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View Full Version : Project Reality v0.6 Released


[MyIS]Spawndemon
07-16-2007, 08:10 PM
The time has come for the newest version of the Project Reality (http://www.realitymod.com/) mod to be released to the public! PR v0.6 adds a ton of new features/fixes to the mod. Take a look below:

The award winning Project Reality and Black Sand Studios (http://blacksandstudio.com/) teams are proud to announce the official release of Project Reality v0.6.

After thousands of hours of development & testing, thousands of code changes and an open beta where our gaming community helped shape the final stages of the release the Project Reality Dev Team is pleased to announce the general availability of v0.6.

Thanks to several direct link providers there are a number of links available from our files page including a torrent link. You can find all of this here (http://www.realitymod.com/files.html)

All of these new game play changes, combined with the addition of new vehicles, weapons, maps, and factions promise players the most realistic gaming experience available for the Battlefield 2 platform. The Project Reality Player Guide (http://guide.realitymod.com/index.php?title=User_Guide) will be continually updated with change logs and other important content over the next week, so keep a close eye on the Project Reality website for updates.

Download Here - Project Reality v0.6 (http://totalbf2.filecloud.com/files/file.php?user_file_id=523490)

<a href="http://images.myinternetservices.com/images/pr06release_militia.jpg"><img src="http://images.myinternetservices.com/images/thumb_pr06release_militia.jpg" alt="" border="0" /></a> <a href="http://images.myinternetservices.com/images/pr06release_civilian.jpg"><img src="http://images.myinternetservices.com/images/thumb_pr06release_civilian.jpg" alt="" border="0" /></a> <a href="http://images.myinternetservices.com/images/pr06release_g3a3.jpg"><img src="http://images.myinternetservices.com/images/thumb_pr06release_g3a3.jpg" alt="" border="0" /></a>
<a href="http://images.myinternetservices.com/images/pr06release_qbz95ugl.jpg"><img src="http://images.myinternetservices.com/images/thumb_pr06release_qbz95ugl.jpg" alt="" border="0" /></a> <a href="http://images.myinternetservices.com/images/pr06release_warrior.jpg"><img src="http://images.myinternetservices.com/images/thumb_pr06release_warrior.jpg" alt="" border="0" /></a> <a href="http://images.myinternetservices.com/images/pr06release_apache.jpg"><img src="http://images.myinternetservices.com/images/thumb_pr06release_apache.jpg" alt="" border="0" /></a>

To read the rest of the new updates and changes in this latest version be sure to visit here (http://www.realitymod.com/).

SyDuS
07-16-2007, 08:15 PM
looks awsome guys, keep up the good work, downloading now :D :D

mwillin0000
07-16-2007, 08:31 PM
woohoo!!

Edit: only 11 hours left!

Cherni
07-16-2007, 08:33 PM
Any other download links(non torrent)

GMEM
07-16-2007, 08:40 PM
w00 ! It's the 99% noob free awesomeness modification :D !
Downloading.

[MyIS]Spawndemon
07-16-2007, 08:57 PM
Any other download links(non torrent)

Here's one from FP:

http://www.fileplanet.com/157236/150000/fileinfo/Battlefield-2---Project-Reality-v0.609-Mod

teetsaar123
07-16-2007, 08:59 PM
Lemme guess the only servers what are running this mod are all on Conquest! Well im not gonna dl this only for playng conquest again! Cuz i have played some of the earliest versions and all i saw in the server list was conquest after conquest!

Dr_Zyklon
07-16-2007, 09:05 PM
like the tooth fairy once said: "f*uck yeah!"

EDIT: any torrent links by the way?

ConscriptVirus
07-16-2007, 09:08 PM
wow i thought it wouldnt come out for another week and dam im still at work. cant wait to download.

Spik3d
07-16-2007, 09:09 PM
I remember when this was just a mini-mod. Nice job on this release.

Maxa
07-16-2007, 09:18 PM
w00 ! It's the 99% noob free awesomeness modification :D !Sorry to break your bubble... but I'm dling and going to noob around ;) (I've tried only for some hours previously)

Pugsy
07-16-2007, 09:23 PM
Here's a torrent link.

http://www.gloryhoundz.com/bt/pr_0609_setup.exe.torrent

666PROTECTOR
07-16-2007, 09:32 PM
good job:yay::yay: now only trylion years of downloading:dead::dead::dead::dead:

=hr=drayu
07-16-2007, 09:32 PM
sweet! can't wait! DL'ed per torrent, and seeding for awhile!

I just hope some servers run other game modes :(

Cherni
07-16-2007, 09:39 PM
w00 ! It's the 99% noob free awesomeness modification :D !
Downloading.

Why would you being playin then?:p


jk, I luv u

Sir. Tasty
07-16-2007, 09:57 PM
Im downloading a torrent of 609- is that 0.6 or am i getting an old beta version :P ?

Bubba
07-16-2007, 10:02 PM
wow i thought it wouldnt come out for another week and dam im still at work. cant wait to download. The ingame browser call it Conquest but it is AAS2.

