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View Full Version : The Dos and Don'ts of a good player


Saureco
10-27-2006, 05:11 PM
Ever wonder what it takes to be a good player? Not just skill with a sniper rifle or ballerina like gunship flying, but the mentality of a good player. Well, I've pieced together a list of the typical Dos and Don'ts of most of the good players I've seen. While there will always be the argument "players can do what they want", I will not argue with that. However, any player that wants to do anything in the Don't category isn't a player you don't want on your team.

Do...
make and lead a squad because it not only allows the commander to tell you where your talents are needed, but it allows you to request resources where they're needed
be an obedient squad member because a team that moves as a group and shoots as a group rips apart disorganized enemy teams in no time
stick to the waypoint given to you by the commander and/or squad leader because that location will probably play a critical role throughout the entire round
learn to multitask your movements while looking at the HUD and map
keep your weapons loaded with a half or full clip at all times and reload when you're not under fire
learn to fly and drive vehicles in a single player game to fully understand the benefits and consequences of certain maneuvers before you go online where other real players are depending on your skills
study as much as possible about each kit's strengths and weaknesses before you start investing in unlock trees. BF2142 has an unfortunate case of Unlocker's Remorse -- once you unlock it, you can't turn it back in if you don't like it
use your Commo Rose (holding Q for quick voice emotes) because it's much faster than typing and VOIP is broken or shut off on 99% of the servers
spot any and all enemies and enemy vehicles. Just because you see the threat doesn't mean your teammates do. Also, once a vehicle takes off in some direction, he'll stay marked on the TacMap for a while, giving teammates in that direction a heads up.
make full use of your kit's abilities. Recon is for sneaky and special tactics. Assault works at the front lines. Engineers are armor oriented. Support work on the flanks and rear of the team.
use your vehicle's abilities in unison with those of your armor column. An APC that travels with some tanks or mechs has the beauty known as the EMP grenade. Transports and gunships rain chaingun death from above. Tanks lob shells at range. Walkers storm right into the fray. Buggies zip around the fire to break the line.
repair, revive, heal, and resupply when you have the chance. Not only are you earning kit points, but you're keeping your team alive in one way or another.
think before you mash on the "punish teamkiller" button. Did you walk into his line of fire? Were there enemies around? Deep down, do you feel you made the mistake? Getting TK'd is frustrating, but think before you risk kicking a potentially good player for a simple accident.


Don't...
be a selfish commander that simply took the role so he could use the UAV, satellite scans, supply drops, EMP blasts, and orbital strikes for his own gain. Those are team resources, so use them where they're needed most.
be the commander that doesn't command. That means using your Sat Scans to get a snapshot of the battlefield, then sending the right squads and resources to the right locations.
be a one of the Unassigned retards. If you're a lone wolf, at least start a squad and lock it. That will at least allow you to call for resources.
be an intentional teamkiller. I don't know if anyone told you, but teamkilling is not funny, cool, or redeeming. Every time you intentionally kill a teammate, Ronald McDonald eats a kitten.
grab a transport vehicle so you and only you can travel to a location, bail out, destroy the vehicle, and then get killed 1.2 seconds after arriving. He who grabs the transport volunteers to be the bus driver.
bail out of an aircraft without using the "Bail Out" Commo Rose command to your passengers. That's just mean.
move the titan after the shields are down. If you've spent more than 20 minutes on these forums, you'll know why. If not, do a search for "stop titan".
park the titan over a silo. No sense getting hit by a missile that wasn't intended for you.
Kamikaze your tranport or gunship into an enemy vehicle with a full load of passengers. Tell them to bail, then honor your family with your sacrifice.
digress into calling people names or being a general a$$hat. If the server frustrates you that much, disconnect and go find another one.


I generally think people can be good players. They can also be bad players. What makes me a bad player sometimes isn't that I start by doing something on the Don't list, but it's that I will have teammates that do something on the Don't list repeatedly. After that, it's just better to disconnect and go whore my points elsewhere.

