[MyIS]Spawndemon
02-18-2008, 06:16 PM
Community member STING is back today with the final version release of another popular BF2 remake map. Check it out:
Here is the final version of Karkand. We hope you will enjoy this map!
• 80 hours build time.. 20 of it was for scripting
• 9742 brushes
• 4800+ models
• 6 Emplaced S.A.W machine guns
• 10 breakable walls/doors
• 119 light points
• 25 reflection probes
• 1 tunnel system
Gametypes Supported: All
We have tested the following gametypes running CoD4 version 1.5 with AWE version 1.2 successfully: CTF, HTF, CTFB, DM, WAR (tdm), SD, SAB, KOTH (hq), DOM.
This is the final version. The aim of this project was to bring Karkand to CoD4 with a slightly clean & modern feel. We believe we have accomplished this. We added some "secret" spots & "breachable" areas to allow further access, and there is a tunnel system to enhance the gameplay.
Download Here - Karkand (Final) (http://files.totalgamingnetwork.com/file/4997/Call+of+Duty+4+Map+-+Karkand/)
<a href="http://images.totalgamingnetwork.com/images/1060.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_1060.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/1146.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_1146.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/1253.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_1253.jpg" alt="" border="0" /></a>
As always, be sure to post your feedback and server info if you plan to run the map. To check out the original release thread, visit here (http://www.infinityward.com/community/forum/index.php?topic=17798.0).
Here is the final version of Karkand. We hope you will enjoy this map!
• 80 hours build time.. 20 of it was for scripting
• 9742 brushes
• 4800+ models
• 6 Emplaced S.A.W machine guns
• 10 breakable walls/doors
• 119 light points
• 25 reflection probes
• 1 tunnel system
Gametypes Supported: All
We have tested the following gametypes running CoD4 version 1.5 with AWE version 1.2 successfully: CTF, HTF, CTFB, DM, WAR (tdm), SD, SAB, KOTH (hq), DOM.
This is the final version. The aim of this project was to bring Karkand to CoD4 with a slightly clean & modern feel. We believe we have accomplished this. We added some "secret" spots & "breachable" areas to allow further access, and there is a tunnel system to enhance the gameplay.
Download Here - Karkand (Final) (http://files.totalgamingnetwork.com/file/4997/Call+of+Duty+4+Map+-+Karkand/)
<a href="http://images.totalgamingnetwork.com/images/1060.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_1060.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/1146.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_1146.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/1253.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_1253.jpg" alt="" border="0" /></a>
As always, be sure to post your feedback and server info if you plan to run the map. To check out the original release thread, visit here (http://www.infinityward.com/community/forum/index.php?topic=17798.0).