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View Full Version : Your Play Style/Roll in BFBC


Ultra Shotz
05-27-2008, 09:29 PM
what roll is everyone going to play in game sniper, tank whole let us know :)

Me from BF2 on PC i love the sniper and now in BFBC you can take out tanks with ease. :salute:

StoneCold313
05-27-2008, 09:58 PM
I love sniping...

So im prolly gonna go 80-85% sniping and rest with other kits+vehicles(i gotta try them out too)... :D

BrokenMachine
05-27-2008, 10:10 PM
I usually play assualt / medic when playing in a squad. I'm not sure there is a medic class in this game tho so we'll have to see.

While I love sniping I usually do it when there aren't any decent squads as its not very squad friendly really.

StoneCold313
05-27-2008, 10:34 PM
There is a "nurse" class... Meaning support.. :D

And being sniper in a team is just matter of playing it smart... Meaning, using the equipment to help your squad out. Covering them from highground, spotting the targets, engagin(that the right word?) the enemy from distance and so on...

*T®ÓJÂN_MÂN* ™
05-27-2008, 11:16 PM
i find it a little hard to snipe on consoles. but ill probly get used to it and be a sniper alot of the time. but i have to try out all of the kits before i decide

BrokenMachine
05-28-2008, 08:14 AM
There is a "nurse" class... Meaning support.. :D

And being sniper in a team is just matter of playing it smart... Meaning, using the equipment to help your squad out. Covering them from highground, spotting the targets, engagin(that the right word?) the enemy from distance and so on...

I'm not a big fan of the support weapons apart from the shotgun which isn't too bad.

While I understand what your saying about a sniper covering and such. I would take a medic / assualt / support / engineer over a sniper in my squad any day. Mainly because with the maps being smaller the battles will be more intense so close support will be more useful. Going from previous battlefield games I haven't played in a good squad that has a sniper in it. Its always been assualt / medics / support / engineers. Maybe it'll be different in Bad Company but I hear that there's only 4 people to a squad (I might be wrong) so close support will play an even more important role than before.

Flamesfan_21
05-28-2008, 05:04 PM
All of them, i can honestly say that i want to try and be effective with all the classes in BFBC, unlike BF2/2142 where i was only good with a few.

Assualt/support will probably be the main ones tho.

sGkillfest
05-28-2008, 05:54 PM
Can't say without playing it first but I'm liking the look of sniper, but saying that my favored class has changed with every bf game i play. In bf2 i was mainly anti tank/assault. Yet in 2142 i played support almost exclusively.. but i seem to find i play at a slower pace in console games than i do on the pc (mainly due to the controls making my usual kamikaze run and gun style redundant) so yeah sniper to start with i think :)

Deflex
05-28-2008, 09:32 PM
I'll probably be whatever I'm in the mood to be... Haha, that's usually how it works! ;) (for me at least...)

I love sniping so I'll do that most of the time, but since blowing stuff up is the new thing in Battlefield: Bad Company, I'll probably start off with the Assualt Kit...

=DC=asain
06-08-2008, 01:12 PM
I will play mostly specialist, I just love those fast firing weapons. I also like the c4, and the tracer gun is neat. I will of course try out the other classes as well.
Support sounds awesome with the orbital strike (can you destroy it?)
And recon has the laser guided bomb.

Limehouse
06-08-2008, 02:13 PM
I think it's best to play it by ear. Take Oasis for example, at the beginning, with the attackers, it'll benefit the team the most if you have mainly Support/Recon so you can repair tanks, whilst also being able to take down defenders from a distance.

Defenders, on the other hand, will want Demolitions for sure, to take out that bridge, and the onslaught of tanks. Snipers too, perhaps, to counter the enemy snipers and perhaps one Specialist, tag a couple of tanks, and they're taken down much smoother.

Later on, however, it might benefit the attacks to have more specialists and demolitions, given the close-quartered nature of the town itself. So, at this point, both Attackers and Defenders would have roughly similar kits.

If there's 3 tanks raping our base, i'll spawn as demolitions. If there's a pesky sniper, i'll go as recon... etc, etc.

StoneCold313
06-08-2008, 02:30 PM
I think it's best to play it by ear. Take Oasis for example, at the beginning, with the attackers, it'll benefit the team the most if you have mainly Support/Recon so you can repair tanks, whilst also being able to take down defenders from a distance.

