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[MyIS]Spawndemon
11-22-2006, 09:26 PM
Posted over in the official EA forums (http://forums.ea.com/mboards/thread.jspa?sls=2&tstart=0&threadID=152391) by EA_Violet is a list of issues found in the latest BF2142 patch and some solutions as to how to fix them. Take a look:

I know today has had its share of battles, so I'm hoping we can re-focus the thread now that I've identified the main issues you're reporting. This is what I've seen as the top five issues on the 1.05 feedback thread. I'm adding the information I know about the issues and I'll update this post if I learn anything new.

1. Crash to desktop at the end of the round in Titan maps. You should still earn credit for what you did in the round (thank you for the correction, MichaelBrobst2) although there may be a delay.

-If the Titan is moving when the shields go down and the rounds per map is set greater than one, then the client will crash at the end of the round. Until a fix is in place, server admins can prevent the issue by setting the rounds per map to one. (Medic 9017 kindly posted this workaround; it has also been verified by DICE). Soldiers can also choose to play Conquest maps to avoid running into the Titan crash if the rounds per map has not been changed to one.

To check out the full listing of all of these problems and possible solutions, click here (http://forums.ea.com/mboards/thread.jspa?sls=2&tstart=0&threadID=152391).

cloakster
11-22-2006, 09:33 PM
Its good to know that they are working on it, but it would have been nice to know that they tested this patch, which they obviously didnt. Also i would have been nice if EA/DICE were able to figure out the problem. Maybe if they believed that they screwed up rather than blaming it on the drivers, they wouldve figured it out.

gwolb
11-22-2006, 09:38 PM
yea, glad to see that they think they know what the issue, is ,but wish the would try to test the patches before they release them.

leaffan29
11-22-2006, 10:09 PM
Spawndemon;153351']-If the Titan is moving when the shields go down and the rounds per map is set greater than one, then the client will crash at the end of the round. Until a fix is in place, server admins can prevent the issue by setting the rounds per map to one. (Medic 9017 kindly posted this workaround; it has also been verified by DICE). Soldiers can also choose to play Conquest maps to avoid running into the Titan crash if the rounds per map has not been changed to one.[/INDENT][/URL].

That is the exact opposite of what happends when everyone in my server crashes.

Titans never move and there is more crashes. Titan moves all over the place, game is a little more laggier no crashes.

Currently been 3 hours since our last server clear out so heres hoping for some luck tonight!

Blackdeath
11-22-2006, 10:36 PM
I tell you, NEVER EVER ILL BUY AN EA GAME AGAIN !

leaffan29
11-22-2006, 10:42 PM
LOL everyone in the server crashed after I made that post. Awesome.

panderiz
11-22-2006, 10:43 PM
yea, glad to see that they think they know what the issue, is ,but wish the would try to test the patches before they release them.

+1

Seriously how can this continued negligence be acceptable. I can't remember how many times they have absolutely ruined a game with a f**ken patch.

Unbelievable, but then what would you expect from a half assed group.

Mongo Only Pawn
11-22-2006, 11:12 PM
You know - all the people who are corresponding with us in the community from EA and Dice are probably just as frustrated, if not more than we are. I guarantee that all these decisions to release inferior products are made by stuffy uppity-ups who need these releases to get their 6-figure bonuses.

PuertoRecon
11-22-2006, 11:19 PM
I admire their efforts, but this was totally uncalled for. I thought they learned from previous titles. Why can't you just test a patch before you release it? I mean, they can't say they tested this, because if they did they would've noticed the titan CTD. I just hope we don't have to wait one month for a hotfix.

muerte
11-23-2006, 12:04 AM
take it easy guys, has it occurred to you that these games are extremely complex? have you ever played any game without bugs?

my only humble suggestion to EA is to use this community. I am sure there are thousands of members here who would love to help out and beta test patches before they are widely released

Hawk00825
11-23-2006, 12:06 AM
Think about it this way, at least they found the problem.

|D|-Max
11-23-2006, 12:07 AM
I haven't found one problem with this patch.

Unfocused
11-23-2006, 12:39 AM
take it easy guys, has it occurred to you that these games are extremely complex? have you ever played any game without bugs?

my only humble suggestion to EA is to use this community. I am sure there are thousands of members here who would love to help out and beta test patches before they are widely released

We know the game is extremely complex, but DICE/EA said they were going to actually test their patches before releasing them. Turns out they didn't.