Cheers.

grifterec
10-27-2006, 06:09 PM
Sometimes GOOD players turn bad... should be a fox special. The day before last i was taking a point on a titan map right under our titan. The enemies titan was on the other side of the map. No enemies were around. I start getting fire from OUR titan. I say stop. It contiues and i die. I spawn on our titan. Now i shouldn't have reacted like this, but it was an intentional tk and i didn't know which one did it. So i shot all 4 people manning our titan. Why there were 4 people on the guns when no enemies were around io have no idea. But i got banned

Klisejo
10-27-2006, 07:21 PM
Saureco;101774']Ever wonder what it takes to be a good player? Not just skill with a sniper rifle or ballerina like gunship flying, but the mentality of a good player. Well, I've pieced together a list of the typical Dos and Don'ts of most of the good players I've seen. While there will always be the argument "players can do what they want", I will not argue with that. However, any player that wants to do anything in the Don't category isn't a player you want on your team.

Do...
make and lead a squad because it not only allows the commander to tell you where your talents are needed, but it allows you to request resources where they're needed
be an obedient squad member because a team that moves as a group and shoots as a group rips apart disorganized enemy teams in no time
stick to the waypoint given to you by the commander and/or squad leader because that location will probably play a critical role throughout the entire round
learn to multitask your movements while looking at the HUD and map
keep your weapons loaded with a half or full clip at all times and reload when you're not under fire
learn to fly and drive vehicles in a single player game to fully understand the benefits and consequences of certain maneuvers before you go online where other real players are depending on your skills
study as much as possible about each kit's strengths and weaknesses before you start investing in unlock trees. BF2142 has an unfortunate case of Unlocker's Remorse -- once you unlock it, you can turn it back in if you don't like it
use your Commo Rose (holding Q for quick voice emotes) because it's much faster than typing and VOIP is broken or shut off on 99% of the servers
spot any and all enemies and enemy vehicles. Just because you see the threat doesn't mean your teammates do. Also, once a vehicle takes off in some direction, he'll stay marked on the TacMap for a while, giving teammates in that direction a heads up.
make full use of your kit's abilities. Recon is for sneaky and special tactics. Assault works at the front lines. Engineers are armor oriented. Support work on the flanks and rear of the team.
use your vehicle's abilities in unison with those of your armor column. An APC that travels with some tanks or mechs has the beauty known as the EMP grenade. Transports and gunships rain chaingun death from above. Tanks lob shells at range. Walkers storm right into the fray. Buggies zip around the fire to break the line.
repair, revive, heal, and resupply when you have the chance. Not only are you earning kit points, but you're keeping your team alive in one way or another.
think before you mash on the "punish teamkiller" button. Did you walk into his line of fire? Were there enemies around? Deep down, do you feel you made the mistake? Getting TK'd is frustrating, but think before you risk kicking a potentially good player for a simple accident.


Don't...
be a selfish commander that simply took the role so he could use the UAV, satellite scans, supply drops, EMP blasts, and orbital strikes for his own gain. Those are team resources, so use them where they're needed most.
be the commander that doesn't command. That means using your Sat Scans to get a snapshot of the battlefield, then sending the right squads and resources to the right locations.
be a one of the Unassigned retards. If you're a lone wolf, at least start a squad and lock it. That will at least allow you to call for resources.
be an intentional teamkiller. I don't know if anyone told you, but teamkilling is not funny, cool, or redeeming. Every time you intentionally kill a teammate, Ronald McDonald eats a kitten.
grab a transport vehicle so you and only you can travel to a location, bail out, destroy the vehicle, and then get killed 1.2 seconds after arriving. He who grabs the transport volunteers to be the bus driver.
bail out of an aircraft without using the "Bail Out" Commo Rose command to your passengers. That's just mean.
move the titan after the shields are down. If you've spent more than 20 minutes on these forums, you'll know why. If not, do a search for "stop titan".
park the titan over a silo. No sense getting hit by a missile that wasn't intended for you.
Kamikaze your tranport or gunship into an enemy vehicle with a full load of passengers. Tell them to bail, then honor your family with your sacrifice.
digress into calling people names or being a general a$$hat. If the server frustrates you that much, disconnect and go find another one.


I generally think people can be good players. They can also be bad players. What makes me a bad player sometimes isn't that I start by doing something on the Don't list, but it's that I will have teammates that do something on the Don't list repeatedly. After that, it's just better to disconnect and go whore my points elsewhere.

Cheers.


