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Senker
12-21-2006, 08:38 PM
Best way to pod onto your own titan. Enter pod. Face straight out 90 degrees. Pod up. Back UP! Look down. You are easily over your titan. Drop onto the nearest enemy!
No more flying in a circle.

Skaarlaw
12-22-2006, 04:36 AM
I've found the Jeeps/FAVs can actually outrun the motion mines..... I'm usually one of the first out as a recon on Suez Canal as a PAC... I just go down the main road until the bridge lock... i've usually got a few Motion mines chasing me... speed boost (shift) and then turn left @ bridge lock and get across that bridge... then right across the water, take 2 furthest bases and kaboom you're still alive..

Or start of at the southern PAC base, grab a jeep (My fave vechicle... soooo fast yet soo hard to catch a good driver \o/), either turn it into a jihad jeep and suicide it into your nearest enemy/armoured vechicle or take a direct path south until the "Warning you're about to get owned by your PC for going out of the map" thing... then you just go far west... ENGINEER works very well with this tactic due to being able to camp the respawning walkers/tanks etc. from the bridge's overhead bit or in a tower (If you're good )

Also Belgrade and Fall of berlin... Recon with no heavy armor... just sprint round the "out of map" parts of the buildings... you don't get seen and you don't die because you have a massively long sprint.

my 2 tips :)

Skaarlaw
12-22-2006, 05:00 AM
If you see another way round to the back of a large group of enemies and you happen to have an automatic weapon.... USE THE ROUTE AND USE THE WEAPON!!... I've racked up too many kills from purely sneaking up on groups of medics/support waiting round a corner to resupply/get a kill from thier drone

Also this is quite useful.... Well sorta.... wait for it!!! :O....

Sentry guns don't do MUCH damage unless you stand infront of them
Sentry guns take a while to "find" you and start firing
Sentry guns are relatively killable... 2 zeller rounds and about 10 Baur rounds i've discovered

Also v. useful tip kill-wise: RORSCH IS YOUR FRIEND!!! RAILGUN = DEAD WALKER/TANK, OUT-SNIPED SNIPER etc. :)

//enjoy :)

dread
12-22-2006, 04:43 PM
1) Sentry guns have a max. left/right firing angle of 90° and a max. up/down angle of ~30°. Also, they are much more powerful if you place them so that the enemy only sees them -after- getting hit.

2) When defending a flag, ALWAYS prevent the enemy from flanking you. Getting attacked from two sides at the same time is about the worst thing that can happen.

3) Choose your weapon accordingly to the numbers and distance of the people you are attacking.

4) Don't waste ammo on campers, stab and teabag them ;)

JoinTSoldieR
12-22-2006, 08:28 PM
If you got the EMP grenade and the Drone unlocks you can reach all roofs in the game! You are the leader, switch the drone one, drop the EMP grenade in front of you, the drone'll hit the ground because of the EMP, jump onto the drone and it'll take you to all roofs on the map ;)

Skaarlaw
12-23-2006, 04:17 AM
That's a good exploit and a good enough reason to put unlocks into it... but the problem is.... DICE are probably going to nerf it sometime soon... like on berlin we had nearly the whole of the EU spawning right ontop of the PAC's only spawn, All with snipers/rockets/grenades spawn raping us until we lost :(

zoltorg
12-23-2006, 05:14 AM
For easy knife kills, when the two titans are close together watch the people who pod off than pod-follow them and knife them. They will never know what hit them seriously, I have knifed a few generals this way and it dosent take 10 hours to find a suitable knife victim

TIGHTDOGGY
12-23-2006, 10:22 AM
I find the stock guns offered in the beginning of the game shoot the straightest and are the most accurate over all three short, medium and long distances. Take a knee to improve accuracy and make yourself a smaller target. If you have a choice, select the extra grenade...guaranteed extra kills each and everytime u play. Use the wall brackets to the left and right of the vent hallways for cover. Stick your recon RDX on the back of these walls when the enemy rushes toward your consoles. Use the rdx to blow the communication system of the enemy for some extra pts...and lastly, when you start swearing out loud...take a break! :P

(Undecided)
12-23-2006, 08:33 PM
That's a good exploit and a good enough reason to put unlocks into it... but the problem is.... DICE are probably going to nerf it sometime soon... like on berlin we had nearly the whole of the EU spawning right ontop of the PAC's only spawn, All with snipers/rockets/grenades spawn raping us until we lost :(

Lol, I'll have to try that.

Minmaster
12-25-2006, 09:46 PM
if you run out of pilum/rocket shots while taking out the titan AA guns, you can always drop a grenade next to it and blow it up. try using your right mouse button for a short drop so that you don't over throw it.

<3 aroastchicken
12-27-2006, 08:26 AM
if you run out of pilum/rocket shots while taking out the titan AA guns, you can always drop a grenade next to it and blow it up. try using your right mouse button for a short drop so that you don't over throw it.

Same goes for titan consoles. 2 RDX and 2 grenades should do it.

Glacial
12-27-2006, 07:23 PM
Same goes for titan consoles. 2 RDX and 2 grenades should do it.

Yes, but be careful when you drop a grenade next to a console. I ran the wrong way (into the back corner of the alcove) and ended up killing myself. It was my 4th console and I wanted to hurry and get all four of them before someone else got it. I won't make that mistake again.

Lofty
12-27-2006, 10:57 PM
If you're wanting to destroy a console without too much confrontation from the enemy try this.

Usually you have to pick one corridor out of two and usually one will be more guarded than the other, look at both options. If you see a medic kit or a resupply kit sign through the walls (near where the consoles are) than goto the other corridor.

warpangel
12-28-2006, 11:48 PM
The best titan defense I've found is to not let the enemy into the titan in the first place (duh :P).

The best way to do this is to have three or four people; one or two manning the titan's AA guns and two in a troop transport flying over the titan's rear landing pads. The AA gunners keep the sky clear of enemy transports and gunships while gunner in the transport wipes out anyone who pods on the decks. The amount of enemies that slip past this will be easily managed by anyone holding the titan's interior.

Also, if the gunner for the transport goes engineer he can help keep the transport alive that much longer. It's also helpful for the pilot to go into the third person view to keep the transport lined up better and watch for incoming missiles/ships. Titan gunners should call out incomings as well.

Wizrdwarts
12-28-2006, 11:57 PM
I didn't check if it's default...but assuming it is...

If you hold down left control while in an aircraft or tank (possibly all vehicles?), you can look around (move your head around). This is useful in keeping an eye out on things around you as you drive/fly around. It also helps by giving you the ability to check your landing destination before setting the ship down.

Aircraft and Type 32 only I think.

SmashMonkey
12-29-2006, 03:17 PM
you can find all this information out if you just RTFM

Iwantcable
12-30-2006, 04:07 AM
you can find all this information out if you just RTFM

Not really... :hmm:

Most of this stuff isn't in the manual.

<3 aroastchicken
12-30-2006, 04:59 AM
Good point, but R(ing)TFM does give you a few tips and tricks. So be sure to RTFM.

AfroKenny
12-30-2006, 06:03 PM
when attacking a flag or silo in a walker or tank take out the railguns on your way in. I usually circle the target if possible to spot any hidden vehicles or infantry. When actually capping flag or silo try to keep your back towards a wall (especially if you are in a tank) not only to protect your least armored bits but also for better chance to escape if enemy (or your own if you are real lucky) commander uses an airstrike on you. Positioning is very important as when you are EMP'd you recover forward movement quickly just not the ability to turn, so keep your nose pointed towards an exit.

The EU tank is good for taking out gunships/transports, getting the arc and lead takes a bit of practice but once you get a 5-kill shot it becomes worth it.

o.t. do the tank guns seem really weak in this game? wish I could use the t-72 or m1a1 from DC, I would gladly sacrifice the shield for a main gun that could kill a FAV with one shot...

(Undecided)
12-31-2006, 12:16 AM
I would gladly sacrifice the shield for a main gun that could kill a FAV with one shot...

??? Where are you aiming?

AfroKenny
12-31-2006, 01:29 AM
??? Where are you aiming?

Kind of my point, I don't think it should matter where you hit it.

Deesies
12-31-2006, 02:29 AM
tapping left and right in the walker will make it do a little shuffle =D

gamefoo
12-31-2006, 04:58 AM
Press Z or R twice to do a barrel roll!

Kraxis
12-31-2006, 05:42 AM
Press Z or R twice to do a barrel roll!

With the gunship I expect?

Minmaster
12-31-2006, 07:24 AM
Press Z or R twice to do a barrel roll!

is this for default keys? i have z set to something else. what commands do Z and R do in the control config by default?

Shellsh0cker
12-31-2006, 07:26 AM
He's joking, you n00bs: that's a Starfox 64 reference.

Kraxis
12-31-2006, 03:05 PM
Ahhh... it certainly didn't seem likely as I had never seen it in the game. Oh well, not being a gunship pilot do tend to make you less observant to these little jokes.
Anyway I never played Starfox... Too old for it I guess.

BandoIruka
12-31-2006, 04:57 PM
-This might be old advice, but ive only learned it today and think its one of the best advice ever. If you dropped something in the wrong place such as APMs, RDX, Motion mines, Sentry guns, etc. Pick them up with the G key. If you see stuff lying around and your kit is capable of carrying them, it doesn't matter if they are from friendlies or enemies, you can Pick them up with the G key (Not sure if it applies to ammo/health hubs).

-Find it hard to get repair points and don't want to go out of your way to be a monkey wrench? Repairing support sentry guns and squadleader drones also adds to getting repair score.

-Can't tell if a sentry drone is friendly or not? Put your crosshair on it and see what icon pops up, otherwise shoot it once. If the crosshair lights up, its hostile, otherwise stop lest you get team vehicle damage.

-Squadleader gundrones are still capable of firing upon enemy targets even after its user is shot down. Keep that in mind when attacking a leader in CC, otherwise grin and taunt when your gundrone kills the guy that just capped you. Sniper squadleaders might find this drone alot of fun and can take a more direct role in combat.

-Its possible for titan attackers to prone creep around the corner of the long corridors of consoles 1 & 2 and lob an aimed grenade far enough to reach the windowed wall that is infront of the console itself. The slightly slanted corridor walls helps reduces your profile from standing out. Start a lan server and try it out for yourself. Watch out for grenadespam, airburst rockets, and sentry guns tho.

(Undecided)
12-31-2006, 06:59 PM
Kind of my point, I don't think it should matter where you hit it.

I meant that I can nuke an FAV with one hit every time.

