View Full Version : want to see whats in PR .7 ?
gazzthompson
12-25-2007, 07:40 PM
http://www.realitymod.com/forum/project-reality-0-7-t32570.html
my favourite:
Working SOFLAM unit (carried by officers and spec ops) that works as a laser target designator.
Commander/Squad Leader CAS Markers
You will now need to stop and take a few seconds to aim accurately. If you fire before taking a few seconds, your rounds will deviate wildly
Officer kit is now avaliable on the spawn screen
Rallypoints now only require SL+2 to be set.
Laser Guided Bomb System integrated, infantry on the ground with a SOFLAM are now required for aircraft to hit ground-based targets.
All Vehicle .50 calibre machine guns now have ironsites.
Al Basrah VCP is no longer captureable.
Counter-Attack Game Mode:
Newly modeled M16A4 with ACOG
so, who you voting for the MOD of the year now :D;)
JustMe0171
12-25-2007, 09:58 PM
Awsome as usual:nod:
waaah_wah
12-25-2007, 10:30 PM
I've had multiple orgasms from reading the 0.7 manual:D
Btw, dont jets have "dumb bombs" anymore?
And one last thing, do we have LGM's and TVGM's in chopters or just LGM's now?
ConscriptVirus
12-25-2007, 11:21 PM
theres some stuff i dont like...
like the 15 min for jets to respawn...
but still looking forward to it
Repulse
12-25-2007, 11:37 PM
Project Reality is always worth a try!!! Will be downloading it when its released for sure :-P.
That piloting tutorial on their forums is pretty cool :-P.
JustMe0171
12-26-2007, 01:09 AM
Project Reality is always worth a try!!! Will be downloading it when its released for sure :-P.
That piloting tutorial on their forums is pretty cool :-P.
A Try?? ur on drugs, its worth every moment of downlaod time...:nod:
serious dude, i hated this freakin mod for months, i wanted to play it so bad, but fact was i didnt read the manual & i didnt really try to learn how this mod is really meant to be played, cause it is a totall twist from vanilla.
but each his own ,u might not like it.
waaah_wah
12-26-2007, 03:17 AM
I dont know about you guys, but im looking forward to the no minimap thinggy:D Also the weapon deviation will (hopefully) be really good, and give the defending side an advantage
Alex6714
12-26-2007, 12:39 PM
0.7 release will be the best of them all.;)
Noriega
12-26-2007, 01:05 PM
I dont know about you guys, but im looking forward to the no minimap thinggy
I love it :D (Tester)
Also make some viking hats for me and waah wah
waaah_wah
12-26-2007, 03:53 PM
I love it :D (Tester)
Also make some viking hats for me and waah wah
Lol go to hell:laugh:
JustMe0171
12-26-2007, 06:34 PM
I dont know about you guys, but im looking forward to the no minimap thinggy:D Also the weapon deviation will (hopefully) be really good, and give the defending side an advantage
why? its just gonna create more TK's
i mean we have no perifreal vision (hope i spelled right) we need some aid to figure out where da fleck were at & our surroundings, only thing ya just gotta pull up the big mapp that show same exact friggin thing.
dumbest move IMO pr folks have made and i love them guys....
except for you waahh, how da feck did they get lucky enough to get u on board?:salute:
Alex6714
12-26-2007, 06:37 PM
Is it really that hard to look at what you are shooting? Great dicision in my opinion.
JustMe0171
12-26-2007, 06:47 PM
Is it really that hard to look at what you are shooting? Great dicision in my opinion.
lettme give an example, this moring i shot an enemy behind a crate near a building, thought i seen another leg or head just a glimpse of another soldier, well in the milleseconds of my brain without thinkin i was sure it was enemy cause how could there be enemy with a friendly there so i didnt even check my mini i just chugged a nade thinkin "i got his buddy too" well to my surprise i got 2 Tk's and a punish really quick.
needless to say i chewed my own self out for "not" checkin the mini before i chugged the nade...
Alex6714
12-26-2007, 06:49 PM
If its that bad, when in doubt donīt fire. In any case, you can still bring up the map with "m" or "caps lock" to double check.
gazzthompson
12-26-2007, 06:59 PM
why? its just gonna create more TK's
i mean we have no perifreal vision (hope i spelled right) we need some aid to figure out where da fleck were at & our surroundings, only thing ya just gotta pull up the big mapp that show same exact friggin thing.
dumbest move IMO pr folks have made and i love them guys....
except for you waahh, how da feck did they get lucky enough to get u on board?:salute:
its good, instead of constantly and instantly knowing where every friendly soldier and vehicle are around you, including behind you 300m you now have to bring ur map out, IMO they should remove that aswell, it should just be a static map without constantly changing positions of every 1 on ur team.
