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View Full Version : More Info on the KMOD


Idaeus
07-23-2008, 09:24 AM
The official KMOD site (http://www.kmod.org/) is now back up and running properly. With that, a more detailed announcement has been made about the mods return.
That's right folks the greatest MOD, imo for those who think I am off my rocker, for Company of Heroes is back. The Dev. Team is currently placing ideas on the table, and we need your support on those ideas so go place them here, and have already started editing some of the basics gearing up for our next release.

Where did you guys go anyway?

Well it's a long story, but it basically points back to a patch that killed the MOD. At that point we decided it was best to just call it quits and move on to bigger and better things, but all good things come to and end (then get revitalized and brought back better than before.) I will spare the community a long drawn out story, you can find it in the archives if you are interested, and just say that we are back and things are on there way.

When can we expect a new release?

Well unfortunately our main coder, Kyranzor, is on vacation and will be for a month or so. In the meantime the other coders are getting all the basics down packed. I don't want to speculate, we like to watch you guys squirm in anticipation (joking), at this point in the game. I can assure you that you will have a release by Sept. I know that's a good bit away, but we have to start from scratch!
Read the full announcement and give them your feedback here (http://www.kmod.org/kmod_forum/showthread.php?t=1208).