I <3 Starfox 64...

gamefoo
01-01-2007, 07:56 AM
-This might be old advice, but ive only learned it today and think its one of the best advice ever. If you dropped something in the wrong place such as APMs, RDX, Motion mines, Sentry guns, etc. Pick them up with the G key. If you see stuff lying around and your kit is capable of carrying them, it doesn't matter if they are from friendlies or enemies, you can Pick them up with the G key (Not sure if it applies to ammo/health hubs).



You cant be full of that item to pick it up though. For example, if you already have a sentry gun you cant pick up another one. Just a thought.

(Undecided)
01-01-2007, 08:37 AM
^^
Also you can't pick up damaged equipment.

OD-Militus
01-01-2007, 08:49 AM
I heard about that Dogtagger Dagger thing. Your knife gets reskinned and your soldier holds it different I also heard. :D

Deesies
01-01-2007, 08:19 PM
You can select and give orders to more than one squad at a time using the shift and control keys.

weakspirit
01-02-2007, 12:09 AM
did a silly engineer cluster all of his motion mines near a silo/flag? if you're recon, help out your team and lay some RDX into the bunch and detonate it. Be sure to stand back when dealing with multiple mines since they tend to blow much louder than usual.

throw and detonate an RDX into corridor entrances if you arrive late on the enemy's titan. You might frustrate another Recon's attempt to APM or RDX you and maybe get that guy camping in the corner.

want to turn your transport into an armor killer? you need to play with a group of friends. You need a damn good pilot, someone playing support, engineer, and if you want, recon. have the engineer and/or the recon dangle their feet off of the transport and if the pilot can do his job, the engy/recon can start chucking motion mines or rdx off the sides onto armor while support continually provides ammo (support should be the one piloting). the engy can also use his guided anti-armor and repair the transport midair. pilum is a bit tricky while moving but it can be done.

your only problems now are people in ground AA and in the AA seat of a walker.

Minmaster
01-02-2007, 04:58 AM
if you're using zeller, help your team out by blowing up those motion mines. if you happen to blow one up as enemy infantry is passing by, i believe you can kill him with the blast.

gamefoo
01-02-2007, 09:11 AM
Don't run underneath a crouched walker on a FF server. I call this a "self-induced mega teabag."

dontsh000t
01-02-2007, 11:46 AM
If Recon Player A lays RDX/APM and Sniper B (doesn't matter same team or opposing teams) Zellers it and kills Player C, Recon Player A gets the (team)kill.

i just got an opposing player kicked off the server for excessive TKs by detonating the steam of RDXs he laid along the entrance of his titan's reactor room. i snipe, BOOM - i didnt get any points, but he got TKs. he respawned, did the same thing, i did the same thing, and he got kicked =D

to all fellow recons - do NOT place your RDX everywhere, you'll just get -3 points and most likely a punish.
and to everyone, WATCH OUT for tards who go round with a zeller detonating every friendly RDX and APM, netting the poor recon player -42305873082 points.

Recon
01-03-2007, 12:18 AM
About the defense, you have to prepare tanks and artillery to capture the silos. also, you have to make sure that when an enemy titan's shield is down, you must take a gunship, destroy the turrets and let access for the APCs and the air transports.

Aegis001
01-03-2007, 10:27 AM
No arty on titan mode

So you dont need arty to capture silos

Minmaster
01-03-2007, 08:58 PM
if you are approaching EU air transport with a gunship, try to approach it from the right side. the #3 spot on the transport does not shoot live bullets and so it does no damage.

Aegis001
01-03-2007, 10:53 PM
OMG really, you mean the cannon that you can zoom with?

xXxThanatos
01-04-2007, 03:22 AM
When you are dead, pressing change views will allow you to see your teammates in third person view. Click the x on the top right of the customization screen to get a good view of the battle.

Norseman
01-04-2007, 04:00 AM
Landing pads can repair and re-arm vehicles besides the gunship and transport. I know you can do this with walkers, I haven't tried it yet with any other vehicles.

Kraxis
01-04-2007, 06:03 AM
Landing pads can repair and re-arm vehicles besides the gunship and transport. I know you can do this with walkers, I haven't tried it yet with any other vehicles.

Ahhh... That can be useful. Never tried it.

(Undecided)
01-05-2007, 01:47 AM
Landing pads can repair and re-arm vehicles besides the gunship and transport. I know you can do this with walkers, I haven't tried it yet with any other vehicles.

You sure about the walkers? I thought it was aircraft only.

Lofty
01-05-2007, 03:37 AM
if you are approaching EU air transport with a gunship, try to approach it from the right side. the #3 spot on the transport does not shoot live bullets and so it does no damage.

now this is handy. I have been in many a situation where I was shooting at a FAV and infantry but nothing happened, i was like wtf!!!

BandoIruka
01-05-2007, 08:03 AM
if you are approaching EU air transport with a gunship, try to approach it from the right side. the #3 spot on the transport does not shoot live bullets and so it does no damage.

That sounds almost like a bug. Does it do damage to infantry or is it zero damage to everything?

Colonel200
01-06-2007, 03:46 AM
You can get the Walker animation to be your "busy" and "working in background" animations in Windows by browsing here in the control panel mouse menu:

C:\Program Files\Electronic Arts\Battlefield 2142\mods\bf2142\menu\external\FlashMenu\Cursor

Courtesy of YellowJacket1892 at Fevergaming.

Awesome :p !

Colonel200
01-06-2007, 04:11 AM
hmm i have well over 70 unique and no badges and no knife

I read somewhere that you unlock the Dog Tagger Dagger knife reskin when you get 50 unique dog tags. It did work for me.

Sorry for two posts in a row.

gamefoo
01-06-2007, 04:30 AM
To kill a walker more effectively as a commander, use orbital first behind it a few meters, then EMP it at the same spot. Walkers usually back up when arty hits.

And get out of that tank you noob.

dontsh000t
01-06-2007, 01:45 PM
people who use APCs for transport should know that passengers 3 to 6 have alt-fire missiles which do more damage than those 3 grenades the gunner shoots. ho over to F3 or F4 next time and use alt-fire instead.

Shellsh0cker
01-06-2007, 07:31 PM
people who use APCs for transport should know that passengers 3 to 6 have alt-fire missiles which do more damage than those 3 grenades the gunner shoots. ho over to F3 or F4 next time and use alt-fire instead.

Wait, WHAT? Alt-fire on positions 3-6 in the APC is the assault pod. Please explain yourself. Unless you're trying to mislead people. In that case, shut up, this isn't a joke thread.

Colonel200
01-06-2007, 09:36 PM
people who use APCs for transport should know that passengers 3 to 6 have alt-fire missiles which do more damage than those 3 grenades the gunner shoots. ho over to F3 or F4 next time and use alt-fire instead.

Are you saying if you launch out of an apc and land the rocket pod on an enemy vehicle you will do more damage than the grenades from the second seat? Becaue I know that the alf-fire in seats 3-6 is a rocket pod and not a missle:confused: .

Lofty
01-07-2007, 01:05 AM
Are you saying if you launch out of an apc and land the rocket pod on an enemy vehicle you will do more damage than the grenades from the second seat? Becaue I know that the alf-fire in seats 3-6 is a rocket pod and not a missle:confused: .

I think this is exactly what he is saying, however the pod will only do damage if you are near a titan so you can fly high. Also Don't try it unless the vehicle is almost dead anyway.

Minmaster
01-07-2007, 02:19 AM
don't bother issuing attack/defend orders on titans from map screen. you won't receive any squad success pts. or commander bonus pts. unless you issue the order using the 3D map.

Trippet
01-07-2007, 02:27 AM
don't bother issuing attack/defend orders on titans from map screen. you won't receive any squad success pts. or commander bonus pts. unless you issue the order using the 3D map.

Using the 3D map is the most error-free way of issuing those orders, very true. I've had success sometimes issuing them from the commander screen if you click on the area of the Titan icon where the back deck would be. Defense is also easy from the commander screen, just click the purple shield icon in the bottom right corner below the "Move Titan" button.

BandoIruka
01-08-2007, 06:50 AM
throw and detonate an RDX into corridor entrances if you arrive late on the enemy's titan. You might frustrate another Recon's attempt to APM or RDX you and maybe get that guy camping in the corner.


I don't think RDX works on APM mines. It only works on other RDX or Motion mines. Maybe EMP ones as well but im not sure. It would be good if they can take out APM mines since they are the most frustrating thing to come across when entering the console corridors.

edit: would anyone like to agree or correct me on this?

darwinsGate
01-08-2007, 09:06 PM
If Recon Player A lays RDX/APM and Sniper B (doesn't matter same team or opposing teams) Zellers it and kills Player C, Recon Player A gets the (team)kill.

and to everyone, WATCH OUT for tards who go round with a zeller detonating every friendly RDX and APM, netting the poor recon player -42305873082 points.

Good to know. The next time I respawn after some 'tard recon has detonated 5 rdx on the reactor without giving his mates time to get out, tk'ing them all, I will intentionally detonate his rdx as he lays them. I won't get a tk and he dies. Win-Win. Does he get a suicide? It's all too common for a recon to kill 4 or 5 of his mates in his rush to get a core kill.

Trippet
01-08-2007, 09:18 PM
I don't think RDX works on APM mines. It only works on other RDX or Motion mines. Maybe EMP ones as well but im not sure. It would be good if they can take out APM mines since they are the most frustrating thing to come across when entering the console corridors.

edit: would anyone like to agree or correct me on this?

RDX does indeed take out APMs, I've personally done it at the mouth of a Titan corridor. I haven't personally seen them take out Engineer mines (or Support shields for that matter) but I have a feeling they'd take them out as well.

Speaking of the Support shield, can anyone confirm or deny that the sniper rifles are the only guns able to take one out (by hitting the control box at the bottom center), or can any gun do it?

Shellsh0cker
01-09-2007, 02:50 AM
Good to know. The next time I respawn after some 'tard recon has detonated 5 rdx on the reactor without giving his mates time to get out, tk'ing them all, I will intentionally detonate his rdx as he lays them. I won't get a tk and he dies. Win-Win. Does he get a suicide? It's all too common for a recon to kill 4 or 5 of his mates in his rush to get a core kill.

Yes, if you are killed by your own explosives you get a suicide.

Shellsh0cker
01-09-2007, 02:51 AM
RDX does indeed take out APMs, I've personally done it at the mouth of a Titan corridor. I haven't personally seen them take out Engineer mines (or Support shields for that matter) but I have a feeling they'd take them out as well.

Speaking of the Support shield, can anyone confirm or deny that the sniper rifles are the only guns able to take one out (by hitting the control box at the bottom center), or can any gun do it?