GanjaTron
11-23-2006, 01:03 AM
take it easy guys, has it occurred to you that these games are extremely complex? have you ever played any game without bugs?

my only humble suggestion to EA is to use this community. I am sure there are thousands of members here who would love to help out and beta test patches before they are widely released

So your saying this game is so complex, they can't even patch it correctly? How come other games such as UT, Fear, BF1942, America's Army, Half-Life 2, etc.. have never had a track record like this game in the area of patching? It's called bad programming, and horrible management.. I honestly don't think they care about the game. I agree totally that if it's this hard to test a patch, let the community to do it. I'm not wild about beta testing patches, but if it would stop this insanity then I'm all for it.

panderiz
11-23-2006, 01:22 AM
We know the game is extremely complex, but DICE/EA said they were going to actually test their patches before releasing them. Turns out they didn't.

Can't even say they tested the game itself, seriously how many rediculous bugs are there, titan lag, walk through walls, resupply padding, master server disconnects. Seems to me they got 2 teams of just enough players to start around, had them play 1 round of titan and conquest and said good enough :p

Game complexity is not the problem, they are releasing half assed products OVER & OVER again, with ZERO regard for the community/paying customers.

Bring on et.qw EA have failed too many times

TB-303
11-23-2006, 01:24 AM
I admire their efforts, but this was totally uncalled for. I thought they learned from previous titles. Why can't you just test a patch before you release it? I mean, they can't say they tested this, because if they did they would've noticed the titan CTD. I just hope we don't have to wait one month for a hotfix.


Why can't they test the game before it was released? I've played for over 100 hours now and have found more serious bugs and glitches than I've found in several games I've beta tested, and I'm only playing for fun....I'm not even looking for bugs etc like you do in beta testing.

If I ever meet this DICE Nilsson fella, I'll throw him a lifebelt so he doesn't drown in his own bullcrap that he's been feeding us for the last few months.

Whoever said blame the suits is right though, and I can't believe I fell for all that bullcrap. I was put off by the advertising part until someone challenged me with - how can you say anything with authority until you have the game. Well, post 100 hours game time I can say that it's a great game but the flaws are too big, too often and too debilitating. It offers fun and frustration in equal measure.

Ultimately, whoever is responsible should put things right asap or leave and never return...

Blackdeath
11-23-2006, 01:36 AM
take it easy guys, has it occurred to you that these games are extremely complex? have you ever played any game without bugs?

my only humble suggestion to EA is to use this community. I am sure there are thousands of members here who would love to help out and beta test patches before they are widely released

Guild wars never bugged for me or crashed..

Bf2 - 2142 ? I mean maybe ive CTD 100 time+ ?

dude a game that get around 30 patch is unbelievable damn, what are they paid for ?!?!?!?

My paid by patch theory will be revealed true one day....

cloakster
11-23-2006, 02:05 AM
Think about it this way, at least they found the problem.

Think about it this way, THEY DIDN'T EVEN FIND IT THEMSELVES! Some guys from the community found them.

cloakster
11-23-2006, 02:09 AM
We need to boycot the game untill they fix this. Spread the word to other forums.

muerte
11-23-2006, 02:15 AM
We need to boycot the game untill they fix this. Spread the word to other forums.

Ok that makes a lot of sense. :confused: everybody stop using the game you paid 50 bucks for. That will show EA, they will keep the 50 bucks and laugh at you for not playing!

ok next idea?

Talus
11-23-2006, 02:19 AM
My only issue (besides the Titan CTD) is that I rarely see a 3d map icon displayed properly (if at all) for the following:
- SLSBs
-A12 sentry guns
-RDX
-APMs
-PDS-1s
-Il-29 motion mines
-EMP mines

Lt.Ryan
11-23-2006, 02:39 AM
Yeah same for me. Because I couldn't figure out weather the SLSB was an enemies or our own.

Hawk00825
11-23-2006, 03:51 AM
We need to boycot the game untill they fix this. Spread the word to other forums.

Sure, like they're going to listen to a few measly people that hate the game.

Stryker
11-23-2006, 05:07 AM
I think this patch is a sign for things to come, but alas I will say they will try better next time (I hope) Perhaps a hot fix within the month, rather than in January would be a nice touch. So far the game fixed some bugs we were having, while making new bugs. They said they beta tested this...Perhaps they did...on a Mac I bet.

Alphaeus
11-23-2006, 05:38 AM
We need to boycot the game untill they fix this. Spread the word to other forums.


Shut up. That will SAVE them money. If none of us play again, they will have our money and won't have to do anything else.

looqas
11-23-2006, 06:45 AM
You know, I actually had some hopes for this patch to pull it through, especially after the announcement of that it will be made by the same people who did this game.

The game is complex, but it still doesn't epxlain the glaring and obvious CTD in titan getting through the testing. It's a quite widespread phenomenon in the software industry that products are not tested properly. Making the release dates is everything now and "nah, we'll fix it later" -attitude is rampant.

