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[MyIS]Spawndemon
02-04-2008, 05:45 PM
A new dev blog has been posted today over at the Battlefield Heroes (http://www.battlefield-heroes.com/) website from senior producer Ben Cousins. Here's what they had to say:

I’m Ben Cousins, the Senior Producer of Battlefield Heroes. In the coming months, I’d like to give you some insight into the creation of the game. In most game developer blogs they tend to talk about what the team is doing in the ‘here and now’. For this one, I’d like to be a little bit different and instead take you right back to the beginning of development, so you have more of a sense of how a project like this gets off the ground.

I’ve been a fan of DICE’s games since I first played a title called Codename Eagle in 1999. At the time I was working as a game tester in London, and many of my lunch breaks and evenings back then were spent playing that game - wing walking on bi-planes, shooting a flamethrower from the seat of a motorcycle and side car and skydiving from Zeppelins. I soon learnt that DICE were based in Stockholm (my fiancée is Swedish), and after seeing the Battlefield series go from strength to strength, I ended up wanting to work for them.

In January 2007 I started work at DICE, with a fairly broad goal of heading up new, more experimental projects for the studio. After a month or two of settling in, I found myself in the office of Sean Decker, the Battlefield franchise Executive Producer. He began talking about the games industry in South Korea. That market has become well known in the past few years for creating a new way of delivering games, where they are free to download and play, but where a small number of users pay for inexpensive items called ‘micro-transactions’, which provide revenue for the project. EA has a FIFA game over there that is doing very well.

<a href="http://images.totalgamingnetwork.com/images/battlefield-heroes-notes-large.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_battlefield-heroes-notes-large.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/battlefield-heroes-slide-large.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_battlefield-heroes-slide-large.jpg" alt="" border="0" /></a>

To check out the rest of this new dev blog, be sure to visit here (http://www.battlefield-heroes.com/dev-blog/the-first-step).

iQu'e
02-04-2008, 05:53 PM
Seems great. Thank you for the news (as i'm too lazy to frequently visit the BFH site)

:)

BIFF EXPLODER
02-04-2008, 06:48 PM
heh auto patching, rpg elements, sounds interesting.

i found the engine in bf2142 to run better then in BF2 when i still had my old processor, so for people with less powerfull pc's this should be good news i guess

and i cant understand anything that he wrote on his notes hahahah

roucious
02-04-2008, 07:13 PM
Sounds like it's going to be fun.

Rick Astley
02-04-2008, 07:47 PM
No squads, no commander?

Now i'm a sad panda :(

iQu'e
02-04-2008, 08:02 PM
No squads, no commander?

Now i'm a sad panda :(

I'm OK with no commander :laugh:

Well this isn't definately an ordinary BF game, I'd guess they're trying to attract other types of gamers with this game.

I'm OK with them using the 2142 engine, as long as they keep it bug free.

Alex98uk
02-04-2008, 08:02 PM
Nice update from them!

Minmaster
02-04-2008, 08:09 PM
I'm OK with them using the 2142 engine, as long as they keep it bug free.
the problem is, they haven't been able to do that despite the 1+ yr of patching.

BIFF EXPLODER
02-04-2008, 08:09 PM
I'm OK with no commander :laugh:

Well this isn't definately an ordinary BF game, I'd guess they're trying to attract other types of gamers with this game.

I'm OK with them using the 2142 engine, as long as they keep it bug free.

bug free? only if they made a BF version of tetris, and even then i dont know if it would be possible...

iQu'e
02-04-2008, 08:14 PM
the problem is, they haven't been able to do that despite the 1+ yr of patching.

Patching won't make the game more stable really... Unless they would have reworked the engine, which is impossible to do with a patch.

Besides they're updating it for Heroes so it should be a more stabler version :) Oh and btw since it's a free game they wouldn't have to release any patches, since it would take away a lot of their customers.

Or it's just me being optimistic :laugh:

lavbanka
02-04-2008, 11:43 PM
and i cant understand anything that he wrote on his notes hahahah
You're not alone :)

I WANT SQUADS AND COMMANDER! :cry:

Wizrdwarts
02-05-2008, 12:28 AM
Not even spawnpoints.... Looks like it'll be an cartoony CoD with vehicles then. :|:

Hawkers
02-05-2008, 12:22 PM
Not even spawnpoints.... Looks like it'll be an cartoony CoD with vehicles then. :|:
Is that bad?
:yay::yay:

therealmat
02-05-2008, 12:38 PM
and i cant understand anything that he wrote on his notes hahahah

I could read a little of it. :laugh:

Sounds interesting though, especially the no squads/commander......