Ah, is THAT where you have to shoot.

In response to the question, I think pounding it with shells eventually gets the job done, but I'm not sure, I'll test it, perhaps tonight.

Rick Astley
01-09-2007, 01:28 PM
I once got hit through the shield with a Support MG.

Glacial
01-09-2007, 08:20 PM
Speaking of the Support shield, can anyone confirm or deny that the sniper rifles are the only guns able to take one out (by hitting the control box at the bottom center), or can any gun do it?

I have used my Pilum to take out the IPS. A few times I did it while in the Titan vent and sniping with the Pilum.

mmmmovebia
01-11-2007, 01:49 AM
there are two good defense spots for attacking the titan.. one is on the top on the two vents in the middle.. be a support or assault.. another is when you are attacking the core... go to through the blown out door in the back and lay on the ramps that lead to corridors 1 and 2.. pick of the rushing defenders..

The Auriga
01-11-2007, 09:38 AM
The Pilum is great if you want an easy 40 points in Titan rounds. Shooting the turrets of the enemy titan will give you attack points and a titan attacker pin for 20 points. You can earn the pin twice a round. Also never use the Pilum for attacking infantry, it has either no splash damage or very little splash damage. You might as well hit 1 and try to knife them before they kill you.

MamyTrailleuse
01-11-2007, 02:42 PM
Ah, is THAT where you have to shoot.

In response to the question, I think pounding it with shells eventually gets the job done, but I'm not sure, I'll test it, perhaps tonight.

yes, it destroys it.
but how to disable the shield without blowing whole ips up?

Shad.au
01-11-2007, 10:44 PM
As a squad leader, when you deploy the beacon take a second to press enter and check if it is a valid spawn point. If its all green, you're good to go. If it has a red circle around it, pick it up with G and replace it elsewhere.

Kraxis
01-12-2007, 12:25 AM
As a squad leader, when you deploy the beacon take a second to press enter and check if it is a valid spawn point. If its all green, you're good to go. If it has a red circle around it, pick it up with G and replace it elsewhere.

And four crying out loud don't ever place the beacon near the wall on Gibraltar... I hate landing on the wrong side with no chance of getting in again.

Shad.au
01-12-2007, 12:34 AM
Out of bounds FTL!

And while we're on the subject, you can hide your squad beacon inside the enemy titan and your squaddies will pod down to the roof. There are a few hidey holes in the cargo bay that you can use to chuck the beacon onto. Just dont place it too close to the side of the titan or your squaddies will miss the titan completely.

I'm sure it's allready been stated but when its time to attack or defend a titan, move your crosshairs over the titan icon in the 3d map, press T and issue order. Much faster way of giving orders and it's 100% reliable, unlike setting the order from the squad capslock screen. Triple points for all.

Kapukluk
01-12-2007, 04:29 AM
if you're using zeller, help your team out by blowing up those motion mines. if you happen to blow one up as enemy infantry is passing by, i believe you can kill him with the blast.

This is true, I can verify this as I have done it.

Kraxis
01-12-2007, 04:46 AM
This is true, I can verify this as I have done it.

Yes, and you induce the guy who laid the mine a TK. If you are really evil you can even cause the poor guy to lose all his hard earned points and even get him kicked from the game due to too many TKs.

It is all up to you... Remove lots of points from an enemy (especially good if he is leading the pack, so you can take his spot that much easier), or not. And unlike stepping in front of tank ect. deliberately (causing TKs) this does not run the risk of getting you in trouble with the ROE.

I'm sure some people would love to be able to mess with other people's score like that, and I'm sure more than one person didn't sense my sarcasm in the previous paragraphs.
Why am I so much against it? Because I have had it done to me... And it is not fun at all.

Kraxis
01-12-2007, 07:57 PM
If you set your Common 'look' control to the arrows or the numpad (in the classical way) you will have keyboardcontrol of the TV missile on the gunships.

This adds massive amounts of accuracy to it when fired. No longer will you overshoot at the last moment because you overcompensated with the mouse. Using the keyboard is easier.

The same goes for setting a secondary non-mouse key to be primary fire for sniping. Then you don't risk moving the mouse either. Preferably it should be placed near the WASD. I use F (I don't cycle my weapons much).

angelofdeath3131
01-12-2007, 08:15 PM
Here is a good tip, on titan mode, when enemies.keep coming in and there is no ship on the titan then look for a squad beacon.

xXxThanatos
01-12-2007, 10:38 PM
And four crying out loud don't ever place the beacon near the wall on Gibraltar... I hate landing on the wrong side with no chance of getting in again.

Actually, when this happens, you can get back into the map without being punished for an AWOL. Just stay in close to the wall and follow it around, as long as you stay in CLOSE to the wall, you are not off the battlefield. Eventually, you will encounter a place where the wall forms a corner and that corner is right next to the mountains. In almost every instance I have done this, I have been able to make it up the rocks (you usually have to go out away from the wall about 5 - 10 m to make progress up the slope), and then jump from the rocks onto the top of the wall again. I have been successful with this method 4 out of the 5 times that I have tried. Be careful that the rocks you choose to climb are indeed high/close enough to the wall for you to get on, as the one time this didn't work, the rocks were not high enough for me to make the jump. Also, I play without the heavy armor alot, so the improved sprint may prove to be neccessary to this strategy as trying to make it up a slope high enough to jump onto the walls in under 10 secs might be kinda tuff without it.

Kalo
01-13-2007, 04:14 AM
Taking out a squad with a knife : Be sure to knife them when they ARENT firing, Why? they will cry wolf...

DONT PLACE TWO MINES IN THE SAME PLACE! Waste of mines people!

C4 placement is automatic, just hold it down.

Titan is the best way to rank PIN wise.

Want the squad leader 30 spawns? Place it on the enemy titans back, people dont go there alot oddly enough, Or place it on the EU's crates in the back of the titan (big stack)

gamefoo
01-13-2007, 05:22 AM
If you toss a med/ammo crate on top of a SLSB, you will NOT be able to spawn on it :(

Rick Astley
01-13-2007, 05:32 PM
Please, if someone is repairing a vehicle DON'T go in it and drive away! This happened to me in the middle of nowhere and my commander drove away with my tank. Luckily a jeep came by and offered me a lift!

And when multiple friendlies are capturing a silo on a hill don't stand next to it! You will die and your mate gets a teamkill!!!:mad:

GrampaBob
01-14-2007, 04:22 AM
Quicly glanced thru but I have a few more additions perhaps...

3 pilums shots take out consoles, plus u have more ammo

take out the underneath titan guns from the ground fast with pilum shots, as well as, using ground AA guns if the titan is close enough.

run out of ammo after blowing consoles?? grab a kit off a dead body, they might have RDX or something..so you dont need a resupply

cant get into a console? use smoke grenades to blind the enemy then rush in

mix up your blow up order on consoles. after blowing up a lower console, rush upstairs and grab the upper hallway first because more times you wont have any defence to deal with

commanders, use UAV on titan, great way to see enemies

i find you get better grenade tossing range while being prone in titan defence etc. Typically to defend a console, I get my sentry and shield out then prone behind it while lobbing grenades to the hallway doorway.

Also on this, a great place to defence is in an upper vent as support. Pull out the sentry and shield pointing towards the enterance opening and prone. If you stay back behind the archway support as prone, you can also view the opposite lower doorway and lob grenades over there to get any people coming in from the cargo bay as well as shooting the vent your in.

when shooting tanks/walkers, let them walk by you and nail them in the rear end for optimal damage with rockets/rail guns

yes the pods on your titan is in the small lower hallways beside the titan gun consoles...look for the yellow arrows overtop of the pod doors

want to snipe on a high rooftop in a city map? Just place your beacon beside the building and pod drift over to the roof.

Pod drift wtf is that? Well you can move your pod in an angled direction while en route to land by looking straight out and moving your mouse rapidly back and forth on a 180 plane. I dont even look out, but rather look on the mini map to see where I'm going. Hitting roofs and other accuracy needed areas are piece of cake. You can drift very far if you have the right mouse setup.

Minmaster
01-14-2007, 05:35 PM
If you toss a med/ammo crate on top of a SLSB, you will NOT be able to spawn on it :(

couple RDX also does the same.

MamyTrailleuse
01-15-2007, 11:53 AM
in maps like Cerbere landing/camp gibraltar, when you defend, you can lay APMs on the road that FAVs take to go to your main base, because the mines explode when a FAV come near, and takes out the pilot and the gunner (not the third person) it can be usefull to prevent the ennemy to take your base

Neophyle
01-16-2007, 01:58 PM
i play recon when boarding titans and nothing is more frustrating than when youve put your second rdx pack on a console about to put your third and this douche out the right side starts putting down packs. What are you trying to steal my console or something? have some f**king respect or be blown to bits, ill take the team kill just for spite.

JoinTSoldieR
01-17-2007, 06:04 PM
If you board on the titan at that point where you have to jump into a hole, first throw an RDX in so that the AMP and the RDX which are waiting for you inside will explode...

gamefoo
01-17-2007, 07:43 PM
Kill red guys. They are bad.

dread
01-17-2007, 09:00 PM
As a squad leader, you can move your cursor over a flag symbol and directly assign orders with the commo rose.

Shad.au
01-17-2007, 11:06 PM
^

You can and should do this when you issue titan attack or defence orders so that your squad members can earn points, instead of having a useless attack or defend order on the ground below the titan.

Remember to press 'T'.

Kalo
01-18-2007, 04:51 AM
Always, always! remember to cover your exit, if you go into the office building on cerbere and your support OR Recon lay a sentry/APM.

ChristJustice
01-20-2007, 08:58 AM
Holding z while in a walker makes it crouch, then it gets more accurate. Holding shift makes you run faster too.

Crouch mode makes the walker less vulnerable more than accurate by eliminating it's weak spot in the knees.

gamefoo
01-20-2007, 04:36 PM
On console 3 and 4 you can throw a frag at a certain spot so you dont have to actually see it to hit it. Cheaters...

Be careful when tossing meds/ammo on the Titan vents. You may be healing or resupplying the enemy below you!

A squad leader with an Accipter is a squad leader without a spawn beacon.

whoster69
01-20-2007, 04:58 PM
A squad leader with an Accipter is a squad leader without a spawn beacon.

So you can only get the accipter OR the spawn beacon but not both?

Shellsh0cker
01-20-2007, 07:35 PM
So you can only get the accipter OR the spawn beacon but not both?
No, he's saying you can only carry one at a time. And foo; not necessarily: you can put down a beacon, die, and come back with the Otus or Accipiter and the beacon will still be there until someone takes it out.