Dont be a squad leader that doesnt give orders. Those orders give you and the rest of your squad points.
-Many times Ill join a squad, and the SL will either not give orders or will simply say something in voice. Everyone is missing out on opportunities for squad points.

Rexob
10-27-2006, 07:38 PM
Great post <Bump>

Sir Robin
10-27-2006, 09:29 PM
Sometimes GOOD players turn bad... should be a fox special

Or a four hour long Lifetime movie.:eek: Then my wife would watch like she does everything else on that crappy network.

Definately should highlight that Squad Leaders should be issuing orders. I always try to and have died a few times because of it. Its a great opportunity for your squad and you to earn extra points and get some focus on what you should be doing.

El Cid
10-28-2006, 12:00 AM
I think the single most important skill, just as in the previous Battlefield games, is having a feel for the likelyhood that a particular action (turning a corner, running out to revive a teammate, poking your head out to shoot, etc.) will work versus the likelyhood that it will get you killed, based on the current circumstances. And it's not really something that can be taught.

tdpatriots12
10-28-2006, 01:44 AM
Often I know theres a good chance I get killed doing a particular thing, but given the minor penalty for death (15 seconds of sitting) and the fact I enjoy aggressive play, I die more often than I need to.

But every few times I take the initiative and get myself killed, the damage and/or distraction I cause is enough for my teammates to advance.

Mr_Mondo
10-28-2006, 02:17 AM
do use the drones I've found that any body will fallow me if i have a drone over me even people that aren't in my squad.

AxMiLLi
10-28-2006, 03:11 AM
Lol! But people still punish accidental tks. When will they ever learn?

El Cid
10-28-2006, 03:33 AM
Often I know theres a good chance I get killed doing a particular thing, but given the minor penalty for death (15 seconds of sitting) and the fact I enjoy aggressive play, I die more often than I need to.

But every few times I take the initiative and get myself killed, the damage and/or distraction I cause is enough for my teammates to advance.

Exactly. You have to evaluate the chance of success and multiply that by the value of success, then multiply the chance of failure by the penalty for failure and subtract the latter from the former. In your head, without consciously thinking about it. And it's something that can only come from experience.

Back in BF2, where medicwhoring is more profitable than in BF2142, I would often run through enemy fire to get to a fallen teammate. Sometimes I would get killed, and then I'd kick myself for it, thinking "Why did I do that?" It was only over time that I realized that I'd subconsciously trained myself to do that because I usually succeeded, and because the reward of two points was good enough to take the risk.

It's that sort of understanding that makes you a successful player, in my opinion.

=BoW=Sangyerians
10-28-2006, 05:15 AM
Do: Shoot the bad guy before he shoots you.

Don't: Get shot before you shoot the bad guy.

DiabloCableGuy
10-29-2006, 08:36 PM
Don't for gods sake run into a teamates APM and then punish! Infact you have no excuse if the onwer tells you about it first!

Kannon
10-30-2006, 04:51 AM
Don't Jump in secondary position of a tank and procede to shoot everything that moves. That position is to prevent infantry from hitting the tanks weak spots not calling attention to your tank to every mech and armor around.

Don't get peoples attention by shooting their vechiles. I'm sick and tired of people take shots at me as i drive out the spawn. Does it help? No. If I wanted to drive you I'd stop and wait. You want a ride? You can take the spot under my wheel.

Sawell
10-30-2006, 10:55 AM
Just a quick note, squad members can also request resources. You don't have to be the leader.

LeadS
10-30-2006, 11:55 AM
Don't Jump in secondary position of a tank and procede to shoot everything that moves. That position is to prevent infantry from hitting the tanks weak spots not calling attention to your tank to every mech and armor around.
That is so true. Many times I've been killed because gunner wakes enemy tank when I'm trying to destroy it with one shot from behind.

Don't get peoples attention by shooting their vechiles. I'm sick and tired of people take shots at me as i drive out the spawn. Does it help? No. If I wanted to drive you I'd stop and wait. You want a ride? You can take the spot under my wheel.
It's not your vehicle, it is team vehicle. Play for your team or play single player games!

Mr.Completely
10-30-2006, 08:03 PM
Don't get peoples attention by shooting their vechiles. I'm sick and tired of people take shots at me as i drive out the spawn. Does it help? No. If I wanted to drive you I'd stop and wait. You want a ride? You can take the spot under my wheel.

