View Full Version : Your wehrmacht build.
Nadokings
12-28-2007, 01:06 AM
I have been testing a new build for early game of the Wehrmacht. As of now what seems to be working the best for me is 2 engineer squads build the Wehrmacht quarters than i build 3 volks and than an MG. It works fine unless the Americans ranger spam. Any ideas? And please post your build!
[3MD]A|Pvt.iTrek
12-28-2007, 01:09 AM
I build one pio squad then a volks.
Nadokings
12-28-2007, 02:55 AM
I build one pio squad then a volks.
How many? Add than when do you go T2?
[3MD]A|Pvt.iTrek
12-28-2007, 02:56 AM
i go t 2 when i have enough resources,i dont really play competitively,just mess around with cherni and bodybag doing comp stomps.
Nadokings
12-28-2007, 06:03 AM
Oh... well that is why. Have fun playing against those comps!
The_Misfit
01-23-2008, 02:30 PM
2 pio, then MG, then see how they're doing and react accordingly (sometimes sniper, sometimes volks, sometimes 2nd mg)... tech up to t2 as soon as poss - need the AT abilities and possibly a mortar from t2... depending on the game i'll jump to t4, unless a puma is needed, or im going to spam stugs..
Sir. Tasty
01-23-2008, 07:43 PM
Depends on the map, something like semios i get 2 pio's and then start on an mg, if its a pretty open map, i go for 1 volks/mg and just cover my volks as they cap, then i get a flammie.
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