Glacial
01-20-2007, 11:38 PM
^

You can and should do this when you issue titan attack or defence orders so that your squad members can earn points, instead of having a useless attack or defend order on the ground below the titan.

Remember to press 'T'.

The only order I can issue this way is "move here". Is there a certain part of the Titan you have to be facing to get an attack/defend order?

RYKUU
01-20-2007, 11:43 PM
dont punish players if its YOUR FALT

GIJLowe
01-20-2007, 11:49 PM
If you're having trouble guiding the Gunship's TV missles with the mouse, you can map the mouse axis to your keyboard using the secondary slots in controller options. This can add a great deal of control to your TV missle controls.

dextroix
01-21-2007, 10:15 AM
I dunno if its already here

but alt+F4 does NOT give u free unlocks :P

BandoIruka
01-21-2007, 12:55 PM
Be careful when tossing meds/ammo on the Titan vents. You may be healing or resupplying the enemy below you!



Heh, thats a good one. I've healed/resuppied off enemy titan defenders by hugging the side walls on the upper level where the console 1/2 defenders usually place their hubs.

And as for Glacial, you have to point your crosshair on those lil icons on your screen till they highlight yellow to issue different orders to your squad. (Flag rectangles for the control points, Numbered hexgons for the silos, titan icon) I nice improvement from BF2 where you used to have to go the map to give distant orders

BandoIruka
01-21-2007, 01:58 PM
When entering enemy titan through the roof and you are worried about APMs waiting for you, move slowly over the edge till you fall in. Don't touch any of your movement keys as you fall. With a healthy dose of luck, you should be able to hit the ground without setting any APMs that may be waiting for you inside.

If you're a recon with RDX entering through the roof and you are planning to drop some down before entering yourself, put more than one just to be safe since there is a damage threshold for destroying RDX and APMs. An added bonus is that it should also clear out the sentry guns that enemy supports might have also left there.

edit: Another good tip I just remembered. When ejecting out of a APC or Titan via drop pod, press forward and a strafe key together to increase the distance covered by the launch. Face 45 degrees off your desired destination to compensate for the added deviation that strafing causes.

Kraxis
01-21-2007, 11:19 PM
If you fear APMs in the upper corridors, run through the lower corridor to the console. Along the way you should set off the APMs above you.

I noticed this oncewhen I was defending and my APMs were going off for no reason while there were guys running around in the lower corridor.

I'm not certain this is a fact, but it can't hurt, and it can help your team greatly if they are about to enter the corridor. Coordinate this over TS or VOIP for best results.

Snuffy The Evil
01-22-2007, 01:12 AM
Medical and Ammo hubs Assault & Support players carry can be a good diversion.

Drop one where you want the enemy to inspect, and go somewhere else. Drop another one, and your previous one will explode, almost just like a grenade went off. :)

And you can resupply/heal yourself twice as fast by dropping one and holding the other.

FiveToTwelve
01-22-2007, 08:49 AM
The only order I can issue this way is "move here". Is there a certain part of the Titan you have to be facing to get an attack/defend order?

The only order I can issue this way is "move here". Is there a certain part of the Titan you have to be facing to get an attack/defend order?

You have to be on one of the upper decks of the titan. Or somewhrere where you see the titan symbol on ur 3D map. Point at the titan symbol and issue the order. If ur are inside the titan you will only issue "move here" orders, because you can't see the titan symbol.

therealMuRaZoR
01-22-2007, 12:31 PM
Well this thread is massive so im not really going to read through it, but i will add this for anybody that might care (I hope nobody has said this before). Put all your settings on lowest, it lets you see through trees and also through the floor in places like central camp on gibraltar.

silvermist560
01-22-2007, 12:45 PM
can u put motion mines on favs

gamefoo
01-22-2007, 10:18 PM
When you destroy the enemy titan, when you get outside turn to the edge of the titan as you hit the deck. There is a little door that makes escaping much easier!

The_Eliminator
01-22-2007, 10:58 PM
When you destroy the enemy titan, when you get outside turn to the edge of the titan as you hit the deck. There is a little door that makes escaping much easier!

Shhhh! Dont tell them :D

Yea i was sorta surprised the amount of people who didnt realise this, i found it the first time playing due to lag ending up facing me that way when i was running off but still some high ranked players go for the long run.

Lofty
01-24-2007, 08:50 AM
When you destroy the enemy titan, when you get outside turn to the edge of the titan as you hit the deck. There is a little door that makes escaping much easier!

If u know your titans about to blow, put a support shield down blocking this escape door. Then put a sentry gun just past it and wait for your prey to come flowing out. All they will care about it the free 10 points, not the sentry + you mowing them down. :D :D

RYKUU
01-24-2007, 08:57 AM
I have not seen this mentioned anywhere in this thread, and it is not very obvious (I did not see it in the beginning) so I am going to post it here. I am well aware that the following might have been brought up before in a different thread:

How to display a list of all people you have knifed:

http://alphanut.com/BF2142/dogtagcollection.jpg

i didnt know that

imported_Crunch_
01-24-2007, 05:38 PM
When you destroy the enemy titan, when you get outside turn to the edge of the titan as you hit the deck. There is a little door that makes escaping much easier!

Can you post a screenie?
thanks

ChristJustice
01-24-2007, 05:45 PM
can u put motion mines on favs

If you're looking for the engineer version of a Recon car bomb, you're generally out of luck. Motion Mines placed in the rear compartment of the FAV fall out of the vehicle once you try to drive it. If you're dropping a mine to kill and enemy who tries to drive it, you're in luck. That works.

Glacial
01-24-2007, 05:45 PM
And as for Glacial, you have to point your crosshair on those lil icons on your screen till they highlight yellow to issue different orders to your squad. (Flag rectangles for the control points, Numbered hexgons for the silos, titan icon) I nice improvement from BF2 where you used to have to go the map to give distant orders

Thanks BandoIruka, I will try that out.

ChristJustice
01-24-2007, 05:49 PM
If you want to increase your point count during a round, try collecting PINS. They add additional points to your total score in addition to those that you gain from kills and teamwork efforts. The following outlines the point value and the task you must complete to gain a PIN.

PIN Point Value Task to Complete
Clear Skies 10 points 10 kills with air defense in a round.
Close Combat 10 points 10 kills with a shotgun in a round.
Collectors 20 points 8 knife kills in a round.
Combat Efficiency 5 points Kill streak of 5 in a round.
Distinguished Combat Efficiency 10 points Kill streak of 10 in a round.
Explosive Efficiency 10 points 8 APM or RDX kills in a round.
Firearm Efficiency 5 points 4 pistol kills in a round.
Emergency Rescue 5 points Revive 8 teammates in a round.
Infiltrator 10 points 5 headshots with a sniper rifle.
Wheels of Hazard 5 points Run down and kill 5 enemies with a vehicle
Titan Defender 20 points 7 kills defending your titan
Troop Transporter 20 points 10 Titan air drops in a round (drop off teammates on the enemy Titan).
Titan Destructor 20 points Destroy 4 titan guns in a round
Problem Solver 20 points Destroy four Titan consoles in a round.
Titan Survival 10 points Survive the destruction of the enemy Titan (jump from Titan and parachute to the ground safely)

dread
01-24-2007, 06:00 PM
- Join a squad! Successful orders give you bonus points and field unlocks, also your Netbat "radius" is increased greatly

- You can shoot FAVs with three rifle rockets

- APMs, RDX, Motion Mines and EMP mines can be removed by the AE-Defuser, a Zeller hit or by detonating RDX next to them

- You can throw grenades/RDX whilst jumping, it's great for attaching a booby trap to the ceiling

-Be careful when dropping Ammo/Med hubs, the enemy can also see them in their HUD

BandoIruka
01-25-2007, 05:30 PM
Shhhh! Dont tell them :D

Yea i was sorta surprised the amount of people who didnt realise this, i found it the first time playing due to lag ending up facing me that way when i was running off but still some high ranked players go for the long run.

From my experience, I don't seem to get the titan survival pin if I go off the gap to the side. It only seems to work when you fall of the ledge. Anyone get the same thing happen to them?

Caraibas
01-25-2007, 05:52 PM
you get the pin if you jump from the side gap, you get it from jumping anywhere from the titan

gamefoo
01-25-2007, 11:39 PM
If you are a hands-on commander, you can select individual squads using the commo-rose w/o having to use the map. Just press "T" (default) and you can select squads using the mouse scroll wheel and issue orders to flags. You can select all squads too if you want.

Never pet a burning dog.

Micster
01-26-2007, 09:33 AM
Most newbs might not know this, but if you're Capping a Silo and the meter suddenly stops, start to look around for enemys as there is one nearby also trying to Cap it.

dread
01-26-2007, 12:27 PM
As a Commander, you can right-click on your Squad Leaders' requests to either deny or accept them.

Minmaster
01-27-2007, 11:40 AM
if you are an engineer and a squad leader, you can attach your PDS-1 to your squad leader drones and have a mobile PDS-1.

Bling King
01-27-2007, 12:39 PM
if you are an engineer and a squad leader, you can attach your PDS-1 to your squad leader drones and have a mobile PDS-1.

Genius, pure genius

AgentOfDiscord
01-27-2007, 01:28 PM
if you are an engineer and a squad leader, you can attach your PDS-1 to your squad leader drones and have a mobile PDS-1.

And no UAV.

[edit] Apparently, I am no longer correct. Go DICE!

AgentOfDiscord
01-27-2007, 01:32 PM
-Road kills (needed for some awards) are awarded for driving somebody over, but also for blowing up a vehicle in their face.

-When faced with an IPS, there is a very, very little bit of the box poking out under the shield. Shoot it.

Micster
01-27-2007, 09:49 PM
And no UAV.

Untrue, this has been fixed in the latest patch. :)

Rapsca
01-29-2007, 07:19 AM
From my experience, I don't seem to get the titan survival pin if I go off the gap to the side. It only seems to work when you fall of the ledge. Anyone get the same thing happen to them?


No, you still get it, but I do notice that I randomly do not get survival pins...for no reason at all.

