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DOGGiE52
01-24-2008, 05:42 PM
I just opened PR up and joined a local game. The first thing that happens is that I spawn on the wrong spawnpoints, because the one I wanted to spawn at (kazran desert @ plane-spawn) is waaay off the map. I press suicide and have to wait for a WHOLE MINUTE. I spawn on the right spawn, can't see or find anything because the minimap sucks and pretty much everything looks the same.

I go to where the jets are supposed to spawn (with a horribly tiny sprint-speed) and wait. And wait... AND WAIT... After a while I just can't be bothered to wait anymore, so I start jumping around and come close to a barbed wire. When I touch it I get hit (no HP-meter, no no no) and my characters screams German phrases (or something that sounds like it). After the second or third hit I start getting hits all the time and I hear the common heartbeat. I can barely move and not at all sprint. So I throw out a field something (the white thing) and watch it land on the ground and then go through it. So I walk to the spot where it went through and POOF! I can no longer hear the heartbeat (still no way of telling wether I am hurt or not).

So after a few minutes (still no jets have been spawned) I go towards the blackhawks, which I only after a long time manage to find. I jump inside one of them and try to take off. The first thing that happens is the fact that nothing happens. I can't take off. I ask my mates on ventrilo WTF that is supposed to mean, and they say "you have to warm up the engines" :/ . So I sit there and wait, but after a while I get slain because I don't have the pilot kit.

After waiting another minute I spawn and request the pilot kit. Only after a long time does my pilotkit appear, but now I can finally sit in the damn chopper without getting killed. After a few minutes of warming up I can finally take off (still no jets have spawned). I take a look around, the map looks dull and plain, and I try to do rolls in the blackhawk. I manage to actually do a FEW ROLLS IN A BIG FAT BLACKHAWK. WITHOUT losing altitude!

Where's the realism in that? In the end I just crash my chopper (after trying to land, which seems to be really hard, because holding S pretty much means start swaying to the left) and disconnect.

Rhino
01-24-2008, 07:00 PM
try reading the player guide, the mod has a very steep learning curve and for first time users it can be very frustrating to get use to how the game works.

http://guide.realitymod.com/

Also the Jets have a 20min delay spawn on them, so mainly that the A-10s cant rape all the tanks in less than 1min of leaving there base from the start of the game, makes sence?

waaah_wah
01-24-2008, 08:57 PM
Hohoho... This is what happens when ppl try playing PR without reading the manual. Its there for a reason. If you wanna practive flying, here you go: http://www.realitymod.com/forum/f10-pr-general-discussion/24557-training-mode-minimod.html

fuzzhead
01-25-2008, 09:40 PM
Project Reality is not a jet mod, the learning curve is extremely steep for these aircraft, if your trying to play it like vanilla, can almost guarantee you wont like it.

Please read the guide http://guide.realitymod.com/

Then start as an infantry grunt in a good squad. Jets require complex coordination with ground troops to be succesful in this mod.

Nadokings
01-26-2008, 12:21 AM
Whats worse is when you join a squad with a bunch of hard asses acting like its real life. thats when it gets a little to far.

donerkebab123
01-26-2008, 10:32 AM
Whats worse is when you join a squad with a bunch of hard asses acting like its real life. thats when it gets a little to far.

I know! It's so funny, i was part of a squad with VOIP and i was kicked from the sqaud for not using "correct military terminology". In short i wasn't responding with 'Roger' hahaha. I liked PR, but after a while all the realism got tad bit boring, id rather join the army itself. Instead im relishing in BF2! :yay:

Rhino
01-26-2008, 01:07 PM
Whats worse is when you join a squad with a bunch of hard asses acting like its real life. thats when it gets a little to far.

dont happen to often to me tbh, most likley the few clans that like to act like they are in the army hehe.

most of the time I'm in a squad where everyones just having fun, even when I play with guys who are in the army they are really only wanting to have fun too :)

waaah_wah
01-26-2008, 02:17 PM
Whats worse is when you join a squad with a bunch of hard asses acting like its real life. thats when it gets a little to far.

Never actually happened to me... I've played with a couple of ppl who take this game alittle bit too seriously, but i have never seen anyone take it THAT far;)

Nadokings
01-27-2008, 03:29 AM
I recently was banned from texas team players because I told the SL that he was a bad player, and than he told me to go join the military.. I guess an admin was on the server and I was insta-banned after that. :D

waaah_wah
01-27-2008, 03:49 AM
Texas team players had sucky servers anyways... EU servers FTW:D Play on the Tactics & Teamwork server;)

Nadokings
01-27-2008, 04:21 AM
I usually play on Tactical Gamers server, they seem pretty nice and dont get butt hurt if i don't use military lingo. I dont have to say, ROGER THAT SIR!, i can just say, "sure".

Rhino
01-27-2008, 10:05 AM
I recently was banned from texas team players because I told the SL that he was a bad player, and than he told me to go join the military.. I guess an admin was on the server and I was insta-banned after that. :D

lol, best to normally leave his squad and join a new one / form your own squad :)

JustMe0171
01-27-2008, 01:06 PM
lol, best to normally leave his squad and join a new one / form your own squad :)
yeah , then your kitless

Rhino
01-27-2008, 01:21 PM
yeah , then your kitless

if you can do so much better than other SLs there everyone else will leave there crap squads to join your good squad, dont take much really, can tell your squad before you leave saying "right this is crap, if any one wants to be in a good squad join mine".

sav112
01-27-2008, 02:23 PM
Yeah it takes a while to get used to the qurks…like being killed just for sitting in the Heli or truck etc…not very real but hay. The most annoying thing are the tanks that cant climb over hills that my five year old godson could do on his bike… I waste so much time trying to get over hills than any fighting…

Someone needs a Visit to warcorp to see that the 60 ton tank with a perkins can climb over small hills…

Hoping BF3 has a physics engine so that things can have weight etc and not bounce around…..I’m sure its not the short comings of the pr team but the Bf engine….

waaah_wah
01-27-2008, 03:33 PM
Tanks climb pretty well in 0.7. As for the "being killed just for sitting in a heli or truck", read the manual mate;) You need spesific kits to drive some vehicles

Rhino
01-27-2008, 05:04 PM
Someone needs a Visit to warcorp to see that the 60 ton tank with a perkins can climb over small hills…

we did :D

http://www.totalgamingnetwork.com/main/showthread.php?t=129899

and [R-DEV]UK_Force dose work there too soo we know all to well how tanks behave in r/l, the problem is that the vBF2 engine is really hard to work with when making realistic tank physics, or any physics for that matter hehe.

But ehhh ye, think they can climb over larger hills than your saying ingame, as long as you build up some momentum before hand :)

Nadokings
01-27-2008, 09:44 PM
I accidently blew up a car bomb and killed 1 of my squad members on the battlearena insurgancy server and so now i have to wait 6000 seconds before spawning again lol

Rhino
01-27-2008, 09:46 PM
I accidently blew up a car bomb and killed 1 of my squad members on the battlearena insurgancy server and so now i have to wait 6000 seconds before spawning again lol

try selecting a diffrent kit, your spawn for TKs etc is maxed at 2mins if i remember correctly.

waaah_wah
01-27-2008, 10:23 PM
Yep. It say "Select a different kit" in the bottom right corner

Nadokings
01-27-2008, 11:46 PM
Oh ok, I was actually thinking of purchasing a PR Mod server, like a 32 man or something , but conscriptvirus didn't think it was a good idea because it takes a long time to get them filled up?

waaah_wah
01-28-2008, 12:41 AM
Unless you have a clan that can populate the server to get ppl joining, its no point really:/ Too many empty PR servers out there anyways..

Nadokings
01-28-2008, 02:55 AM
Well perhaps some people who arn't entirely busy with there own clans n such on total bf2 wanted to we could start one up.

[R-PUB]MrD
01-28-2008, 03:51 AM
Better to merge with the clans needing players and funding and not spreading things too thin. Look for like minded people. Otherwise there will be a lot of empty servers without the player base in your area to populate them all.

Nadokings
01-28-2008, 04:55 AM
MrD;1841639']Better to merge with the clans needing players and funding and not spreading things too thin. Look for like minded people. Otherwise there will be a lot of empty servers without the player base in your area to populate them all.


True, the only problem is... is that i am lazy.