If you're going to drive and not pick me up, I'm going to shoot.
I hate when people speed away with open slots, I can't understand it either, why not have your turret manned?

Saureco
10-30-2006, 09:06 PM
My personal pet peeves:
My secondary gunner starts shooting random things, effectively announcing our approach to the enemy... so much for the element of surprise
Medics that run right past my dead body when there are no more enemies around
Support guys that can't bust out the supply hub after I've spammed the comms 5 times. And we wonder why teamkilling is so prevalent?
Squad leaders and commanders that absolutely refuse or are in the dark about giving the squad orders after I've spammed the comms for "Requesting new orders". It's not hard guys. Just put your crosshairs over the silo/flag icon in your HUD and hold T.
Transport pilots that bail out of a transport when it's full. That's a quick way to make enemies in this world.
APC drivers that insist on driving ahead of my walker and into the fray with some tanks. It's just smarter to sit back and occasionally hit my prey with EMP grenades. It gives me an edge, and it keeps my team in the fight. If you're ballsy, feel free to ram the other team's tank to pin him up against something, making my job easier. But you should still hit him with the EMP.
Players that cannot, for the life of them, bail out of my transport after I've spammed the comms with "Get out!" about 3 times. If I have to bail and you're still in it, you lose the right to ***** to me about you getting killed.
And the number one complaint by yours truly -- squads that cannot cap AND HOLD a site. If you still want global points, just have your squad leader issue a Defend command on your silo/flag. You'll still get points for defending, and we at least get to skip a whole round of musical bases.

deanspeedway
10-30-2006, 11:38 PM
Saureco;101774']Ever wonder what it takes to be a good player? Not just skill with a sniper rifle or ballerina like gunship flying, but the mentality of a good player. Well, I've pieced together a list of the typical Dos and Don'ts of most of the good players I've seen. ..................etc.

Good post!

crossedsabers
10-30-2006, 11:50 PM
Very, VERY good post

chickenFOX
10-30-2006, 11:52 PM
Nice post buddy!

jtman23
10-31-2006, 04:14 AM
Exactly. You have to evaluate the chance of success and multiply that by the value of success, then multiply the chance of failure by the penalty for failure and subtract the latter from the former. In your head, without consciously thinking about it. And it's something that can only come from experience.

Back in BF2, where medicwhoring is more profitable than in BF2142, I would often run through enemy fire to get to a fallen teammate. Sometimes I would get killed, and then I'd kick myself for it, thinking "Why did I do that?" It was only over time that I realized that I'd subconsciously trained myself to do that because I usually succeeded, and because the reward of two points was good enough to take the risk.

It's that sort of understanding that makes you a successful player, in my opinion.

Well said, I like it.

pilvlp
10-31-2006, 04:22 AM
Very good list man.

I really hate these two, and I always hit the bail out, and wait for people to get in my transport car;

grab a transport vehicle so you and only you can travel to a location, bail out, destroy the vehicle, and then get killed 1.2 seconds after arriving. He who grabs the transport volunteers to be the bus driver.
bail out of an aircraft without using the "Bail Out" Commo Rose command to your passengers. That's just mean.

pilvlp
10-31-2006, 04:27 AM
Very good list man.

I really hate these two, and I always hit the bail out, and wait for people to get in my transport car;

grab a transport vehicle so you and only you can travel to a location, bail out, destroy the vehicle, and then get killed 1.2 seconds after arriving. He who grabs the transport volunteers to be the bus driver.
bail out of an aircraft without using the "Bail Out" Commo Rose command to your passengers. That's just mean.

TheGunslinger
10-31-2006, 09:44 AM
Theres only 1 thing thats totally pissing me off with retarded 2142 players at the min, its the greedy point grabbers on the titan,

so you blow your way through the 4 consoles and get into the core room, I set up a defense at their main door, take out a few guys whilst covering my team, then I turn around to see the fleeing body of a retared recon point grabber making a sharp exit, before I can yell 'Wait..' he's not only blown me up but also the other three people in the core room, all because he wants the titan points.