CPTcarter
01-29-2007, 08:40 AM
spawn beacon: put your spawn beacon next to a building. when respawning, spin mouse counter or clockwise, you will land on roof, when on roof, destroy or have teammate destroy beacon on bottom, the put on top of beacon, invite all squad members on top and snipe away, make sure you have at least one medic up there, have cmmdr drop one supply crate on top, also if uav is up their too, i have been killed or knocked off by it, you can shoot it too. pretty cool, if you have 5 guys sniping on top, you will be seen in about 5 min, and the enemy cmmdr will orbital strike you, you should put the beacon on the opposite side of the roof, if near you when striked you will lose beacon, and if you die, you will be on the bottom with everyone else.
sniping: when you snipe and get your kill after one kil of max 5, move. they will see the red arrow when they get shot and look for the flash of the next shot, and pipoint you, so moveeeee.
tank or apc: you kill an enemy at an enemy flag, move your vehicle, when the respwawn as engineer they will look where you were at and get off a round, so move to anther location, they will think you left, run in the open, and you will get another kill, then move again, confuses the rap out of them, or kill em, get out of a damaged tank, deploy mines in the back of tank, or drop explosives on tank, 2 at least and get in hiding, when he respawns and sees that empty tank, you know what happens next, he gets in , and you press the trigger, lol.
battlewalker: get cmmdr to drop supplies in front of you, not in back, you wont see it behind you. dont stand still, the rockets may miss you especially if you move perpindicular to the rocket, parallel to the rocket and you will get hit. be an engineer if in BW, to repair yourself. and if you wnat to destroy the BW, underneath has a vent that is not armor plated.
flying: if you are piloting, you can be a taxi, just fly very high over the flags, members will respawn in your vehicle, and they can jump out onto the flag to take it, you will also get time towards your piloting. most ppl just land at an enemy flag and boom, bye doing this, members can choose which flag to jump to, bc you will flying over all the flags, just bill them for that taxi ride.
you can also use that ride to land on top of a building, as long as your team was flying that plane, if you get out, the whole team can spawn in the pilot set, jump out, and be on the roof with you, in suez canal, there is a huge building next to the enamy flag at the enemy side, land on it, snipe and rocket everything.
recon: drop the 2 claymores at the flag you just took, drop them so they are facing towards incoming enemy, you will get 1 or 2 kills,m even if you die, fi you do, then drop 2 more. if not dont drop 2 more, you will blow up your existing 2. also, dropping one plastique while defending the titan in a tight hall way, then back up, wait for the enemy to came for that console, as they enter blow them up, you will get your defending point, you get 4 of those kills, then hopefull a supply person stands next to you, if you are real good, you should place the 2 claymores on the opposite side of the titan, placed apart, you will get one kill, when they come back and further down the hall, you will get another, place the claymores behind an object facing towards incoming, if they see your claymore, they can crawl past it, out of site out of mind, done correctly, you will get 6 kills with no resupply, 2 clays and 4 plastiques.
kits:i dont know why ppl dont do this. if you are new, and someone dies in front of you, go up to the kit, press 'g' and you will have their kit, sometimes a good one. also, if your medic dies, pick up his kit and revive him, i hate when i am a medic, me a nd 3 other ppl die, and 4 ppl run over me, and no one picks up a medic kit,and rivives all of us, very stupid. and what reall bugs me, is when you are dead, and you know how you have that weird view, wher you can move you view a little, and see the action, and a medic runs right past you, or is like 10 feet away, and just flat out refuses to revive you, and the timer just counts down. being a medic and never yourself getting revived is very depressing.lol
cmmdrs: you can play, but not in the front lines, in the least, be an engineer, to repair destroyed satellites at your best, or as recon, lay claymores near incoming enemy recon at your satellites, i am telling you, ppl run the same pattern to get to the enemy satellite, you dont put the claymore in front of the satellite, an enemy recon runs behind it to hide, then blow it up. at the most, be a medic, and hang in the back, you save 5 to 10 ppl in the back, or at least heal them, you have done more then a cmmdr who lays on his belly under a building.
points: if you dont know the badges and pins by heart, you wont get them, i check them all the time, if you need 10 heals to get that 500 points, get them. if that ribbon requires you to be a squad member, dont be a SL all the time, in order to achieve, BF2142 requires you to be a well rounded soldier, you dont get rewarded by being solo or by playing one kit.
oh, and the new northern strike booster pak: it is now in beta testing, to get it free, go to www.combattesting.com, go there, apply to get it, get teamspeak, get the key, go to ea downloads, down load, and you will have 3 new maps, more unlocks, more badges, more vehicles, and you still get normal points towards your ranks, i have played 3 days straight, bring your parka, bc all maps are in germany, and a lot of snow, 2 during the day, and one at night, the night one, has the most beautiful graphics, everything is so crisp, the have escape pods on the ground, that youget in, and shoot yoursel on top of the monorail, awesome, and tell them CPTcarter sent you.
bye

Lofty
01-29-2007, 10:19 AM
and tell them CPTcarter sent you.
bye

I think you're forgetting the 3 rules...

directx10
01-29-2007, 11:31 AM
when sniping its best to wait for your target to stop moving, and to put your crosshair on there head, and fire as quick as possible

[56AB]D|Pvt.Jones
01-29-2007, 09:28 PM
One thing I figured out was that if you're looking for some easy Titan attack points, destroy the 4 guns below the Titan, then pod up to the two 'silo'-things in the middle of the top of the Titan to get two more before the shields even go down. You can land on them and take shots at the two top AA guns with no trouble, but only if you're playing on a specific side. One of the Titan's has shields that cover those 'silos' and the other Titan doesn't. I can't remember if you need to be EU or PAC, but it will work with one of them. ;) I've done it several times to get some 'Titan Destructor Pins' when someone else gets a bottom gun before I do, and it works.

Shellsh0cker
01-29-2007, 09:42 PM
One thing I figured out was that if you're looking for some easy Titan attack points, destroy the 4 guns below the Titan, then pod up to the two 'silo'-things in the middle of the top of the Titan to get two more before the shields even go down. You can land on them and take shots at the two top AA guns with no trouble, but only if you're playing on a specific side. One of the Titan's has shields that cover those 'silos' and the other Titan doesn't. I can't remember if you need to be EU or PAC, but it will work with one of them. ;) I've done it several times to get some 'Titan Destructor Pins' when someone else gets a bottom gun before I do, and it works.
You have to be PAC.

[56AB]D|Pvt.Jones
01-29-2007, 09:48 PM
You have to be PAC.

I knew that. Really I did! :laugh:

gamefoo
01-30-2007, 12:58 AM
spawn beacon: put your spawn beacon next to a building. when respawning, spin mouse counter or clockwise, you will land on roof, when on roof, destroy or have teammate destroy beacon on bottom, the put on top of beacon, invite all squad members on top and snipe away, make sure you have at least one medic up there, have cmmdr drop one supply crate on top, also if uav is up their too, i have been killed or knocked off by it, you can shoot it too. pretty cool, if you have 5 guys sniping on top, you will be seen in about 5 min, and the enemy cmmdr will orbital strike you, you should put the beacon on the opposite side of the roof, if near you when striked you will lose beacon, and if you die, you will be on the bottom with everyone else.
sniping: when you snipe and get your kill after one kil of max 5, move. they will see the red arrow when they get shot and look for the flash of the next shot, and pipoint you, so moveeeee.
tank or apc: you kill an enemy at an enemy flag, move your vehicle, when the respwawn as engineer they will look where you were at and get off a round, so move to anther location, they will think you left, run in the open, and you will get another kill, then move again, confuses the rap out of them, or kill em, get out of a damaged tank, deploy mines in the back of tank, or drop explosives on tank, 2 at least and get in hiding, when he respawns and sees that empty tank, you know what happens next, he gets in , and you press the trigger, lol.
battlewalker: get cmmdr to drop supplies in front of you, not in back, you wont see it behind you. dont stand still, the rockets may miss you especially if you move perpindicular to the rocket, parallel to the rocket and you will get hit. be an engineer if in BW, to repair yourself. and if you wnat to destroy the BW, underneath has a vent that is not armor plated.
flying: if you are piloting, you can be a taxi, just fly very high over the flags, members will respawn in your vehicle, and they can jump out onto the flag to take it, you will also get time towards your piloting. most ppl just land at an enemy flag and boom, bye doing this, members can choose which flag to jump to, bc you will flying over all the flags, just bill them for that taxi ride.
you can also use that ride to land on top of a building, as long as your team was flying that plane, if you get out, the whole team can spawn in the pilot set, jump out, and be on the roof with you, in suez canal, there is a huge building next to the enamy flag at the enemy side, land on it, snipe and rocket everything.
recon: drop the 2 claymores at the flag you just took, drop them so they are facing towards incoming enemy, you will get 1 or 2 kills,m even if you die, fi you do, then drop 2 more. if not dont drop 2 more, you will blow up your existing 2. also, dropping one plastique while defending the titan in a tight hall way, then back up, wait for the enemy to came for that console, as they enter blow them up, you will get your defending point, you get 4 of those kills, then hopefull a supply person stands next to you, if you are real good, you should place the 2 claymores on the opposite side of the titan, placed apart, you will get one kill, when they come back and further down the hall, you will get another, place the claymores behind an object facing towards incoming, if they see your claymore, they can crawl past it, out of site out of mind, done correctly, you will get 6 kills with no resupply, 2 clays and 4 plastiques.
kits:i dont know why ppl dont do this. if you are new, and someone dies in front of you, go up to the kit, press 'g' and you will have their kit, sometimes a good one. also, if your medic dies, pick up his kit and revive him, i hate when i am a medic, me a nd 3 other ppl die, and 4 ppl run over me, and no one picks up a medic kit,and rivives all of us, very stupid. and what reall bugs me, is when you are dead, and you know how you have that weird view, wher you can move you view a little, and see the action, and a medic runs right past you, or is like 10 feet away, and just flat out refuses to revive you, and the timer just counts down. being a medic and never yourself getting revived is very depressing.lol
cmmdrs: you can play, but not in the front lines, in the least, be an engineer, to repair destroyed satellites at your best, or as recon, lay claymores near incoming enemy recon at your satellites, i am telling you, ppl run the same pattern to get to the enemy satellite, you dont put the claymore in front of the satellite, an enemy recon runs behind it to hide, then blow it up. at the most, be a medic, and hang in the back, you save 5 to 10 ppl in the back, or at least heal them, you have done more then a cmmdr who lays on his belly under a building.
points: if you dont know the badges and pins by heart, you wont get them, i check them all the time, if you need 10 heals to get that 500 points, get them. if that ribbon requires you to be a squad member, dont be a SL all the time, in order to achieve, BF2142 requires you to be a well rounded soldier, you dont get rewarded by being solo or by playing one kit.
oh, and the new northern strike booster pak: it is now in beta testing, to get it free, go to www.combattesting.com, go there, apply to get it, get teamspeak, get the key, go to ea downloads, down load, and you will have 3 new maps, more unlocks, more badges, more vehicles, and you still get normal points towards your ranks, i have played 3 days straight, bring your parka, bc all maps are in germany, and a lot of snow, 2 during the day, and one at night, the night one, has the most beautiful graphics, everything is so crisp, the have escape pods on the ground, that youget in, and shoot yoursel on top of the monorail, awesome, and tell them CPTcarter sent you.
bye

Little secrets man! o.O

edddgar
01-30-2007, 01:05 AM
What are the new unlocks in the beta?

