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View Full Version : Tiberian Eclipse Mod Update


[MyIS]Spawndemon
11-07-2007, 07:06 AM
The recently switched BF2142 mod to Crysis, Tiberian Eclipse (http://www.solar-fissure.com/te-mod/), has posted up a new media update. Take a look:

Well it's been a bit since our last news post, and we definitely have an update. To continue what our last news post left off at, Tiberian Eclipse is no longer a Battlefield 2142 modification. Our efforts are focused on Crysis and over the course of the next few weeks our site will be updated accordingly to reflect the port. Also along with this, our content already posted (and about to be) will be upgraded accordingly to Crysis' capabilities. This includes detail in models and increased texture resolutions We have a lot of work ahead of us and we are pretty excited about getting this show on the road. So, without further delay, let's get to the content. The following content is the last of our Pre-Crysis work that we are showing off to prove that we are working behind the scenes. First up we have our first work by our new texture artist Sirnaut.

<a href="http://images.totalgamingnetwork.com/images/nharpy.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_nharpy.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/gsoldier.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_gsoldier.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/ghammerhead.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_ghammerhead.jpg" alt="" border="0" /></a>

To read the rest of this new update be sure to visit here (http://www.solar-fissure.com/te-mod/).