Oli
06-27-2008, 03:33 PM
A release candidate version of the Half Life 2 modification Insurgency Beta has been released. The purpose of the release is to get the finished version absolutely perfect:
The objective of this release, as most of you will probably know already, is to test it with your help during a few weeks, collecting feedback and suggestions. After those few weeks, we'll tweak the final version with your suggestions and release Insurgency Beta 2.1. Forum threads and feedback questionnaires will be put in place immediately after release in order to better gather all your impressions.
<center><a href="http://images.totalgamingnetwork.com/images/official05.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_official05.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/official12.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_official12.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/official15.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_official15.jpg" alt="" border="0" /></a></center>
This version has been in development for 6 months. It's primary goal has always been to become the last major release of Insurgency under the Source engine. This doesn't mean we'll stop supporting it as soon as it's out: on the contrary, minor updates and extra contents that we didn't have time to include in this version are already scheduled and will be released during the summer.We want INS 2.1 to have a code base solid enough to be enjoyable on public servers and clan matches, and to serve as the basis for Insurgency leagues and championships. This is the reason why we have chosen to deploy it first as a release candidate and not as a beta: we still think that you'll want to tweak the game closer to perfection, so we're giving you the chance to do that.
You can read the full article and learn more about the Insurgency mod here (http://www.moddb.com/mods/insurgency/news/insurgency-beta-21-rc-getting-ready-to-go).
The objective of this release, as most of you will probably know already, is to test it with your help during a few weeks, collecting feedback and suggestions. After those few weeks, we'll tweak the final version with your suggestions and release Insurgency Beta 2.1. Forum threads and feedback questionnaires will be put in place immediately after release in order to better gather all your impressions.
<center><a href="http://images.totalgamingnetwork.com/images/official05.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_official05.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/official12.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_official12.jpg" alt="" border="0" /></a> <a href="http://images.totalgamingnetwork.com/images/official15.jpg"><img src="http://images.totalgamingnetwork.com/images/thumb_official15.jpg" alt="" border="0" /></a></center>
This version has been in development for 6 months. It's primary goal has always been to become the last major release of Insurgency under the Source engine. This doesn't mean we'll stop supporting it as soon as it's out: on the contrary, minor updates and extra contents that we didn't have time to include in this version are already scheduled and will be released during the summer.We want INS 2.1 to have a code base solid enough to be enjoyable on public servers and clan matches, and to serve as the basis for Insurgency leagues and championships. This is the reason why we have chosen to deploy it first as a release candidate and not as a beta: we still think that you'll want to tweak the game closer to perfection, so we're giving you the chance to do that.
You can read the full article and learn more about the Insurgency mod here (http://www.moddb.com/mods/insurgency/news/insurgency-beta-21-rc-getting-ready-to-go).