ChristJustice
01-30-2007, 09:46 AM
Turrets are destroyed when the "Our Titan Destroyed" message appears. For this to work, you need to drop the turret after you see that message.
Titan Core about to be blown up? Jump in a pod, jet to the rear, and setup with Support, a shield, and an automated turret from above and behind the back landing. When they blow the core and come streaming out, excited at the win and charging for the boundary between your destructing titan and the sky, show them how good vengeance feels and blow them away with your MG.

^_^

ChristJustice
01-30-2007, 09:58 AM
You can also aim your weapon at the Titan, hit T, and issue the order directly without calling up the 3D map. It's fasterI don't know if anyone has posted this yet, but I've never seen it happen in game, and the more people who know the better IMO.
If you're a squad leader and you are attacking\defending a titan, aim at the Titan icon on your 3D map (the one you use alt to bring up\down) so it gets highlighted yellow, then push 'T' and issue an order. You instantly get an attack\defend order that moves with the Titan, and isn't 30 feet too low to be of any use. If you can fight the lag of a moving Titan, the field upgrades will just fly in after that one ;)

A5ko
01-30-2007, 10:04 AM
when sniping its best to wait for your target to stop moving, and to put your crosshair on there head, and fire as quick as possible

When breathing, try not to stop for long periods of time.

Shellsh0cker
01-30-2007, 05:29 PM
You can also aim your weapon at the Titan, hit T, and issue the order directly without calling up the 3D map. It's faster

That's exactly what he's saying; the "3D map" is all the little silo and Titan icons.

Armor11thFleet
01-30-2007, 06:00 PM
Good tips

[56AB]D|Pvt.Jones
01-30-2007, 06:52 PM
Here's a tip: Squad up and use the VoIP if you have it.

The other day I was on a server with 32players, and we had 8 squads. Only one had more than two members. I filled in one slot for a squad, but there were a lot of players who didn't join any squad. This is a total waste of manpower, and a pain for the commander to manage. 5 or 6 full squads can do a much better job of holding the majority of control points, and do so in a more coordinated manner. Not everyone can (or should) be a squad leader, so if you see that there are some low-number squads, join one and help out that group. The game is much easier to win with 4 or 5 guys working together as a squad, and IMO much more satisfying.

Minmaster
01-31-2007, 04:56 AM
i think if you're the one to blow up the titan core, you can get kills for all the titan gunners/podders that are manning it at the time of core's destruction.

IamFodder
01-31-2007, 06:25 PM
Here's a tip: Squad up and use the VoIP if you have it.

The other day I was on a server with 32players, and we had 8 squads. Only one had more than two members. I filled in one slot for a squad, but there were a lot of players who didn't join any squad. This is a total waste of manpower, and a pain for the commander to manage. 5 or 6 full squads can do a much better job of holding the majority of control points, and do so in a more coordinated manner. Not everyone can (or should) be a squad leader, so if you see that there are some low-number squads, join one and help out that group. The game is much easier to win with 4 or 5 guys working together as a squad, and IMO much more satisfying.

Even a 1 (or 2) person squad is valuable (lone sniper maybe) becasue it's much easier for a Commander to communcate with a squad leader in 1 person squad than some guy running around on his own.

I'm pretty new at this I've only racked up a few hours playing Command, but in real life I'm a pretty good project manager and the skill seems to translate fairly easily to command in this game. The only game I've lost while in Command occurred when I only had a 3 man squad and a two man squad to work with and 13 other unassigned players.. It was chaos out there.. everyone was running all over the map.

Usually, the first thing I request when the game starts is for team members to join a squad.. even if it is a squad of one. At least that way I can at least click on that "squad" and tell the guy to "move here" if he's going to be harm's way in 10 seconds. Or if he's sniper I can drop him supplies when he asks for them.

Carbon_Snake
02-01-2007, 12:07 AM
Always aim for the head no matter what weapon you've got, it just so happens to kill people faster.
-also if you want to throw a grenade farther jump as you throw it.

Lt. Orth
02-02-2007, 04:52 PM
I can confirm that I got my air defense ribbon while in titan AA.

I can confirm that as well ;). Let's just say it was ALWAYS the same pilot, and the server had 1 clan on it, not the server clan, but a foreign one, and there were atleast 4 of them, and they kept coming O.O, it was brutal, I lag in titan mode, so i become commander, move the titan over ONE silo, and stay in the titan guns and wait for the unlucky armor or infantry :P. If shields are down, I hop in AA.

kennethtancy
02-02-2007, 11:45 PM
Quick tip...

Take a seat in any of the titan turrets.

aim at enemy below..FIRE

quickly swap seats to any of the 2 titan AA guns.

turrets round hit enemy below...kills credited to AA defense pins/badge/ribbons/badge.

discovered by mistake while doing a one man show fending off enemy from titan.

basicly kills count towards kit/vehical/equipment used at point of contact.

Minmaster
02-03-2007, 01:05 AM
Quick tip...

Take a seat in any of the titan turrets.

aim at enemy below..FIRE

quickly swap seats to any of the 2 titan AA guns.

turrets round hit enemy below...kills credited to AA defense pins/badge/ribbons/badge.

discovered by mistake while doing a one man show fending off enemy from titan.

basicly kills count towards kit/vehical/equipment used at point of contact.

genius, will use this to get my gold air defense...(when i fill up 50 hours in it):(

ICE*T
02-03-2007, 03:07 AM
[QUOTE=Iwantcable;101983]You must hack because I wasn't able to! :laugh:[/QUOTE
I got some ribbons with the AA guns (titan)....

ICE*T
02-03-2007, 03:18 AM
To get titan survival pin every time jump from enemy titan as soon as it is destroyed and deploy parachute at the last second just before you hit ground, if you are still in the air and have not groundedby the end of the round you wont get it :laugh: :laugh: :laugh:

megajames75
02-07-2007, 12:19 PM
I am not sure if this has been posted but if not, when you are going down a ladder hold the sprint button and you will slide down the ladder very fast

TigerRei
02-07-2007, 11:00 PM
I am not sure if this has been posted but if not, when you are going down a ladder hold the sprint button and you will slide down the ladder very fast

This is actually a better tactic than most people think. On some maps with a lot of ladders, if I see an easy knife kill from someone at the bottom looking away, if I try to jump down or slowly go down the ladder, I make enough noise that oftentimes they turn and shoot me point blank. But if I just mount the ladder and slide down, I make nearly no noise at all, giving me a few extra precious seconds to get within range to stick them with my knife.

Young Disciple
02-08-2007, 12:00 PM
FYI all guns have "arc" to it, though it may appear negligible at distances most people are shooting. All sniper rifles have drop, and hence 'arc'.

Thats not true........

megajames75
02-08-2007, 02:22 PM
It is true, some guy worked it out in bf2

Rick Astley
02-08-2007, 05:42 PM
It is true, some guy worked it out in bf2
Is this BF2? No! There is very very very less to no bullet drop in 2142.

TigerRei
02-09-2007, 12:19 AM
Dice have already stated that they removed bullet drop on all weapons but sniper rifles, and even those have next to no bullet drop. In fact you'll only notice bullet drop on the sniper rifles at extreme ranges, ranges you'd probably not hit anyways without the 4x scope and the stabilizer.

RMcLeod
02-09-2007, 12:44 PM
Also arc and bullet drop are two totally different things!

[56AB]D|Pvt.Jones
02-09-2007, 03:31 PM
Never thought of doing this myself, since I consider the EMP grenades a pretty useless device, but last night I was assisting in defending the Titan core, and someone kept tossing in EMP grenades into the core room. Obviously not doing any damage, but sure was annoying to have the visuals go screwy every few seconds and the sentry guns kept pausing their fire. Plus it made it harder to see incoming grenades from the attackers. We lost alot of guys from this.

From an attack point-of-view, it would be pretty effective at keeping the defenders off-balance. Only problem is you need other guys backing you up to take the defenders out while you keep them blinded. Not a bad strategy...

BandoIruka
02-10-2007, 01:41 AM
Never thought of doing this myself, since I consider the EMP grenades a pretty useless device, but last night I was assisting in defending the Titan core, and someone kept tossing in EMP grenades into the core room. Obviously not doing any damage, but sure was annoying to have the visuals go screwy every few seconds and the sentry guns kept pausing their fire. Plus it made it harder to see incoming grenades from the attackers. We lost alot of guys from this.

From an attack point-of-view, it would be pretty effective at keeping the defenders off-balance. Only problem is you need other guys backing you up to take the defenders out while you keep them blinded. Not a bad strategy...

If you ever played BF2:SF, the support kit gets teargas that screws up enemies vision and aim. You can say that the side fearture of the EMP grenades supports get in 2142 does the same thing.

EMP can work through walls to a certain extent.

BandoIruka
02-10-2007, 02:40 AM
another small, tiny, eenie weenie tip if you're a sniper.

Always think about the distance between you and your target before thinking about taking a shot. Too many newb/noob snipers have too much twitch reflex and end up missing their first shot.

Minmaster
02-10-2007, 05:32 AM
Never thought of doing this myself, since I consider the EMP grenades a pretty useless device, but last night I was assisting in defending the Titan core, and someone kept tossing in EMP grenades into the core room. Obviously not doing any damage, but sure was annoying to have the visuals go screwy every few seconds and the sentry guns kept pausing their fire. Plus it made it harder to see incoming grenades from the attackers. We lost alot of guys from this.

From an attack point-of-view, it would be pretty effective at keeping the defenders off-balance. Only problem is you need other guys backing you up to take the defenders out while you keep them blinded. Not a bad strategy...

my question is why isn't the support guy spamming real nades? lol

mixamatosis
02-10-2007, 11:00 AM
my question is why isn't the support guy spamming real nades? lol

lol
qft

RICHGB
02-10-2007, 04:14 PM
Use your smoke nads they can save your life

Mortimer
02-12-2007, 11:39 AM
Hope this hasn't been posted up before. This one is for the engineers out there.

Take this scenario: yourself (engineer) and a team mate take a trasport (no one else is around, and haven't spawned for a few seconds, so get the transport out and moving). You're instinct, if you're the passanger is to take a gunner seat, fair enough.
However, if you should start taking fire, don't be afraid to hop into position 5 or 7, as you will be able to maneuver your Dystek Repair tool into a position to repair your transport. Voila; you've kept the old bird going a little longer.