Defenders, on the other hand, will want Demolitions for sure, to take out that bridge, and the onslaught of tanks. Snipers too, perhaps, to counter the enemy snipers and perhaps one Specialist, tag a couple of tanks, and they're taken down much smoother.

Later on, however, it might benefit the attacks to have more specialists and demolitions, given the close-quartered nature of the town itself. So, at this point, both Attackers and Defenders would have roughly similar kits.

If there's 3 tanks raping our base, i'll spawn as demolitions. If there's a pesky sniper, i'll go as recon... etc, etc.

So basically you adjust to the situation with the kits... Same as i do...

For example the round what we just played... At first i played as Recon... And after we lost plantation, i started to play with support, assault and demolitions...

We had awesome round btw, although we did lose it... I got 500+ points from it.. :D

Did you use mic on any point? Since i couldn't hear anyone talking...

Limehouse
06-08-2008, 02:53 PM
So basically you adjust to the situation with the kits... Same as i do...

For example the round what we just played... At first i played as Recon... And after we lost plantation, i started to play with support, assault and demolitions...

We had awesome round btw, although we did lose it... I got 500+ points from it.. :D

Did you use mic on any point? Since i couldn't hear anyone talking...

I didn't, and I only heard other people talking at the end of the round... before the game restarted... Wasn't a particularly good round for me :P

StoneCold313
06-08-2008, 03:51 PM
I didn't, and I only heard other people talking at the end of the round... before the game restarted... Wasn't a particularly good round for me :P

Hmm.. I couldn't hear anyone... Maybe it was because i turned my mic on in the game...

Spl1nter
06-08-2008, 09:49 PM
I think the specialist is a bit overpowered in close quarters. There gun just runs everyone. I think assualt is less useful in this game then the past battlefields as it gets destroyed at close and medium range. Also sometimes the guns feel very weak when playing assault but never when playing the other classes.

Limehouse
06-08-2008, 10:59 PM
I think the specialist is a bit overpowered in close quarters. There gun just runs everyone. I think assualt is less useful in this game then the past battlefields as it gets destroyed at close and medium range. Also sometimes the guns feel very weak when playing assault but never when playing the other classes.
Specialist at mid-range is pretty awful. Assault is the best for mid-range.
And shotguns easily own specialists... if you're accurate enough.

Spl1nter
06-08-2008, 11:05 PM
Specialist at mid-range is pretty awful. Assault is the best for mid-range.
And shotguns easily own specialists... if you're accurate enough.

I know specialist is only good at close range but support then owns assault at mid range. I think the only thing going for the assault is the fact that they have the grenade launcher to go through buildings and can heal themselves quickly. But they are beat in combat for every situation except for sometimes in the medium range area.

Limehouse
06-09-2008, 01:58 PM
Is ANYBODY else using the Specialist's transponder beacon thing? I feel like in games, i'm the only person using it!

StoneCold313
06-09-2008, 02:00 PM
Is ANYBODY else using the Specialist's transponder beacon thing? I feel like in games, i'm the only person using it!

U mean the tracer dart?

I use it when ever im playing as specialist, and im in a sweet spot to use it...

Limehouse
06-09-2008, 05:48 PM
U mean the tracer dart?

I use it when ever im playing as specialist, and im in a sweet spot to use it...

My bad. I always hear 'transponder located' from the guy, and forgot the real name :P

LexLuther
06-09-2008, 05:58 PM
Right now I play as Recon since most of the new players just let me Head Shot them for +5 all night long. Went 18-0 and 16-0 last night. Most of the time I play Specialist when fighting to take Crates or defending them. Recon when I feel like plucking fools from afar. Support on infantry heavy levels like Ascension.

Spl1nter
06-09-2008, 06:22 PM
Is ANYBODY else using the Specialist's transponder beacon thing? I feel like in games, i'm the only person using it!

Today I went specialist because we were getting harmed by 2 tanks and 2 apc's. I marked everything and then was yelling at my teammates to just point at them to lock on and then fire in the air. Some of them where demolition I know because when I died I spawned next them. It was to no avail so I just went demo my self and took care of it so easily.

StoneCold313
06-09-2008, 07:31 PM
I was really annoyed today when i was playing...

I was playing as specialist. I tagged atleast one tank and one APC(i think i tagged enemy support dude accidentally too). And no one didn't lock onto them and destroy them...

So after i was caught by the APC, i spawned as demolition myself. The tank was already gone by then, and when i locked to the APC and fired, someone else apperantly destroyed it...

I was so pissed at that point, mainly because no one destroyed them earlier, and im sure that there was demolition guys around...

I just hope that DICE/EA will fix the mic problems ASAP, because you really can't communicate in this game right now... Atleast i haven't been able to do so properly...

Spl1nter
06-09-2008, 09:21 PM
Is it just me or does almost no one play support. I find that most people are either recon, assault or demo. Support is definitely underplayed. They can heal themselves and their squad and also own from short to mid range.

BrokenMachine
06-09-2008, 09:45 PM
I think the specialist is a bit of a useless class to be honest. I prefer the shotgun up close and I don't need someone to tag a tank for me so I can hit it with a rocket. I can do that quite well on my own. Overall I think the demolition class with mines is better for taking out vehicles than the specialist and unless there is some changes I can't see myself playing it at all.

CCCP Polka
06-09-2008, 09:49 PM
Demolition, loving the SPAS, taking out vehicles with my rocket launcher and anyone inside a building. Destroying the objective as well.

Spl1nter
06-09-2008, 10:03 PM
I think the specialist is a bit of a useless class to be honest. I prefer the shotgun up close and I don't need someone to tag a tank for me so I can hit it with a rocket. I can do that quite well on my own. Overall I think the demolition class with mines is better for taking out vehicles than the specialist and unless there is some changes I can't see myself playing it at all.

The specialist class is meant to team up with the demos to take out the tanks effortlessly and easily.

Me and my friend did this and the two of us combined took care of any armor problems that would require 3 or more demos to take care of. I simply paint the target and then he doesn't even have to be in the line of sight of the tank and simply fires a rocket which takes out the tank.

Sadly both classes are only usable in close range. I find the Specialist to be as capable as the demo in combat as he has more range and still can kill anyone really fast close up.

Limehouse
06-09-2008, 11:48 PM
I was really annoyed today when i was playing...

I was playing as specialist. I tagged atleast one tank and one APC(i think i tagged enemy support dude accidentally too). And no one didn't lock onto them and destroy them...

So after i was caught by the APC, i spawned as demolition myself. The tank was already gone by then, and when i locked to the APC and fired, someone else apperantly destroyed it...

I was so pissed at that point, mainly because no one destroyed them earlier, and im sure that there was demolition guys around...

I just hope that DICE/EA will fix the mic problems ASAP, because you really can't communicate in this game right now... Atleast i haven't been able to do so properly...

Also, sometimes when I DO tag vehicles, I don't even get an assist for it. Sometimes, I get two assists for one vehicle...

Is the assist for helping destroy the vehicle, or help hit it? I've gotten the bonus after both...

And EA have never seemed to be big on VOIP, nobody used it in BF2/2142, everybody used Teamspeak or similar programmes...

Whiskey
06-10-2008, 04:09 AM
And EA have never seemed to be big on VOIP, nobody used it in BF2/2142, everybody used Teamspeak or similar programmes...

PC users generally don't like people they don't know, especially spazzy kids, yelling at them over VOIP. Most prefer server-specific TS, Vent, etc, so that they can control who's on.

I agree that it kinda sucks for teamwork, but all you have to do is read the complaints on Console forums about how annoying open VOIP is. If they want it to work, they've gotta make it much easier to selectively block/mute/filter out the clowns.

StoneCold313
06-10-2008, 06:58 AM
Also, sometimes when I DO tag vehicles, I don't even get an assist for it. Sometimes, I get two assists for one vehicle...

Is the assist for helping destroy the vehicle, or help hit it? I've gotten the bonus after both...

And EA have never seemed to be big on VOIP, nobody used it in BF2/2142, everybody used Teamspeak or similar programmes...

I've gotten bonuses when demo's has destroyed the armor... Somekind of "Tracer assist bonus"... Im not sure you get points if they only hit that target...

PC users generally don't like people they don't know, especially spazzy kids, yelling at them over VOIP. Most prefer server-specific TS, Vent, etc, so that they can control who's on.

I agree that it kinda sucks for teamwork, but all you have to do is read the complaints on Console forums about how annoying open VOIP is. If they want it to work, they've gotta make it much easier to selectively block/mute/filter out the clowns.

It's bit easier for PC to set up different voice over... But since we are on consoles, mute feature would be definetly welcome... I've been listening some weird stuff ever since the demo was released. Just to mention few, there was one TK'er who had somekind of music playing. I closed my mic because i tought that would shut him up, but the music started to come from my TV next. So i had to change server.

Second one worth mentioning would be 2 guys speaking French(apperantly), it wasn't as annoying as the music, but it would help to coordinate teamwork if i know what the heck you are talking about.. :D

None of the VoIP sounds has been crystal clear in the demo. There is always static in them, some has more and some less...

So DICE needs to fix that when the game is released..

And the good thing in this is that there is some signs in the air that patch is coming...

http://forums.ea.com/mboards/thread.jspa?threadID=368940&start=0&tstart=0

BrokenMachine
06-10-2008, 07:49 AM
The specialist class is meant to team up with the demos to take out the tanks effortlessly and easily.

Me and my friend did this and the two of us combined took care of any armor problems that would require 3 or more demos to take care of. I simply paint the target and then he doesn't even have to be in the line of sight of the tank and simply fires a rocket which takes out the tank.

Sadly both classes are only usable in close range. I find the Specialist to be as capable as the demo in combat as he has more range and still can kill anyone really fast close up.

I realise what the specialist is for but like I said I don't need anyone to tag a tank for me to take them out. I'd rather have the other person doing something useful than have 2 of us trying to take out 1 tank when I can do it myself just as easy. It seems more of a gimmick than anything else.

Limehouse
06-10-2008, 12:08 PM
I realise what the specialist is for but like I said I don't need anyone to tag a tank for me to take them out. I'd rather have the other person doing something useful than have 2 of us trying to take out 1 tank when I can do it myself just as easy. It seems more of a gimmick than anything else.

Perhaps. But it promotes teamwork, and means that tank can be eradicated just that little bit easier.

StoneCold313
06-10-2008, 12:22 PM
Perhaps. But it promotes teamwork, and means that tank can be eradicated just that little bit easier.

Exactly...

And you can't shoot the tank with the AT4 from behind cover(behind hill for example) without the tracer...

BrokenMachine
06-10-2008, 01:04 PM
Exactly...

And you can't shoot the tank with the AT4 from behind cover(behind hill for example) without the tracer...

I still don't buy it I'm afraid. Given the Demolition class also carries mines you can force the enemy armour to where you want it then take it out (unless they decide to drive over them). If you have 2 demolition guys (rather than 1 demo guy and 1 specialist) then you can practically mine every entrance/road to your base on that demo map. Then any team mates can radio the demo guys to where they need help and then you got your teamwork ;) Anyway it only takes a second to pop out from behind cover and shoot the tank and then hide again.

StoneCold313
06-10-2008, 01:08 PM
I still don't buy it I'm afraid. Given the Demolition class also carries mines you can force the enemy armour to where you want it then take it out (unless they decide to drive over them). If you have 2 demolition guys (rather than 1 demo guy and 1 specialist) then you can practically mine every entrance/road to your base on that demo map. Then any team mates can radio the demo guys to where they need help and then you got your teamwork ;) Anyway it only takes a second to pop out from behind cover and shoot the tank and then hide again.

Few pointers(we speaking about the demo)...

1) Some of us hasn't unlocked the mines.
2) The VoIP doesn't work, so it's difficult to radio anyone to help

:D

And if you pop up behind cover, that gives the tanks gunner time to take you out. But with the tracer, they wont even see where the missle came from.

BrokenMachine
06-10-2008, 01:14 PM
Few pointers(we speaking about the demo)...

1) Some of us hasn't unlocked the mines.
2) The VoIP doesn't work, so it's difficult to radio anyone to help

:D

And if you pop up behind cover, that gives the tanks gunner time to take you out. But with the tracer, they wont even see where the missle came from.

1. If you haven't unlocked the mines then you really need to as they're essential to the demolition class and you'll get loads of kills.
2. If you don't have VOIP then how is the demo guy gonna know you've tagged the tank in the first place without watching you and the only way he can do that is when he's not totally behind cover.

The specialist can't be behind cover to tag the tank in the first place so he could easily be killed trying to do that. If you have 2 Demo guys rather than 1 demo and 1 specialist then you could surround the tank and destroy it before he could take you either of you out.

Limehouse
06-10-2008, 01:21 PM
Either way, you're using two men, regardless of what class they each are. It's just as easy either way, it's merely a matter of preference. Plus, Specialists also have an equiv to C4, so they can set traps on things like bridges, and take out tactical points to stop the enemy's advance... albeit, somewhat ineffective in oasis, as tanks are now amphibious...

StoneCold313
06-10-2008, 01:28 PM
1. If you haven't unlocked the mines then you really need to as they're essential to the demolition class and you'll get loads of kills.
2. If you don't have VOIP then how is the demo guy gonna know you've tagged the tank in the first place without watching you and the only way he can do that is when he's not totally behind cover.

The specialist can't be behind cover to tag the tank in the first place so he could easily be killed trying to do that. If you have 2 Demo guys rather than 1 demo and 1 specialist then you could surround the tank and destroy it before he could take you either of you out.

I didn't unlock the mines because i really don't play as demoliton that much.. I took Laser Designator, M95 and the adrealine injector.

2) When Specialist tags tank, there is that sound. "Transponder transmitting" or something similar. All you need to do as demolition guy, is bring the scope up and you can see the square where to lock on.

Besides, the AT4's are way too underpowered against tanks for you and your buddy to take out a tank without him nailing atleast one of you. Unless the driver is total n00b...

And top of that, one specialist can take out the tank by himself with the C4 he carries. Or if that doesn't work out, he can always jihad jeep his way to victory... :D

After everything, this thing comes down to personal preference. You might prefer 2 demolition guys, or 1 demo and one specialist...

Either way, when it comes to these two classes, hardware on the map better be ready...

BrokenMachine
06-10-2008, 01:45 PM
I wasn't reffering to you personally about the mines as I know you prefer sniping anyway. But what I meant was that anyone who plays the Demolition class should unlock the mines as they are an excellent choice for defense.

How is the M95 anyway? Is it like the BF2 one where the accuracy is horrible or is it as accurate as the bolt action?

We have an update coming soon so I'd expect some changes (if only minor) to some of the weaponry. Hopefully they will sort out the TK issue with the mines as well.

StoneCold313
06-10-2008, 02:21 PM
I wasn't reffering to you personally about the mines as I know you prefer sniping anyway. But what I meant was that anyone who plays the Demolition class should unlock the mines as they are an excellent choice for defense.

How is the M95 anyway? Is it like the BF2 one where the accuracy is horrible or is it as accurate as the bolt action?

We have an update coming soon so I'd expect some changes (if only minor) to some of the weaponry. Hopefully they will sort out the TK issue with the mines as well.

Yeah, if you like to play mostly demolition, then mines are a must for you...

The M95 is accurate, but in BF2 and in this(M24) the bolt actions are bit more accurate, but not much(my personal opinion). But the M95 has bit more zoom in the scope so basically it's perfect for shooting far.

I hope that the update has some fix to the mic problem...

drrapid
06-14-2008, 09:50 AM
I never used my mic on the PC BFs, 1st of all I wasn't in a clan and 2nd of all my mic sucked and 3rd of all not many people spoke.

I love recon and demolition, I get so many good streaks. 18 kills without dying with sniper. Demolition I get loads of kills too. Not boasting but with that I'm usually around the top in the scoreboard at the end of the game. Yesterday 3 consecutive matches being 1st but then I left.

Oh yeah, I unlocked a sniper which I really don't like. It' s a smaller one which shoots far more but it doesn't do much damage. I regret unlcoking it. I really don't like it.

Btw when we get the full game, will we start from 0 as in ranks, unlocks you chose and points?

Limehouse
06-14-2008, 10:28 AM
That's right, but we'll get the Uzi (Rank 4 unlock) as soon as we start. Besides, the other 7 maps might be entirely different styles of play. Were you on the beta, by any chance? And if so, could you tell us what the other two maps are like?

drrapid
06-14-2008, 10:40 AM
That's right, but we'll get the Uzi (Rank 4 unlock) as soon as we start. Besides, the other 7 maps might be entirely different styles of play. Were you on the beta, by any chance? And if so, could you tell us what the other two maps are like?

I was never on the beta. I know that there was another map called Ascension but I don't know anything else.