Nadokings
01-28-2008, 05:54 PM
I highly disagree with that statement, for you have provided no given evidence of such claim.

gee-queue
02-01-2008, 10:15 PM
Hi Doggie for some reason your post inspired me to try PR for the first time. I read most of the manual first so even though I was clueless, i wasn't surprised when weird things happened. e.g., i got hurt for being in an APC.

I got the top score my first round!! must be beginner's luck.

I felt bad for our squad lead though, the entire squad was full of noobs like me so he spent half the round "no i want you ON MY POSITION" and "you can re-arm at the BUNKER!!"

Rhino
02-01-2008, 10:22 PM
Hi Doggie for some reason your post inspired me to try PR for the first time. I read most of the manual first so even though I was clueless, i wasn't surprised when weird things happened. e.g., i got hurt for being in an APC.

I got the top score my first round!! must be beginner's luck.

I felt bad for our squad lead though, the entire squad was full of noobs like me so he spent half the round "no i want you ON MY POSITION" and "you can re-arm at the BUNKER!!"

:)

in time you will get to grips with it if you keep on plucking away at it :D

Deflex
02-02-2008, 12:22 AM
I can see Doggie's frusteration which is how I felt when I first played PR. Heck, I almost like PR_SP better than PR online itself. But yeah, just like everyone else said, read the manual and take a look at the wiki. But I do have to argue a few points.

I know the goal is realism at its best but when you die - in real life - you never come back so I don't think it adds to the reality of the game AT ALL when you have long spawn periods but I try to not let it bother me, but is it REALLY necessary? The thing about PR is that there are no ranked servers (that I'm aware of) and so if your playing PR online, most likely your there because of the organized gameplay and "realityness"(?) which is nice but sometimes I have the hardest time enjoying it and yeah, it gets frusterating as heck. Espicially running the long distances that you have to and your kind of forced to anyway because every server only plays size 64 maps and again you can't just hop in a jet and do the crazy stuff you can in Vanilla... which is fine by me. Spawn times for vehicles also kind of tick me off too. I think in this case that it would be more realistic to have bigger main bases filled with cars everywhere and with planes and helis covering the runways and pads like a real army base and not have any spawn times at all, and if so... make them even longer.

Its got pros and cons but in the end Vanilla and PR are just two very different things. I'm not here to hate on PR, because it's definently one of the best mods and total conversions out there for bf2 but there are just a few aspects that don't make quite sense to me and kind of aggravate me more than help me enjoy the "reality" of the game. I'm still a great PR fan and I love the devs, they're great people and they have done an amazing job. No doubt, they got big futures ahead of them. :D

gee-queue
02-02-2008, 12:31 AM
I know the goal is realism at its best but when you die - in real life - you never come back so I don't think it adds to the reality of the game AT ALL when you have long spawn periods
BF2 = 15 second respawn
PR = 30+ second respawn
Real life death = infinite respawn

... so i'd say PR is slightly closer to reality :D

I think most people understand the "reality" part of the respawn time is simply to make people much more fearful of dying.

Of course, ultimately, ANY game is supposed to be FUN and if someone isn't enjoying PR, then there's nothing wrong with moving on.

gazzthompson
02-02-2008, 01:42 AM
Of course, ultimately, ANY game is supposed to be FUN and if someone isn't enjoying PR, then there's nothing wrong with moving on.

indeed, i just flew a LB all round on qwai river, got 1400 points and was the most fun ive EVER had on vbf2 and PR... didnt get 1 kill, but helping my team win was the best feeling.

http://screenshot.xfire.com/screenshot/natural/a18028f23022fea5971ccceb24d6c54cc39ec1ed.png


the 2 deaths where by 50.cal and when waiting at main a chopper spawned inside my chopper blowing it and me up.

it was so much fun having the commander organise lifts of hole squads around the place, and picking up squads under fire whistle the guy next to me is blasting his SAW at enemy's, and me hovering over a bridge so my engineer can drop C4 off the side to blow the bridge. u just cant have that fun in vbf2... THIS is why i play PR.

[R-Dev]Jaymz
02-02-2008, 09:58 AM
@ people using the RL analogy of no respawn:

Tickets in every single BF2 game represent "reinforcements" , you're spawning back as a new soldier. This also helps simulate realistic troop levels which current internet gaming limitations can't provide. Even if they did, PR is still geared towards a small, niche market. So please don't say "omgz, if it was teh real you wuldn't respwn".....

Erol
02-02-2008, 10:41 AM
PR is definatly the best modification out there for BF2, nothing like the rush of ambushing a APC or tank in Basrah with a IED and then your RPG'ers attacking, no other mod gives you such a rush :D

JustMe0171
02-02-2008, 12:51 PM
Jaymz;1846036']@ people using the RL analogy of no respawn:

Tickets in every single BF2 game represent "reinforcements" , you're spawning back as a new soldier. This also helps simulate realistic troop levels which current internet gaming limitations can't provide. Even if they did, PR is still geared towards a small, niche market. So please don't say "omgz, if it was teh real you wuldn't respwn".....

u musta dreamed hard to think that one up, biggest BS i heard in a long time.

if it were true it would be called "spawn" not RE'spawn, re being repeditive, so LOL on you .....

also other ways to get tickets down , like flag captureing and holding................

:D

gazzthompson
02-02-2008, 02:41 PM
u musta dreamed hard to think that one up, biggest BS i heard in a long time.

if it were true it would be called "spawn" not RE'spawn, re being repeditive, so LOL on you .....

also other ways to get tickets down , like flag captureing and holding................

:D


wrong. thats how tickets work... because BF2 is 32v32 max, having 400 tickets each side represents a soldier or reinforcement. so its really 400v400.

Chris_Redfield
02-02-2008, 03:20 PM
Someone hasnt paid attention to what the commander says when 50 tickets have been used up. "Were low on reinforcements"

Dairuka
02-02-2008, 03:47 PM
Someone hasnt paid attention to what the commander says when 50 tickets have been used up. "Were low on reinforcements"

Winner of the thread.

JustMe0171
02-02-2008, 04:32 PM
wrong. thats how tickets work... because BF2 is 32v32 max, having 400 tickets each side represents a soldier or reinforcement. so its really 400v400.

no he put it like tickets was soldiers, its not all , im not an idiot i know when a soldier dies it says that at 50, im just saying thats not only way to win the game. flag control/ using command assets depeletes the ticket quota also.duhhh

if youwant an example, do a demo, get a few on each side, let aattacking team have the control of flags and sit there ndont fire a shoot & you will see the game will take a while but attacking team will win.
i dont think u undertood what i meant.

gazzthompson
02-02-2008, 04:51 PM
no he put it like tickets was soldiers, its not all

that's exactly what its is. by holding the majority of the flags u bleed the tickets yes, but ur bleeding the amount of soldiers they can have

JustMe0171
02-02-2008, 05:05 PM
that's exactly what its is. by holding the majority of the flags u bleed the tickets yes, but ur bleeding the amount of soldiers they can have

thats retarted, so IRL you can capture a few islands and japan would auto not have as many people to fight to retake them?

its just a bit dumb IMO.

Erol
02-02-2008, 05:14 PM
Hey Jaymz any chance of me getting in the good graces of PR again?
Tell Eddie i said sorry for yelling at him :X

gazzthompson
02-02-2008, 11:48 PM
thats retarted, so IRL you can capture a few islands and japan would auto not have as many people to fight to retake them?

its just a bit dumb IMO.

well its the same in vbf2 i seriously don't get what u r getting at. its the bases of all BF2 mods/games. tickets = people.

JustMe0171
02-03-2008, 12:39 AM
well its the same in vbf2 i seriously don't get what u r getting at. its the bases of all BF2 mods/games. tickets = people.

no big deal, i still disagree, tickets are not just people, tickets can be taken by flag capture,or defending etc.

my point was the IRL comment about respawn was dumb, and i still say it is, if it were a pool of "reinforments" somewhre in electronic land, then it wouldnt be 'RE'spawn, it would be spawn.

LOL at people who made the comment about the game not being "reality" wasnt good, its funn'st mod i ever played, best i ever played, & most exciting, but guess what it ISnt reality, as close electronically i guess as possible. take away the medic and his magical healing in a few seconds, now sure isnt annything reality there, so maybe they will work onthat somehow.

gazzthompson
02-03-2008, 12:44 AM
no big deal, i still disagree, tickets are not just people, tickets can be taken by flag capture,or defending etc.

my point was the IRL comment about respawn was dumb, and i still say it is, if it were a pool of "reinforments" somewhre in electronic land, then it wouldnt be 'RE'spawn, it would be spawn.