JustMe0171
12-26-2007, 07:56 PM
its good, instead of constantly and instantly knowing where every friendly soldier and vehicle are around you, including behind you 300m you now have to bring ur map out, IMO they should remove that aswell, it should just be a static map without constantly changing positions of every 1 on ur team.
Why, i mean the point is to identify friend or foe right? well if your ping or the server is a little whacky then you can hit your spotter all day long & it wont tell you "enemy" and you think your safe then boom. i mean take all the helps away & you allmost have to be ontop of somebody or atleast in zoom range to see if friendly or not.
Alex6714 If its that bad, when in doubt donīt fire. In any case, you can still bring up the map with "m" or "caps lock" to double check.
Yeah i will, but my point was that i get lazy sometimes & dont look at the mini & see what it got me this moring(2tk's) but some wont pull up the map with "m" or caps to even see, they just fire, i mean i donno im gonna play & get used to it, just seems they can make it a little 2 hard.:salute:
ya know sometimes there jujst a little 2 far away to know if its friend or foe by sight, but visiable enough to kill......
The_Falcon_6049
12-26-2007, 08:20 PM
With the LGBs, can pilots still spot targets (I.E. tanks, buildings) and then bomb them un-guidedly?
Also, get us F-15E's in Kashan. Give the pilot control of bombs, missiles, and gun; the co-pilot designates the target for him and has to keep his laser constantly on target. That's how they do it IRL
http://en.wikipedia.org/wiki/Laser_guided_bomb#Problems_and_Limitations
waaah_wah
12-26-2007, 11:31 PM
why? its just gonna create more TK's
At first yes.
except for you waahh, how da feck did they get lucky enough to get u on board?:salute:
Huh..?
.......
Why, i mean the point is to identify friend or foe right? well if your ping or the server is a little whacky then you can hit your spotter all day long & it wont tell you "enemy" and you think your safe then boom. i mean take all the helps away & you allmost have to be ontop of somebody or atleast in zoom range to see if friendly or not.
You can still identify targets by LOOKING at them like you do irl. I dont really see the problem with no minimap. You still have your "M" map and you still have your minimap while in tanks/jets etc.
Yeah i will, but my point was that i get lazy sometimes & dont look at the mini & see what it got me this moring(2tk's) but some wont pull up the map with "m" or caps to even see, they just fire, i mean i donno im gonna play & get used to it, just seems they can make it a little 2 hard.:salute:
Why do you need to use minimap to see whos who? Even at 600 meters you can see the difference between soldiers.
ya know sometimes there jujst a little 2 far away to know if its friend or foe by sight, but visiable enough to kill......
You can still see the difference. Or if your unsure check your "M" map. Think before shooting;)
..........
JustMe0171
12-27-2007, 02:56 AM
.......
..........
Nope you cannot allways see, sometimes fog, and sometimes a little further than 600M you can still see the soldier but not sure.
the ping isnt good you can hit the "spotted" and it wont identify as enemy, and if you do take time to pull up your mapp you couuld die, but most wont take that 3 seconds they will shoot & TK, like i did this moring except i was sure (in my own little world anyway) that it had to be a enemy so no need to check my mini, i was wrong:nod:
except for you waahh, how da feck did they get lucky enough to get u on board?
Huh..?
Just sarcastic humor , dang lighten up....
You can still see the difference. Or if your unsure check your "M" map. Think before shooting
Yeah i was saying some talkin about the need to take that away, but keep it or not what did takin the mini mapp away do? except make peep take an extra couple seconds to pull out the big mapp, just kinda silly i think.
gazzthompson
12-27-2007, 01:01 PM
Nope you cannot allways see, sometimes fog, and sometimes a little further than 600M you can still see the soldier but not sure.
the ping isnt good you can hit the "spotted" and it wont identify as enemy, and if you do take time to pull up your mapp you couuld die, but most wont take that 3 seconds they will shoot & TK, like i did this moring except i was sure (in my own little world anyway) that it had to be a enemy so no need to check my mini, i was wrong:nod:
.
so instead checking ur mini check ur map, is there are 600m chances are they wont show on ur minimap so u will have to check ur map anyways.
why don't the just add name tags back in if ur having trouble :rolleyes:
JustMe0171
12-27-2007, 01:14 PM
so instead checking ur mini check ur map, is there are 600m chances are they wont show on ur minimap so u will have to check ur map anyways.
why don't the just add name tags back in if ur having trouble :rolleyes:
LOL, i just like to be sure before i shoot, i like to shoot long distances, with sniper or without, i shoot grey targets if i can figure there not friendly.
so to me it is important, im not talkin close combat, i like to shoot targets you have to turn just to make sure its not a lump of grass then turn back to fire on it, way out there.:nod:
like i said i will play & get used to it, just seems it will increase tk's or decrease action.
