[MyIS]Dan
12-24-2007, 09:43 AM
The Jurassic Park Mod (http://www.jurassicparkmod.com/) team have posted up two new updates, one of them showing off some screens of the Raptor Containment Pen and the Velociraptor. Also posted is a update from the dev's. Take a look:
We've resumed work on Visitors' Center Rotunda. I know, you are probably saying "finally!". Rotunda has been a bit of a pain, testing my very limit of 3D modeling.
<a href="http://images.totalgamingnetwork.com/images/rotunda.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_rotunda.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/rotundapic.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_rotundapic.jpg" alt="" border="0" /></a>
Yes that is Alyx and Barney from Half-Life 2. They do a wonderful job as human rulers. The other image is for comparison to show you where we're at.
Raptor Pen - It is finished being modeled, and is already being textured.
Jeep YJ - The Jeep model actually has all of its texture mapping finished; so it has a WIP texture so far and looks promising. Can't wait to show you when it is done.
Safari Lodge - A new addition to the team is putting together concept art for the Safari Lodge. So if you enjoyed those Aviary pictures, you'll likely enjoy these too.
Velociraptor - By the end of next weekend, should have new renders.
A few new people have joined the team; One is a music composer. He is remaking a few unreleased tracks from the score such as The History Lesson (5m1). I'll have examples of his work for you in the days to come as well.
Besides working on the Rotunda, I've been trying to educate myself on the functions in CryEngine 2 Editor. I've managed to figure out enough to create clouds, time of day/lighting, terrain, vegetation, A.I., and music. Yes, music.. I actually have JP music in the game. In my test map, which has the same terrain used in the Raptor Pen scene, I am able to walk around with a suspenseful track from the JP score. When an enemy comes by, the mood changes, and thus the .OGG audio file changes to an action face-paced track. Both segments though are part of the cue known as, The Island Incident (1m1b). This cue was used in the begining of Jurassic Park, when procedure goes wrong while transporting a raptor to the raptor pen, and one of the workers are attacked by the fowl beast. You all remember this scene "Shooot her!". To read more of the dev update be sure to click here (http://www.moddb.com/mods/8320/jurassic-park/news/25033/a-lengthy-dev-update). Next up is the update for the Raptor Containment Pen and the Velociraptor along with screenshots:
I have news on the Raptor; It is mapped and in the CryEngine 2, but its texture is not quite finished. I'm not sure it is ready to be shown, because some people might not understand that it isn't finished, but I was kind enough to post the untextured version in CryEngine 2. Now our dinosaur modeler Adam Vittoz will begin animation of these little devils just after texturing.
Jeep Wrangler YJ is mapped as well, and is in the process of being textured. Andriy, the artist behind this model, did not want me to show this render since the texture is very early WIP, but holidays are coming up and couldn't resist mate.
This is pretty much the finished Raptor Pen model. It is what handed over to my texture artist, who is busy at work.
Once all three of these models are finished, I'll import everything we have into CryEngine 2, and give you a little video tour.
<a href="http://images.totalgamingnetwork.com/images/rap.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_rap.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/jeeptex.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_jeeptex.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/complete%21.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_complete%21.jpg" alt="" border="0" /></a>
Some very nice work there from the Jurassic Park Mod (http://www.jurassicparkmod.com/) team. Be sure to stay tuned for more!
We've resumed work on Visitors' Center Rotunda. I know, you are probably saying "finally!". Rotunda has been a bit of a pain, testing my very limit of 3D modeling.
<a href="http://images.totalgamingnetwork.com/images/rotunda.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_rotunda.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/rotundapic.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_rotundapic.jpg" alt="" border="0" /></a>
Yes that is Alyx and Barney from Half-Life 2. They do a wonderful job as human rulers. The other image is for comparison to show you where we're at.
Raptor Pen - It is finished being modeled, and is already being textured.
Jeep YJ - The Jeep model actually has all of its texture mapping finished; so it has a WIP texture so far and looks promising. Can't wait to show you when it is done.
Safari Lodge - A new addition to the team is putting together concept art for the Safari Lodge. So if you enjoyed those Aviary pictures, you'll likely enjoy these too.
Velociraptor - By the end of next weekend, should have new renders.
A few new people have joined the team; One is a music composer. He is remaking a few unreleased tracks from the score such as The History Lesson (5m1). I'll have examples of his work for you in the days to come as well.
Besides working on the Rotunda, I've been trying to educate myself on the functions in CryEngine 2 Editor. I've managed to figure out enough to create clouds, time of day/lighting, terrain, vegetation, A.I., and music. Yes, music.. I actually have JP music in the game. In my test map, which has the same terrain used in the Raptor Pen scene, I am able to walk around with a suspenseful track from the JP score. When an enemy comes by, the mood changes, and thus the .OGG audio file changes to an action face-paced track. Both segments though are part of the cue known as, The Island Incident (1m1b). This cue was used in the begining of Jurassic Park, when procedure goes wrong while transporting a raptor to the raptor pen, and one of the workers are attacked by the fowl beast. You all remember this scene "Shooot her!". To read more of the dev update be sure to click here (http://www.moddb.com/mods/8320/jurassic-park/news/25033/a-lengthy-dev-update). Next up is the update for the Raptor Containment Pen and the Velociraptor along with screenshots:
I have news on the Raptor; It is mapped and in the CryEngine 2, but its texture is not quite finished. I'm not sure it is ready to be shown, because some people might not understand that it isn't finished, but I was kind enough to post the untextured version in CryEngine 2. Now our dinosaur modeler Adam Vittoz will begin animation of these little devils just after texturing.
Jeep Wrangler YJ is mapped as well, and is in the process of being textured. Andriy, the artist behind this model, did not want me to show this render since the texture is very early WIP, but holidays are coming up and couldn't resist mate.
This is pretty much the finished Raptor Pen model. It is what handed over to my texture artist, who is busy at work.
Once all three of these models are finished, I'll import everything we have into CryEngine 2, and give you a little video tour.
<a href="http://images.totalgamingnetwork.com/images/rap.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_rap.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/jeeptex.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_jeeptex.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/complete%21.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_complete%21.jpg" alt="" border="0" /></a>
Some very nice work there from the Jurassic Park Mod (http://www.jurassicparkmod.com/) team. Be sure to stay tuned for more!