View Full Version : assault rifles
hooahguy
03-14-2008, 12:24 AM
which faction has the better default assault rifle: PAC or EU?
ive gotten more kill, i think, with the Krylov, but idk.
what do you think?
Namakan
03-14-2008, 12:28 AM
Unlocks :p
Lolyn
03-14-2008, 12:31 AM
Krylov krylov krylov krylov krylov krylov krylov krylov krylov krylov krylov krylov krylov and a little bit more krylov on the side. The scar is nice and has certain advantages, but given a choice between the two? Krylov :P
Mukky
03-14-2008, 12:59 AM
Haha i love the krylov..
but the Scarr is ok as well..
You just have to learn to shoot with them..
I rather pick the Scarr then the baur....
Field
03-14-2008, 01:19 AM
the baur is actually the best gun for obliterating a few targets at close range. The performance speaks for itself
jake___
03-14-2008, 02:16 AM
Baur ftw! It just takes experience and practice. ;)
Of course, its all up to the individual player too, and especially what your playing style and skill level are.
Skates
03-14-2008, 04:48 AM
Baur ftw! It just takes experience and practice. ;)
Of course, its all up to the individual player too, and especially what your playing style and skill level are.
So true. I like the Baur. In matches and scrims I'll usually use the Krylov if I'm PAC and the Baur if I'm EU. But it completely depends on how you play. Go ahead and try all of them, but you need to use them for a little while to get the feel for them. Just switching back and forth won't give you a very god idea of which will be best for you.
DesmondLocke
03-14-2008, 05:16 AM
the baur is actually the best gun for obliterating a few targets at close range. The performance speaks for itself
If you can do that I actually envy you. I wish I could but I suck with the Baur in close range. :( If I know there's going to be a good amount of CQC, I'll bring my trusty Herzog with me.
At mid range, however, I can usually pop off a few enemies before they know what hit them. :p
Bradley
03-14-2008, 09:47 AM
If you can do that I actually envy you. I wish I could but I suck with the Baur in close range. :( If I know there's going to be a good amount of CQC, I'll bring my trusty Herzog with me.
At mid range, however, I can usually pop off a few enemies before they know what hit them. :p
If you suck with the BAUR at close range try using it with the shotgun unlock.
I also am a Bradley's Automatic Ub3r Rifle (BAUR) fan. It's a great weapon.
I have been using only the stocks lately. And I think the SCAR and the Krylov are so different. They're both awesome. But the SCAR-11 AR has like no recoil. So you aim for the upper chest and hold the trigger down. The Krylov is a great weapon though, don't get me wrong on that. But now it's kinda hard to use the BAUR and not the stocks at the same time. :cry:
Fingulfin
03-14-2008, 09:51 AM
Was a hardcore Baur user, now I am addicted to the Krylov. If I am on PAC, I take the Krylov. If I am on EU, I say screw the assualt kit and get out my Clark :p
iQu'e
03-14-2008, 10:22 AM
I like all assault rifles, although SCAR can be a bit tedious with the recoil... I mean Baur has a lot more recoil but it does massive damage so it's worth it.
I can't kill anything at range with the Voss though... :)
messfeeder
03-14-2008, 07:24 PM
I like all assault rifles, although SCAR can be a bit tedious with the recoil... I mean Baur has a lot more recoil but it does massive damage so it's worth it.
I can't kill anything at range with the Voss though... :)
That's why I get mad when people kill me long range with the voss. Not that I think they're cheating, it just makes me mad that they are that good at this game!:mad: LOL But sometimes I can manage to take those long range kills. I think I was one of the few people who liked the G3 on BF2. I would just put it on semi-auto and go sniper hunting.:nod:
Dtneter
03-14-2008, 07:28 PM
VOSS!! j/k nah the scar performs better at long ranges and krylov is better at short and medium ranges.
SpLiTz
03-15-2008, 06:16 AM
All I know is when I run out of Voss/Krylov ammo, I hate when I end up picking up a SCAR kit.
sempf
03-15-2008, 09:55 AM
i hate to pick up a voss kit. that is the only wapon i can't use.
