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View Full Version : IT-33 Active Camo... Nerfed bigtime :cry:


Oberst2k
10-19-2006, 05:33 PM
The IT-33 Active Camo realy sucks now :/

Everyone can see me, in the beta i was a predator, now i i'm a idiot that says, shoot me!

I'm so sad :cry:

They have to reset the changes...

:shakehead:

SilvuR
10-19-2006, 05:41 PM
I agree. It definately needs to go back to the way it was in beta. You were easy enough to see then, now its just rediculous. I have lost count of how many times I've been looking through the scope of a sniper rifle and spotted a cloaked soldier 200+ meters away.

Talus
10-19-2006, 05:45 PM
I love it the way it is...

If you stay still or move slowly, you are virtually undetectable.

Do you honestly expect to be able to run around completely invisible? If you move around a lot out in the open while cloaked, you should be moderately easy to detect and you deserve to be spotted and shot.

You still get an advantage over an uncloaked soldier...it's not supposed to be total invisibility.

Very cool effect.

Maulkin
10-19-2006, 06:10 PM
[b], in the beta i was a predator, [b]

This is why it was likely changed. Because you, and everyone else who got it, got alot of nasty kills. Which would mean you would end up with a battlefield full of people running around invisible.

It is still a major advantage and I was able to rack up 4 knife kills in a row using it, in the middle of an enemy held base.

vbl
10-19-2006, 06:13 PM
I've only encountered it once, but it was cool to see.

In this case, the enemy and I saw each other at the same time. I started shooting, and instead of shooting back he tried to cloak. It was really difficult to see him, but since I had already started firing I just following my line and ended up killing him.

Still, it looks pretty nice.

vesuvan
10-19-2006, 06:24 PM
Yes, it's pretty easy to pick someone out that is moving. I can't tell you how many times I've killed someone with camo on.

Talus
10-19-2006, 06:24 PM
Still, cloaked soldiers are scoring plenty of knife and RDX kills...

So you'd BETTER not complain or you'll just get it nerfed more ;)

Deadpoetic
10-19-2006, 06:34 PM
Well, in a firefight, you are really hard to see, since enemies will concentrate fire on easy targets, which are uncloaked soldiers. Really usefull to get behind tanks and blow them !

vbl
10-19-2006, 06:36 PM
My best advice is to use the cloaking as one tool in the art of stealth. Diversion is one other.

As with Planetside, you can't run around with the cloak on and expect to be left untouched. However, cloaking makes it much easier to move around during a much larger battle, or when enemies are focused elsewhere. Whereas an enemy might catch me out of the corner of his screen, he'll likely miss you.

I'd imagine that it also makes defense much easier since a stationary cloaker is almost perfectly invisible. If I were capping, I'd do a quick spot check for any obvious threats and then plant myself somewhere to capture.

Then you could strike and I'd be seriously off guard.

colony
10-19-2006, 06:52 PM
I dont know, it seems the same to me when I saw it, but I think it depends on how fast you move and how much light you refract or whatever. I still get alot of knife and RDX kills, so it's ok for now ;)

BIFF EXPLODER
10-19-2006, 07:02 PM
i dont have the game yet could someone show a screenie of a cloacked guy to see the difference from the beta?

CarbonFire
10-19-2006, 07:14 PM
Haven't been shanked by a Cloaker yet, but I have caught a few running by (killed a couple as well). IMO if its based on your speed of movement, thats a good balance to the gameplay mechanic.

As people get better at the game, things that are slightly overpowered now are going to be glaringly unbalance. People will learn which things work better and how to exploit the tiny gaps in balance between different classes and weapons to gain that advantage on the battlefield.

Reward people with good sneaking skills, not for being able to push a "win button". Like someone said earlier, if you give them full invisibility, we'll soon see a battlefield full of invisible warriors.

UnrealAlex
10-19-2006, 07:24 PM
I've scored 0 knife/RDX kills by using the camo =/
Its soo detectable...I have people sniping me from a far while Im using it.

Svartberg
10-19-2006, 07:26 PM
I love it the way it is...

If you stay still or move slowly, you are virtually undetectable.

Do you honestly expect to be able to run around completely invisible? If you move around a lot out in the open while cloaked, you should be moderately easy to detect and you deserve to be spotted and shot.

You still get an advantage over an uncloaked soldier...it's not supposed to be total invisibility.

Very cool effect.

So basically you're saying a cloaked person should move slowly and out of view so he's not detected ... wait then why is he cloaking in the first place ?

And yes i reckon due to the fact he can't shoot and easily detected in short distances due to the sound he shouldn't be easy to detect on say 70+ meter ranges ...
for christ sakes it's also got a pretty short overheat, you expect someone to walk slowly or use that short duration to get as fast as possible from cover to cover ?

I totally agree with the first poster, and will keep that upgrade for the much later unlocks.

Talus
10-19-2006, 07:30 PM
So basically you're saying a cloaked person should move slowly and out of view so he's not detected ... wait then why is he cloaking in the first place ?

And yes i reckon due to the fact he can't shoot and easily detected in short distances due to the sound he shouldn't be easy to detect on say 70+ meter ranges ...
for christ sakes it's also got a pretty short overheat, you expect someone to walk slowly or use that short duration to get as fast as possible from cover to cover ?

I totally agree with the first poster, and will keep that upgrade for the much later unlocks.

Running out into the middle of the street while cloaked is not a good idea is basically what I'm saying :p

People thinking they should be able to do that are fooling themselves...

Logan_Guevara
10-19-2006, 07:31 PM
I guess we need to maximize what short cloak time we have with the longer sprint boost and recharge ? What do u think? are those sprint time and recharge time worth the upgrade?

CarbonFire
10-19-2006, 07:46 PM
Oh yeah, I forgot about the loud buzzing sound it makes. Now that I think about it that DOES sound a little on the gimped-side. Also, at range, you should be nearly invisible. Considering that you can't use your weapon, I guess this could be a little better than it is now and still not be overpowered.

Stalker-NSDQ
10-19-2006, 07:52 PM
I love it the way it is...

If you stay still or move slowly, you are virtually undetectable.

Do you honestly expect to be able to run around completely invisible? If you move around a lot out in the open while cloaked, you should be moderately easy to detect and you deserve to be spotted and shot.

You still get an advantage over an uncloaked soldier...it's not supposed to be total invisibility.

Very cool effect.

I agree here. I made a couple of knife kills and/or RDX kills being cloaked. When I have to escape I just cloak myself and flank the target
slowly and = EASY KILL

Krazybonez
10-19-2006, 08:10 PM
it is kinda crappy now... fairly useless seeing as the spec ops rifle is weak

EDIT: btw i never heard of anyone complain that it was overpowered... lol EA changes things that are fine.. like they did with gunship physics

[MyIS]DAD_23
10-19-2006, 08:28 PM
....are those sprint time and recharge time worth the upgrade?
Oh hell ya!
Those should be the first unlocks you use IMO.
A must.
Once you have them you'll know what I'm talking about.

Digikid
10-19-2006, 09:48 PM
heck I still have to unlock it....

Demize99
10-19-2006, 10:07 PM
We have not changed it, rather you are seeing how the lighting of a level or a situation changes its effectiveness. You need to be keenly aware of when the cloak is effective. It just so happens that Verdun is a highly effective place to use the camo.

Digikid
10-19-2006, 10:08 PM
this reminds me of another excellent game that uses this idea.

It is called HALO.

Its active camo worked the exact same way....you stay still and you had a better chance than if you were moving around.

vbl
10-19-2006, 10:10 PM
Planetside has been doing it that way for even longer.

Digikid
10-19-2006, 10:13 PM
never heard of that game before...any good?

vbl
10-19-2006, 10:19 PM
never heard of that game before...any good?

I think so. Other don't like it, but it's also around 6 years old now.

Raiblast
10-19-2006, 10:21 PM
i think they should make it fuzzy again. i don't like the very distinct edges of the new active camo.

FattyBear
10-19-2006, 10:24 PM
i think they should make it fuzzy again. i don't like the very distinct edges of the new active camo.

Good lord, the Swedish guy from Dice just a few posts up said they didn't change a thing. Its the lighting/background texture that makes the difference.

rlhitman
10-19-2006, 10:31 PM
Planetside was an awesome game... but it got very repetative. 2142 actually feels alot like Planetside did at the beginning. I beta tested Planetside and had a blast... then they started nerfing stuff after release, and it started sucking :(

Sweetmate
10-20-2006, 12:06 AM
Yeah Verdun is a hazy map with bright white snowy monotone backgrounds. An african level will have higher amounts of contrast and light and shadow without the fogginess so Active Camo will be easier to spot.

Beerman
10-20-2006, 12:11 AM
I dont play recon but it should be put back about half way, between what it was ad what it is. I know it sucks now after seeing a cloaked soldier before the uncloaked one pretty much beside him.

Splinter
10-20-2006, 12:17 AM
TBH, DICE has always gotten the camo right.
It was fine in the beta and it's still fine in the full game.
If your dumb enough to put camo on, run up to an enemy and try to knife them, you deserve to get killed (noobs thinking their predator).
It's best used for destroying enemy vehicles while used with RDX and evading the enemy and in that role it DOES work.

Oberst2k
10-20-2006, 01:13 AM
We have not changed it, rather you are seeing how the lighting of a level or a situation changes its effectiveness. You need to be keenly aware of when the cloak is effective. It just so happens that Verdun is a highly effective place to use the camo.

Allright, i'm going to be a perdator again, on Verdun!! :D

But i think you guys need to adjust the lighting effect on the camo, people are actually shooting me faster because they are afraid i'm going too knife them.

colony
10-20-2006, 02:06 AM
We have not changed it, rather you are seeing how the lighting of a level or a situation changes its effectiveness. You need to be keenly aware of when the cloak is effective. It just so happens that Verdun is a highly effective place to use the camo.

Yea, I dont know what anyone is talking about here. It is the exact same as in beta, but different levels with varying light and colors makes it harder or easier to see. From my experience, the brighter the level, the more effective it is.

Richard012345
10-20-2006, 02:26 AM
The cloak really isn't an anti infantry weapon. It's more of a sneak-up-on-that-stupid-armor-whore-and-RDX-his-noob-skillz-to-hell kind of thing. Infantry can hear the buzz and are more likely to see you when you're cloaked, it's much easier to sneak up on someone who has the majority of their vision and hearing impaired by being in a vehicle.

AxMiLLi
10-20-2006, 02:32 AM
Yeah I agree with richard on that.

Jofaba
10-20-2006, 02:42 AM
Eh, whatever. I love it. I use it constantly and it's fun. It's not 100% effective of course, but that wouldn't be fair. I think it's perfectly balanced.

RpTheHotrod
10-20-2006, 03:00 AM
It's great vs vehicles...you can't hear the hum.

I was in a tank and saw an infantry...but then someone EMPed me. I couldn't see...but once the EMP wore off, I couldn't find that infantry. I was aiming directly where I saw him earlier, so before I drove off, I fired a shot. Bam, body went flying. He was cloaked and never moved from his spot...I couldn't see him at all. I assumed he ran away, heh.

Jofaba
10-20-2006, 03:16 AM
I've only seen it once, and I've gotta say that I'm releived by what Mr.Dice said about it interacting with different environments in different ways, cause it really stands out in the snow. I'm curious how it looks at lower res. I'm going to be taking a lot of comparison shots and videos of things, anyone want to jump into a server with me sometime this weekend and take some pictures at your native resolutions (I'm looking for people with low settings).

[WHS]Viet-Cong
10-20-2006, 03:19 AM
I love the camo so far, it reminds me of planetside.

Too many people are expecting to own with the camo, but one actually needs to THINK before use.

PS, put that on the warning label :laugh:

zoidberg
10-20-2006, 04:02 AM
the Camo is Great so far.
i usually get the camo + scope Stablizer and Zeller.
then camp a silo/flag.
the camo is very usefull for escaping when they spotted you.

civilengdog
10-20-2006, 04:10 AM
The camo works great in my opinion. I've run past a bunch of people with it on, and I'd say about 1 in 3 will notice me. I ran right next to one guy, got behind him and stuck my knife in his back. That felt SO good, until my teamate killed me!

unisol_us
10-20-2006, 07:44 AM
For all of you who say that you only encountered them once or twice, then I would have to say it is rather effective.:laugh:

I think it is a great idea that adds more depth to gameplay

Svartberg
10-20-2006, 08:39 AM
For some reason cloaked people move slower, and i manage to get more headshots from them ... so camo works for me too (only i'm on the other side of it, heh)

But this aside, i really think the whole idea and effect is out of the world, i really went "wow what a cool camo", before i proceeding to click their heads that is :)