I mean think about it, take the mini away, and only have a static mapp for "m" i mean it just seems nuts.
gazzthompson
12-27-2007, 01:51 PM
I mean think about it, take the mini away, and only have a static mapp for "m" i mean it just seems nuts.
static ? where u get that from?
JustMe0171
12-27-2007, 02:11 PM
static ? where u get that from?
I thought thats what we were talkin about, some were saying that the "m' mapp "the big one" should only be a static mapp (terrain, markers etc) show no troops......:|:
i just thought it silly to take away the mini, when all you gotta do is hit the "m" & see exact same thing.
Wizrdwarts
12-27-2007, 05:02 PM
It makes sense. Even if we had a system that tracked all troops, you would still have to look at the map itself, unless you had a helmet display, which the armies in PR don't.
waaah_wah
12-28-2007, 01:49 AM
Well we have the "M" map, what the hell do you need the minimap for?
JustMe0171
12-28-2007, 02:27 AM
Well we have the "M" map, what the hell do you need the minimap for?
I use it mainly for driving, and a quick glance to make sure there's no blue or green dots in my line of fire.........duh.....
waaah_wah
12-28-2007, 06:46 PM
You will still have your minimap when in vehicles and you can just use your M map or your eyes to make sure that you wont hit friendlies
|TG| Chefmoto1
12-28-2007, 10:15 PM
Newly modeled M16A4 with ACOG
[/LIST]
I'm happy.:D
waaah_wah
12-28-2007, 10:56 PM
USMC will still get buttraped by the G3 tho...
Rhino
12-29-2007, 10:51 AM
USMC will still get buttraped by the G3 tho...
na, due to the G3 having alot more recoil and the m16 having less so in single shot you dont have to recorrect your aim as much, it evans out. maybe in CQB as the G3 has full auto, but m16 is still good.
Noriega
12-29-2007, 11:41 AM
They will get buttraped, you see here in Soviet Norway we love the G3 :p
waaah_wah
12-29-2007, 01:42 PM
na, due to the G3 having alot more recoil and the m16 having less so in single shot you dont have to recorrect your aim as much, it evans out. maybe in CQB as the G3 has full auto, but m16 is still good.
Yeah, but unless you have changed the damage of G3 bullets in 0.7, you will get the LSD effect after being hit just once with the G3:)
They will get buttraped, you see here in Soviet Norway we love the G3 :p
Its actually AG3;)
[R-PUB]MrD
12-29-2007, 02:44 PM
Yeah, but unless you have changed the damage of G3 bullets in 0.7, you will get the LSD effect after being hit just once with the G3:)
I should hope so too! Falklands vets said that getting hit with that calibre of round in the FN FAL rifle was like being kicked by a horse!
JustMe0171
12-29-2007, 06:43 PM
MrD;1815904']I should hope so too! Falklands vets said that getting hit with that calibre of round in the FN FAL rifle was like being kicked by a horse!
thats what makes the AK so nice, not accurate at all but durable as hell, and did i mention the "thump" effect?
ever shot one for real? i have cool as hel, i'd like to shoot a G3 for real though.
M16 is good weapon, just not reliable.
[R-PUB]MrD
12-29-2007, 09:15 PM
ever shot one for real? i have cool as hel, i'd like to shoot a G3 for real though.
nah, only the .22 cadet version of the SLR. I was too young to warrant losing my collar bone to the full on caliber. Then when I was of age, the L85A1 had come in (damaging recoil? that's some wierd urban myth with that rifle!)
Gonna upset some people here with something a fair few british army officers have said to me. The M16 is not primarily designed for the professional soldier. It can be used by pretty much everyone. Not a master weapon but a workhorse.
Can make jokes about not needing to learn anti radiation methods in the event of breaking the scope as per the SUSAT, but that's not funny.
JustMe0171
12-30-2007, 12:12 AM
MrD;1816231']nah, only the .22 cadet version of the SLR. I was too young to warrant losing my collar bone to the full on caliber. Then when I was of age, the L85A1 had come in (damaging recoil? that's some wierd urban myth with that rifle!)
Gonna upset some people here with something a fair few british army officers have said to me. The M16 is not primarily designed for the professional soldier. It can be used by pretty much everyone. Not a master weapon but a workhorse.