Gouwd
03-15-2008, 11:55 AM
krylov ftw! when im on pac, i always take the krylov, and when i'm on EU, my choice depends on the map and my mood. For example in a match on FoB, i was playing with the baur, but things didn't go so well. so when we were about to lose place i desperatly spawned in with the voss(which i hadn't used for months) and saved the flag
BandoIruka
03-15-2008, 03:15 PM
ive used all 4 assault rifles with reasonable proficiency, but i prefer the stocks assault rifles more.
Outlaw289
03-18-2008, 07:03 AM
The SCAR-11, if you shoot it on semi-auto, is amazing. I remember doing really well with it. The grouping of shots remained very accurate and the recoil was minimal.
The Krylov is very good for bursting, though. A 4-5 round burst will always land on target, and it makes a cool sound when shooting it.
Field
03-18-2008, 07:33 AM
idk how people couldnt use the voss, its really the easiest gun in the game to use. Close range should be cake but the deal for hitting distant targets (oh say past 50m i guess) is firing quick 2 bullet bursts. Aim for the head if you really want to cause sometimes it only takes a couple fast 2 shot bursts but most of the time if they are any appreciable distance and your latency is good 3-4 short bursts will destroy your foes. then if maybe thier health is low you can just spray auto at them to finish them off.
i'll pick up a krylov though out of habit caus its a little bit more reliable past 50meters has nice low recoil single shot used in select situations like killing some proned ganzer. though i hardly ever use single shot most of the time i'll shoot 2-3 bullet burst kind of close together.(krylov has lowest recoil) and i just like the look and sound of it more. I think the voss has a very slight 1up at close range (less than 10m) but not by much.
If you can do that I actually envy you. I wish I could but I suck with the Baur in close range. :( If I know there's going to be a good amount of CQC, I'll bring my trusty Herzog with me.
At mid range, however, I can usually pop off a few enemies before they know what hit them. :p
yeah put the crosshairs on them (less than 10m) with your cool hand nice and fast and hip fire the high stopping power slugs right into them. doesnt matter where you hit them caus the baur does lots of damage and if you shot first or at the same time (unless its a damn clark) you will almost always win. that and the gun has such an authorotative "sit down" noise to it.
if your good with the herzog, use it i guess but in actuality just sparying them with baur bullets is alot easier.
Diamond621
03-18-2008, 07:43 PM
Neither stock assault rifle is 'better' than the other. They're oriented for two different combat styles. The best choice is the one that fits your pattern of engagements - Scar for medium to long-range, Krylov for short to medium range.
Compensating for distance, fire rate and raw damage, the two are roughly equal in their killing potential at their prime ranges.
Field
03-18-2008, 07:55 PM
which means that the krylov is better because an AR on most servers will generally see more use medium to close range. that and i dont see much difference between the 2 at longer range. The scar is the least used gun out of the 4. I like the gun but sometimes when i am on a small server with 20 people and alot of them are using voss/krylov/baur it doesnt seem to get the job done like the others.
Ctrl-Alt-Del
03-18-2008, 08:32 PM
Krylov, Scar and Baur FTW!
It's funny to see people never used the Scar before the patch and do use it now. I have not seen any difference though.
wardogHk
03-18-2008, 09:03 PM
the baur is actually the best gun for obliterating a few targets at close range. The performance speaks for itself
Cant get a better answer to that. I used to be a Voss user. But after 2k kills with it i recently started to play with the Baur and What a ncie piece of work this rifle is. Now i Denfend and attack titans with it. i has become my main AR when iam not Pac.
Diamond621
03-18-2008, 09:27 PM
which means that the krylov is better because an AR on most servers will generally see more use medium to close range.
Actually, nearly all the maps are well designed so as to give plenty of love to the SCAR's sweet spot as well. Depends on how you play the game - people who favor short range play are naturally going to favor the Krylov, while those who position themselves for long range play are going to have better luck with the Scar. It has nothing to do with servers or maps - it's all about personal play style.
By the way, this debate naturally assumes that the Krylov and Scar are the only two options. Personally I would take the Baur over either of them any day of the week for anything but point blank range, where I might consider a Voss.
It's funny to see people never used the Scar before the patch and do use it now. I have not seen any difference though.