THATS the most annoying thing in 2142 at the min

Saureco
10-31-2006, 03:29 PM
Theres only 1 thing thats totally pissing me off with retarded 2142 players at the min, its the greedy point grabbers on the titan,

so you blow your way through the 4 consoles and get into the core room, I set up a defense at their main door, take out a few guys whilst covering my team, then I turn around to see the fleeing body of a retared recon point grabber making a sharp exit, before I can yell 'Wait..' he's not only blown me up but also the other three people in the core room, all because he wants the titan points.

THATS the most annoying thing in 2142 at the min

You make a valid point, but I want to propose an idea to you. What if you were a Recon kit and everyone in your squad was keeping you alive and restocked to let you and only you blow all of the consoles? That would not only be effective squad work, but they would be working to let YOU get the special Titan pin. Aside from all the appreciation you'd have for them, you'd probably be willing to help a specific teammate later on to achieve a specific pin or medal.

I think the altruism and comeraderie felt from a good team atmosphere has been lost, more so since lots of servers don't force (yes, FORCE) players to get into squads. I don't think 90% of the game's players understand the value and benefit of working in squads, especially those with leaders that issue orders and use VOIP. If simply jumping into the server and running to the next enemy base for your points and cure for your itchy trigger finger is what is driving you, I don't think BF2142 is your game. I'd suggest UT2k4 and conquest mode.

BFD
10-31-2006, 04:57 PM
Can I tell you what you get in points for blowing up the core?? Almost nothing. Is it 1 point or 2? Lets face it, it's negative cos there's always someone who won't move!

At the moment, it appears that the game cannot differentiate between consoles and cores, as last night I got the Gold Titan Destructor badge when I had blown up all the consoles on the titan, no core required. Silver was the same, 3 consoles I reckon, no core. The consoles gblobal pre-req does have to be met tho.

Surely Gunslinger, that cannot be your biggest complaint? I kinda see your point, but ppl not clearing out when the RDX is laid is similar to someone proning down right in front of your prone position so you cannot shoot, or shooting at a tank with a pistol before your AT rocket was ready, or whatever else. There's loads of things you could mention.

You could say that there's a whole bunch of people in the core who will NOT move in case they lose the chance to fire the golden shot themselves, sod that bloke with the explosives who can seal the win in 30 seconds flat.

The biggest thing missing in this game is Consideration.

e.g.
The support /medic guy who won't get their hub out, despite repeated requests.
The guy requesting stuff off the support / medic guy who can't wait until their saviour can get the hub to hand (yes folks, you drop a hub, you can't always get a second in your hands immediately)

2 sides to every coin, just hope it's not a smacktard tossing it.

Buttoneer
11-02-2006, 01:54 PM
Good thread - would be even better if the OP could update his post with all the good suggestions added.

Saureco
11-02-2006, 03:30 PM
Buttoneer,

Most of them are variations of what was already added. Besides, I want to leave their posts as they are so we know who gets credit. ;)

Bommando
11-02-2006, 04:08 PM
Well said.

looqas
11-03-2006, 10:51 AM
Don't use AA to tanks/APC/Walkers unless you have a death wish. BUT if you have an engy as back-up buddy and want to distract the tank man for the needed second do it if you are confident about your buddy's abilities to save your neck.

Don't shoot people running far off nearing their cover if you're not quite confident that you can bring him down. A cool player closes the distance to his prey and finishes him off. Of course this requires a lot of situational awareness and "an eye for the goal". Rather if you see someone just before him turning a corner you don't shoot but spot him instead. Then it's up to you either follow the dude or let your team mates get him.

It's just that point hunting has become so precious for some people that they shoot first regardless of the situation or consulting the minimap (especially titan gun bombardment). Use the N key people if you are sitting in titan guns.

Lastly the game is not about you, your stats. Of course there are people in different skill levels, but really good player play primarily for the benefit for the team and really bad ones play it solely for themselves no matter how good their stats look. It's upto each player honestly examine their motives and playing styles.

TF501|Rocker
11-03-2006, 07:40 PM
Always 'Spot' before you engage, this way if you lose the engagement at least your squadmates are aware of the opfor's position.

This also increases the chances that your squaddies can finish him off and hopefully rez you in the process.

Saureco
11-06-2006, 04:14 PM
Always 'Spot' before you engage, this way if you lose the engagement at least your squadmates are aware of the opfor's position.

