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View Full Version : Things you love to hate in 2142!


Raidyr
02-21-2007, 05:04 PM
Well, post stuff you just hate so much that you could love it :P

1) Knife Registration - Nothing like sneaking up to that support guy pinning down your team and slicing his- wait, what? *slash slash* Its not wor-*bang*

2) The Voss - Battlefield 2142 has over 40 balanced weapons and tools. Like the Voss! High Rate of Fire combined with high accuracy combined with high damage !

RMcLeod
02-21-2007, 05:08 PM
Seeing that APM / MM / RDX a split second before it blows you to kingdom come.

[DICE]CKMC
02-21-2007, 05:14 PM
Actually the Voss has the lowest damage of the assault rifles and worst recoil. :) Its clip size is what makes it fun as you can fill close quarter areas with lots of bullets and still have some left over for the next fight.

Demize99, Lex, Myr4n and I are actually talking about the kit guns and apms right now. :)

Casper
02-21-2007, 05:17 PM
Thank goodness about the APM's discussion! I think the Voss is just fine.

TheRealWolfgang
02-21-2007, 05:17 PM
*STABBY!*

*dust flies up*

*STABBY AGAIN!*

*more dust*

*STABBY STABBY STABBY!!!!*

*knife makes sound of it hitting flesh, and more dust comes up*

*OMGWTFHOLYHELLSTABBYYYY!!!!*

*more dust*

*enemy turns around and force feeds me a bullet sandwich*

-_-

Edit: Wait...the Voss has the WORST recoil? :confused: Surely you jest. The Baur kicks like a mule after a two-round burst, the SCAR is only a little better than that, but the Voss can remain accurate with four-round bursts. Am I missing something? :confused:

~Wolfgang

kamikaze cow
02-21-2007, 05:20 PM
@ wolfgang 5th times the charm :P

TheRealWolfgang
02-21-2007, 05:22 PM
@ wolfgang 5th times the charm :P

Story of my life. :D

~Wolfgang

fshy94
02-21-2007, 05:25 PM
Posted this in the other thread but DICE...what about sentries tracking through corridors so I cant even get through all the other idiots defending? Once my squad was all support, and we all just layed 6 sentries, and left to cap silos. The console remained intact throughout the entire game with only one of us staying behind(me) to defend. I barely opened fire even, and I never needed to.

[DICE]CKMC
02-21-2007, 05:26 PM
*STABBY!*

*dust flies up*

*STABBY AGAIN!*

*more dust*

*STABBY STABBY STABBY!!!!*

*knife makes sound of it hitting flesh, and more dust comes up*

*OMGWTFHOLYHELLSTABBYYYY!!!!*

*more dust*

*enemy turns around and force feeds me a bullet sandwich*

-_-

Edit: Wait...the Voss has the WORST recoil? :confused: Surely you jest. The Baur kicks like a mule after a two-round burst, the SCAR is only a little better than that, but the Voss can remain accurate with four-round bursts. Am I missing something? :confused:

~Wolfgang

Ok so thats the most entertaining post I have read all day. Wolf wins the internet tonight.

From Demize99 reading over my shoulder "The voss firing rate allows for a smoother transition and thus is easier to control but the per bullet deviation is more.......hmm I will have to double check the high end absolute values"

Stemnin
02-21-2007, 05:27 PM
I know, the knife, gah, same thing from bf2, was playing with the clan last night, this dude was throwing nades at our tank (and he was spec ops), I stabbed him twice, nothing, he turned aroun, pulled out his gun, luckily, the 3rd one got him.

The Voss.. I stopped using it because I felt dirty doing so.

Deesies
02-21-2007, 05:30 PM
knife. I've given up getting knife awards until it's fixed. 2142 is the only battlefield game I've had problem with the knife.

booster packs

karkand mode (conquest)

crappy pilots

[DICE]CKMC
02-21-2007, 05:30 PM
Posted this in the other thread but DICE...what about sentries tracking through corridors so I cant even get through all the other idiots defending? Once my squad was all support, and we all just layed 6 sentries, and left to cap silos. The console remained intact throughout the entire game with only one of us staying behind(me) to defend. I barely opened fire even, and I never needed to.

EMP's will shut down sentries for a short period. Grenades will take them down quickly as will shotguns.

6 Sentries is a scary thing to consider coming face to face with.

We are looking into the LoS check on sentries but I have yet to see an actual case where some one died to a sentry firing at a wall. The tracer effects continue past the wall but the projectile stops.

Trippet
02-21-2007, 05:31 PM
Wolf wins the internet tonight.

It was indeed funny, but I think this whole thread wins - gotta love the developers coming in to lay some very specific details on the community!!! Thanks CKMC and Demize99!!!

Casper
02-21-2007, 05:32 PM
I got no issues with the knife. Only issue is that I have a hard time finding a game that has the close fighting and long enough time to get the total knife kills I need.

Trippet
02-21-2007, 05:34 PM
CKMC;267724']We are looking into the LoS check on sentries but I have yet to see an actual case where some one died to a sentry firing at a wall. The tracer effects continue past the wall but the projectile stops.