People either don't know about it or have moved past it. Pretty much anything the Scar can do, the Baur can do better with a little control. I think of the Scar as something of a training Baur.
Field
03-18-2008, 09:34 PM
Krylov, Scar and Baur FTW!
It's funny to see people never used the Scar before the patch and do use it now. I have not seen any difference though.
attention to detail? they improved it quite a bit, it is comparable to the krylov except with lower fire rate and slightly higher bullet spread when you spray it. I had much fun when the patch came out using the new scar.
sempf
03-18-2008, 09:38 PM
they did about the same for the baur. they gave it more spread whilst shooting and standart more deviation. but they lowered the recoil(unfortenatelly). i prefered the old baur where it required skill not a small heavy recoil voss.
Field
03-18-2008, 09:42 PM
they did about the same for the baur. they gave it more spread whilst shooting and standart more deviation. but they lowered the recoil(unfortenatelly). i prefered the old baur where it required skill not a small heavy recoil voss.
they didnt do nothing to the baur in 1.4 your obviously smoking crack and did not read the changes that they implemented
sempf
03-18-2008, 09:47 PM
i have seen they did not wrote it down but it IS changed. if you look at the files you see that there is a small diference. but that small diference makes much different in game.
Diamond621
03-18-2008, 10:19 PM
Show us where in the files such a change is located or drop this ridiculous claim. The Baur was not altered in 1.4 - it's an obvious case of confirmation bias.
sempf
03-18-2008, 10:27 PM
it is not a redicoulus claim it is the thruth i have to search a bit because i dont have anything lower than 1.40 installed. i post again or edit this if i have found anything to prove it.
In Planetside they used to make unwritten "tweaks" to weapons or equipment every so often because they got tired of listening to people ***** about it... but we always noticed, snooped files, and bitched more than we would have had they told us.
Field
03-18-2008, 11:28 PM
ok im willing to beleive something like this since i didnt use the baur that much to start with i only got like 10k kills with it and didnt pay all that much attention but that would actually be kind of funny because people that all set themselves apart from supposed "voss noobs" thier baur is made more user friendly this is funny
Ghiblian
03-18-2008, 11:30 PM
Yesterday I spent all day playing with the SCAR. It is my new favorite assault rifle. Perhaps it's a psychological thing because of the way the SCAR sounds, but it feels more powerful than all the other weapons with the exception of the Baur. I don't know what everyone is saying about the recoil because the SCAR feels like it has much less recoil than the other ARs (at the very least, I feel I have more precision on it).
In fact, I think I prefer the SCAR over the much touted Krylov. I think for now, I will be using the Krylov when I'm on EU and SCAR when I'm on PAC.
It may all just be psychological, and I'm sure all the top clans have done enough experimentation to figure out that Krylov is the best AR. However, taste is what matters here.
Field
03-19-2008, 07:03 PM
the more we talk about ARs the more complicated i realize the use of ARs at different ranges on differerent maps and different mindsets come into play. Its an interesting topic
DesmondLocke
03-20-2008, 04:31 AM
the more we talk about ARs the more complicated i realize the use of ARs at different ranges on differerent maps and different mindsets come into play. Its an interesting topic
It is quite complicated isn't it? Like you said there's so many factors...what map? What range? Are you mostly attack or defend?...and so many others. And bringing up "raw data" on each gun doesn't solve it either, cause it still depends on your playing style. The pros on the Voss are the negatives on the Baur, and vice versa. And the other two lie somewhere in between. In all, though, the ARs are probably the most versatile weapon in the game, especially with the PKs and Herzog.
Diamond621
03-20-2008, 05:38 AM
It is quite complicated isn't it? Like you said there's so many factors...what map? What range? Are you mostly attack or defend?...and so many others.
This is the entire point - and the reason why I find "omg Assault Rifle X is the best assault rifle in the game!!1" threads to be such a pathetic oversimplification of the situation. Each of them have their own niche they are meant to fill - it all comes down to the combat situation and the intelligence of the weapon's user. The better player is not the one who uses Assault Rifle X rather than Y, but the one who knows how to best play to the strengths of the weapon they have.
