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[MyIS]Spawndemon
05-16-2008, 07:47 PM
As promised, the Forgotten Hope 2 (http://forgottenhope.bf1942files.com/) mod team has released their newest version to the community today. Here's what they had to say:

Hello and welcome back to another update of Forgotten Hope 2. Finally, after 5 months of development, we are proud to present Forgotten Hope 2.1. We hope you've all had a chance to download the passworded torrents, so you can get right to playing 2.1 after installing, but don't worry if you haven't, because we've also got a long list of mirrors where you can download the unpassworded files.

Installation Instructions
To help you through the process of installing Forgotten Hope 2.1, we've prepared some step by step instructions. There are as many as four files available. First, you have the two passworded files, one of which is a full version and one of which is a patch. These files are in .rar format and you will need a program such as win-rar to extract the installation file. The password for these files is:

-=FH-TS-Server:80.190.243.217:20019=-

After extracting the installer just open the file and it should guide you through the rest of the installation. Just remember, if you downloaded the patch, make sure you have an unedited version of Forgotten Hope 2.0 installed (custom maps are not a problem).

If you've downloaded the files without the password (you will find links to these files below) then you must also first extract the installers from their .zip archives. The program win-rar can also open these files. Once extracted, just run the files and the installer should take you through the rest of the installation.

Download - Forgotten Hope 2.1 (Client) (http://files.totalgamingnetwork.com/file/5173/Forgotten+Hope+2.1+Client/)
Download - Forgotten Hope 2.1 (Patch) (http://files.totalgamingnetwork.com/file/5174/Forgotten+Hope+2.1+Patch/)

Congrats to the FH2 team on another release. For a variety of mirrors to download from, visit here (http://forgottenhope.bf1942files.com).

Lt Davis
05-16-2008, 07:50 PM
There was a ton of lag where I was getting shot while in a bunker for example, black and white iron sight view with a heat haze like blur all over the screen, and there were alot of smaller bugs.

I am RKO
05-16-2008, 08:09 PM
I really want to like FH2, I really do, but it's just so laggy. I know it's Total Conversion, but It just makes me sigh. :( Still, the bicycles were fun till i got teamkilled for it.

DarkPepe
05-16-2008, 08:58 PM
There was a ton of lag where I was getting shot while in a bunker for example, black and white iron sight view with a heat haze like blur all over the screen, and there were alot of smaller bugs.

The b&w shader is a big bug.. but is not for everybody... I'll post a solution asap.

btw.. I think is something related with the Project reality Shaders...

[FH2]Mr_Cheese
05-16-2008, 10:08 PM
I really want to like FH2, I really do, but it's just so laggy. I know it's Total Conversion, but It just makes me sigh. :( Still, the bicycles were fun till i got teamkilled for it.

Laggy in what way? The only lag I've ever had in FH2 is on high-ping servers and even that's very rare.

alcancer
05-16-2008, 10:26 PM
I'm curious, was the bug adressed where while trying to use the mouselook while driving buggys and jeeps the camera would be jumpy and hard to control? It was something that I remember was acknowledged when FH2 first came out and someone mentioned that it would be fixed in the first patch.

Other than that, I can't wait to get home and try out the new patch. Thanks FH2 team for an excellent mod.

I am RKO
05-16-2008, 10:40 PM
I can't tell whether it's lag or how you run or how the guns move when you shoot to be honest. Don't get me wrong, it's an awesome mod, it's just for me, it's a little hard to handle.

I do like the innovative features you've put in like the camera plane, and the bike and tractors have a comedic but nice touch.

I'll try turning down my settings and see how that works out, still nice work.

Gunwing
05-16-2008, 11:05 PM
Well I hope it's all been worked out I'm downloading it now. IMHO if it's good I'll uninstall PR and play WW2, or VBF2 for my real full modern warfare/WW2 junky stuff. I'll keep BF2142 for the StarWars First Strike mod thats coming soon in the next few weeks as well.

Man I love BF mods!

Smooth
05-16-2008, 11:29 PM
I have a little problem-when i zoom in with handwepon, my screen goes black and white and wobbly. Its really hard to hit anything like this. Anyone has solution?

Rhino
05-16-2008, 11:44 PM
I'll try turning down my settings and see how that works out, still nice work.

it dose normally help if you have lag...

There are too main types of lag, Connection lag and system lag. System lag is when your PC is struggling to render or w/e the environment around you, and your fps drops below 27, only ways to solve this is to lower your GFx or buy new PC parts like RAM etc.

the other is connection lag, which can be either server or client side. Most commonly known as "ping", thou its not always down to ping, really in BF2 your ping needs to be above 200 before you as a client get any "ping lag", ie, delay in sending the server messages of you shooting etc of 200ms
The other is when the server is struggling to process all thats going on in the game, and w/e else the server may be doing and as a resault all the players feel bad responses from movement etc. The other is where you are downloading or w/e and as a result have no bandwidth left to upload or download server info, and your ping will normally go up a huge amount at this point and it will become unplayable.

