Raidyr
10-29-2006, 12:43 PM
I. Introduction
II. Weapons and Tools
III. Strategies
IV. Tactics
V. Closing
I. Introduction
Support is an easy class to learn and a hard class to master. In order to be an efficient defensive or offensive support soldier, you must learn how to use each and every tool available to you. Support soldiers are frontline troops with a wide variety of responsibilities, including but not limited to: Point defense, covering fire and suppression, and heavy assault. They are also useful as ammo humpers in a squad, able to distribute ammunition to teammates near him. Finally, a support soldier is a defensive class. They are masters of creating and maintaining firing positions as well as strategic objectives. Now, onto the fun stuff, guns!
II. Weapons and Tools
LMG: This LMG is the main weapon of the support troop. It fires quickly and provides accurate and powerful fire up to 60 meters from the target. They get more precise as you hold down the trigger, which allows a trained individual to lay down an barrage of fire on a key point. There is a catch though; they overheat. If firing is continued for 1-3 seconds, the gun will overheat, rendering it useless until it cools down. The EU and PAC LMGs are basically the same with a few differences in reload time and clip size.
Pistol: This is the standard sidearm of most infantrymen. Useful as a last resort only, these handguns provide meager power and should only be used on damaged or incapacitated units. The EU pistol is a futuristic revolver holding 8 rounds. While this gives it a low firing rate, the damage of the large rounds makes up for it. The PAC pistol, on the other hand, is an automatic handgun with a large magazine and above-average accuracy. At close ranges, this proves invaluable against light targets.
Combat Knife: Not much to say here. It is a quick and stealthy way of killing enemy units without alerting others. As defensive and offensive firing support troops, support soldiers are not recommended to use a knife when other means are available, since support units are instructed to remain at medium range.
Ammo Hub: A key tool of the support troop. This allows him to resupply his teammates and himself with ammunition. It can be carried ammo humper style, or dropped on the ground for a steady supply of ammo. The advanced A-HUB lets you resupply faster, as well as when you are inside vehicles, which can prove invaluable in armored convoys.
Shield: A highly-resilient barrier that can absorb small arms fire. Especially useful in close quarters combat, it can fill many roles, as either a defensive structure or a simple waypoint for squad mates. Add this to an A-HUB and sentry gun for an easy outpost on smaller maps.
Pulse Meter: Useful tool in small maps or aboard a Titan, this lets you scan for enemy contacts using pulse recognition. It radiates in a 90* cone, projecting all contacts within 30 meters with a FoF symbol. Especially useful when defending a Titan with a squad, as the information is relayed to your squadmates.
Camo ID: A passive unlock that allows you to see and identify cloaked enemy soldiers. Aids in defense of strategic, high-risk areas.
EMP Grenade: Electro-magnetic pulse technology locks up vehicle and HUD signals, allowing for a quick get away or retaliation. Useful on large, vehicle based maps.
Sentry Gun: Last but certainly not least, this is a support soldiers best friend. It is a tripod mounted machinegun that can be placed almost anywhere. When combined with an A-HUB and shield, it can cause great damage to enemy units trying to secure your location.
Shotgun: Close quarters weapon which fires buckshot. Especially useful in CQC and city fights. Slow firing rate but high damage combine with a surprisingly accurate shot.
HMG: A heavy, slower-firing version of the default LMGs. It overheats faster but provides more accurate and powerful fire. Useful at medium to long range.
III. Strategies
There are 3 main varieties of support strategies to take. Each one offers select strengths and weaknesses.
Defensive Fire Support: LMG/HMG with Shield and Sentry Gun
Offensive Fire Support: LMG/HMG with EMP Grenade and Pulse Meter
Close Combat Support: Shotgun with Pulse Meter and Sentry Gun
Each of these strategies can be edited, but these are the core elements of the standard support troop.
IV. Tactics
Suppression: Keep an enemies head down long enough for allied units to flank and/or snipe him.
Covering Fire: Putting a stream of fire on a door or other entrance which allows your squadmates to cross a hostile area
Defensive Support: Creating defenses against enemy attacks on a silo, flag, or other key objective.
Heavy Assault: Frontline soldier sent in to take out enemy units directly
Experiment and create your own tactics to use. Learn from your mistakes and use your knowledge to destroy your enemies!
V. Conclusion
Support infantrymen are among the most versatile of classes. They can be used offensively, defensivly, and in support roles. Unlike the sniper, which works alone, or the medic who works as a team, the support troop can work in a number of environments, which makes them a precious resource in a squad, platoon, and ultimately, an army. Are you ready soldier?