Dtneter
03-20-2008, 02:09 PM
someone needs a slap to the head lol.
comparisment baur patch 1.25 and 1.40
patch 1.25
soldier bullet deviation
rem ---BeginComp:SoldierDeviationComp ---
ObjectTemplate.createComponent SoldierDeviationComp
ObjectTemplate.deviation.setFireDev 2 0.26 0.1
ObjectTemplate.deviation.minDev 0.38
ObjectTemplate.deviation.setTurnDev 0 0 0 0
ObjectTemplate.deviation.setSpeedDev 1 0.25 0.03 0.09
ObjectTemplate.deviation.setMiscDev 7 7 0.13
ObjectTemplate.deviation.devModStand 1.3
ObjectTemplate.deviation.devModCrouch 1.1
ObjectTemplate.deviation.devModZoom 0.65
ObjectTemplate.deviation.minDevModZoom 0.1
rem ---EndComp ---
patch 1.40
rem ---BeginComp:SoldierDeviationComp ---
ObjectTemplate.createComponent SoldierDeviationComp
ObjectTemplate.deviation.setFireDev 2 0.275 0.08
ObjectTemplate.deviation.minDev 0.38
ObjectTemplate.deviation.setTurnDev 0 0 0 0
ObjectTemplate.deviation.setSpeedDev 1 0.25 0.03 0.09
ObjectTemplate.deviation.setMiscDev 7 7 0.13
ObjectTemplate.deviation.devModStand 1.3
ObjectTemplate.deviation.devModCrouch 1.1
ObjectTemplate.deviation.devModZoom 0.65
ObjectTemplate.deviation.minDevModZoom 0.1
rem ---EndComp ---
Diamond621
03-20-2008, 08:01 PM
someone needs a slap to the head lol.
...
15 hundredths of a point of deviation adjustment and two hundredths of a point of adjustment to the modifier is only enough to show a noticeable spread increase effect after maybe seven or eight full auto rounds.
Though I readily admit I was wrong and some change does appear to have been made. Good homework here.
Field
03-20-2008, 09:47 PM
the only time you spray 7-8 bullets at someone is when your at a range where theres no way you could miss anyways.
in close range shooting from the hip you can easily kill 3 people with 1 baur clip
AmAtoL
03-20-2008, 10:30 PM
Unles you've got a perfect setup regarding network connection I would suggest you can easily lose many rounds on there way to the enemy. I know I do, it's not unusual to fire a full clip at someone only to have them turn on you and put 3 rounds into you. You know that feeling when you turn a corner knowing full well an enemy is going to be there but as you press fire you're dead without managing one shot. Bad connection sees me dead a lot.
The difference for me is purely clip size, why would I take 20 bullets over 40 ?
Sometimes I will but not often.
RYKUU
03-20-2008, 10:42 PM
Well the krylov and car are baalanced in my eyes, though out of them both i prefer the scar.
Field
03-20-2008, 11:39 PM
:blabla:Unles you've got a perfect setup regarding network connection I would suggest you can easily lose many rounds on there way to the enemy. I know I do, it's not unusual to fire a full clip at someone only to have them turn on you and put 3 rounds into you. You know that feeling when you turn a corner knowing full well an enemy is going to be there but as you press fire you're dead without managing one shot. Bad connection sees me dead a lot.
The difference for me is purely clip size, why would I take 20 bullets over 40 ?
Sometimes I will but not often.
If your shooting your whole clip at someone your eitheR A: have a hella bad problem with your computer.:dead: B: are playing on servers with too high of ping.:thatsbad: C: Combination (A)+(B)+(you dont know how to shoot your gun):shoot::wall:
Im kind of skeptical when i hear someone saying that they shot thier whooole clip at a guy and then he just turns around and 2 shots them. i just dont understand how this can even happen.:confused:
I understand the situation where you have the jump on someone but they are moving in some direction which causes you to miss them, which alerts them to your pressence and they still have most of thier health and since you are sitting still trying to shoot them it is easy for them to fire an accurrate burst of bullets at you and kill you:shock:. this has happened to me, and i have done it to other people many times:|:. You just need to know when and when not to shoot at targets that are unaware of your pressence:locked:, you need to take advantage of thier ignornace and caus maximum damage to them while they are unable to retaliate. BF hit detection on moving targets can sometimes be a little problematic:banana:, but i have never had a comp that can flawlessly run this game:( so its hard to :blabla:really put the word out on this.