Slot-
11-23-2006, 10:28 AM
even when i play conquest im getting disonnected from the server at the map change, if its a 2 round map i can play both rounds then BAM.. your connectin has been lost anyone else having that problem??

Hully
11-23-2006, 04:19 PM
well for the record yes it was tested and yes the CTD was reported in the beta but was not fixed don't blame the testers!

KhaelMalyck
11-24-2006, 02:41 AM
I instal the patch and never can play again.....crash in the star to the desktop...and now what re install??? or what...sh---it....cna some one tell how to solve it?? please...:mad:

FFOLKES
11-24-2006, 02:47 AM
DICE Sweden has the same problems as DICE Canada did when it comes to quality testing. Quality being the key word.

For future patches they should all be released as a public beta since DICE does not have the staff required to properly test. You can either install it and test or continue to play the current patch version.

This goes for any software gaming company not just DICE.

FFOLKES

[SGT]Sniper
11-24-2006, 02:25 PM
the problem is like many have said is their management of these teams. By splitting the development and patching teams into two entities and outsoursing them to the other side of the globe is really not good management. the reason is is that the team that manages the patching side of the game really need to be apart of the original development process for the game.

This allows the patch team to 'ACTUALLY' know what the hell the code does, what it lacks (alot obviously) and how to fix it. this process needed to be more centralised, but the way that EA is trying to do this is that once the main dev team has finished the game it relies on the external patch team to continue to maintain the game so that the original dev team can go off and make another BF game 'cough' (nothing more than a crap mod u mean) or other crappy worthless expansion packs.

As far as im concernd EA is basically ruining the BF communities for the reason of protectionism, cost effective outsoursing and greed, they dont want to let the community to have more control over their content, and they dont care for our need for gameplay.

BF2142 was an attempt to protect themselves against ETQW, they knew that the game had better gameplay it had futuristic elements to it that made a good idea for this (cop out of lack of ideas and vision of a) game. Quite frankly EA is just ruining the games industry, where sales is viewed higher in regard than gameplay and quality.

enough said i think.

Jonner
11-24-2006, 04:44 PM
Just an FYI. We just released a hot fix, Update 1.06 is available through EA Link and bf2142.se among other community sites.

[SGT]Sniper
11-25-2006, 04:17 AM
Just an FYI. We just released a hot fix, Update 1.06 is available through EA Link and bf2142.se among other community sites.

LOL u make me laugh, like all of the patches u guys make, they make the game worse.

BTW I still CTD when i get to the log on screen. bet u didnt have a clue why that happens aye.

and i shouldnt have to roll back my graphics drivers if the current ones i use (GF 92.91) worked perfectly when the game was initially released. FFS do ur testing. how many times does the community need to tell you. DO UR JOB AND STOP EXPECTING US TO PICK UP THE PIECES FOR UR LACK OF COMPETENCE!!

Larva
11-25-2006, 07:38 PM
Sniper, railing away at DICE employees like that will get us nowhere. The only affect it could possibly have is DICE will stop reading this and other forums because of lack of useful feedback or content.

- My teammates and I had some sentry guns mowing us down through walls on the enemy Titan. I got footage of it: BF2142-Titan-Sentry-Gun-Exploit (http://media.putfile.com/BF2142-Titan-Sentry-Gun-Exploit)

- I've actually had to bind my mouse axis to get my MX518 to work - BF2142 is the 1st game I've ever had to do this for.

- I can't access all of my weapons/tools - I press the keys to select a particular weapon or tool and it simply does not switch.

My intention is not to complain, but simply to bring it to someone's attention (hopefully). Thanks for the 1.06 Hotfix - it worked GREAT!!! For the 1st time ever our BF2142 server ran the whole night without a single crash.

muerte
11-25-2006, 07:57 PM
man that sucks. hate when people use exploits. did you get the name of the player attached to the sentry gun? this is enough evidence to ban him from all servers unless EA can disable his cd key.

Larva
11-25-2006, 08:26 PM
I cross-checked the kill credit in the video with the scoreboard screenshot I took at end of game.
http://i2.photobucket.com/albums/y36/CrazyLarvae/NC/TitanSentryGunPlayer.jpg

The problem here is: if was just trying to ambush guys coming around the corner, I would have put the Sentry Guns in the EXACT SAME SPOT. It's a perfect ambush spot, so it's tough to tell if the guy actually KNEW what he was doing. I'd hate to see an innocent player get crucified over a glitch. Unfortunately this video does not conclusively demonstrate the intent to kill guys THROUGH the wall, only to kill guys who come down the hall.

Then again, if someone more qualified than I am can conclude from the video the guy knew exactly what he was doing... then let there be no mercy.

In the meantime I'd say just keep an eye on the guy if he shows up on your server. And of course it'd be nice to get the glitch taken care of too. :)