Dr_Zyklon
07-16-2007, 10:08 PM
im getting a 609 too, just hope is the name they gave to distinguish as a torrent

[R-PUB]MrD
07-16-2007, 10:11 PM
Please everyone use the torrent if you can because it is more secure error checking wise.

However, for those that cannot use torrents, here is a direct link :

http://battlefield2.filefront.com/file/Project_Reality_v06;81026

Many thanks for Sir.Lilbond @ our friendly hosting service.

Nightwish=SWE=
07-16-2007, 10:43 PM
I dont look much on the PR site, but earlier today I did.
And what do I see :shock: on the right it says "Download 0.6" :)
So I have already tested the awesome mod (Not first time I play PR)

keep up the good work guys, this mod rocks :yay:

Sir. Elxx
07-16-2007, 10:50 PM
EEEEEEEEEEEEEEEEE *giddy schoolgirl scream*

Downloading now, congrats on the release!

Fishw0rk
07-16-2007, 11:03 PM
OMFG

The Devs have been working on this mod for over a year and they STILL havent added crosshairs! Wtf!!!!!!!!

youm0nt
07-16-2007, 11:07 PM
Lemme guess the only servers what are running this mod are all on Conquest! Well im not gonna dl this only for playng conquest again! Cuz i have played some of the earliest versions and all i saw in the server list was conquest after conquest!
... There is no such thing as "conquest" anymore... It's AASv2 now... The server listings all say "conquest" but it's really AASv2. Where have you been?:rolleyes:

zuiquan1
07-16-2007, 11:09 PM
OMFG

The Devs have been working on this mod for over a year and they STILL havent added crosshairs! Wtf!!!!!!!!

Those lazy b*stards!

Rhino
07-16-2007, 11:11 PM
Lemme guess the only servers what are running this mod are all on Conquest! Well im not gonna dl this only for playng conquest again! Cuz i have played some of the earliest versions and all i saw in the server list was conquest after conquest!

to get around afew bugs with BF2 we have used the same file name for AAS, as vBF2 uses for conquest. the BF2 menu picks this up with conquest, even thou all our files tell it its AAS, one of the many bugs with BF2.

there is no conquest in PR ;)

77th|Miklavic
07-16-2007, 11:21 PM
Hope all enjoy it, the DEVs have worked their A$$es off. If you are using the torrent (personally, I suggest it), be sure to seed it after you're done. And yes, .609 is the release version of .6

Fullforce
07-16-2007, 11:43 PM
Im downloading a torrent of 609- is that 0.6 or am i getting an old beta version :P ?

Its the correct version, don't worry.

OMFG

The Devs have been working on this mod for over a year and they STILL havent added crosshairs! Wtf!!!!!!!!

I know, how bad! I keep nagging the guys to add them in but jeez, they never get round to it.

DkMick
07-16-2007, 11:47 PM
MMM, PR goodness! :p

TeLe-LoE-
07-16-2007, 11:54 PM
Fileplanet FTW

The Defeatest
07-17-2007, 12:17 AM
God speed torrents, god speed.........

oh. do we have to uninstall old version or right over top is good?

Spik3d
07-17-2007, 12:35 AM
God speed torrents, god speed.........

oh. do we have to uninstall old version or right over top is good?

It'd probably be safer to just uninstall, it will only take but a few minutes.

youm0nt
07-17-2007, 12:37 AM
God speed torrents, god speed.........

oh. do we have to uninstall old version or right over top is good?
Yes, get rid of all older versions of PR and betas.

Nike
07-17-2007, 12:53 AM
one word...............................AWESOME!

Cherni
07-17-2007, 01:08 AM
Spawndemon;1504710']Here's one from FP:

http://www.fileplanet.com/157236/150000/fileinfo/Battlefield-2---Project-Reality-v0.609-Mod

Its corrupt file.

OMFG

The Devs have been working on this mod for over a year and they STILL havent added crosshairs! Wtf!!!!!!!!

WHERE THE **** IS FASTROPING??? LIKE ZOMG PR SUCKS

youm0nt
07-17-2007, 01:48 AM
http://i6.photobucket.com/albums/y240/MrDestructo1/fastroping.jpg
F4str0ping f0r t3h w1n!11!

zuiquan1
07-17-2007, 02:01 AM
http://www.armedassault.info/pics/news/sakurafastrope1.jpg


:shock:

MathU
07-17-2007, 02:12 AM
Did you just discover the sticky function Spawndemon? Or perhaps a backroom deal with the PR team? :shakehead:

Silent_Death_381
07-17-2007, 02:50 AM
98 99 100 yess its finished Wohooo!!!:D

:salute:

LukeD
07-17-2007, 03:21 AM
downloading 11 hours im off to bed while it downloads :D

wake up and have fun yay :D

Garabaldi
07-17-2007, 03:49 AM
Did you just discover the sticky function Spawndemon? Or perhaps a backroom deal with the PR team? :shakehead:

I'm quite sure he Stickies every mod release thread.

solodude23
07-17-2007, 04:06 AM
Did you just discover the sticky function Spawndemon? Or perhaps a backroom deal with the PR team? :shakehead:Its a mod release. Those are stickied. At any rate PR didn't exactly want this to be posted until the PR team officially posted an update of their own on the front page :p

masterllama
07-17-2007, 06:07 AM
Well, the mod is alright but I haven't been able to find a server thats playing a map with anything on it. Everyone is playing desert storm which isn't that great imo. Where is the good Al Basrah?!

teetsaar123
07-17-2007, 06:53 AM
to get around afew bugs with BF2 we have used the same file name for AAS, as vBF2 uses for conquest. the BF2 menu picks this up with conquest, even thou all our files tell it its AAS, one of the many bugs with BF2.

there is no conquest in PR ;)

Thank You!