So really the question is which one of the 2 types of lag are you getting, system or connection? :p

|D|-Jaws
05-16-2008, 11:58 PM
I need to say this right now....Mareth Line may be one of the single best custom maps for any version of Battlefield ever.

I can honestly and faithfully say that this map truly epitomizes your artistry as a mod team. BRAVO.

I say this in spite of the fact that I wouldn't shed one single tear if Lobo were to be crushed by a flying piece of re-entering space debris....although I imagine the shockwave would probaly kill us all.:p


So I salute Lobo and the entire Forgotten Hope mod team.:salute:

WELL DONE LADS!!!!!

Lobo[FH]
05-17-2008, 01:00 AM
I say this in spite of the fact that I wouldn't shed one single tear if Lobo were to be crushed by a flying piece of re-entering space debris....although I imagine the shockwave would probaly kill us all.:p

And I would survive, probably

GrossKopf
05-17-2008, 01:13 AM
I like it. Unfortunately the only populated servers seem to only be running the new maps. :)

I did find one problem. Every time I exit out of the mod, it tells me BF2 crashed and asks if I want to submit a report to the FH2 team...

Stinger
05-17-2008, 01:36 AM
http://img204.imageshack.us/img204/4205/imagemys9.jpg

Don't know what happened, but when mareth line 64 loaded up, i was heavy lagged, i check out the memory usage and look at it. 2 gb of ram.

A bunch of people complained about lag and disconnected, maybe this is the reason?

EDIT: I've adjusted the texture setting from high to medium. Now it uses 1.30GB of ram, works great now.

Copy_of_Blah
05-17-2008, 05:08 AM
I keep getting this error every time a new map loads up which is making it hard to play.
GAME MESSAGE
"There was an error reading from the server"

It especially makes it hard to stay in those full servers. Other than that the problem is just a nuisance.

Game is nice.

|D|-Jaws
05-17-2008, 05:22 AM
I keep getting this error every time a new map loads up which is making it hard to play.
GAME MESSAGE
"There was an error reading from the server"

It especially makes it hard to stay in those full servers. Other than that the problem is just a nuisance.

Game is nice.


That message is from the EA/Gamespy account server...the one you have to login to in order to play online. Most of us are getting it...even in vanilla BF2. So don't worry, it's not an FH issue.;)

Copy_of_Blah
05-17-2008, 09:10 AM
Jeez, you are right. Went to EA Forums and it's no. 1 up in the sticky. This problem is bigger than I thought. Things were better when I thought FH team was on it.

PayneKiller
05-17-2008, 10:36 AM
The least the FH2 team could have done was fix the Flag capping bug in co-op.:confused:

Meadow
05-17-2008, 11:25 AM
The least the FH2 team could have done was fix the Flag capping bug in co-op.:confused:

'If anyone is interested the COOP flag capture bug is in the python.
I prefer COOP to singleplayer more control of teams spawn time ect. so I fixed the issue for my own game
I went into the C:\Program Files\EA GAMES\Battlefield 2\mods\fh2\python\game\gamemodes\ folder
and copied out ( gpm_cq ) file renamed it as (gpm_coop ) and replaced the original gpm_coop file.
COOP works fine and there was no issue with my Conquest online play, but I have not tried any COOP online games.
just back up the original gpm_coop file so you can restore it if there is any problem.
I think it does change the ticket counts in the maps but thats easily changed in the COOP setting.'

From BF Singleplayer - this should solve your problem.

The Defeatest
05-17-2008, 02:27 PM
I agree, the new maps are just stunning pieces of work and artistry! Love the new patch and some green grass is a refreshing change. No lag here, but I have gotten some considerable fps drops, just can't remember where. Anyway, great update, thanks FH team for all your hard work!

*FMJ*Power
05-17-2008, 10:50 PM
looks and plays wonderfully for me, truly is a work of art. too bad spawn camping tank whores are still plaguing the mod. i got my 2 hours of getting spawn killed in, that was enough for me.

sava700
05-18-2008, 09:16 PM
pictures and stuff look great...nice maps. However, unless the air is fixed I'm rather reluctant to give it a shot again. Does look really nice though.

GrossKopf
05-18-2008, 11:42 PM
pictures and stuff look great...nice maps. However, unless the air is fixed I'm rather reluctant to give it a shot again. Does look really nice though.

What's wrong with the air?

sava700
05-19-2008, 12:50 AM
What's wrong with the air?

The first and last day I played it, I thought my mouse was going to catch on fire from the amount of moving it over my mouse pad to turn and I still couldn't turn it... very slow and no where near how it used to be in 1942 or FH. The cam views were limited as well which with both of those against the controls of the planes it turned into a major turn off for me.