I'll notice sometimes on given servers i will lag/have bad framerate (less than 30fps) and have poor hit detection:shakehead. But ping is kind of wierd because sometimes i will go on a server where i have 50 ping and i will lag more and have worse framerate/ hit detection than when i go on some other server running the same map and i will instakill people while having smooth frames:shock::confused:. its confusing cause sometimes the same amount of players might be on. maybe its peopls ping differences but then i've looked at that and its hard to find a correlation.
:confused:
:blabla:
i just dont know though caus (sorry im being arrogant again:hmm:) i see, hear of and talk to all these people that say they got some niice nice computer with cable internet (better than my computer basically and from putting some more ram on my comp hitting stuff is definitely easier with better hardware) and they're like "unrealz, i shotted my whole clip at this guy and he didnt die wtf" and then they're overall accuracy for assault rifles are like average 10% lower than mine and all that. (does better hardware make your game run worse??:confused::laugh:)
Ghiblian
03-21-2008, 01:24 AM
:blabla:
If your shooting your whole clip at someone your eitheR A: have a hella bad problem with your computer.:dead: B: are playing on servers with too high of ping.:thatsbad: C: Combination (A)+(B)+(you dont know how to shoot your gun):shoot::wall:
Im kind of skeptical when i hear someone saying that they shot thier whooole clip at a guy and then he just turns around and 2 shots them. i just dont understand how this can even happen.:confused:
Or D) your university traffic shapes and prioritizes all those research computers over your gaming. I sure as heck don't lag. My ping isn't even that bad. Except every packet I get is delayed by 1/2 a second. That's enough to have had 10 bullets put in me before I even get the message. =P
AmAtoL
03-21-2008, 01:37 PM
Aye Field, it's probably all of those, and my old reflexes. But.... some days it's good and others it's not. I have a fair idea how to use the old AR, that is how I can detect differences from game to game.
Ping in itself is not a big issue, it's the quality of the connection that hampers me from time to time. I, like lots of others play with people from all over Europe and I can tell their connection is damn good, even from 1000 miles away. A Uni connection can give pings in the region of 7-8 solid, those kids are invariably at the top of the scoreboard (all things being equal).
If I watch a demo then invariably I see a player who can take out multiple targets easily, every burst results in the tell tale "body shake" as the enemy takes hits, I quite often don't see that.
Still, it's all good fun :)
Ezekiel
03-21-2008, 01:41 PM
SCAR is great when used in the right hands.
Scar in single shot owns :)
Field stop chatting crap saying your comp sucks etc, you comp can runt he game smooth etc, i had a radeon x300 and could get upto 30 fps and thats one of the worst cads to exist lol.
AvalancheDiode
03-21-2008, 02:33 PM
OK, I just found something strange. I've reviewed some players' statistics, and most of them revealed a funny fact: their Voss/Baur death ratio is all about 3. It means everybody is most likely to die from Voss three times as many as Baur.
Haven't got any idea about Voss/Baur usage rate. I hope that DICE can somehow publish those statistics someday. My impression is that Baur usage rate is at most 1/5 of Voss usage rate.
Ezekiel
03-21-2008, 03:53 PM
OK, I just found something strange. I've reviewed some players' statistics, and most of them revealed a funny fact: their Voss/Baur death ratio is all about 3. It means everybody is most likely to die from Voss three times as many as Baur.
Haven't got any idea about Voss/Baur usage rate. I hope that DICE can somehow publish those statistics someday. My impression is that Baur usage rate is at most 1/5 of Voss usage rate.
Yea way way more people use the voss than the baur.
RichardDawkins
03-21-2008, 04:53 PM
baur reloads faster too... i may not be the ultimate authority on this one but i believe the baur is awesome in any given combat situation and if you fanboi your gun enough, you can make it work for you depending on how u play.