[3MD]A|Pvt.iTrek
07-17-2007, 07:05 AM
i lag really bad,but other than that fomr what i played so far its fun.but i played civilian a lot and always got shot....

nadicus
07-17-2007, 07:35 AM
Its a mod release. Those are stickied


Not that I really care, but I sometimes like to point out when others are wrong. And well... ...your wrong. DSB was not stickied and others too.

Im fact, on the Mod News page, PR is the ONLY one stickied

Noriega
07-17-2007, 07:49 AM
Omg Pr 0.6 Im In Finland = Hotel Pc = No Bf2 = Cant Play Lol

solodude23
07-17-2007, 08:20 AM
i lag really bad,but other than that fomr what i played so far its fun.but i played civilian a lot and always got shot....Yeah. Don't worry though, people will learn soon after not being able to request kits for 13 minutes and having long respawns. :p Also remember, they lose both tickets and intelligence points when they kill a civi. ;)

$kelet0r
07-17-2007, 08:52 AM
lol at the players saying Kashan is boring ingame
the game looks and plays great - APC coaxial machine guns ftw!

Rhino
07-17-2007, 10:16 AM
i lag really bad,but other than that fomr what i played so far its fun.but i played civilian a lot and always got shot....

new ppl who are playing the mod, that aint read any thing and just downloaded it will be the ppl shooting you, and its good, you want to get shot ;)

Sir. Elxx
07-17-2007, 10:30 AM
It's now on Modjive (http://modjive.com) if that's how you roll ;)

WNx Makka99
07-17-2007, 10:36 AM
yay !:yay: ! 24 hours of dwnloading sounds like fun !!

KatieWolf
07-17-2007, 10:40 AM
How come the civilian is wearing a magazine pouch? :hmm:

Oh and Taaa Daa... I found the real life version of the chinese QBZ 95 UGL

http://image2.sina.com.cn/jc/p/2007-02-19/U1335P27T1D431976F3DT20070219092708.jpg

b` m3ow
07-17-2007, 11:15 AM
yay !:yay: ! 24 hours of dwnloading sounds like fun !!

FilePlant FTW!! (Love B-Day gifts :)) took 21mins and 54 secs :D

gwolb
07-17-2007, 12:05 PM
Iam not able to run this setup program on Windows vista 32-bit version. Anyone hear of this issue. I just double click on setup program, and it never loads. Very strange.

Calibre
07-17-2007, 12:24 PM
Well, the mod is alright but I haven't been able to find a server thats playing a map with anything on it. Everyone is playing desert storm which isn't that great imo. Where is the good Al Basrah?!


you need to select the "insurgency" game mode to play Al Basrah

the_godfather
07-17-2007, 12:27 PM
is www.realitymod.com down???

[R-PUB]MrD
07-17-2007, 12:35 PM
Yes, it went down and didn't come back for air as too many people got excited when the new release came out yesterday lunchtime.

look at all the lurkers at the bottom of the screen :) We know who you are!!!

Maxa
07-17-2007, 01:37 PM
Omg Pr 0.6 Im In Finland = Hotel Pc = No Bf2 = Cant Play LolI remember browsing TotalBf2 news on a hotel pc a couple of months before BF2 came out. It cost a little, but the things you wouldn't do for for BF2/mod news... :p

Still 35% to go

CCMSTF
07-17-2007, 01:44 PM
Waiting until there are more people online. A lot of guys dont seem to understand the new rules, trying to get three squad members near enough to spawn a rally point is a bit annoying, but (hopefully) that will change. Still waiting to play new maps, only new one was nicely re-done version of gulf of oman.

pepsi_max2k
07-17-2007, 01:45 PM
FilePlant FTW!! (Love B-Day gifts :)) took 21mins and 54 secs :D

believe, 290 KBps all the way, probably would've been more if my connection could handle it :p now only 5 mins left :yay: and it better not be corrupted like someone said earlier :shakehead:

gwolb
07-17-2007, 02:09 PM
Yea, the file seems to be corrupted, I downloaded it 2 times, and still not able to install it.

$kelet0r
07-17-2007, 02:11 PM
use the torrent - quick, safe, painless and it won't be corrupted

showNOmercy
07-17-2007, 02:48 PM
Congrats on the latest release, look forward to trying it out.