LOL at people who made the comment about the game not being "reality" wasnt good, its funn'st mod i ever played, best i ever played, & most exciting, but guess what it ISnt reality, as close electronically i guess as possible. take away the medic and his magical healing in a few seconds, now sure isnt annything reality there, so maybe they will work onthat somehow.

i can safely say, and i love PR, its not realistic. full stop. but what it is, is its MORE realistic that bf2 ect.


no big deal, i still disagree, tickets are not just people, tickets can be taken by flag capture,or defending etc.

thats what ive been saying all this time :laugh:

Jumintiger
02-03-2008, 03:12 AM
try reading the player guide, the mod has a very steep learning curve and for first time users it can be very frustrating to get use to how the game works.

I can't resist...PR was frustrating when I DID read the manual. I think it lost the last of its quality around 0.4.

It gets annoying to have two and a half hour games. It means you pretty much have to be in a clan or a caffeine junkie to play well. What if I want to play some short, quick action to relieve stress?

Nadokings
02-03-2008, 03:17 AM
I Like Talking In Driving A Bomb Car Into A Bunch Of Peeps And Blowing The **** Out Of Them.

[R-Dev]Jaymz
02-03-2008, 11:38 AM
my point was the IRL comment about respawn was dumb, and i still say it is, if it were a pool of "reinforments" somewhre in electronic land, then it wouldnt be 'RE'spawn, it would be spawn.

Obviously stating a fact didn't work, I will have to educate you as well.

Tickets represent reinforcements. When a player dies, his team (in most cases) loses one ticket. When one team controls the majority of CP's on a map it will often cause the losing team to start "bleeding" tickets. This is a direct analogy of what happens when a military force is being pushed out of an area, their generals/commanders cut off reinforcements and order a withdrawel. In the battlefield series, this is what happens when your team loses, they have exhausted all of their available reinforcements. You even said this yourself "also other ways to get tickets down , like flag captureing and holding................", though you clearly have no idea on its relativity.

On to your argument on why they would have called it "spawn" instead of "respawn". This argument of yours is flawed for several reasons. The term "respawn" is directed towards you (the player). You are spawning again after being killed. Relative to realism, you're taking on the role of a fresh new reinforcement to the battlefield, but for you as a player, you are respawning.

I may seem a bit cheeky to you, but that's only because instead of just stating that you thought I was wrong, you came out swinging with insults to back your argument which I believe I have just proved is.....http://www.youtube.com/watch?v=WrjwaqZfjIY

JustMe0171
02-03-2008, 12:57 PM
Jaymz;1846991']Obviously stating a fact didn't work, I will have to educate you as well.

Tickets represent reinforcements. When a player dies, his team (in most cases) loses one ticket. When one team controls the majority of CP's on a map it will often cause the losing team to start "bleeding" tickets. This is a direct analogy of what happens when a military force is being pushed out of an area, their generals/commanders cut off reinforcements and order a withdrawel. In the battlefield series, this is what happens when your team loses, they have exhausted all of their available reinforcements. You even said this yourself "also other ways to get tickets down , like flag captureing and holding................", though you clearly have no idea on its relativity.

On to your argument on why they would have called it "spawn" instead of "respawn". This argument of yours is flawed for several reasons. The term "respawn" is directed towards you (the player). You are spawning again after being killed. Relative to realism, you're taking on the role of a fresh new reinforcement to the battlefield, but for you as a player, you are respawning.

I may seem a bit cheeky to you, but that's only because instead of just stating that you thought I was wrong, you came out swinging with insults to back your argument which I believe I have just proved is.....http://www.youtube.com/watch?v=WrjwaqZfjIY

came out swinging? what are you 10 yrs old?

:rolleyes: swinging as you call it was you laughing or tryn to insult anyone who thought that PR respawning didnt represent real life actions or ways, so think you were swinging to anyone who thought that way.

and as to your point its still BS, and im not gonna argue, i still not sure if you understand what im tryn to say, but i know that a ticket is taken away when a soldier dies, never said it didnt, i just ment that tickets can be taken away more way than just killing enemy soldiers.

you were laughing saying "oh the tickets are reinforments or soldiers in other words" i just saying that its not all soldiers.

now if ya cant understand that then oh well, but im sure you will say im wrong wether you understand or not.

swinging... ha :laugh:

oh i forgot your respawn as you said does simulate you being in as a new soldier i agree, that proves my point, you can be a new soldier over & over which ISNT real life........ dushhhhh

waaah_wah
02-03-2008, 01:22 PM
JustMe are you 10...? No offence but FFS!

Lemme sum this up.

JustMe = Wrong

Jaymz = Right

JustMe0171
02-03-2008, 01:46 PM
JustMe are you 10...? No offence but FFS!

Lemme sum this up.

JustMe = Wrong

Jaymz = Right


:laugh: ok whattever waahh ur opinon is good too...:salute:

Chris_Redfield
02-03-2008, 02:03 PM
Every time you die, you will NOT take a ticket. Its every time you respawn (thus come back as reinforcements) that you take a ticket.

The fact that you "bleed" the opposition out can very well be a representation of cutting out the routes of reinforcements, because flags represent terrotorial control.

Alex6714
02-03-2008, 02:04 PM
oh i forgot your respawn as you said does simulate you being in as a new soldier i agree, that proves my point, you can be a new soldier over & over which ISNT real life........ dushhhhh

Oh, damn. Why didn´t I think of it before? How about when you die in PR someone knocks on your door and shoots you? Or your house blows up when you get grenaded? Instead of a mouse and keyboard, you use a real gun! Oh wait, it isn´t a game anymore is it....

waaah_wah
02-03-2008, 02:09 PM
Every time you die, you will NOT take a ticket. Its every time you respawn (thus come back as reinforcements) that you take a ticket.


http://www.youtube.com/watch?v=WrjwaqZfjIY

Your team looses a ticked when your dead and cannot be revived

Chris_Redfield
02-03-2008, 02:12 PM
http://www.youtube.com/watch?v=WrjwaqZfjIY

Your team looses a ticked when your dead and cannot be revived

Easily proven by gameplay practice.

32 players per team, everyone alive. Team A has 3 tickets left, I shoot down a Black Hawk with 4 players left, game ends in 5 seconds. Whats the explanation?

The fact that I killed the people by itsself didnt exhaust the tickets, its the 3rd player taking the last ticket and 4th player being unable to respawn, that ended the game.

You do NOT take a ticket if youre dead, you only take a ticket if you respawn.

waaah_wah
02-03-2008, 02:18 PM
2 of those guys might have bailed thus only getting critically wounded. Anyways, im gonna start a local server right now and test some stuff;)

Chris_Redfield
02-03-2008, 02:22 PM
Make sure you make a dedicated server, with a starting count of 1.

waaah_wah
02-03-2008, 02:40 PM
Just tried it on SP. When i crashed my chopter, my team would loose one ticket in the instant i died. Respawning did nothing.

Chris_Redfield
02-03-2008, 02:44 PM
Just tried it on SP. When i crashed my chopter, my team would loose one ticket in the instant i died. Respawning did nothing.

Doesnt really make sense, at all. As a certified jetwh0re, pushing USMC into the carrier with no kills in the horizon and a few ticks left, shooting down BHAWKs with instakills didnt immediately end the game.

waaah_wah
02-03-2008, 04:35 PM
Like i said, maybe someone bailed or summthin

Chris_Redfield
02-03-2008, 04:39 PM
Like i said, maybe someone bailed or summthin

No. Im not talking about one case. This is a standard case.

gazzthompson
02-03-2008, 04:59 PM
You do NOT take a ticket if youre dead, you only take a ticket if you respawn.

wrong, theres been times when a team has 1 ticket left and i hit suicide to end the round instantly, with out respawning.

u lose a ticket if u r killed and cannot be revived, if u are critically wounded then u dont lose a ticket, if u r head shotted u do lose a ticket, if u die in a heli or tank u lose a ticket.

What if I want to play some short, quick action to relieve stress?


play vbf2 or some other game ???

[R-Dev]Jaymz
02-03-2008, 05:43 PM
came out swinging? what are you 10 yrs old?

