAD.

jamieUK
05-13-2007, 04:55 PM
is there any need for military advisory?

xkirbymanx
05-18-2007, 02:58 PM
umm sure if u need me ill join

Engineerisaac
05-20-2007, 01:14 AM
basicly he needs the whole kit and kaboodle

good luck finding a modeler without cause. it may look easy but that **** is verry time cosuming. i gave up looking for one, beacuse they really gotta be commited to the idea of your mod before they start beacuse some objects take months to complete.


best thing is to learn modeling yourself

im sorry that this isnt helpful but ive seen posts like this wash out to the archives before a modeler comes forward

basicly he needs the whole kit and kaboodle

good luck finding a modeler without cause. it may look easy but that **** is verry time cosuming. i gave up looking for one, beacuse they really gotta be commited to the idea of your mod before they start beacuse some objects take months to complete.


best thing is to learn modeling yourself thats what i did