[FH2]Mr_Cheese
07-17-2007, 02:53 PM
My FilePlanet download was fine :). The only problem was it took 5hrs...

lile20
07-17-2007, 02:57 PM
Wow. The current civilian implementation is horrible. People who play civilians jump around you and try to run into your line of fire, or crowd around the insurgents, or crowd near objectives which need to be blown up. I fail to see the realism, if any civilian was doing this in a war zone, there'd be no problem if they happened to get shot doing this stupid ****. I hope people get tired of being civilian, now it seems half the insurgent team goes civilian...

youm0nt
07-17-2007, 03:15 PM
Im fact, on the Mod News page, PR is the ONLY one stickied
It's a mod, who cares... PoE2 might get a sticky thread too.
... or crowd near objectives which need to be blown up...
If you're a soldier on ground and you see civilians near the ammo caches, just knife them.

[R-DEV]Gaz
07-17-2007, 03:53 PM
Wow. The current civilian implementation is horrible. People who play civilians jump around you and try to run into your line of fire, or crowd around the insurgents, or crowd near objectives which need to be blown up. I fail to see the realism, if any civilian was doing this in a war zone, there'd be no problem if they happened to get shot doing this stupid ****. I hope people get tired of being civilian, now it seems half the insurgent team goes civilian...

That'll be the problems western soldiers have to deal with every day in places like Afghanistan and Iraq (not classed as warzones officially). Not exactly *jumping* round you, but they are still a HUGE factor in opening fire on any legitimate target. If civvis go down, you can bet your *** there'd be an investigation by the Military Police at some stage.

Plus you have the people who have never played the Open Beta who are getting to grips with the new build, or just plain being a pita ;)

eggman
07-17-2007, 03:53 PM
Wow. The current civilian implementation is horrible. People who play civilians jump around you and try to run into your line of fire, or crowd around the insurgents, or crowd near objectives which need to be blown up. I fail to see the realism, if any civilian was doing this in a war zone, there'd be no problem if they happened to get shot doing this stupid ****. I hope people get tired of being civilian, now it seems half the insurgent team goes civilian... hehe playing Civilian gets a lil boring after a while.. just people checking it out right after the new release. Putting an unarmed class into a first person shooter is obviously an experiment that will take some time and learnings to get tweaked correctly.

TeLe-LoE-
07-17-2007, 04:16 PM
I like civilian.. its fun pegging rocks at people.

Evil Lemon
07-17-2007, 04:31 PM
Throwing rocks is fun, Thanks for the update! will be downloading it while I'm at work

[3MD]A|Pvt.iTrek
07-17-2007, 04:45 PM
you are a huge jerk on any pr server i go to.

youm0nt
07-17-2007, 05:05 PM
What do we have to do to make a local server for us to practice on? Requesting kits without certain number of squad members, no time limit between requesting, short spawning time, etc. I'm guessing it has something to do with the configs in python\game.

eggman
07-17-2007, 05:23 PM
If you just fire up a local / lan server PR uses the config file "realityconfig_private.py" in /mods/pr/python/game/.

You can edit this file to whatever configuration you like.

I'd like to see us make a lil configuration applet or the like, just never gotten around to it, so for now it's a text file you can edit with notepad or some such.

Pugsy
07-17-2007, 05:40 PM
First let me say that there has obviously been a ton of work done on this MOD and it looks great. I really appreciate the work that all of the members of the MOD community are doing.

But, I'm not sold on this one. I did try it out and have to say that it is just too complicated for this casual gamer. There are too many of the 'you have to do this to make this happen in this order' and 'you need this many in a squad to make that happen'. Also, the time that is required to actually capture a flag is so long. I foresee many stalemates at the very first flag, since they are "required" to be capped in a certain order. Also, the different kinds of penalties for doing something wrong just baffled me. I guess that I just like the original game play the best, more straight forward.

These are just my opinions. I hope that other more hardcore players enjoy it.

Calibre
07-17-2007, 05:46 PM
Yeah I love playing as a civ too, however I think that the insurgents should get something for picking up British kit bags! for every 5 picked up I think a destroyed ammo cache should re spawn randomly somewhere on the map or something

solodude23
07-17-2007, 06:12 PM
First let me say that there has obviously been a ton of work done on this MOD and it looks great. I really appreciate the work that all of the members of the MOD community are doing.

But, I'm not sold on this one. I did try it out and have to say that it is just too complicated for this casual gamer. There are too many of the 'you have to do this to make this happen in this order' and 'you need this many in a squad to make that happen'. Also, the time that is required to actually capture a flag is so long. I foresee many stalemates at the very first flag, since they are "required" to be capped in a certain order. Also, the different kinds of penalties for doing something wrong just baffled me. I guess that I just like the original game play the best, more straight forward.

These are just my opinions. I hope that other more hardcore players enjoy it.Honestly, those things are mainly the point and meant to make the 'casual gamer' feel that way. I have been playing .6 since the very first released beta and everyone who played that got used to it after giving it a try for more than a day. Basically - as it is now; the more teamwork and coordination you are using the more successful you will be. As a squad I rarely ever see those "you have to do this" messages anymore. It just takes getting used to.

However, you may not like it either way. I just remember when the beta had just gone public, many people felt the same way as you so now. In time though *most* people got the hang of it and began to like it. Like I said you maybe wont.