GrossKopf
05-19-2008, 01:42 AM
The first and last day I played it, I thought my mouse was going to catch on fire from the amount of moving it over my mouse pad to turn and I still couldn't turn it... very slow and no where near how it used to be in 1942 or FH. The cam views were limited as well which with both of those against the controls of the planes it turned into a major turn off for me.

I dunno... I played the new patch and it seems like there were plenty of pilots taking out armor and troops on the ground. I'm sure the cam views are limited to help keep the realism factor there.

sava700
05-19-2008, 01:43 AM
I'm sure the cam views are limited to help keep the realism factor there.

lol if i wanted realism I would have taken flying lessons ;)

Fritz-Fraghof
05-19-2008, 04:05 PM
I am a noob flyer and I can fly well with keyboard now. This patch has made planes better by all accounts.

For me this was a stunning update. The three new maps are superb looking and very fun to play. There is far more cover around for infantry from tanks. Fighting for the hill in the center of Gazala is wicked!

Thanks FH2 team.

And from the FH2 forums:
There is currently a temporary solution to the black/white wavy ironsight bug.

You can fix this by manually replacing the BF2 shaders as follows:

1) delete shader cache, as Lightning described above
2) browse to "C:\Program Files\EA GAMES\Battlefield 2\mods\bf2"
3) rename "shaders_client.zip" to "shaders_client.zip.old"
4) browse to "C:\Program Files\EA GAMES\Battlefield 2\mods\fh2"
5) COPY (not move!) "shaders_client.zip" to "C:\Program Files\EA GAMES\Battlefield 2\mods\bf2"

You have now replaced the BF2 shaders. Run FH2 through the shortcut in the start menu or on your desktop (i.e. the official way, via fh2.exe), everything should now work properly.

If you want to play BF2 again, you will need to undo the above, that means:

1) delete "C:\Program Files\EA GAMES\Battlefield 2\mods\bf2\shaders_client.zip"
2) rename "shaders_client.zip.old" back to "shaders_client.zip"

Don't forget this, BF2 may not run properly if you don't switch the files back.

ch3ch3n
05-19-2008, 07:17 PM
downloading it right now seems prety cool and original not like PR mod, when i was playing it just felt same as bf2 but whit more waiting cmone 10 min for a tank what kind of realism is making waiting time longer i just dont get it.

I am RKO
05-19-2008, 07:32 PM
downloading it right now seems prety cool and original not like PR mod, when i was playing it just felt same as bf2 but whit more waiting cmone 10 min for a tank what kind of realism is making waiting time longer i just dont get it.

rofl @ this guy. Just like BF2, Hahah.

Sir. Dosedmonkey
05-19-2008, 09:23 PM
downloading it right now seems prety cool and original not like PR mod, when i was playing it just felt same as bf2 but whit more waiting cmone 10 min for a tank what kind of realism is making waiting time longer i just dont get it.

I'm not flaming you, i'm just trying to answer your questions before you swear back.

The longer spawn timer is meant to make you value your in-game life more, not running in spamming and getting killed straight away. Makes people grab cover and play a lot slower and more seriously.

PR is incredibley original, maybe for all the reasons you personaly hate, but none the less, its very different to Vanilla BF2.

FH2 still has a lot similiar to original BF2 gameplay, nothing wrong with that, it has amazing skins and models, thats for sure.

Anyway hope that answers some of your questions. ;)

Lt Davis
05-20-2008, 06:49 AM
IPR is incredibley original, maybe for all the reasons you personaly hate, but none the less, its very different to Vanilla BF2.

FH2 still has a lot similiar to original BF2 gameplay, nothing wrong with that, it has amazing skins and models, thats for sure.)

FH2, IMO, has a very good balance of realism and gameplay. PR is a bit too far on the realism side for me (mainly because it doesn't work very well with the BF2 engine). But still, FH2 gameplay is very different from vBF2.

Fritz-Fraghof
05-20-2008, 10:19 AM
Different strokes for different folks. It is all quite subjective isn't it?

Personally I would love something in between FH2 and PR in terms of level of realism. I really like what PR have done to encourage/force teamwork. On public servers FH2 can feel a bit like a team deathmatch to me. When taken for what they are, I think both mods are really outstanding.

The custom modelling, statics, animation, and lighting in FH2 really takes what the BF2 engine can do to another level IMO.

L3adcannon
05-30-2008, 03:19 PM
Had to uninstall FH2 as it kept ****ing my BF2 up. Even when it closed without any errors or such, BF2 went crazy. Sometimes my shaders were modified (according to PB), sometimes PR couldn`t find some shader files/folders at all, and at times I couldn`t even start BF2 without getting 10 different errors about missing this and that.

Even though I want to try out the normandy campaign in the future, never gonna install it again as it`s just too much hassle.

[3MD]A|2Lt.Kilo
06-27-2008, 11:26 PM
Downloading now.....lets see how this turns out. o.O