This also increases the chances that your squaddies can finish him off and hopefully rez you in the process.

Ooh, good point! Did you know that if you spot all enemies in range and your squad leader has the SD-8 Accipiter drone, the drone will automatically fire on all enemies that were spotted by squad members? Spotting in this case is an attack.

ChrisFox71
11-07-2006, 01:40 PM
Quoted from someone who doesn't know it's a team based game.

"Don't get peoples attention by shooting their vechiles. I'm sick and tired of people take shots at me as i drive out the spawn. Does it help? No. If I wanted to drive you I'd stop and wait. You want a ride? You can take the spot under my wheel."

It's not your vehicle, it is team vehicle. Play for your team or play single player games![/QUOTE]
AMEN BROTHER ---AMEN!!!!

I see this nonsense all the time, people using vehicles for their own private taxi. If someone calls out they need a ride---or I see someone near me on my team/squad (on the radar--Noob) I help them as a TEAM PLAYER and come get them--tell them to get in.

If you feel you shouldn't stop for someone, Go play a single player game where you're the s**t and get off the server, please.

Saureco
11-07-2006, 04:04 PM
Quoted from someone who doesn't know it's a team based game.

"Don't get peoples attention by shooting their vechiles. I'm sick and tired of people take shots at me as i drive out the spawn. Does it help? No. If I wanted to drive you I'd stop and wait. You want a ride? You can take the spot under my wheel."

It's not your vehicle, it is team vehicle. Play for your team or play single player games!
AMEN BROTHER ---AMEN!!!!

I see this nonsense all the time, people using vehicles for their own private taxi. If someone calls out they need a ride---or I see someone near me on my team/squad (on the radar--Noob) I help them as a TEAM PLAYER and come get them--tell them to get in.

If you feel you shouldn't stop for someone, Go play a single player game where you're the s**t and get off the server, please.

Had this happen the other night. I was on the titan, about to take off in the transport. I waited a good 5-10 seconds (which seems like an eternity to a pilot :) ) before I took off. Just as I took off, I get a "I need a ride!". I'm already 100m off the deck of the titan, but I stopped and hit "Affirmative" on my CommoRose. I turned around, landed, and it took him like 5 seconds to get onboard. While this ordeal ate up 20 seconds of my play time, it saved him about a minute of jumping off and walking to his destination.

hirschce
11-07-2006, 04:54 PM
um yea aboutt the walking part, u can titan pod to first silo on the map and probably get a buggy from there, what i do anyways.

crackspider
01-25-2007, 10:44 PM
bump oup top everyone read

TigerRei
01-26-2007, 02:47 AM
Biggest tip is what was said on the first page: If you are going to be a squad leader, then be the part and give orders.

There are times where honestly, I just want to run around and shoot people. But I'm still in a squad, and I still go with my squad. But when there arent any orders being put down, then I'm upset because I'm getting meager points, after needing several hundred for my next rank. Squad orders give points for a big reason: If people want points, and attack/defend orders give points, then generally people will want to go there. It's an incentive to follow orders. Even if you just want to snipe and became SL just for resupply requests, at least throw an order down for your squad. Take 3 seconds out of your life to open the map and give an order (or just use the 3d map and the SL commo rose).

This is especially aggrivating when all 9 squad positions are taken by people who make a squad and lock it to themselves just so they can call for air supply.

RICHGB
01-28-2007, 06:36 PM
It would help your team (thats the people on your side )if you picked them up and took them into the fight,morons like you always drive off with out picking people up.
Try teamwork

gamefoo
01-28-2007, 06:38 PM
Don't get in my way.

Do clear APM fields for me.

-Don't do this while I'm next to you!

BagofBeans
02-02-2007, 10:16 PM
I agree with most of these rules save for the Lone Wolf ones. Don't create a squad and lock it for yourself, thats just taking up one more squad slot. Besides, even if I had someone asking me for a supply crate out in the middle of somewhere, I'd much sooner utilize them better with the co-ordinated squads.