Thanks for being so constructive and non-bashing. I love you.

eggman
07-17-2007, 06:43 PM
Yeah I love playing as a civ too, however I think that the insurgents should get something for picking up British kit bags! for every 5 picked up I think a destroyed ammo cache should re spawn randomly somewhere on the map or something

really interesting idea :)

solodude23
07-17-2007, 06:44 PM
Does make sense, seeing as they are sort of "collecting" the enemy kits, it would represent them creating another cache.

mwillin0000
07-17-2007, 06:47 PM
ahhhhhhhhhhdaslfdsv. it finally downloaded 100%, but it's been "seeding" for like an hour. WTF?

ziggy
07-17-2007, 07:14 PM
congrats on a successful release PR guys :thumbsup: :)
i tried a couple servers last night, had some fun, killed some people, died allot, good times :)

solodude23
07-17-2007, 07:27 PM
ahhhhhhhhhhdaslfdsv. it finally downloaded 100%, but it's been "seeding" for like an hour. WTF?Your file has been completed for about an hour then :p Just go to the directory where your torrent manager stores your downloaded files and open the PR file. you could have done this the second your file got to 100%. Seeding means you are uploading the file to other users. This is a good thing, as you are helping others have a faster download speed. The more seeders, the better. Although you do not have to seed, I recommend it. It's what keeps torrents alive. :p

mwillin0000
07-17-2007, 07:33 PM
well, i feel smart.

solodude23
07-17-2007, 07:48 PM
well, i feel smart.We all start somewhere. :) They can be quite confusing at first.

Calibre
07-17-2007, 07:58 PM
really interesting idea :)

Hey no problem, thanks for such a brilliantly devised game mode :salute:

*FMJ*Power
07-17-2007, 10:09 PM
great stuff!!! nothing prettier than seeing 4 figure player counts for a mod and with poe2 this weekend we should effectively triple the average mod player count.


excellent work guys, keep it up!!!!

Bigboom
07-17-2007, 10:21 PM
Congrats to the PR guys on this new release. I look forward to playing the hat-trick of new mod releases soon. :)

DeadCRAP_
07-18-2007, 01:12 AM
ima download tonight :d

The Defeatest
07-18-2007, 04:03 AM
Great job as usual guys. Have only had a few minutes to test it out, but lotsa fun. I have been having quite a few CTD's and full on reboots. Anyone else?

deadman2312
07-18-2007, 04:45 AM
Played for a while as a medic, it was cool, you have to actually sit in front of your team mate, and press fire to heal them. sucks when you are getting shot at, but the realism is nice. its great for your opponents to actually die from your gunshots also unlike BF2, where you have to drill them really good before they drop.

BF2 is alot of fun , but Project Reality will be great after you take the time to play and learn.:yay:

solodude23
07-18-2007, 05:00 AM
Great job as usual guys. Have only had a few minutes to test it out, but lotsa fun. I have been having quite a few CTD's and full on reboots. Anyone else?I haven't had any as of yet.

eggman
07-18-2007, 05:22 AM
I have been having quite a few CTD's and full on reboots. Anyone else?

I think we're stretching some stuff in the sound engine pretty far. Any time I ever had weird behaviours during the beta it appeared to be sound related.

Additionally some of the texture memory requirements we're imposing with long view distances is probably messing with certain hardware configurations.

I never had a lot of CTDs (or even *any* that we couldn't find a cause for) during the open beta.

We'll continue to look into it tho.

lacrits
07-18-2007, 10:25 AM
It took so long downloading the client I never got any time playing it last night.. Damn! Ah well, so I know what I'll be doing tonight. Hope the familly don't mind my domestic absense.
Why oh why is there no incremental from 0.5 -> 0.6(09)? I'd think with so much talent in the PR dev team they would have managed an incremental?!?

$kelet0r
07-18-2007, 11:10 AM
because of the sheer volume of changes an incremental patch would probably only be slightly smaller than a full install.
you can't compare this release to an EA style patch which may or may not work

=hr=drayu
07-18-2007, 11:51 AM
great job PR team! Love the mod! Once you get used to it, it is tons of fun. I just hope that all this hype keeps up and a player base can maintain. I also hope that all those here also try the other mods releasing this week and soon. I love the mod scene, it is because of you guys that the game continues to be a success to EA, great job guys!

pepsi_max2k
07-18-2007, 12:04 PM
But, I'm not sold on this one. I did try it out and have to say that it is just too complicated for this casual gamer. There are too many of the 'you have to do this to make this happen in this order' and 'you need this many in a squad to make that happen'. Also, the time that is required to actually capture a flag is so long. I foresee many stalemates at the very first flag, since they are "required" to be capped in a certain order. Also, the different kinds of penalties for doing something wrong just baffled me. I guess that I just like the original game play the best, more straight forward.

got the same feeling too. hate to say it but pr almost seems to be sucking the fun out of battlefield. there's some great stuff to it but altogether it just gets frustraiting for me.

for example, and although mostly my ignorance caused it, i don't see how i'm gonna enjoy now i do know the deal:

