View Full Version : Read before complaining about .7
gazzthompson
01-05-2008, 02:25 PM
http://www.realitymod.com/forum/0-7-complaints-t33466.html
waaah_wah
01-05-2008, 08:58 PM
Amen to that... Ffs its getting annoying with all these ****ers whining about how PR "aint fun" anymore, or bitching about how they need to walk and that this or that is unfair or about some other BS
dudbomb
01-06-2008, 02:13 AM
YAY!!! Now i can play PR and not be *** raped by people who are good :D and yeh, i love Realism and removing the minimap was a good idea, and the weapon deviation is a must also.... cus if a soldier runs down an ally and spots a iraqi with an AK he cant just dolphin dive down, zoom in and blast one bullet for the kill and then jump back up....
also you guys at PR might wanna fix the sights and stuff....cus its no fun having to guess the sniper shots all the time, make the scopes MOA become an actual useful thing to have...like the SVD scope, its impossible to aim with, but IRL it is easy as hell. i've fired a Dragonuv before and the scope was easy at 500Yards.. but in PR its bs.
anyway, Good work on PR and 0.7 :D
waaah_wah
01-06-2008, 02:37 AM
Sniper and marksman rifles got skreved up, but they will be fixed in the next patch.
[R-PUB]MrD
01-06-2008, 08:07 PM
YAY!!! Now i can play PR and not be *** raped by people who are good :D
Actually, "good" players will get increasing kill/death ratios now, as I've been getting.
There has been an influx of new people, a lot of whom haven't read the manual provided for the Mod and aren't used to the successive gameplay styles we've been introducing. Initially because of those new players, people aren't going to have a hard time. But when the playerbase gets more used to the deviation system and new system of playing, the worse players are going to have a hard time of it until they start to learn gaming methods, map crossing movement methods and general tactics.
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