Can make jokes about not needing to learn anti radiation methods in the event of breaking the scope as per the SUSAT, but that's not funny.
well the AK is as im sure you know very durable, easy to use, maybe even easier than the m16, and allthough innacuate it has lotsa thump.
m16 is easy to use, but hard to keep clean, not a novice can clean it, and its just plan "jam happy" dang thing jamms on a foggy day, i mean it just a POS in poor weather or climate. now they may of changed it or donen something diff since i've fooled wiht them, but i've not heard of it. would be more cool for ya'll to add that into PR only downfall is the usmc will be jamming alot.
i think AA has that into there game if i remember right.
Also fired m203 alot its cool, easy to use, m60 is cool but jamms frequently also.
:salute:
waaah_wah
12-30-2007, 02:36 AM
A weapon is as accurate as the shooter;)
JustMe0171
12-30-2007, 03:17 AM
A weapon is as accurate as the shooter;)
:shakehead Not so
[edit] Accuracy
How to aim correctly with the M16The AK-47 is generally considered a less accurate rifle. The main problem is the AK-47 uses a crude type of sight, but when fitted with an upgraded sight, it has an effective range of around 285 meters.[citation needed] The relatively heavier recoil of the 7.62x39 cartridge can also be detrimental, requiring more skill and training to adjust to. Even with the lighter recoil and higher velocity of the 5.56x45 mm round, the original M16 and M16A1 did not offer the accuracy achieved with the later M16A2 using the SS109 bullet in semi-automatic mode. The M16 came from the factory capable of 3-4 MOA accuracy, allowing reliable hits on targets at up to 285 meters.[citation needed]
The aperture sights of the later M16A2 are superior to those used on most earlier assault rifles. Using an aperture rear sight and a small hole to center the front sight post, the human eye automatically centers the front sight post, making aiming faster and more consistent. The M16A2's rear sight features two aperture settings. The larger aperture enables faster sighting in poor lighting conditions. The smaller aperture permits more precise aiming for long-distance targets. The AK-47's sights are of a more traditional open style. The rear sight is a simple V-notch in which the front post is to be centered. This requires more concentration to use, as both the front and rear sight must be kept in alignment, and must be placed further away from the eye, or the same 'blurring effect' of the aperture sights will hinder performance.
Here ya go, good video of Recoil ........ :)
http://www.youtube.com/watch?v=DOxpdA2JR-4&feature=PlayList&p=CDEB230C51C1DFB5&index=0
Lt Davis
12-30-2007, 04:57 AM
Meh... I can't really say I'm looking forward to 30 TKs per round...
GHOST_AirAceDavid
12-30-2007, 01:12 PM
... deadly accurate
http://www.youtube.com/watch?v=X4nfZu8VqgQ
But what are they going to add next to the airbourne aspect of PR? ATC commands/ frequencies and the likes?
u know, ive had a thought, now the PR guys have got the laser designator to work, ive had an idea for the colour smoke,
is it possible to make it so jets can lock onto the smoke, this way
and Sl request air support,
commander approves
Sl pops smokes
Jet locks on and fires?
waaah_wah
12-30-2007, 06:48 PM
^^We have SOFLAM, why would we need to use smoke for target designation?
Oh and BTW, 0.7 will be out on the december 31st
Lt Davis
12-31-2007, 04:21 AM
Other than the fact that it looks like there'll be huge amounts of TKing, 0.7 is looking pretty good. I just think that the PR team should go record real gun sounds, as the current sounds are just off in some way.
waaah_wah
12-31-2007, 02:21 PM
^^I believe they did something by those lines....
Zuke`
12-31-2007, 11:39 PM
Sike, I believe you can simply add a laser marker to the smoke grenade (Similar to how the jet's give off heat) - very easily in the editor... then just edit the smoke grenade color, and voila!
Also, on the topic of no minimap.
In real life, all the squads can communicate together via radio, letting eachother know their location. Not so in Battlefield 2 or PR, meaning much more FF.
gazzthompson
01-01-2008, 02:13 AM
Sike, I believe you can simply add a laser marker to the smoke grenade (Similar to how the jet's give off heat) - very easily in the editor... then just edit the smoke grenade color, and voila!
Also, on the topic of no minimap.
In real life, all the squads can communicate together via radio, letting eachother know their location. Not so in Battlefield 2 or PR, meaning much more FF.
ive been playing past few hrs.... no more tking that usual.
Zuke`
01-01-2008, 03:51 AM
Well, I got kicked for taking the admins jet.... sigh.
And you sir, are lucky for the type of players. We had a guy get in a jet, and attempt to take off on the taxi way. Then, a player flipped the apache, and finally a player crashed the transport helicopter on the runway.
+20 minutes
+15 minutes
+15 minutes
waaah_wah
01-01-2008, 04:31 AM
^^Noobs will eventually go away!
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