1. spawn as commander. decide to help out bulding fancy new stuff. drive to the action. die halfway there (partly due to lack of air transport and map distance).
2. try again. spawn at rally point. woohoo it works. try to build stuff. "sorry, need X kit". try to get kit from rally point. "sorry, need to be at main". die.
3. try again. spawn at main. get correct kit, because of which can't drive armour or fly (i think...). dodge hell in a jeep to get to action. try to build stuff. "sorry, need a command post thingy". try to build thingy. "sorry, need to be near flag".
4. get back in jeep, drive to nearest flag. build command thing. drive back. by this time it's been 10 odd minutes...
5. try to build good stuff. "sorry, can't build unless near flag". die.
6. spawn in apc, easier to get near flag with. exit apc, ask for kit. "sorry, can't give kit from here". now can't drive apc, 10 minute walk to nearest flag, already spent 15 pissing about. give up and resign.

now, am i the only one seeing the problem with this? i've spent 15 minutes trying to do one thing (build a bunker) in a game that's only gonna last 30. i'm all for realism, but hey, why not just have a map where you spend 24 hrs stuck in the mess hall eating beans? realistic, but not fun. just like getting injured exiting a moving vehicle. cept in real life, at least you can tell the driver to F*ŁKING STOP THE DAMN THING. why they never listen :shakehead: i just wanna go to the flag, not round in circles :cry:

$kelet0r
07-18-2007, 12:24 PM
You find it frustrating because you don't want to put the effort in to mastering the challenge, simple as that. You either want to be challenged in a game or you should go back to shallow twitch shooters where 12 year olds are the competition. For me the former is most important so that even a relatively simple game like PR is immensely fun. But you should never state that "pr almost seems to be sucking the fun out of battlefield" just because you are lazy.

pepsi_max2k
07-18-2007, 12:31 PM
if i wanted to master the challenge, i'd join the army. i wanna play a game, one that lasts 30 minutes or so, i don't wanna spend half of that at main base waiting for vehicles to spawn because they have a 10 min timer and i know it'll take me that long to walk to the next flag, and i'd like not to have to rely on someone else having the nounce to have placed a spawn point elsewhere which for now few people seem to do. each of those features not necessarily being a bad thing on their own, but together it does slow stuff down a bit.

i'm not saying no one enjoys that, you clearly do, i'm just saying more may enjoy it if it were simpler. plus, dc lags like hell for me so pr's the only decent desert based mod i can play for now :(

lacrits
07-18-2007, 02:23 PM
$kelet0r -
Most other games/mods I play release incremental patches.. So PR is the exception to the rule. Too bad, not much to do about it. A pitty though, why buy a new car instead of just getting the new tires?

Regarding your comment earlier on the way PR plays;
You either want to be challenged in a game or you should go back to shallow twitch shooters where 12 year olds are the competition.
You are not a little predjudice now are you? It seems like many of the PR fans think they are the crem de la crem of the FPS game genre.. Let me judge for once; you are no better nor worse than any others around. It seems like you are a bit worse than others, though, at taking critisism of your favorite mod.

Rhino
07-18-2007, 03:17 PM
Let me judge for once; you are no better nor worse than any others around. It seems like you are a bit worse than others

we dont say we are better or worse, but what we do say is we offer something the other mods in BF2 can not bring, for the players that do like PR :)

the players that do like PR will not like vBF2, and the players that like vBF2 will most likely not like PR (unless they change there minds, much like me after giving PR a really good shot before I made up my mind). The only thing you can do is just respect your fellow mans view on what gameplay he likes, and move on :D

lacrits
07-18-2007, 03:42 PM
we dont say we are better or worse, but what we do say is we offer something the other mods in BF2 can not bring, for the players that do like PR :)

the players that do like PR will not like vBF2, and the players that like vBF2 will most likely not like PR (unless they change there minds, much like me after giving PR a really good shot before I made up my mind). The only thing you can do is just respect your fellow mans view on what gameplay he likes, and move on :D

I really enjoy playing PR, POE2, DCON, OPK, vanilla etc. I have no bias towards any of the mods. There's a learning curb to all mods as well as vanilla.. Once the intial feeling around and getting grips on things I can't say that any mod requires more skill than any other from the player. I'm sure there are plenty of guyz that would whoop any one in PR if they just took to playing it for a while. Individual skill is nothing that any mod can claim.
So, referring to other games other than PR as "shallow twitch shooters where 12 year olds are the competition" is pretty lame and shows quite some lack of respect for other games, mods and players.

eggman
07-18-2007, 04:01 PM
got the same feeling too. hate to say it but pr almost seems to be sucking the fun out of battlefield. there's some great stuff to it but altogether it just gets frustraiting for me.

-- snip --

now, am i the only one seeing the problem with this? i've spent 15 minutes trying to do one thing (build a bunker) in a game that's only gonna last 30.

So er... you jumped in and started to play the Commander role without reading any of the manuals and supporting materials, couldn't get any of the stuff done and then decide the mod is boring?

We have intentionally made the Commander role one that has a fair amount of depth. I'd love to have better UI and usability aids but there are limitations in what we can do within the engine. So it is what it is .. and we rely on players interested in the Commander role to have gained some offline knowledge about how the role works.

Also the Commander stuff is largely designed for longer rounds and larger maps, which is a direction we are taking the mod.

We can certainly do a lot more to improve the player guides and such, but er... the fact that you played the Commander role without reading any documentation is not really something we can design around.

