[MyIS]Spawndemon
05-22-2007, 11:32 PM
The team behind the Forgotten Hope 2 (http://forgottenhope.filefront.com/main.php?flash=no&lang=english&module=) mod are back today to show off their latest media. Take a look:
Push Mode
For those who have played the original Forgotten Hope, this will be a well understood concept. In Forgotten Hope 2, there are many improvements and refinements. Most notably, the avenues of attack and contention of capture points is shown and updated on each player's minimap. This provides clear and simple feedback on the progress of the map and is a great improvement on the confusion occasionally caused by Push in Forgotten Hope, or large volumes of text instructions seen in other mods which implement variations on this concept.
Artillery Reload Times
In Forgotten Hope 2 artillery reload time is controllable by mappers. In Battlefield 2 mods released so far, this has been fixed at 60 seconds. This allows us to implement realistically powerful artillery shelling, without destroying gameplay. Read more... (http://forgottenhope.filefront.com/main.php?flash=no&lang=english&module=)
<a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/push1.jpg"><img src="http://images.totalbf2.com/news/thumb_push1.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/push2.jpg"><img src="http://images.totalbf2.com/news/thumb_push2.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/kl.jpg"><img src="http://images.totalbf2.com/news/thumb_kl.jpg" alt="" border="0" /></a>
<a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/para1.jpg"><img src="http://images.totalbf2.com/news/thumb_para1.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/para2.jpg"><img src="http://images.totalbf2.com/news/thumb_para2.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/ladung.jpg"><img src="http://images.totalbf2.com/news/thumb_ladung.jpg" alt="" border="0" /></a>
<a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/mine.jpg"><img src="http://images.totalbf2.com/news/thumb_mine.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/marmon.jpg"><img src="http://images.totalbf2.com/news/thumb_marmon.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/armato.jpg"><img src="http://images.totalbf2.com/news/thumb_armato.jpg" alt="" border="0" /></a>
To read this new update in its entirety be sure to visit here (http://forgottenhope.filefront.com/main.php?flash=no&lang=english&module=).
Push Mode
For those who have played the original Forgotten Hope, this will be a well understood concept. In Forgotten Hope 2, there are many improvements and refinements. Most notably, the avenues of attack and contention of capture points is shown and updated on each player's minimap. This provides clear and simple feedback on the progress of the map and is a great improvement on the confusion occasionally caused by Push in Forgotten Hope, or large volumes of text instructions seen in other mods which implement variations on this concept.
Artillery Reload Times
In Forgotten Hope 2 artillery reload time is controllable by mappers. In Battlefield 2 mods released so far, this has been fixed at 60 seconds. This allows us to implement realistically powerful artillery shelling, without destroying gameplay. Read more... (http://forgottenhope.filefront.com/main.php?flash=no&lang=english&module=)
<a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/push1.jpg"><img src="http://images.totalbf2.com/news/thumb_push1.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/push2.jpg"><img src="http://images.totalbf2.com/news/thumb_push2.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/kl.jpg"><img src="http://images.totalbf2.com/news/thumb_kl.jpg" alt="" border="0" /></a>
<a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/para1.jpg"><img src="http://images.totalbf2.com/news/thumb_para1.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/para2.jpg"><img src="http://images.totalbf2.com/news/thumb_para2.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/ladung.jpg"><img src="http://images.totalbf2.com/news/thumb_ladung.jpg" alt="" border="0" /></a>
<a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/mine.jpg"><img src="http://images.totalbf2.com/news/thumb_mine.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/marmon.jpg"><img src="http://images.totalbf2.com/news/thumb_marmon.jpg" alt="" border="0" /></a> <a href="http://www.totalbf2.com/images.php?img=http://images.totalbf2.com/news/armato.jpg"><img src="http://images.totalbf2.com/news/thumb_armato.jpg" alt="" border="0" /></a>
To read this new update in its entirety be sure to visit here (http://forgottenhope.filefront.com/main.php?flash=no&lang=english&module=).