[56AB]D|Pvt.Jones
02-12-2007, 04:32 PM
my question is why isn't the support guy spamming real nades? lol

Because he's a pacifist and believes in the old adage 'Thou shalt not kill, leaveth it up to thine teammates' :laugh:

mixamatosis
02-13-2007, 09:21 AM
Hope this hasn't been posted up before. This one is for the engineers out there.

Take this scenario: yourself (engineer) and a team mate take a trasport (no one else is around, and haven't spawned for a few seconds, so get the transport out and moving). You're instinct, if you're the passanger is to take a gunner seat, fair enough.
However, if you should start taking fire, don't be afraid to hop into position 5 or 7, as you will be able to maneuver your Dystek Repair tool into a position to repair your transport. Voila; you've kept the old bird going a little longer.

not only can you repair (works best in seat 7) you can drop motion mines on unsuspecting Tanks and APCs plus if your mate is support you have the some serious death from above going on...

(info for real new players F2-F7 to change seats)

I often switch from F2 to F3 and F7... the only drag is when the pilot is not paying attention and bails at the first sign of trouble, rather than moving out of danger... especially good after 1.20 patch as only have to repair half to get point.

Diagonal
02-17-2007, 10:24 PM
know when to knife, just because your behind the guy and he doesnt see you, doesnt mean that its the best choice. or that another enemy doesnt see you, or that the guy your stalking wont turn around, not saying its bad :D just knife safely, and responsibly!

Norseman
02-17-2007, 11:01 PM
MK-15s (the futuristic FAV/Hummers) can kill a gunship, and probably transports too. You can't damage either of the vehicles directly, however, if you have good aim, you can shoot through the cockpit and kill the pilot. I would recommend using this only as a last resort, since both transports and gunships can very easily kill an MK-15.

Shellsh0cker
02-18-2007, 05:22 PM
know when to knife, just because your behind the guy and he doesnt see you, doesnt mean that its the best choice. or that another enemy doesnt see you, or that the guy your stalking wont turn around, not saying its bad :D just knife safely, and responsibly!

On that note, pull out your knife early, but not too early; the functional draw time is quite lengthy.

Lofty
02-18-2007, 10:25 PM
Use your smoke nads they can save your life
As seen here (http://www.totalbf2142.com/forums/showthread.php?t=18503) they can take a life too

Namakan
02-19-2007, 02:07 AM
The shields in the titan are to protect the people behind them. Do not grenade them.

RottnJP
02-20-2007, 03:03 PM
The shields in the titan are to protect the people behind them. Do not grenade them.

LMAO! I learned this my first titan round- "Ahaha! Look at those suckers who haven't noticed me! I'm gonna splatter 'em good!" {Pulls pin and chucks frag} {boink} {bounce} {bounce} "WTF?!? Oh, it must be a one-way- {BOOM} Man, did I feel dumb! :D

paulio518
02-20-2007, 06:08 PM
If you already have a beacon deployed you need to destroy it or recall it before laying another.

[TW] Alixsar
02-20-2007, 07:30 PM
This may have already been posted. I'm not sure; this thread is a million pages long. But anyway, this is something I picked up from the DAO-12 in BF2. If you start to reload a gun and encounter a situation where you need your gun right away, you can cancel the reload. You will only be left with however many bullets were left in the gun before you started the reload, but sometimes that can be all you need.

Let's say you have 10 bullets left in your Voss (I know it works for the Voss but it should work for all weapons). Start the reload, then before the animation finishes, hit 2 to switch to your pistol. Immediately after hitting 2 (you don't need to wait to draw the pistol) hit 3. Your Voss will reappear and still be in the reloading animation, but you will be able to fire. You will have 10 bullets available for your Voss.

This was a godsend in BF2 with the DAO but it is admittedly not very useful in 2142. The only time I ever use it is if I decide to reload before I run out of ammo completely just to be safe. Then if I run into someone while I'm reloading I do that (or knife...or pistol). So yeah, it's extremely situational. But it can be a lifesaver.

mixamatosis
02-25-2007, 09:22 AM
Alixsar;267026'] Start the reload, then before the animation finishes, hit 2 to switch to your pistol. Immediately after hitting 2 (you don't need to wait to draw the pistol) hit 3. Your Voss will reappear and still be in the reloading animation, but you will be able to fire. You will have 10 bullets available for your Voss.


If your firing while the reload animation plays do you have a full clip after animation finishes. probably to good to be true but worth an ask

DbeforeD
02-25-2007, 07:50 PM
Probably already posted but w/e. When defending the Titan corridors with APM's and RDX, place your APM right after the corner coming in from the door. Most attackers throw and RDX in to waste whatever APM's are close and that will usually make them miss it. Plus, if they peek in to check for one, they usually won't see it and won't crouch walk in.

Also, put your RDX a little back from your APM and stick it to the wall as close to the ceiling as you can. This way, you let your APM take out the runners, and anyone industrious enough to get past your APM won't notice your RDX up on the ceiling until it's too late.

[TW] Alixsar
02-26-2007, 04:34 AM
If your firing while the reload animation plays do you have a full clip after animation finishes. probably to good to be true but worth an ask

Alixsar;267026']Let's say you have 10 bullets left in your Voss (I know it works for the Voss but it should work for all weapons). Start the reload, then before the animation finishes, hit 2 to switch to your pistol. Immediately after hitting 2 (you don't need to wait to draw the pistol) hit 3. Your Voss will reappear and still be in the reloading animation, but you will be able to fire. You will have 10 bullets available for your Voss.

No, you just have whatever you had when you started the reload. It isn't very useful in 2142, just a neat little trick (and a godsend with the DAO12 in BF2).

TigerRei
02-26-2007, 08:18 AM
Use your smoke nads they can save your life

Personally when my nads smoke, I'm nowhere near the battlefield :p


Good tip by the way with the PK-74 is, although it's really great at taking out squads, use them on those pesky sentry guns as well. It's a good way to take them out without putting yourself at risk.

coolbho3000
03-06-2007, 02:49 AM
MK-15s (the futuristic FAV/Hummers) can kill a gunship, and probably transports too. You can't damage either of the vehicles directly, however, if you have good aim, you can shoot through the cockpit and kill the pilot. I would recommend using this only as a last resort, since both transports and gunships can very easily kill an MK-15.

Just like the M95 in BF2. Shooting the guy right out of the chopper is always fun. :laugh:

With the slower falling speeds of the gunships, I wonder if one could shoot a pilot out of the gunship and take it for yourself just as it lands.

l33tkiller
03-07-2007, 03:56 AM
I dont know if anyone has tried this but ive done it a couple times it works like a charm. On the map minsk at silo 4 there is a walker next to a water tank sort of thing you can eliminate that pesking walker from guarding the silo i put a couple motion mines ontop of the water tank, because no one looks there, and one hiding underneath the water tank. Now find a good hiding spot and watch the enemy jump into the walker and get blown up. If you have a friend who is support have him supply you and do it over untill you can take the silo.

TexRyker
03-10-2007, 08:58 PM
You can kill people by parachuting onto them. (Did it last night)

You can launch yourself up to the second level of the titan (Indoors) when you’re a sniper on a FF=OFF map by dropping RDX below you then blowing it.

It is not possible to kill the goliath by using an orbital strike alone. It requires teamwork to take it down.

Using the SAAW to takedown transports is worth the wait. It takes 2 rockets for up to 5-6 kills at once. The best place to hide is the front lip of their titan and wait for them to fly over.

The new Hachimotos 2nd gunner place has both a frag launcher and a TV missile. Use mouse button 2 to swap. Remember it only faces forward until fired.

You can still capture a flag/silo even if you’re critically wounded.

Supply Drops can repair commander stuff. Just drop it next to your blown up thing and it will repair it in just a minute.

You can actually do a better job of spotting things as a soldier by holding "Q" then rotating your mouse wheel to specify... no more "we got company crap"

Buying Northern Strike and playing it for a few hours will give you an easy couple of unlocks. I got 3 within 4 hours of play.

The Hachimotos Drivers guns suck... just run over the poor devils. That was a good 5 minutes of fun just running back and forth through the enemy base.

Yes you can fly in the plane in the bridge on the Suez map and still have enough room to pass a tank.

Always drop any detection device you have onto your vehicles before going... it might just save you from having to make another trip.

More Badges=Faster unlocks.... Pay attention to what you are doing.

The Pistol/Knife servers are a great way to get those badges

The Hachimoto can make you dizzy.

The best tactic to avoid being shot down in a fighter plane is to do a backwards loop but stop at the peak and roll back forward... making a "S" in the sky.

Buy a mic and join a squad... you'll like the game better...

When in a transport your best defense is a good offense... squash the little bugger shooting at you.

When transport meets other vehicle... transport wins.

TexRyker
03-10-2007, 08:59 PM
Can someone repost where to lookup dogtags... the link for the pic is broken.
THX

Diamond621
03-10-2007, 10:44 PM
The Hachimoto can make you dizzy.


:laugh:

Kraxis
03-11-2007, 03:12 AM
The Pistol/Knife servers are a great way to get those badges

And a great way to get statwiped... DON'T DO IT! Get the badges the normal and hard way like the rest of us (especially if you don't want to get the mentioned statwipe).

Lofty
03-11-2007, 03:19 AM
Using the SAAW to takedown transports is worth the wait. It takes 2 rockets for up to 5-6 kills at once. The best place to hide is the front lip of their titan and wait for them to fly over. It takes 2 rockets for a gunship, 3 for a transport and half the time the rockets will miss.

You can actually do a better job of spotting things as a soldier by holding "Q" then rotating your mouse wheel to specify... no more "we got company crap"
If your actually looking at an enemy you don't need to do this. If you specifiy and there is no enemy, you are misleading your team, bad tip.

The Pistol/Knife servers are a great way to get those badges
Stats padding is an great way to get badges too, :rolleyes: , bad tip.

When transport meets other vehicle... transport wins.This tatic is known as ramming and is very cheap, bad tip.

Shellsh0cker
03-11-2007, 05:53 AM
Can someone repost where to lookup dogtags... the link for the pic is broken.
THX

In-game: BFHQ>>Leaderboard. There's a little checkbox in the upper right that says "Dogtags." Click it.

TheDesert_Fox
03-11-2007, 06:52 AM
Lofty is right on all points, and using the mouse wheel says the enemy is where you are aiming, if you're aiming past the enemy it shows to be farther away on the map, and if the enemy moves they get same location shown, if you just "spot" the dot on the map follows the foe.

Kraxis
03-11-2007, 06:33 PM
Lofty is right on all points, and using the mouse wheel says the enemy is where you are aiming, if you're aiming past the enemy it shows to be farther away on the map, and if the enemy moves they get same location shown, if you just "spot" the dot on the map follows the foe.

Or if you are spotting the enemy through a fence or something the enemy will be painted on the fence... Not good at all.
At least when it is a '?' people will know that there might be something, but chances are there won't be. If you roll down and miss-spot then it can be fatal for your buddies when they try to engage the non-existant enemy, who will be nearby nevertheless to take them out.

TheDesert_Fox
03-11-2007, 07:19 PM
Or even worse you roll down too far and say "enemy tank!" and then over-correct by adding "enemy infantry!" that's actually there, but no tank, lmao

darkman671
03-21-2007, 08:12 AM
you can switch kits by pressing "G" and it makes you look like PAC if you picked up a PAC kit and you look like a EU if you picked up an EU kit and gives you that persons weapons.

you can drop grenades by pressing the right mouse button

friendly APMs can kill you if an enemy comes near the APM while you were there

you go slower up ladders than down ladders

Splinter Edit: No posting of exploits...

Lofty
03-21-2007, 10:25 AM
^^^^^^ This tip defiantly needs a cleanup.

you can switch kits by pressing "G" and it makes you look like PAC if you picked up a PAC kit and you look like a EU if you picked up an EU kit and gives you that persons weapons.
Most people do not look at the kit you are wearing when identifying their target. I personally wait till I don't see blue/green since often the suits are very hard to distinuish between.

you can drop grenades by pressing the right mouse button
I was playing around with the right click on grenades the other day and found something very interesting. This trick has been mentioned before in this thread but I didn't fully understand it.
If you tap the right click the grenade will fall at your feet. However if you HOLD right click, you will see a little yellow bar beneath your sprintometer increase. This is the power of your throw, in other words you can control exactly how you want to throw your grenade. I have used this for lobbing a nade of a small wall, whereas if I used the left click it would have gone too far. Also if you keep holding right click down, the grenade will not be thrown. Instead it will be held in your hand with the pin out, and when you release the button, the grenade will be thrown. This throw is quicker (once its powered up) then normal left clicking.

friendly APMs can kill you if an enemy comes near the APM while you were there
good tip, when you plant an APM don't stand in front of it :rolleyes:

you go slower up ladders than down ladders
You can go even faster down if you press shift (this has already been mentioned)


----------------------------------------------------------------------------------------


The rest of your message is NOT A TIP. What you have described is an exploit, and one that does not even benefit yourself. I have not quoted it has it will most likely be deleted. Please do not come here and advertise exploits. :mad: :mad: :mad: :thatsbad: :thatsbad: :box:

Captain America
03-25-2007, 04:36 AM
is there any fast way of geting the service badges? Like for:

Silver Support Service
Career Points: 500

You need

• IASR: 20 Kills while Support Kit
• Global: 15 Hours With Support Kit

is there anyway you could stay logged in some game as support for a long period of time? or any trik to it?

Iwantcable
03-25-2007, 04:56 AM
is there any fast way of geting the service badges? Like for:

Silver Support Service
Career Points: 500

You need

• IASR: 20 Kills while Support Kit
• Global: 15 Hours With Support Kit

is there anyway you could stay logged in some game as support for a long period of time? or any trik to it?

You could AFK on a server that has no timeout, but the best way is to just play and get the hours as they come.

RagingJustice
03-25-2007, 09:07 AM
If you hit the vehicle in the wrong spot -- you'll die when you hit the ground.Assault pods do damage when you land on vehicles.

In order for an SLSB (Squad Leader Spawn Beacon) to work, it must be placed where there are no obstructions above it. (Look up, if you can't see the sky your beacon will not work.)

After placing an SLSB, go to the spawn menu to make sure it is working.

Great thread BTW.

RagingJustice
03-25-2007, 09:08 AM
Don't place spawn beacons in the trees, your team can still spawn but will lose health points as they tumble from branch to branch.

RagingJustice
03-25-2007, 09:09 AM
Don't place spawn beacons inside of building, they don't work.

seoulspirit
03-26-2007, 12:01 PM
motion mines on enemy AA guns(above not below) will normally destroy the AA guns...

motion mines in your titan dropping them next 2 contol thing for AA guns when a person is in there = TK!!!...basically drop a motion mine when the titan is moving...= BOOM!!!

panzer890
03-26-2007, 06:20 PM
while in a tank or walker, and gunship, and if u have a gunner, u can see where he is aiming. it shows up as either an arrow, in tank and walker, and a dot in the gunship. if u hear them firing at someone turn and look that way, it could be a recon or pilumer, but dont turn if u are already engaged with a target

Breff
03-27-2007, 02:56 AM
Just spent two hours reading this topic and haven't seen much on the subject of the order of destroying consoles.

If you arrive on the enemy titan and they haven't set up defense yet, you can normally get two consoles (as recon) before they get their act together. So if you go for 1 you have the choice of going for 3 or 2 after. Which to go for?

Two schools of thought:

1. Place your RDX on console 1 but don't blow it until you're standing outside the shield in front of 3. The advantage is that when they're alerted to the blown 1 console you're already at 3. Disadvantage is getting killed along the way and not getting either. Bird in the hand etc.

2. This I think is the better tactic. Blow up 1 and and then go get 2. Again you can delay the blowing of 1 if you're feeling lucky. If you succeed you can now choose between attacking 3 or 4 (assuming you've been resupplied) and you can choose the lesser heavily defended of the two. If you blow up console 3 straight after 1, one of their defenders can defend the two remaining consoles (2 and 4) at the same time by defending one corridor.

Obviously defenders should be thinking along the same lines as well. You're the only defender and they've just got console 1, go defend 2 rather than 3 and hope some backup turns up to give you a hand.

Summing up, if you get the drop on the opposite team and they haven't organised any defense get console 1 and then 2 before 3 (or 2 and then 1 before 4 if you want to work the other side, it's all symmetric). Confused with all the numbers? :D

seoulspirit
03-27-2007, 03:07 AM
&YEH!

i get it though:D

^NICE:laugh:...as in last post

Minmaster
03-27-2007, 05:11 AM
Just spent two hours reading this topic and haven't seen much on the subject of the order of destroying consoles.

If you arrive on the enemy titan and they haven't set up defense yet, you can normally get two consoles (as recon) before they get their act together. So if you go for 1 you have the choice of going for 3 or 2 after. Which to go for?

Two schools of thought:

1. Place your RDX on console 1 but don't blow it until you're standing outside the shield in front of 3. The advantage is that when they're alerted to the blown 1 console you're already at 3. Disadvantage is getting killed along the way and not getting either. Bird in the hand etc.

2. This I think is the better tactic. Blow up 1 and and then go get 2. Again you can delay the blowing of 1 if you're feeling lucky. If you succeed you can now choose between attacking 3 or 4 (assuming you've been resupplied) and you can choose the lesser heavily defended of the two. If you blow up console 3 straight after 1, one of their defenders can defend the two remaining consoles (2 and 4) at the same time by defending one corridor.

Obviously defenders should be thinking along the same lines as well. You're the only defender and they've just got console 1, go defend 2 rather than 3 and hope some backup turns up to give you a hand.

Summing up, if you get the drop on the opposite team and they haven't organised any defense get console 1 and then 2 before 3 (or 2 and then 1 before 4 if you want to work the other side, it's all symmetric). Confused with all the numbers? :D

that is an amazing revelation. i can't believe i haven't thought of it.

for console 3 and 4, if they are well defended, i just go as support, drop an ammo box near the entrance, and just throw nades into the console area from outside. use the hit indicator for reference, and after a bunch of nades, you will blow it up without ever facing somebody down the corridor.

MamyTrailleuse
04-02-2007, 08:15 AM
when you have to destroy the repair modules on an ennemy goliath, try to use the normal engineer weapons because you can home the shot and the goliath has no shields

and motion mines are useless against the goliath if they hit it's front part :p

Antarias
04-02-2007, 08:17 AM
TIP: Place an IDS-1 (NS Unlock after Ganz HMG) on a SD-8 Accipiter or RD-4 Otus (Squad leader unlocks) for your own personal full time UAV

Inversion
04-02-2007, 03:25 PM
Alright first time poster but I have a few tips:

In an APC and being hounded by a gunship? Well get into the pod and pod and land on the gunship for one or two kills and alot of lols from your team.

Hate the NS unlocks. Well that does not mean you should give up on the awards. Unlock credits are very useful. I have unlocked all of the class vanilla unlocks, grenades and the RDX shotgun with all of the awards and I am a 2nd Leutenent Silver (I think.The website is down so I can't check the exact name :D).

Finally please stop calling the Voss a noob cannon. Please look at the link below and see why all the ARs are practically the same.

http://www.totalbf2142.com/forums/showthread.php?t=18349

Anyway thats about it. Hope you find them useful.

Inversion

bigeyd
04-03-2007, 09:58 AM
here my tuppence worth if it hasn't been posted,if an enemy has shot you and your badly injured or out of ammo run to cover and depends if your assault/support drop a crate of medicine/ammo on the floor but move away from this and watch your foe centre on this item as he/she thinks your resupplying/repairing...and then BLAM BLAM

seoulspirit
04-03-2007, 12:02 PM
^...ok...kool

Iwantcable
04-04-2007, 10:28 PM
To quickly drop RDX and blow it (recommended use in FF=OFF servers only) press the following as fast as you can:

Left Click - drop RDX
3 - switch to main weapon
6 (or 5, depends on load out) - switch back to RDX
Right click - switch to detonator
Left click = BOOM! :D

spec_ops_comm
04-07-2007, 07:43 PM
You could AFK on a server that has no timeout, but the best way is to just play and get the hours as they come.

If you care at all about stats, your score per minute is gunna get murdered if you go AFK for 15 hours. That's 15 hours of 0 score, remember..

Score per minute is the best way to see who's legit and who leaves their account on for 20 hours to get badges :)

The best way is to play and actually get the hours legit. The badges are supposed to be hard to get :)

The_Eliminator
04-07-2007, 11:01 PM
If you care at all about stats, your score per minute is gunna get murdered if you go AFK for 15 hours. That's 15 hours of 0 score, remember..

Score per minute is the best way to see who's legit and who leaves their account on for 20 hours to get badges :)

The best way is to play and actually get the hours legit. The badges are supposed to be hard to get :)

Im not sure about this but have always wondered.

If you