We've intentionally made the roles gradually more complex:
- grunt = pick a kit, all you really need to know if how the mouse works and what # your squad is
- specialist kits = need to know how and where to obtain these, in addition to the above
- specialist kits - pilot and crewman kits = need to know how and where to obtain these, as well as how to operate the vehicles, in addition to the above
- squad leaders = need to know how and when you can set a rally point, in addition to the above
- commander = fairly complex role, has some "bureaucracy" to deal with (rules about building) and has a fairly significant impact on the game world (but not in what we consider the ghey all seeing eye raining down artillery way that the Commander role does in vBF2).

The vast majority of players will be Grunts and there is only 1 Commander per team. The complexity basically scales upwards as the number of required players to fill those roles gets smaller. So the fact that you jumped in and played the Commander role, which is at the top of the complexity chain, without any prior knowledge and then condemn the mod as boring isn't really an aspect of feedback we'd evaluate as being valid.

And not everybody is going to like the style of play in PR. It's probably a bit more like ArmA than it is like BF2 in some ways.

fuzzhead
07-18-2007, 04:26 PM
pepsi_max2k (http://www.totalbf2.com/forums/member.php?u=11689): it is very rare for a round of PR to last only 30 minutes, so i think you have the wrong mod.

A typical round of PR can last 2+ hours....

Pugsy
07-18-2007, 08:02 PM
we dont say we are better or worse, but what we do say is we offer something the other mods in BF2 can not bring, for the players that do like PR

Absolutely. :nod:

Fishw0rk
07-18-2007, 11:22 PM
Here's a tip for starting a match once your commander:

1) Make sure you spawn as an engineer
2) Spawn at your main base
3) Get near the flag and request the officer kit
4) After picking up the kit, place a command bunker directly in front of you
4) Drop your officer kit and pick up your old engineer kit
5) Repair the command bunker (wrench) for a few seconds
6) pickup your officer kit again to keep it "fresh" so that it doesn't despawn
7) pickup ur engineer kit immediately again and finish repairing the command bunker to full health
8) Pickup your officer kit again and request the support truck.
9) Go and do whatever.....

QUINT
07-18-2007, 11:43 PM
Anything special about installing this version?????
I have the newest beta, do I need to delete that first?

Thanks!

~Q~

HaVOCK-ElEEt
07-19-2007, 12:23 AM
Regarding your comment earlier on the way PR plays;
You either want to be challenged in a game or you should go back to shallow twitch shooters where 12 year olds are the competition.
You are not a little predjudice now are you? It seems like many of the PR fans think they are the crem de la crem of the FPS game genre.. Let me judge for once; you are no better nor worse than any others around. It seems like you are a bit worse than others, though, at taking critisism of your favorite mod.


It seems like the new firearm sounds are too bright imo. Not very realistic sounding, but very loud in the high EQ range. The 3d sound changes I couldn't really notice, but I have to give it more of a try.


About the Download size. I did notice that a lot of the Sound files from BF2 are taken and put into the PR folders. That stuff really adds to the DL size. Might as well leave them where they are. I got very good DL speeds on the torrent though, nice work seeders!!!!!!

eggman
07-19-2007, 04:49 AM
Here's a tip for starting a match once your commander:

1) Make sure you spawn as an engineer
2) Spawn at your main base
3) Get near the flag and request the officer kit
4) After picking up the kit, place a command bunker directly in front of you
4) Drop your officer kit and pick up your old engineer kit
5) Repair the command bunker (wrench) for a few seconds
6) pickup your officer kit again to keep it "fresh" so that it doesn't despawn
7) pickup ur engineer kit immediately again and finish repairing the command bunker to full health
8) Pickup your officer kit again and request the support truck.
9) Go and do whatever.....

Effectively what I'd consider an exploit we'll code out of the mod if we can.

GeZe
07-19-2007, 06:51 AM
Anything special about installing this version?????
I have the newest beta, do I need to delete that first?

Thanks!

~Q~

You don't need to delete it but it is very much recommended.

Shadowpit
07-24-2007, 05:13 AM
Good Job, only thing I didnt like in this version was the having to have 3 of your squad members to put out a RP..pain in the ars lol. I dont know why but it seems like there was more team play in 5 than 6, but then again im sure more bf2 players are getting into PR and playing like they do in regular BF2. I loved v5 when I would go into a server and just about every squad I joined or made we all worked as a team to win the game. Now just about every squad I jump in or make 90% of the people dont communicate or work together and spread out across the map and it takes an act of god to get them to spawn on you so you can get a RP out. Might as well play regular bf2. My bud started kicking guys out of the squad if they didnt work as a team. Im thinking about doing the same. Other than that its a great mod.

Rhino
07-24-2007, 11:17 AM
My bud started kicking guys out of the squad if they didnt work as a team. Im thinking about doing the same.

which you should do, dont let people in your squads who dont play as a team, just so they can get limmited kits, they will soon get the message ;)

but ye, with new players playing pr (call them noobs if you will) still need to get to know the ways of PR, and for that reason alot of players "window shopping" will not understand at first they need to play as a team to win. As time goes on, the new players will leave PR to go back to vbf2, but with any luck like every other release in the past some will stick around who like the features of PR and learn how to play as a squad etc :)

All it needs is time :D

sniper182
07-24-2007, 12:55 PM
wot does the mod do

hello wot does this mod do is it good ?