II. Weapons and Tools
III. Strategies
IV. Tactics
V. Closing
I. Introduction
Support is an easy class to learn and a hard class to master. In order to be an efficient defensive or offensive support soldier, you must learn how to use each and every tool available to you. Support soldiers are frontline troops with a wide variety of responsibilities, including but not limited to: Point defense, covering fire and suppression, and heavy assault. They are also useful as ammo humpers in a squad, able to distribute ammunition to teammates near him. Finally, a support soldier is a defensive class. They are masters of creating and maintaining firing positions as well as strategic objectives. Now, onto the fun stuff, guns!
II. Weapons and Tools
LMG: This LMG is the main weapon of the support troop. It fires quickly and provides accurate and powerful fire up to 60 meters from the target. They get more precise as you hold down the trigger, which allows a trained individual to lay down an barrage of fire on a key point. There is a catch though; they overheat. If firing is continued for 1-3 seconds, the gun will overheat, rendering it useless until it cools down. The EU and PAC LMGs are basically the same with a few differences in reload time and clip size.
Pistol: This is the standard sidearm of most infantrymen. Useful as a last resort only, these handguns provide meager power and should only be used on damaged or incapacitated units. The EU pistol is a futuristic revolver holding 8 rounds. While this gives it a low firing rate, the damage of the large rounds makes up for it. The PAC pistol, on the other hand, is an automatic handgun with a large magazine and above-average accuracy. At close ranges, this proves invaluable against light targets.
Combat Knife: Not much to say here. It is a quick and stealthy way of killing enemy units without alerting others. As defensive and offensive firing support troops, support soldiers are not recommended to use a knife when other means are available, since support units are instructed to remain at medium range.
Ammo Hub: A key tool of the support troop. This allows him to resupply his teammates and himself with ammunition. It can be carried ammo humper style, or dropped on the ground for a steady supply of ammo. The advanced A-HUB lets you resupply faster, as well as when you are inside vehicles, which can prove invaluable in armored convoys.
Shield: A highly-resilient barrier that can absorb small arms fire. Especially useful in close quarters combat, it can fill many roles, as either a defensive structure or a simple waypoint for squad mates. Add this to an A-HUB and sentry gun for an easy outpost on smaller maps.
Pulse Meter: Useful tool in small maps or aboard a Titan, this lets you scan for enemy contacts using pulse recognition. It radiates in a 90* cone, projecting all contacts within 30 meters with a FoF symbol. Especially useful when defending a Titan with a squad, as the information is relayed to your squadmates.
Camo ID: A passive unlock that allows you to see and identify cloaked enemy soldiers. Aids in defense of strategic, high-risk areas.
EMP Grenade: Electro-magnetic pulse technology locks up vehicle and HUD signals, allowing for a quick get away or retaliation. Useful on large, vehicle based maps.
Sentry Gun: Last but certainly not least, this is a support soldiers best friend. It is a tripod mounted machinegun that can be placed almost anywhere. When combined with an A-HUB and shield, it can cause great damage to enemy units trying to secure your location.
Shotgun: Close quarters weapon which fires buckshot. Especially useful in CQC and city fights. Slow firing rate but high damage combine with a surprisingly accurate shot.
HMG: A heavy, slower-firing version of the default LMGs. It overheats faster but provides more accurate and powerful fire. Useful at medium to long range.
III. Strategies
There are 3 main varieties of support strategies to take. Each one offers select strengths and weaknesses.
Defensive Fire Support: LMG/HMG with Shield and Sentry Gun
Offensive Fire Support: LMG/HMG with EMP Grenade and Pulse Meter
Close Combat Support: Shotgun with Pulse Meter and Sentry Gun
Each of these strategies can be edited, but these are the core elements of the standard support troop.
IV. Tactics
Suppression: Keep an enemies head down long enough for allied units to flank and/or snipe him.
Covering Fire: Putting a stream of fire on a door or other entrance which allows your squadmates to cross a hostile area
Defensive Support: Creating defenses against enemy attacks on a silo, flag, or other key objective.
Heavy Assault: Frontline soldier sent in to take out enemy units directly
Experiment and create your own tactics to use. Learn from your mistakes and use your knowledge to destroy your enemies!
V. Conclusion
Support infantrymen are among the most versatile of classes. They can be used offensively, defensivly, and in support roles. Unlike the sniper, which works alone, or the medic who works as a team, the support troop can work in a number of environments, which makes them a precious resource in a squad, platoon, and ultimately, an army. Are you ready soldier?