Blood-Hound
01-26-2008, 02:46 PM
This is my personal opinion, it will definitely be different from yours, so please no personal attack comments, just a general discussion. Also my opinion means nothing because i haven't made anything better myself.
Forgotten Hope 2.
WW2 Revived through the eyes of BF2.
I am dissapointed with this mod to be clearly honest. my only glimmer of happiness whilst playing was The WW2 Vehicle's. Belting around the map in the hurricane having WW2 dog fights was awsome. no doubt about that. But as the guns fell silent and the next map loaded i was saddened to see FH2's achilles heel.
Tanks, the things look great, big thumbs up, but the handling and aiming proportions are awful, driving down the map into a tank war seemed like it was going to rock, until you fire and it goes nowhere where you were trying to aim. Maybe thats just my bad aiming and skills. Second getting hit from the other tanks. 1 hit kills, i wouldn't mind if they had actually hit me, but they hit the ground just infront of the tank and it still blew me up. I eventually just left the server. People's scores were below average, in a map of 250 tickets the top score was 25. BUT! this isn't a point whoring system.
Tanks unfortunately not FH2's strong point.
Weapons, again i was a little side striken with the weapons, i was expecting these WW2 Guns Revamped for BF2 Use and instead they look like call of duty 1 graphics. and a six minute respawn for certain kits? I just don't understand in the slightest. Also the selection is very bare, i was expecting abit more umpf for the weapon selections.
The maps, what can i say, the scenery, i didn't want to fight i just wanted to stand on the cliffs and look out over the sand and sea, it was very very impressive, maybe one of the major highlights of FH2, it gives you a strange kind of feeling. The only down side is, on the Plane enabled maps, theres just to much fog, you can see about another planes length infront of you, which isn't good when you can only see half of the view infront because of the bulky cockpit view. And yes the airfields do have a concerning location almost out of bounds, and trees on the runway, its just asking for a crash.
The game modes, yes impressive, i can't say anything bad about them, they were entertaining.
Finally, not all vehicles had the 4 different camera angle options, this was a let down, theres nothing like hitting F12 to see your plane fly by in the movie angle. But i did enjoy the fact of the spy plane, finding it in the mountains and flying over enemy territory taking photo's of the enemy positions, i did enjoy that.
My conclusion is, for the amount of time the mod took to be created i was expecting a phenomenal ww2 conversion, but instead i was saddened to see the time and effort put into FH2 was somehow lost along the way. I think with a few tweaks of the game, and some changes to maps and vehicles, FH2 can be the king of the mountain, it has all the potential needed to blow other BF2 mods out of the runnings.
My score for this version of FH2. 6/10
Forgotten Hope 2.
WW2 Revived through the eyes of BF2.
I am dissapointed with this mod to be clearly honest. my only glimmer of happiness whilst playing was The WW2 Vehicle's. Belting around the map in the hurricane having WW2 dog fights was awsome. no doubt about that. But as the guns fell silent and the next map loaded i was saddened to see FH2's achilles heel.
Tanks, the things look great, big thumbs up, but the handling and aiming proportions are awful, driving down the map into a tank war seemed like it was going to rock, until you fire and it goes nowhere where you were trying to aim. Maybe thats just my bad aiming and skills. Second getting hit from the other tanks. 1 hit kills, i wouldn't mind if they had actually hit me, but they hit the ground just infront of the tank and it still blew me up. I eventually just left the server. People's scores were below average, in a map of 250 tickets the top score was 25. BUT! this isn't a point whoring system.
Tanks unfortunately not FH2's strong point.
Weapons, again i was a little side striken with the weapons, i was expecting these WW2 Guns Revamped for BF2 Use and instead they look like call of duty 1 graphics. and a six minute respawn for certain kits? I just don't understand in the slightest. Also the selection is very bare, i was expecting abit more umpf for the weapon selections.
The maps, what can i say, the scenery, i didn't want to fight i just wanted to stand on the cliffs and look out over the sand and sea, it was very very impressive, maybe one of the major highlights of FH2, it gives you a strange kind of feeling. The only down side is, on the Plane enabled maps, theres just to much fog, you can see about another planes length infront of you, which isn't good when you can only see half of the view infront because of the bulky cockpit view. And yes the airfields do have a concerning location almost out of bounds, and trees on the runway, its just asking for a crash.
The game modes, yes impressive, i can't say anything bad about them, they were entertaining.
Finally, not all vehicles had the 4 different camera angle options, this was a let down, theres nothing like hitting F12 to see your plane fly by in the movie angle. But i did enjoy the fact of the spy plane, finding it in the mountains and flying over enemy territory taking photo's of the enemy positions, i did enjoy that.
My conclusion is, for the amount of time the mod took to be created i was expecting a phenomenal ww2 conversion, but instead i was saddened to see the time and effort put into FH2 was somehow lost along the way. I think with a few tweaks of the game, and some changes to maps and vehicles, FH2 can be the king of the mountain, it has all the potential needed to blow other BF2 mods out of the runnings.
My score for this version of FH2. 6/10