Rhino
07-24-2007, 01:24 PM
wot does the mod do

hello wot does this mod do is it good ?

http://www.realitymod.com/about.html

basically what it dose is change the gameplay of BF2 to be much more realistic (you die in 1 shot too the head with any gun is just one of many examples) as well as add lots of new content and adds the British Forces faction.

you can play this mod along side the normal BF2, like any other BF2 mod all you have is 2 different icons on your desktop, to launch BF2 click the BF2 icon, to launch PR click the PR icon.

Noriega
07-24-2007, 06:54 PM
Why would you being playin then?:p


jk, I luv u

I LOVE HIM MORE :yay:

Kaffi Java
07-26-2007, 11:21 AM
http://www.realitymod.com/about.html


you can play this mod along side the normal BF2, like any other BF2 mod all you have is 2 different icons on your desktop, to launch BF2 click the BF2 icon, to launch PR click the PR icon.

Ok, have couple questions,
have vista 32 bit OS, will it work on my system, saw the question earlier but know answer??
And from the quote above, looks like i need to copy the BF2 folder and add mod to it, or does it do that auto like ???

and WTH are torrents, and where are they???? sounds like thats the way to go as far as downloading

$kelet0r
07-26-2007, 12:54 PM
BF2 is not supported on Vista - it may or may not run properly
The mod comes with an installer that takes all the hard work out of installing and it will create a unique installation keeping vanilla BF2 'pure' and seperate

And torrents? Welcome to the internets
http://en.wikipedia.org/wiki/BitTorrent

Rhino
07-26-2007, 02:29 PM
if your normal BF2 works in vista, PR will work on vista. All you need to do is click the installer button after downloading it, and run though the installer like if you where installing a normal game. the installer will do all the work.

torrents are a way of downloading, if you dont know what they are, use a normal direct link, like the one posted on the first page of this news post, here: http://totalbf2.filecloud.com/files/file.php?user_file_id=523490

Kaffi Java
07-26-2007, 04:30 PM
$keletor & Rhino thanks for the input, I must have been lucky, BF2 and BF2142 work just fine. Thats good news on the "unique installation" i've had to do the whole vanilla copy thing before with Total War games, can be done but my brain does seem to hemorage a little figuring it all out.
Now I just need to psych up and start the monster download, I' sure it will be worth it.
Also thanks for the Torrents tips, figured it was simple. I think...


just clikcked on link
Oh crap ! I've been to that exact page, which one or ones do I need to click on ?????
I feel my hemorage coming back...

Sir. Tasty
07-26-2007, 06:33 PM
On the right just hit begin download, then hit keep waiting until it says download ready ;), my advice is to leave it downloading while you sleep.

Kaffi Java
07-27-2007, 08:06 PM
ok, used gause, the hemorage has stopped...:D downloading now, anyways,
hey men, read the entire thread, the word "civillians", refering to types of dudes in the game is kinda of a pain, and silly, I'm in the military, the correct term is "COB" aka Civillians On the Battlefield. Might prove to be easier to type when talking about that particular dude type...just a thought.:salute:

JUhd746389jfuhLKo58
07-28-2007, 04:27 AM
Submitted your Files to Gamespot:

http://www.gamespot.com/pc/action/battlefield2/download_6175379.html


:salute:

Kaffi Java
07-30-2007, 07:35 AM
Submitted your Files to Gamespot:

http://www.gamespot.com/pc/action/battlefield2/download_6175379.html


:salute:

Thanks, thought it might be useful to let the soldiers know, where can i find this info at gamespot, the forums??
Anyways, playin PR, get my *** handed to me right now, still figuring the game out, pretty tough, thats good though. Maps are huge, gotta get vehicles or you'll be running the whole game. Devs, thanks for the game, DL wasn't too bad, 5 1/2 hrs.

OK still getting my *** handed to me, but I'm getting kills and scoring points, which I noticed was different than BF2, anyways, picking up the kits after you request them, WTH, someone in the game said push "G", not so much... how do you pick up the kits?????

GeZe
08-01-2007, 04:51 AM
anyways, picking up the kits after you request them, WTH, someone in the game said push "G", not so much... how do you pick up the kits?????

Well, the default key for picking up kits is "G"

Yours may be set to something else. Look in your control options to see what it is.

edit:
To improve your PR skills, so you don't get "the **** handed to you", I would recommend reading the giude: http://guide.realitymod.com/index.php?title=User_Guide

Kaffi Java
08-01-2007, 04:58 AM
Thanks, I'll ckeck it out, both acually

[3MD]A|Pvt.iTrek
08-01-2007, 06:20 AM
well im heading home in a weekwith my gaming computer fixed:D,cant wait to play with no lag!

Kaffi Java
08-05-2007, 12:31 AM
Got if figured out how to do the kit thing,:yay: didn't realize I was leaving an old kit behind...:shakehead:
Now I'm Tanking around, blown **** up...ROCK ON!!!!!!!:salute: