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View Full Version : Call of Duty 4 Map - Bridge (Beta 2)


TGN Updates
03-13-2008, 06:40 PM
Update march 13th 17:15 GMT+1*

- Fixed reported terrain flaws
- Fixed reported missing window texture
- Fogsettings tweaked
- Added furniture to the Axis middlehouse
- Resized crates 2nd floor Axis middlehouse
- removed unessecary greenery
- made church vensters better accessible though myself didnt really had problems with it.

As it looks now pretty much all is coverd, this weekend will be once more thoughroughly tested so after the weekend the final realease can take place.

Based on one of my favourite maps from mohaa the bridge. Nothing imported, builded from scratch. Never worked with radiant so its my first map and i know there's always room for improvement but i like mapping, kinda addicting Grin, so will continue doing it. Smiley

Gametypes: dm tdm sab dom sd thc koth
Hours of work: many

Credits:
-modsonline/infinity and its community for being here for us with all the help and tutorials and having the patience to help out us new mappers.
-NovemberDobby ( for helping me with my n00bquestions when i needed it, great guy Cheesy)
-Sevenz, dito

Its beta so report any major issues to my Xfire id: vadegaming or msn: DaveyG60@hotmail.com and ill sort them when i can. Hope u enjoy it.

p.s the minimap issue is known.

Download Here (http://files.totalgamingnetwork.com/files/file.php?file_id=5053)