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View Full Version : Patch Released???


Crysistem
01-08-2008, 02:58 PM
http://www.fileshack.com/file.x/11604/Crysis+Retail+Patch+1.1

MrChris_CJ
01-08-2008, 03:08 PM
ooo

cant find it anywhere else, but then again Filefront has been at about 10kb a second for me lately lol

Crysistem
01-08-2008, 03:21 PM
Read Me File

======================================
Crytek GmbH Copyright
======================================
Software and documentation © 2007 Crytek GmbH.

ALL RIGHTS RESERVED.


================================================== ================
Crysis(R)
Patch 1.1 Change List - November, 2007
================================================== ================

================================================== ================
Fixes:
================================================== ================

*Fixed: Potential crash in D3D10
*Fixed: Orange boxes apearing when hispec savegame loaded into lowspec game.
*Fixed: Inconsistent damage dealt to vehicles when shot by LAW.
*Fixed: Reflection resolution on D3D10, MultiGPU reflection update fix
*Fixed: Memory leak with FSAA modes
*Fixed: Infinite ammo hacks.
*Fixed: Memory leak in D3D10 when switching screen modes
*Fixed: Muti optimizations
*Fixed: When player melees during gun raise animation, their gun will be in a permanantly raised position.
*Fixed: Crash when loading savegame with level exported recently by editor


*Fixed: Virtual keyboard does not function properly when a game pad is connected
*Fixed: Users can lose the ability to look around with the Right Stick
*Fixed: Setting screen resolution to "default" stops user from selecting last resolution
*Fixed: Bug when changing resolution in D3D10
*Fixed: Issues with Depth of field and water droplets in D3D10
*Fixed: Crash on NaN warning

================================================== ================
Updates:
================================================== ================

*Added: Motion Blur UI and V.SYNC UI options
*Optimized: Motion blur
*Optimized: FSAA (Full Scene Anti-Aliasing)
*Optimized sound id implementation
*Enabled VSync functionality in D3D10
*New benchmarking files for ice CPU benchmark.
*http/xmlrpc password protected remote control session
*Marked debug cvars as cheat

*F12 (screenshot) now works in restricted mode as well

================================================== ================
Tweaks:
================================================== ================

*Reduced LAW splash damage vs. infantry in PowerStruggle mode
*Slowed Rocket projectile speed down in MP slightly
*Disabled automatic turret bounding boxes on vehicles to prevent issues with LAW hit detection
*Reduced grenade explosion radius in multiplayer
*Clamped water tesselation to avoid cheating in MP
*MultiGPU improvements with depth map updates

sava700
01-08-2008, 03:36 PM
http://www.gamershell.com/download_22683.shtml

http://www.shacknews.com/onearticle.x/50640

HEFO
01-08-2008, 03:40 PM
lol, we will thank the guy who uploaded it, and EA will kill him... :P

Stemnin
01-08-2008, 03:44 PM
lol, we will thank the guy who uploaded it, and EA will kill him... :P

it's on their site..

HEFO
01-08-2008, 05:40 PM
I take it back, its an oficial patch

Neptune
01-12-2008, 07:38 PM
K. I tried 3 times.
http://img227.imageshack.us/img227/9194/picture2tk2.png (http://imageshack.us)
They cant even finish their sentence...

Iwantcable
01-12-2008, 07:43 PM
K. I tried 3 times.
http://img227.imageshack.us/img227/9194/picture2tk2.png (http://imageshack.us)
They cant even finish their sentence...

I had that, too. Putting the intro videos back to their original folder fixed it for me.