AvalancheDiode
03-21-2008, 05:21 PM
Yea way way more people use the voss than the baur.
Let us suppose that average Voss/Baur death ratio is 3 over all players, and Voss/Baur usage ratio (defined by carry time) is 5, then the lethality ratio of Voss/Baur is only 0.6, which means that Baur is more lethal than Voss!? :confused:
Field
03-21-2008, 07:25 PM
SCAR is great when used in the right hands.
Scar in single shot owns :)
Field stop chatting crap saying your comp sucks etc, you comp can runt he game smooth etc, i had a radeon x300 and could get upto 30 fps and thats one of the worst cads to exist lol.
im not making things up ezekiel. jeez. :rolleyes: i just cant stop talking about it caus its so annoying. Its not my card caus i did some benchmark thing with this game and it said that my processor and operating system (:confused:) were the bottlenecks. It probly has more to do with server connection or something too caus ill go on some server and get 50-60fps one time and then another time itL lag and i'll get 35-40. meh.
i wanted to get to at least 10k kills for the baur and scar so i looked more pro:laugh: its really easy to get high accuracy with the scar but the only thing i dont like about it is you cant spray like a noob up close and kill a whole squad like you can with the baur:shakehead.i almost think the scar is a little better for long range than the baur i actually like to use the baur for close range situations caus of its fire rate and stopping power you can kill voss/krylov users alot of the time up close 1v1
TheRealWolfgang
03-21-2008, 07:30 PM
Hey Field - the internet called; they said they're running out of smilies. Would you know anything about that? ;)
Anyway, I've found that my hit detection gets worse the longer I play. It seems like my first few rounds I can play with almost flawless hit detection, even hitting targets that are running laterally to me. After four or five rounds, all of a sudden my gun stops firing bullets and just makes a bullet firing sound without actually shooting any projectiles. This is also when I start getting killed AFTER I've already ducked behind an object or ran around a corner, or when people can just seemingly stop moving and stand (yes, stand) and fire full auto from the hip with a Bianchi and kill me before I can put a couple of Baur bursts into them. On my first few rounds when someone tries to do that I don't usually even get hit before I kill him, much less die. I'm convinced there's still some kind of memory leak in this game (it seems more prevalent on servers that run through multiple maps as opposed to 24/7 servers, which would also indicate a memory leak). Either that or someone is going around my house stealing my megahurtz (http://www.roflcat.com/images/cats/270916529_3f7b783e6c.jpg) while I play.
~Wolfgang
Field
03-21-2008, 07:33 PM
Let us suppose that average Voss/Baur death ratio is 3 over all players, and Voss/Baur usage ratio (defined by carry time) is 5, then the lethality ratio of Voss/Baur is only 0.6, which means that Baur is more lethal than Voss!? :confused:
whata you a math teacher?:laugh:
Hey Field - the internet called; they said they're running out of smilies. Would you know anything about that? ;)
Anyway, I've found that my hit detection gets worse the longer I play. It seems like my first few rounds I can play with almost flawless hit detection, even hitting targets that are running laterally to me. After four or five rounds, all of a sudden my gun stops firing bullets and just makes a bullet firing sound without actually shooting any projectiles. This is also when I start getting killed AFTER I've already ducked behind an object or ran around a corner, or when people can just seemingly stop moving and stand (yes, stand) and fire full auto from the hip with a Bianchi and kill me before I can put a couple of Baur bursts into them. On my first few rounds when someone tries to do that I don't usually even get hit before I kill him, much less die. I'm convinced there's still some kind of memory leak in this game (it seems more prevalent on servers that run through multiple maps as opposed to 24/7 servers, which would also indicate a memory leak). Either that or someone is going around my house stealing my megahurtz (http://www.roflcat.com/images/cats/270916529_3f7b783e6c.jpg) while I play.
~Wolfgang
theres alot of little details with this game that even after this long are kind of hard to figure out.
and theyre called EMOTICONS:laugh::laugh::laugh::laugh::laugh:
AvalancheDiode
03-21-2008, 09:25 PM
whata you a math teacher?:laugh:
No. You are afraid of math?
RichardDawkins
03-22-2008, 06:57 PM
maths!
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