[MyIS]Zips
07-27-2008, 04:11 AM
Kotaku (http://www.kotaku.com) managed to squeeze in a little hands-on time with the upcoming Ghostbuster's title. Is it as good as we're all hoping it will be? Let's find out! The Comic-Con demo takes place in the New York public library, the location featured at the beginning of the first Ghostbusters film. As the four Ghostbusters enter the library — Winston Zeddemore, Egon Spengler, Ray Stantz and you, the new recruit — the cheers of New Yorkers can be heard in the distance.
The 'Busters are tasked with taking out a few unwelcome guests holed up in the library, one being the librarian ghost seen in the first film. The demo introduces the player to the PKE meter, which senses ectoplasmic activity and scans spirits and ectoplasmic residue a la the visor in Metroid Prime.
Used in conjunction with the "paragoggles", you'll be able to hunt down evidence and find traces of ghosts. Hitting the Y button the Xbox 360 controller brought up the EPK meter and switched to first-person paragoggle mode.
After tracing one of the specters into the basement, we came across one of the game's mini-boss fights. As we entered a huge room in the library and met up with the other three Ghostbusters, a giant book golem, essentially a swirling mass of books with a reading lamp for a head, attacked.
While it wasn't clear what we had to do to defeat the thing after scanning it, Stantz just encourage us to cooperate and saturate the thing with proton pack beams.
Your proton pack has a very film accurate feel to it. It feels wildly out of control (in a good way) and has a few alternate modes of fire. You can do a "slam" move with the left trigger to drain a ghost of its energy, essentially firing a burst of extra proton pack power. The backpack can also overheat when used for long stretches, so you'll have to vent it if you don't want an interrupted proton stream.
Guess what? There's still almost an entire half of this preview that I didn't share with you! Space limitations on the news is just something that comes with the territory. You can always head on over to Kotaku (http://kotaku.com/5029586/ghostbusters-the-video-game-hands+on) to read the second half. Trust us, it's worth it.
Ghostbusters is planned to be released on the PS2, PS3, Xbox 360, Wii, PC, Nintendo DS, Nintendo GameCube, and Xbox platforms this October.
The 'Busters are tasked with taking out a few unwelcome guests holed up in the library, one being the librarian ghost seen in the first film. The demo introduces the player to the PKE meter, which senses ectoplasmic activity and scans spirits and ectoplasmic residue a la the visor in Metroid Prime.
Used in conjunction with the "paragoggles", you'll be able to hunt down evidence and find traces of ghosts. Hitting the Y button the Xbox 360 controller brought up the EPK meter and switched to first-person paragoggle mode.
After tracing one of the specters into the basement, we came across one of the game's mini-boss fights. As we entered a huge room in the library and met up with the other three Ghostbusters, a giant book golem, essentially a swirling mass of books with a reading lamp for a head, attacked.
While it wasn't clear what we had to do to defeat the thing after scanning it, Stantz just encourage us to cooperate and saturate the thing with proton pack beams.
Your proton pack has a very film accurate feel to it. It feels wildly out of control (in a good way) and has a few alternate modes of fire. You can do a "slam" move with the left trigger to drain a ghost of its energy, essentially firing a burst of extra proton pack power. The backpack can also overheat when used for long stretches, so you'll have to vent it if you don't want an interrupted proton stream.
Guess what? There's still almost an entire half of this preview that I didn't share with you! Space limitations on the news is just something that comes with the territory. You can always head on over to Kotaku (http://kotaku.com/5029586/ghostbusters-the-video-game-hands+on) to read the second half. Trust us, it's worth it.
Ghostbusters is planned to be released on the PS2, PS3, Xbox 360, Wii, PC, Nintendo DS, Nintendo GameCube, and Xbox platforms this October.