Btw, If I see you drive off any vehicle solo when people want a lift (except maybe buggies, they only hold 3 anyway) I'll happily rocket you and make you wait like the rest of us

Wasp
02-04-2007, 08:31 PM
1: One of the biggest changes for me from BF2 (in a negative direction) is the total and utter lack of revives. Usually when you call for a medic you can see crosses all over your minimap but noone bothers reviving you. If you like the assault class and want to support your team start using your defibrillator!! You even get points and a pin for it! Compared to BF2 the defib also works like a dream in 2142.

2: If you want your commander to give you orders as SL try inviting ppl to your squad so it fills up. Try to imagine what it's like to be a commander when you have ten half empty or 1 player squads nagging you constantly.

Condor
02-04-2007, 09:04 PM
a couple do and don't

do: 1. drop your freaking supplies if you hear "Need ammos!" don't be a retard and just going around looking for enemies instead supporting your team.

2. revive your falling medic if you see him got drop in front of you; by switching his backpack with yours. (if he don't have the debrizer (sp?) take back your old backpack.

3. Always check your mini map to see whats happening (medic , supply needed or enemy near by)

Don't: don't freaking run around like a R tard with your supply in Titan mode when everyone scream "NEED ammo's"

don't freaking punish someone when you know the team-kill wasn't intentional.
let go of all hates and you'll be a better player (unless you're drunk, playing 20 hour straight without sleep or just break up with your online gf..)

Mutrino
02-05-2007, 12:52 AM
1: One of the biggest changes for me from BF2 (in a negative direction) is the total and utter lack of revives. Usually when you call for a medic you can see crosses all over your minimap but noone bothers reviving you. If you like the assault class and want to support your team start using your defibrillator!! You even get points and a pin for it! Compared to BF2 the defib also works like a dream in 2142.

2: If you want your commander to give you orders as SL try inviting ppl to your squad so it fills up. Try to imagine what it's like to be a commander when you have ten half empty or 1 player squads nagging you constantly.

Yea it seems weird, since most people are only interested in points you'd expect more revives :confused:

Diamond621
02-12-2007, 05:50 AM
This has been posted a couple times but bears repeating.

DO: Be smart about your reviving.

This means you do several things.

1. Neutralize the threat BEFORE you revive. Chances are if you see a fresh friendly corpse in the area, he probably did not die of natural causes! LOOK and LISTEN for the enemy, then take them out while they are weakened from the initial confrontation. It serves no useful purpose for you to charge into the line of fire and revive me, and then have us both be killed by the enemy that got the jump on me in the first place. You have given them two additional points, gotten yourself killed, and made me wait another 15 seconds before getting back into the war.

2. If your kit is not assault, swap your kit for mine. I truly do not care if you like your precious machine gun, Lambert or Pilum. Your fetish costs our team progress. Switch kits and revive me if the area is clear. Now. I will take your kit and gun and probably do better with it than you will because good players have trained themselves to adapt to unconventional situations with foreign weaponry. If you suck with Assault, then you will make an effective bullet sponge for the enemy while I line up a shot with your weapon, which I am proficient with. I assure you when the enemy is gone I will take a moment to reclaim my kit from your corpse and revive you to continue to serve the team's purposes.

3. When you are finished reviving me, do not stand there grinning like an idiot with your defibrillator out, waiting for us to share a precious moment. I have seen instances where people revive me, then simply...stand there. When an enemy approaches from our flank and ambushes us, the only explanation offered was "I was waiting for you to thank me."

Arm yourself and cover your vectors, trooper. My gratitude consists of putting a round in the head of the individual who was about to plant a knife in your neck, not in two words on a screen.

This is a particular pet peeve of mine. Be smart about em, people. If a revive is too dangerous, do not attempt it, especially if it requires a kit swap. You have 15 seconds to scout and clear the area, so play smart and play safe - particularly in enemy territory.

Shellsh0cker
02-12-2007, 04:20 PM
Also, you can kit swap on the dead guy that you killed before picking up my kit and reviving. Swap my kit for his, I swap your kit for mine, and then you swap his kit for your. Viola, everybody's happy.

Wizrdwarts
02-12-2007, 08:34 PM
[QUOTE=BFD;110909]Can I tell you what you get in points for blowing up the core?? Almost nothing. Is it 1 point or 2? Lets face it, it's negative cos there's always someone who won't move![QUOTE]

Actually it's 502/1002 if you get the Titan Destructer Badge Gold/Silver along with it. :(