:rolleyes: swinging as you call it was you laughing or tryn to insult anyone who thought that PR respawning didnt represent real life actions or ways, so think you were swinging to anyone who thought that way.

http://i230.photobucket.com/albums/ee67/rdevjaymz/FFS.jpg

and as to your point its still BS, and im not gonna argue, i still not sure if you understand what im tryn to say, but i know that a ticket is taken away when a soldier dies, never said it didnt, i just ment that tickets can be taken away more way than just killing enemy soldiers.

Did you even read what I mentioned about ticket bleed? I think not...

oh i forgot your respawn as you said does simulate you being in as a new soldier i agree, that proves my point, you can be a new soldier over & over which ISNT real life........ dushhhhh

Pathetic point, you base that purely on absolute realism as opposed to relative realism which is what Project Reality is about.

Nadokings
02-03-2008, 05:45 PM
this thread died about 5 days ago, why are you people still posting? Someone already drove the thread crasher into this.

waaah_wah
02-03-2008, 06:57 PM
wrong, theres been times when a team has 1 ticket left and i hit suicide to end the round instantly, with out respawning.

u lose a ticket if u r killed and cannot be revived, if u are critically wounded then u dont lose a ticket, if u r head shotted u do lose a ticket, if u die in a heli or tank u lose a ticket.


You can get revived after being shot in the head in vBf2;) Played too much PR havent we?:P

Jaymz;1847308']http://i230.photobucket.com/albums/ee67/rdevjaymz/FFS.jpg



Did you even read what I mentioned about ticket bleed? I think not...



Pathetic point, you base that purely on absolute realism as opposed to relative realism which is what Project Reality is about.

This is whats gonna happend: JustMe will now say that hes right, but he doesnt want to argue:rolleyes:

gazzthompson
02-03-2008, 07:47 PM
You can get revived after being shot in the head in vBf2;) Played too much PR havent we?:P


lol , i have... playing bf2 is like a new game , ****.

JustMe0171
02-03-2008, 08:21 PM
Oh, damn. Why didn´t I think of it before? How about when you die in PR someone knocks on your door and shoots you? Or your house blows up when you get grenaded? Instead of a mouse and keyboard, you use a real gun! Oh wait, it isn´t a game anymore is it....

:rolleyes:WTF are you talking about? you obviously havent read what were talking about.

Jaymz;1847308']http://i230.photobucket.com/albums/ee67/rdevjaymz/FFS.jpg





Did you even read what I mentioned about ticket bleed? I think not...



Pathetic point, you base that purely on absolute realism as opposed to relative realism which is what Project Reality is about.

Thats my point, you were tryn to say the game is set as Realistic and the tickets work same as IRL, i was just tryn to show you thats wrong, and you said it yourself.
so we agree then finally , i belive you called it relative realism, so then my point you LOL'n at people tryn to belittle them who have made the statement "you dont respawn IRL" was just hilarious to you & i think who ever you were talking about is right the game isnt Realistic, its close but never can be REalistic.

im done with this

oh chris possibly im wrong but i dont think so, i think your wrong, when you die a ticket isnt taken until the timer is run out, no matter if critical, headshot, what ever, the ticket is there till the time runs out and then no matter if you respawn or not it is taken away...:nod:

Chris_Redfield
02-03-2008, 09:43 PM
A new ticket is taken when you die permanently or when youre critically wounded and the timer runs out.

waaah_wah
02-03-2008, 10:26 PM
^^Yep. Not when you respawn

Wizrdwarts
02-04-2008, 03:32 AM
Just tried it on SP. When i crashed my chopter, my team would loose one ticket in the instant i died. Respawning did nothing.

Deaths in vehicles are insta-"killed". Try jumping off a building so you're only critically wounded, the ticket goes down.

Webs961
02-04-2008, 05:23 AM
Essentially, if you are revivable, you don't lose a ticket until the timer runs down and hits zero. If you are unrevivable, you instantly lose a ticket and then you wait for respawn.

Nadokings
02-04-2008, 02:47 PM
We have tickets IRL? Like if a soldier in Iraq dies does the United States loose a little paper ticket? And than what?

JustMe0171
02-04-2008, 03:13 PM
We have tickets IRL? Like if a soldier in Iraq dies does the United States loose a little paper ticket? And than what?

yeah i guess so, maybe theres a ration on soldiers and it works like a ration card...:cry:

none of these electronic games can ever be considered "real" or reality, a simulator is the right word or maybe one of them.

I love the PR mod, its bad ***, last version is cool except ya gotta do alot of walking unless your in a good squad.
but they need to work on the medic its unrealistic, and also the bunker as a spawn, rally point spawn are unrealistic, all "spawning" starts at the main base, and from there they have orderers and are deployed... , seems we take this pill and wont take that one....

Alex6714
02-04-2008, 05:26 PM
yeah i guess so, maybe theres a ration on soldiers and it works like a ration card...:cry:

none of these electronic games can ever be considered "real" or reality, a simulator is the right word or maybe one of them.

I love the PR mod, its bad ***, last version is cool except ya gotta do alot of walking unless your in a good squad.
but they need to work on the medic its unrealistic, and also the bunker as a spawn, rally point spawn are unrealistic, all "spawning" starts at the main base, and from there they have orderers and are deployed... , seems we take this pill and wont take that one....

I understand, but what would you prefer, that you never respawn, and have to wait until the next round? No thank you.

[R-Dev]Jaymz
02-04-2008, 06:49 PM
the bunker as a spawn, rally point spawn are unrealistic, all "spawning" starts at the main base, and from there they have orderers and are deployed... , seems we take this pill and wont take that one....

Troop levels, max player count, map sizes. Everything needs to be accounted for and that's the whole point of relative realism. I assume that's not actually what you want? If it is you can always dish out a couple of grand to buy VBS2:p

JustMe0171
02-04-2008, 09:27 PM
I understand, but what would you prefer, that you never respawn, and have to wait until the next round? No thank you.

nah dude, just the opposite, i been saying some peep in PR are so into it they think its reality, so they make it harder to play , like taking away the mini (said its unrealistic, & try btw) took away any spawning except main base and bunker & rally point if they ever get built or set (both are unrealistic btw) took away SL spawn (IMO just made people spread out all across the board, just plainly they made it too hard.
I just like to get them to admit that it cannot be, or never can be reality, or even close, only simulator at best,
thats why we have respawns, because were not in real life, were playing a game.

so now i hear "realitive reality" i tink is what he said now, i tink its a step twords recovery....

ok, gonna tryn make myself clear since its easy to be misunderstood.
im not against respawns, just tryn to point out that making the game harder doesnt make it more real, only slows it down & makes it harder.

but by sayin that a few of the "nuts" will say, "oh you cant take it, sianara mf'r " , but it is good mod, not dishing it, i tink i need therapy now:cry:


[R-Dev]Jaymz Quote:
Originally Posted by JustMe0171
the bunker as a spawn, rally point spawn are unrealistic, all "spawning" starts at the main base, and from there they have orderers and are deployed... , seems we take this pill and wont take that one....

Troop levels, max player count, map sizes. Everything needs to be accounted for and that's the whole point of relative realism. I assume that's not actually what you want? If it is you can always dish out a couple of grand to buy VBS2

what i want? i'd like to see the PR a little quicker games, some that i could finish, or not get grey hair with, or not have the "w' key wore out on my keboard from sitting here walking, just not fun to me anymore, ya go ahead laugh, you maybe one of those people who can sit for hours or all day on your butt playing but i cant.

sianara:salute:

waaah_wah
02-04-2008, 10:03 PM
nah dude, just the opposite, i been saying some peep in PR are so into it they think its reality, so they make it harder to play , like taking away the mini (said its unrealistic, & try btw) took away any spawning except main base and bunker & rally point if they ever get built or set (both are unrealistic btw) took away SL spawn (IMO just made people spread out all across the board, just plainly they made it too hard.
I just like to get them to admit that it cannot be, or never can be reality, or even close, only simulator at best,
thats why we have respawns, because were not in real life, were playing a game.

so now i hear "realitive reality" i tink is what he said now, i tink its a step twords recovery....

ok, gonna tryn make myself clear since its easy to be misunderstood.
im not against respawns, just tryn to point out that making the game harder doesnt make it more real, only slows it down & makes it harder.



I believe they took away SL spawns to prevent spammy gameplay (one SL could hide 20 meters from a flag and let his squad spawn on him), slow down the game, and to give organised squads a big advantage, coz in 0.6, the only thing a SL had to do is to stay alive. Now he also has to watch for his squad.

gazzthompson
02-04-2008, 10:25 PM
what i want? i'd like to see the PR a little quicker games, some that i could finish, or not get grey hair with, or not have the "w' key wore out on my keboard from sitting here walking, just not fun to me anymore, ya go ahead laugh, you maybe one of those people who can sit for hours or all day on your butt playing but i cant.


1. want quicker games play vbf2.
2. walking ? .... that one has been beat to death. good squad = little walking, full stop. if ur not in a good squad, thats ur fault and u get punished for it. good squads get rewarded, bad squads get punished.
3. sit for hours all day ?? i wish, but like most PR players i have college/work and i still manage to fit a few games in.

CoDe 199
02-04-2008, 10:39 PM
PR was really good the first time i played it, but i guess its just not for me, too slow

JustMe0171
02-05-2008, 03:05 AM
I believe they took away SL spawns to prevent spammy gameplay (one SL could hide 20 meters from a flag and let his squad spawn on him), slow down the game, and to give organised squads a big advantage, coz in 0.6, the only thing a SL had to do is to stay alive. Now he also has to watch for his squad.

yeah i know, and i agree, i was glad to see the SL spawn go, i just wish maybe you could spawn like on the supply trucks or somewhere that could get ya within couple mins walkin time.


gazzthompson

1. want quicker games play vbf2.
2. walking ? .... that one has been beat to death. good squad = little walking, full stop. if ur not in a good squad, thats ur fault and u get punished for it. good squads get rewarded, bad squads get punished.
3. sit for hours all day ?? i wish, but like most PR players i have college/work and i still manage to fit a few games in.

So i join a game and get stuck in a bad squad & that makes it my fault?? what a dipstick answer, WTF are you saying?? do you see anyone jumping outta the full squads to let you in theres?
opposite actually, i've joined some games and have say 3 full 6man squads, and by myself or maybe 2 totall stragglers who joined the game and instead of one or two coming to fill the squad up a littel to get full kits they refuse and you have to wait till others join , and thats my fault??

pfshttt

gazzthompson
02-05-2008, 04:04 PM
So i join a game and get stuck in a bad squad & that makes it my fault?? what a dipstick answer, WTF are you saying?? do you see anyone jumping outta the full squads to let you in theres?
opposite actually, i've joined some games and have say 3 full 6man squads, and by myself or maybe 2 totall stragglers who joined the game and instead of one or two coming to fill the squad up a littel to get full kits they refuse and you have to wait till others join , and thats my fault??

it happens to all of us, but how else is there a way to promote teamwork ? and that will happen one round, and then after that u can join what ever squads u want. im sure if u make a squad called teamwork or voip and spam chat a bit ppl will join from rubbish squads, thats what i do.

LightBred
02-06-2008, 06:41 AM
I used to play all the time, the only server I could get a decent connection to was tactical gamer.... Until I was banned.... Oddly enough I was in a chopper headed for land, some random person said I was tk'ing on the carrier when I had not even spawned on the carrier......................................


Ban..... no kick no warning the admin didn't even investigate.... just ban.

Rico
02-09-2008, 01:00 AM
Contest it on the official forum in the server admin section, or see what they say on their site

Erol
02-09-2008, 02:04 PM
IF you are critaclly wounded, you don't take a ticket
but say, if your in a helicopter, and your heli explodes with you in it, its a AUTO TICKET GONE, respawning dosnt take your ticket, the fact that your were critaclly wounded, whatever time it took (30 sec.), after the 30 seconds passes, 1 TICKET IS REMOVED, unless ofcourse you were headshotted or blown away in a vehicle, then a ticket is removed in the second you die.

GFG.

lbgspam
02-16-2008, 06:08 PM
Which is why so many of us long term hard-core players have stopped playing .7. I been a BIG fan since .2, I can't stand .7. It's just not fun anymore.

For example, I was firing POINT BLANK and MISSED! How is this REALITY!? The weapon drift stuff is just awful.

The worse thing about it is that when you post constructive criticism in the PR forums, the admins DELETE the threads. People in my squad/clan/whatever are in the military, and tried to post helpful suggestions about what they got incorrect in .7. Threads were immediately deleted.

PR just ain't a cool mod IMHO anymore... the fanboys have taken it over. Bye bye BF2, it was a fun ride...

waaah_wah
02-16-2008, 06:23 PM
For example, I was firing POINT BLANK and MISSED! How is this REALITY!? The weapon drift stuff is just awful.



Seriously? Coz i have multiple times killed ppl while runnig with my AK on Mestia or Fools Road. Even after moving the bullets dont pread out so much that it matters in CQC

[R-PUB]MrD
02-16-2008, 08:47 PM
Which is why so many of us long term hard-core players have stopped playing .7. I been a BIG fan since .2, I can't stand .7. It's just not fun anymore.

For example, I was firing POINT BLANK and MISSED! How is this REALITY!? The weapon drift stuff is just awful.

The worse thing about it is that when you post constructive criticism in the PR forums, the admins DELETE the threads. People in my squad/clan/whatever are in the military, and tried to post helpful suggestions about what they got incorrect in .7. Threads were immediately deleted.

PR just ain't a cool mod IMHO anymore... the fanboys have taken it over. Bye bye BF2, it was a fun ride...


Threads don't get deleted. They get closed! If you know threads are disappearing then report them! And don't forget the numbers of staff on PR who are serving/ex military themselves!

Yes, there were some problems with deviation in public release build v0.708. Most obvious were LMG and sniper rifle issues. The deviation is still a work in development.

The conditions of real combat implemented into a computer game that already existed is difficult. Forcing the engine to do things is trial and error and the testers spend a long time playing with it. The time taken to encode this stuff is major and the team aren't getting paid for it. If it isn't perfect, that's the way it is, but it is better than what we've seen before as it is encouraging defensive positions and punishing Rambo lonewolves who don't care if they die ingame and think they are playing laser tag.

Don't assume that the game system now will be the same in the future. Behind the scenes things are getting tweaked, over and over. A new testing build gets released for the team to all download and play with, then we feedback on it, then it is tweaked again, and we repeat, over and over. Comments in the public forums and from the testing team are taken into account when tweaking each build towards public releases. Expanded comments in the public community get read properly, illiterate or hateful ones don't get read with as much gusto.

Everyone bought vBF2 in the first place and 95% of PR players ask why the hell did EA/Dice release that stinking pile of poop with all its problems! The percentage of people who hate PR is a lot less! It goes along, build by build towards the ultimate end. Some things go forwards, some backwards when they are found to not work out for the community.

LightBred
02-20-2008, 01:04 AM
Contest it on the official forum in the server admin section, or see what they say on their site
After seeing how other people were treated when contesting stuff, I think I'll pass.

I'll just wait til I get my servers.

gazzthompson
02-20-2008, 10:06 AM
what do u mean how other people ? could u give me and example

[R-Dev]Jaymz
02-24-2008, 10:29 AM
Which is why so many of us long term hard-core players have stopped playing .7. I been a BIG fan since .2, I can't stand .7. It's just not fun anymore.

0.7 has had the most consistent population of any release.


wrt deviation : Yes, lots of weapons got messed up because of the way it works (almost impossible to test). Has been fixed for the patch.

Also, point me to one locked thread that had constructive criticism...

Rhino
02-24-2008, 06:33 PM
Jaymz;1865306']0.7 has had the most consistent population of any release.

not true, v0.5 and v0.6 had a higher average player base 2 months after release than what v0.7 has. v0.7 just has more constant high peaks at weekends.

reason mainly cos of this is cos players need to set time aside to play v0.7, i mean you need a min of 3hrs aside to really play a proper game these days which means most of the playing gets done at the weekends... unlike the old PR versions where playing use to get done all the way though the week.

JustMe0171
02-24-2008, 06:54 PM
not true, v0.5 and v0.6 had a higher average player base 2 months after release than what v0.7 has. v0.7 just has more constant high peaks at weekends.

reason mainly cos of this is cos players need to set time aside to play v0.7, i mean you need a min of 3hrs aside to really play a proper game these days which means most of the playing gets done at the weekends... unlike the old PR versions where playing use to get done all the way though the week.
:shock::shock:

DAMMMMM, i dont belive it.........

thats all i been saying all this time, just too long games, and ya know what , in last version ya had street for very quick games and everbody hollard "its gotta go, doesnt promote teamwork" well by your standards that maybe true allthough i differ, i had lotsa teamwork games there and they fit my time budget, and even the big mapps on last version wasnt too bad unless it was just well balanced teams or something like that.

just too long

Rhino
02-24-2008, 07:07 PM
:shock::shock:

DAMMMMM, i dont belive it.........

thats all i been saying all this time, just too long games, and ya know what , in last version ya had street for very quick games and everbody hollard "its gotta go, doesnt promote teamwork" well by your standards that maybe true allthough i differ, i had lotsa teamwork games there and they fit my time budget, and even the big mapps on last version wasnt too bad unless it was just well balanced teams or something like that.

just too long

reason why street went was cos server admins where putting this map which was never meant to have more than 16 players on it on a 64man server and it became a spam fest. Was only meant to be a small map for clans to have scrims on and small servers to run.

waaah_wah
02-24-2008, 07:30 PM
Yup. Street got really spammy with 20+ players

gazzthompson
02-24-2008, 08:33 PM
street is **** and justme, u do know u can leave mid game in bf2 yea ?

JustMe0171
02-25-2008, 02:36 AM
street is **** and justme, u do know u can leave mid game in bf2 yea ?

yeah, but not very fun


and yepp i do know it got spammy, but i mean if thats what those peep like (cause i didnt, i wouldnt play if it had more than total 16) then let the servers wear each other out, whats wrong with that long as they have fun? i mean does it take away from another server with a regular size mapp?

but i found lotsa games & servers with less than 16peep toatal and had tons of fun, i agree the more than 16 is just rediculious.:nod:

ahhh, vanilla sucks, pr is too long, im just waiting now for something to break, maybe even bf3 if it doesnt suck as bad as vanilla does now.


oh and street is probably one of the best mapps to play its not ****, those who didnt like it just didnt like the cqc i guess, but i used to keep up with the PR forums and the greatest argument i heard is "it doesnt promote teamwork" and a few complaints about nade spamming, but mostly a teamwork issue is what was being said.

cheers:salute:

DOGGiE52
02-25-2008, 08:18 AM
This is pretty amazing... From one whiny post to 7 freaking pages in a few months! When will this thread ever die?

gazzthompson
02-25-2008, 09:43 PM
This is pretty amazing... From one whiny post to 7 freaking pages in a few months! When will this thread ever die?

when ppl stop posting, but as u posted u made me post which will surly make some 1 else post and so on

groundedzero
02-27-2008, 02:21 PM
hehe lol, i dont see why ppl argue though, its a fun game so they should just play it! if you dont like it, leave!

gazzthompson
02-27-2008, 04:01 PM
hehe lol, i dont see why ppl argue though, its a fun game so they should just play it! if you dont like it, leave!

thats the thing though even though its a free mod people still want to have it change to suite them...

groundedzero
02-28-2008, 08:59 PM
gazzthomson, im going to have to be a little leniant towards what you just said (youll find out why, i promise!)

my PR_SP experience:

well, im at boarding school (wa-hey) and have no access to any online gaming and i love BF2.
as you can assume i got board of vBF2 and moved onto the more exciting singleplayer mods such as AIX, POE2 and what not... after joining these forums and realising there was a single player version for project reality, i got unbelievably excited about it for the last time i played PR was the 0.6 version :S (and loved it btw)

i spent most of my time that day installing and loading up PR_v0.708, PR_SP_v0.7 and all the map packs, first map was a USA v China one which i cant remember the name, played the whole map pretty easily and got something like 4000 points and went to bed happy...

next day: went to play the map Street, after a few minutes of game-play the game crashed and i landed up looking at my lovely desktop... OK, tryed again, this time playing Al Basrah (one of my favs ^^) and went smoothly for about 30min then i had to go... Came back after doing sport (yes, boarding schools do keep you busy) and tryed playing the map where your prize is candy! game froze after about 3 minutes and i had to restart manually.

now, this is where all the fun begins...

when i go to restart my computer right after this unfortunate experience the start up thingy said "unexpected shutdown detected" bla bla bla, then i got an option screen with white block letters and a black background saying "start windows normally" or "safe mode" i whent for the safe mode and then my screen flickered and got the same options up again... then i go for "run normally" and my screen then goes black, and my computer reboots itself. i try this again a few times and it keeps on repeating the reboot process... at this point my bro came in (the techy one of the family, no offence to him) and saw what had happened to my laptop and had an idea... he then got his Windows Vista install disk and ran that up and clicked the "repair my computer" option once you boot from CD. it obviously said that my laptop had a problem... no sh*t sherlock... and he went to some other options on the repair thingy (see, im not that techy, but i get by) and a screen popped up axectly like My Computer option on Windows, but thats the funny part, you see, my computer has two partions, one labelled VisaOS(C:) the other labelled DATA(D:) and on the repair screen, i saw the usual partions AND Boot(X:) now at this point i was like "woah WTF!!!" and i figured this is something that cause the boot to do that constant cycle thingy... my bro managed to fix it whith the repair option on the CD but im afraid the Boot(X:) partion is still there! i ran avast! and Spybot and they both found nothing... WHAT DO I DO!!!!!!!!!!!!

has this occurred to anybody else?

i know its a long post and all the techno-lingo may not be to the best of your abilities but all i want to do is to have a working computer that can run PR_SP! please please help me to fix this problem; is it something to do with the installation files (are they infected? :O ) or is it me just being unwise in some shape or form?

i thank everyone in advance (i realise this should be placed in the Support section but this is my PR experience!)

-gZ

Jblankster
02-28-2008, 11:59 PM
its nothing from pr. but can i ask where you downloaded everything from?

groundedzero
02-29-2008, 08:04 AM
well it only happens with PR... I dl'ed it from moddb and planet battlefield... i would have dl'ed em from realitymod.com but my school server blocks it...

DOGGiE52
04-27-2008, 10:55 AM
Keep on discussing, my weird friends.

gazzthompson
04-28-2008, 05:21 PM
Keep on discussing, my weird friends.

ok, so PR rocks

[99MB]J|Pvt.userkef1992
05-10-2008, 10:55 PM
realism can be fun but sometimes it is really boring, a health meter in pr would be good bcuz its a game not realism and in real world you can see how bad you are injured. waiting time and spawning on other team rally points should be modified to make people keep playing the mod. and you cant even see your feet.. how realistic is that.. ow yea and the game laggs too (maybe it's the server maybe it's me, but i don't think thats the problem). and some wierd thing with bf2 that i always have to join a server a second time bcuz the first time it says connection problem.. that s all i wanted to comment on that mod ^^ nice mod thou

youm0nt
05-11-2008, 01:11 AM
and you cant even see your feet.. how realistic is that..
Good god... That's a joke right?:laugh:

waaah_wah
05-11-2008, 03:29 AM
realism can be fun but sometimes it is really boring, a health meter in pr would be good bcuz its a game not realism and in real world you can see how bad you are injured.

And you can tell how bad your injured in PR aswell...
No coughing or red flashing = Your fine
Coughing and red flashing = Your bleeding, use your field dressing or seek a medic
Bad coughing = Your bleeding badly, find a medic ASAP
Messed up screen = Your pretty much dead

gazzthompson
05-11-2008, 04:05 PM
realism can be fun but sometimes it is really boring, a health meter in pr would be good bcuz its a game not realism and in real world you can see how bad you are injured. waiting time and spawning on other team rally points should be modified to make people keep playing the mod. and you cant even see your feet.. how realistic is that.. ow yea and the game laggs too (maybe it's the server maybe it's me, but i don't think thats the problem). and some wierd thing with bf2 that i always have to join a server a second time bcuz the first time it says connection problem.. that s all i wanted to comment on that mod ^^ nice mod thou

like waaah_wah said there are ways of telling ur health so i wont repeat that, the spawn times are talked about all the time so you probably know about all that. you cant see ur feet, well IIRC thats a bf2 engine problem, also isnt the highest priority on DEV lists, laggs ? dosnt for me and dosnt for alot of people, the mod is more extensive on ur system so try lowering ur gfx settings, and like u said the connecting thing is a bf2 problem or ur problem because i dont have that.

Sloi sauce
05-15-2008, 11:47 PM
try reading the player guide, the mod has a very steep learning curve and for first time users it can be very frustrating to get use to how the game works.

http://guide.realitymod.com/

Also the Jets have a 20min delay spawn on them, so mainly that the A-10s cant rape all the tanks in less than 1min of leaving there base from the start of the game, makes sence?

20 minutes!? Most games don't even f*cking last that long! ROFLMAO.

waaah_wah
05-15-2008, 11:56 PM
PR rounds last much longer;) Usually 1.5+ hours. On big maps with jets its over 2 hours

Wizrdwarts
05-16-2008, 12:02 AM
realism can be fun but sometimes it is really boring, a health meter in pr would be good bcuz its a game not realism and in real world you can see how bad you are injured.
You can see how bad you're injured too. If you're bleeding on the screen, you're hurt. Perhaps medics should be able to view a rough health bar? Maybe 3 conditions like America's Army (green/yellow/red).

waiting time and spawning on other team rally points should be modified to make people keep playing the mod. and you cant even see your feet.. how realistic is that.. ow yea and the game laggs too (maybe it's the server maybe it's me, but i don't think thats the problem). and some wierd thing with bf2 that i always have to join a server a second time bcuz the first time it says connection problem.. that s all i wanted to comment on that mod ^^ nice mod thou

It's most likely an engine limitation not being able to see your feet. And PR is a tad more intensive on your system due to higher view distances and more detail, etc.

gazzthompson
05-16-2008, 12:59 PM
You can see how bad you're injured too. If you're bleeding on the screen, you're hurt. Perhaps medics should be able to view a rough health bar? Maybe 3 conditions like America's Army (green/yellow/red).


if u are close as a medic and people have very low health u can see a health bar IIRC

KatieWolf
05-22-2008, 11:12 PM
and I try to do rolls in the blackhawk. I manage to actually do a FEW ROLLS IN A BIG FAT BLACKHAWK. WITHOUT losing altitude!

Instant Failures

Erol
05-23-2008, 08:57 AM
20 minutes!? Most games don't even f*cking last that long! ROFLMAO.

Sloi wtf, dont act stupid, PR rounds last well over 1 hour sometimes into 2 hours or more..

unlike your vbf2 with 3 minute karkand rounds /./

Deflex
05-23-2008, 11:47 PM
Hey now!

We're all friends here! :)

No, seriously... I say it as a joke but for real...

PR is a mod, and it's focus: realism, so yeah - it's not going to be like ol' bf2 vanilla but bf2 doesn't suck... They are basically just two very different games and the point is to have fun. Right? ;)

I have tried PR a lot with hopes that the next time I play it I'll be better, and it will be easier for me, but it just takes time, and I don't have the best of luck all the time. You have to play PR a lot to get used to it, and I prefer faster paced action with more shooting, but I'm not about to join an argument about which game is better.

:D So, I'll just leave it at that...

gazzthompson
05-24-2008, 01:45 PM
Hey now!

We're all friends here! :)

No, seriously... I say it as a joke but for real...

PR is a mod, and it's focus: realism, so yeah - it's not going to be like ol' bf2 vanilla but bf2 doesn't suck... They are basically just two very different games and the point is to have fun. Right? ;)

I have tried PR a lot with hopes that the next time I play it I'll be better, and it will be easier for me, but it just takes time, and I don't have the best of luck all the time. You have to play PR a lot to get used to it, and I prefer faster paced action with more shooting, but I'm not about to join an argument about which game is better.

:D So, I'll just leave it at that...

exactly, vbf2 IS better than PR.... at fast paced action, and people like that ! thats what they brought vbf2. but some people like slower gameplay and play PR, saying one is better than the other is stupid , its all opinion based on ur gameplay style.

I am RKO
05-24-2008, 06:59 PM
I disagree that Vanilla is better than Project Reality. It's different altogether. Vanilla is simple gameplay, if you want some simple fun, go and play Vanilla.

Project Reality reality scoops up the ball (in this case Battlefield 2 Vanilla) and superspeeds to the end zone and scores a mega touchdown and the fans go wild. Wooo!

While, some of the features in PR annoy me.. (like the blur when someone fires at gun near/at you and also, when you stop but don't stop enough and bleed to death), I play it because it's different to Vanilla. There is no fragfests, No jet whores really.

You have Vanilla here then waaaaaayyyyyy over here you have PR.

They're different, not better.

waaah_wah
05-24-2008, 08:08 PM
^^Whaaat? The supression effect is awesome:D Makes people stay down when you shoot at their bunker;)

Supressive fire is actually effective now:yay:

Deflex
05-24-2008, 08:33 PM
They're different, not better.

Yes, exactly! :D

The supression effect is awesome:D Makes people stay down when you shoot at their bunker;)

True, but that was one of the little things that keeps turning me away from PR, because once someone shoots in your general area, it's almost impossible to get out alive, let alone - see where you're going... :|:

But then you can see how fun it is being the other person laying down suppresive fire, where you can almost guarantee success every time. ;) This shows you, how you must adapt to the PR playing style and get used to the gameplay, because in order to be good, you got to understand what's going on, why it's happening, and what you can do in the situation you're in with what you have. Thus, the reason the PR devs created the manual and the wiki to help new players adapt to the new style.

In the case of the effectiveness of the suppresion effect, flanking the enemy and using guerilla tactics will help you find the enemy first in which you and your teamates can help lay down fire on the advancing enemies before they see you, which will give you the advantage! :D

Again, PR and Vanilla both have their pros and cons, but they both take skill. In PR, teamwork is emphazised and reality is the engine that pulls people away from bf2 vanilla, as where bf2 is faster paced, but teamwork is still vital to success.

waaah_wah
05-24-2008, 10:00 PM
True, but that was one of the little things that keeps turning me away from PR, because once someone shoots in your general area, it's almost impossible to get out alive, let alone - see where you're going... :|:

The top of your screen is pretty clear actually so you can use that to "look around". Not that you should look around when someone is shooting at you;)

L3adcannon
05-25-2008, 01:25 AM
To me, PR got boring as s*it when they introduced the new basic kits, took out the minimap and so on.

I had a blast when PR still got unlimited RPG kits which were just awesome on Al Basrah and Laser M4s on Muttrah. Now it`s like watching paint dry. At times it`s even worse than PoE2 with 16 players on a 64 size map.

predragjanjic
05-25-2008, 09:03 AM
the only reason why teamwork is better in PR is because you have gigantic maps

get a good squad and ull have a good round in vbf2 easy

I like PR but after spending an hour waiting and trying to spawn where i wanted or get a kit I wanted, it just got frustrating


PR=frustrating without a good squad

finding a good squad in BF2=pretty much impossible

gazzthompson
05-25-2008, 01:32 PM
To me, PR got boring as s*it when they introduced the new basic kits, took out the minimap and so on.

I had a blast when PR still got unlimited RPG kits which were just awesome on Al Basrah and Laser M4s on Muttrah. Now it`s like watching paint dry. At times it`s even worse than PoE2 with 16 players on a 64 size map.

so basicly u just want to play vbf2 gameplay with new skin?


PR=frustrating without a good squad

finding a good squad in BF2=pretty much impossible

thats what its all about, PR penalises people who rnt in a good squad so they go find a good squad

Chris_Redfield
05-25-2008, 02:39 PM
so basicly u just want to play vbf2 gameplay with new skin?


The majority of us want a game which doesnt require you to hold the W key for 90% of the game time. There are reasons why PR is a niche game, and for the vast majority of gamers, its downright boring. Realism elitists generally engross people even more. Especially if they dont know what they are talking about.

Best games today are games which maximize the fun factor.

waaah_wah
05-25-2008, 03:11 PM
Best games today are games which maximize the fun factor.

Best =/= Most popular


PR=frustrating without a good squad


Thats the point;) Punishing lonewolfing and rewarding teamwork.

Chris_Redfield
05-25-2008, 03:29 PM
Best =/= Most popular


Not true. If you think about it, youll see that best games indeed are the most popular ones. For example, one might jump out and say that HALO3 is sub par, and it really is. But on Xbox360, its one of the few multiplayer-able games which are any good. So its of no surprise if its played so much, if the competition it has to deal with, is so poor (exclusing COD4, but its the only game rivaling it).

Just the way world works.

waaah_wah
05-25-2008, 06:34 PM
Bf2 is extremely popular. But is it better than say ArmA? Is CS better than CoD4? You cant say that a game is better coz its more popular. Thats just as retarted as saying that Metallica is better than Muse or Britney Spears

predragjanjic
05-25-2008, 06:38 PM
Best =/= Most popular



Thats the point;) Punishing lonewolfing and rewarding teamwork.

yea but how often do you come across a good squad?


unless you have a group of friends you always play with

Rhino
05-25-2008, 06:44 PM
yea but how often do you come across a good squad?


unless you have a group of friends you always play with

in fact in PR as long as you have a good squad leader, you have a good squad. The real hard bit is finding a good commander in PR cos if you have a good commander then you go onto the next level of squads working together though the commander and when both teams have good commanders and squads (very unlikly but dose happen) then the combat gets really intense.

I can probaly hop onto PR now, start up a squad (at the begging of a new round) have a bunch of random pubbies ive never played with before and have them all working together and playing really well and having a big impact on the battle.


really at the end of the day thou you can have good squad play on vBF2, its just like you said uncommon and when you get it I find its not as rewarding as it is in PR.

I am RKO
05-25-2008, 06:55 PM
If it's gunna turn into huge Chris Redfield knows best debate, I'm just going to kill myself.

Best game is an opinion, every individual is entitled to their opinion and as human beings we all must respect each others opinions however we are not made to share others opinions.

I think most of the time i'm playing PR, people just don't bother being commanders for whatever reason but i don't see any, apart from on the Tactical Gamer server.

I think PR was made for communities like TG who appreciate realistic, squad play.

Whoever it was that quipped that PR was more fun, because it had unlimited RPGs, I'm sorry to tell you this but PR is about fun in a realistic combat enviroment, where as the sort of PR you describe is more like Vanilla.

gazzthompson
05-25-2008, 07:19 PM
yea but how often do you come across a good squad?

every game. cause i SL. tbh id rather be a squad member than a SL, but without being to arrogant.. im better than alot of SL's so i always have a good squad. though i see ur point as a SM rather than a SL

predragjanjic
05-25-2008, 07:45 PM
lol at the chris comment ^^


but yea, I like the whole atmpsphere of the game, does feel real


really choppy tho, I dunno why this is, I play vbf2 maxed out no problem

Chris_Redfield
05-25-2008, 07:52 PM
Bf2 is extremely popular. But is it better than say ArmA? Is CS better than CoD4? You cant say that a game is better coz its more popular. Thats just as retarted as saying that Metallica is better than Muse or Britney Spears

Battlefield 2 is better than ArmA.

Counter Strike Source is a lot better than Call of Duty 4, and a lot better at that.

Would you like me to list the reasons why?

BF2 is extremely popular because it offers the best fun package off the get go. You need to work hard to get to a level where youre comfortable in games like ArmA. The fact that people arent playing the game, speaks for itsself. Were not talking about apples and oranges here, a matter of simple opinion. There are reasons why some games are played more than others. BF2 is better at what it does. Perhaps, if you dislike the word "better", how about the word "fun"?
-

As for PR and its squads. I logged in the first time over god knows how many months for a round today. I saw a few elitist squadleaders who threw a tantrum each time someone did something they didnt like, and I knew that I wasnt wrong about the elitist representatives of the tactical gaming community.

Tomeis
05-25-2008, 08:18 PM
I played PR for a bit and I actually liked the big maps and the walking and driving long distances, but I ended up getting banned on a server for TKing. Atleast... I think it was TKing. I don't even remember lol

But after that, the only other servers available were in europe which would kick me as soon as I joined for having a high ping so I just uninstalled

Deflex
05-25-2008, 09:00 PM
Man, in one day i missed like over 20 new posts... :)

In that case, I didn't even bother reading more than 2 or 3 of them...

Come on, when will this end? lol

This thread started as someone's feedback from playing PR and now it's a contest between Vanilla bf2 and PR... Hmph! Shame! :shakehead:

:laugh: Keep on going. We might actually get to the conclusion where everyone agrees that we are entitled to our own opinion and some people don't like PR, but others don't like bf2. But always remember where you came from... Without bf2, there would be no PR...

They're both great, just really, really, really different... :D

Rhino
05-25-2008, 09:05 PM
Chris_Redfield, what is your problem? Every topic about PR or some one who likes PR posts all it seems that you want to do is bash PR and bash that person comments?

If you dont like PR fine, but you have some kinda grudge against PR for w/e reason? Is it cos you where so **** at PR and you got "pwned" soo badly after spending 2hrs download the mod that you got so pissed off with it you think you need some revenge by bashing comments?

That squad leader you are talking about is like one player? You are saying all SLs are like that when you have played like what, 30mins or 1hr tops of PR?

Dont you not have anything better to do than bash pr?

[3MD]A|Pvt.Juno(XX)
05-25-2008, 09:44 PM
Re-spawn, as in spawning again.
Re-doing it
Re-inforcement
re-Engaging the enemy.
Its been called respawning for as long as its been around, the first time is your spawn. everytime after that, its a re-spawn.

Chris_Redfield
05-25-2008, 09:48 PM
Chris_Redfield, what is your problem? Every topic about PR or some one who likes PR posts all it seems that you want to do is bash PR and bash that person comments?

If you dont like PR fine, but you have some kinda grudge against PR for w/e reason? Is it cos you where so **** at PR and you got "pwned" soo badly after spending 2hrs download the mod that you got so pissed off with it you think you need some revenge by bashing comments?

That squad leader you are talking about is like one player? You are saying all SLs are like that when you have played like what, 30mins or 1hr tops of PR?

Dont you not have anything better to do than bash pr?

I dont bash PR, I think its good at what it does, but obviously PR supporters neglect to mention the rather frustrating aspects of the game. People playing it are far from perfect. I get a good round once every 3 rounds, and if I want to find a good squad, its not always going to be the first one.

It looks great, sometimes plays great, but its far from Gods blessing a lot of people make it out to be. And Ive racked up at least a couple of dozen hours in PR, most of those a long time ago. As for "getting pwned" at PR. Is that an oxymoron? Im out of shape and out of touch, and I still get 1:1 ~ 2:1 KDR in the game. Its a frustrating mod though.

[EDIT]

Haha! Leadcannon was there too!

"Get to the rally!!!!"

:laugh:

waaah_wah
05-25-2008, 10:30 PM
really choppy tho, I dunno why this is, I play vbf2 maxed out no problem

Forgot to answer. Probably something to do with the higher view distance and bigger maps. Many maps also have alot of objects in them (Fools Road, Quinling).

predragjanjic
05-25-2008, 10:44 PM
Are you from Europe or the US?

And Chris btw, stop trolling, its getting rather annoying and obvious

im from europe but i live in US :D

you got xfire?

I am RKO
05-25-2008, 10:49 PM
Hey mann, har du xfire Messenger? Jeg hadde virkelig liker å legge deg. Jeg brukte Google til dette, slik at skylden for min mislykkes stavemåten. Jeg bare ønsket å si jeg elsker deg og jeg elsker ost også.

waaah_wah
05-25-2008, 11:44 PM
im from europe but i live in US :D

you got xfire?

Ill make tomorow;) TG is a good US server from what ive heard.

Hey mann, har du xfire Messenger? Jeg hadde virkelig liker å legge deg. Jeg brukte Google til dette, slik at skylden for min mislykkes stavemåten. Jeg bare ønsket å si jeg elsker deg og jeg elsker ost også.

Kukost? Btw, did you get Polka to translate that?:p

youm0nt
05-26-2008, 01:28 AM
lol at the chris comment ^^


but yea, I like the whole atmpsphere of the game, does feel real


really choppy tho, I dunno why this is, I play vbf2 maxed out no problem
PR is more hardware extensive than BF2 because of larger maps, more coding, etc.

Recommended Specification for PR:
CPU: 2.4 GHz
RAM: 2 GB
Video Card with at least 256 MB of RAM

predragjanjic
05-26-2008, 04:03 AM
PR is more hardware extensive than BF2 because of larger maps, more coding, etc.

Recommended Specification for PR:
CPU: 2.4 GHz
RAM: 2 GB
Video Card with at least 256 MB of RAM

yea but this one map was so laggy I couldnt even turn aroun


I got 2gb ram

2.4 gz amd

325mb video card

and vista which might be the problem

Rhino
05-26-2008, 09:45 AM
hehe, vista is always a problem :p

but na if you have perfomance issues just turn down your gfx a little, PR dose take up more mem etc and cant be run on the same level as vbf2.

waaah_wah
05-26-2008, 01:58 PM
yea but this one map was so laggy I couldnt even turn aroun


I got 2gb ram

2.4 gz amd

325mb video card

and vista which might be the problem

Wich map was that? Coz people seem to have trouble with Bi Ming and Fools Road. Me included.. Sometimes the FPS drops to 15 when i go into those forests.