xXSocomXx
03-09-2008, 08:55 PM
In a recent interview with Strategy Informer (http://www.strategyinformer.com/ps3/), the developers of the highly anticipated game Haze (PS3) took a moment to talk about the creation process behind the game, and their thoughts on the whole multi-platform rumor. Check it out:
Mike Bowden: How much has the constant multi-format speculation affected your team? Have they been able to shield themselves from the press, or has it made things difficult at all?
Derek Littlewood: I can appreciate the frustration that many gamers have felt about the multi-format speculation, but that’s just the thing - most of it has been speculation, not fact. And when that results in people getting angry at the development team, I think that’s a bit unfair. But then, we equip our teams with sturdy iron pants here at FRD so they can generally weather any amount of angst. Plus they’re wipe-clean, which comes in handy.
<a href="http://images.totalgamingnetwork.com/images/haze-boaxrt.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_haze-boaxrt.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/240.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_240.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/370.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_370.jpg" alt="" border="0" /></a>
Be sure to check out the rest here (http://www.strategyinformer.com/ps3/haze/interview.html).
Mike Bowden: How much has the constant multi-format speculation affected your team? Have they been able to shield themselves from the press, or has it made things difficult at all?
Derek Littlewood: I can appreciate the frustration that many gamers have felt about the multi-format speculation, but that’s just the thing - most of it has been speculation, not fact. And when that results in people getting angry at the development team, I think that’s a bit unfair. But then, we equip our teams with sturdy iron pants here at FRD so they can generally weather any amount of angst. Plus they’re wipe-clean, which comes in handy.
<a href="http://images.totalgamingnetwork.com/images/haze-boaxrt.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_haze-boaxrt.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/240.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_240.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/370.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_370.jpg" alt="" border="0" /></a>
Be sure to check out the rest here (http://www.strategyinformer.com/ps3/haze/interview.html).