I agree and confirm - I still haven't died from it, but it's quite annoying to have a sentry that can't even see you start broadcasting the fact that you're right outside the corridor! 'Course, attackers can use that to their advantage since sentries will lock onto the first target they "sense" - be that guy and go somewhere where the sentry will keep trying to kill you through the wall, ignoring the rest of your team as they rush the corridor and kill it while it's focused on you! :D

[DICE]CKMC
02-21-2007, 05:36 PM
Demize just checked the deviations - confirmed Voss has highest overall deviation.

Also active cammo will prevent sentries from "seeing" you up to 5 meters - rdx has a blast radius of about 10 meters - so you can take sentries out that way as well.

As long as there are no APMs :)

TheRealWolfgang
02-21-2007, 05:42 PM
YESSS! The intarweb is MINE at last! Muhahahahahahah!!!

*rubs hands together maniacally*

~Wolfgang

fshy94
02-21-2007, 05:45 PM
CKMC;267724']EMP's will shut down sentries for a short period. Grenades will take them down quickly as will shotguns.

6 Sentries is a scary thing to consider coming face to face with.

We are looking into the LoS check on sentries but I have yet to see an actual case where some one died to a sentry firing at a wall. The tracer effects continue past the wall but the projectile stops.

Yes, I can confirm that noone dies when the sentry fires at the wall. However, when I drop down against a sentry in the vent, both of us need a second to fire, as the sentry is locking on. However, when it fires in the corridor, its already locked on through the wall, and it takes me out as I assess the situation.

EDIT: Btw wolfgang, feel free to take the intarweb as your own, but I'll take the internet if you don't mind. J/K, I love being the local friendly spelling nazi :D

Strike1.Tango
02-21-2007, 06:04 PM
I hate..

1) Second seat in APC! there is no escape from those annoying "floff floff floff", ruined Berlin..

2) Knife not working. Seriously, what's up with that? :s

3) Defib not working. "Clear, Clear, Clear" (no, not when he is "dead" )

4) How people like my retarded (no) brother and my wow-playing friend are above average players if they use Voss.( Like a P90 that works on all distances)

5) nade-spamming

6) healing system in 1.2

Deesies
02-21-2007, 06:10 PM
CKMC;267724']EMP's will shut down sentries for a short period. Grenades will take them down quickly as will shotguns.

6 Sentries is a scary thing to consider coming face to face with.

We are looking into the LoS check on sentries but I have yet to see an actual case where some one died to a sentry firing at a wall. The tracer effects continue past the wall but the projectile stops.

That was never really the problem. The problem being that not only does it alert people to where you are before you're even in sight, it's also already locked on and firing at you before you turn the corner to take it out :)

Not to mention for the user of the sentry gun, it will remain locked on one person, firing at a wall, even if there's another person in plain LOS of the gun.

TheRealWolfgang
02-21-2007, 06:14 PM
EDIT: Btw wolfgang, feel free to take the intarweb as your own, but I'll take the internet if you don't mind. J/K, I love being the local friendly spelling nazi :D

And yet you didn't capitalise my name... :D

And as ruler of the internet for today, I order you as punishment to lick my virutal boots for the remainder of the day (don't worry, they taste like jellied cranberries, and no, I don't know why). SERVE!

And yeah, the sentries shooting tracers through the wall is annoying for the reasons that people listed and also because it makes me try and dodge gunfire that isn't actually there (and dodging stuff in a titan littered with APMs is quite a tall order I might add :p ).

Also that's interesting about the Voss. I knew it wasn't that great at range (deviation) but everyone seems to think that it has next to no recoil because of how good it is in CQC on auto. Guess not. Well thanks for the input DICE guys! Guess you can't get more official then hearing the word from the horse's mouth, eh? :)

~Wolfgang

[TW] Alixsar
02-21-2007, 07:28 PM
I hate that parachutes can only go straight down. Apparently there's no wind in the future or something.

kamikaze cow
02-21-2007, 08:20 PM
@ [DICE]CKMC Wow, i didnt know that about the active cammo, thanks for the tip :) I gotta try that tonight.

@Wolfgang, Just don't clog those tubes....

RottnJP
02-21-2007, 08:30 PM
CKMC;267701']Actually the Voss has the lowest damage of the assault rifles and worst recoil. :) Its clip size is what makes it fun as you can fill close quarter areas with lots of bullets and still have some left over for the next fight.

Demize99, Lex, Myr4n and I are actually talking about the kit guns and apms right now. :)

Great- Voss needs better damage/accuracy than default Krylov! Can't wait!!
APM's: For the love of all that is holy, don't listen to the two guys on the planet who refuse to croutch!! If anything, maybe setup time should be longer, like sentry guns, and be spottable for teammates, but that's it. IMO they really should still kill croutchers & crawlers. :evil: But you'd have to counter that by letting grenades destroy them, I think.

But, I think on general principle just to keep the Universe in Balance I think I shall have to become...

Anti-CasperGang! w00t! Apm's everywhere! Muahahahahaha!!!

As for RDX'ing sentry guns while camo'd, am I missing something here? To place my RDX I have to put away the camo, so I become visible in the end of the hallway and get slaughtered anyway. And that's even if I can get into the hallway thru the hail of grenades...

ThirtyOughtSix
02-21-2007, 11:37 PM
Well, post stuff you just hate so much that you could love it :P

1) Knife Registration - Nothing like sneaking up to that support guy pinning down your team and slicing his- wait, what? *slash slash* Its not wor-*bang*

2) The Voss - Battlefield 2142 has over 40 balanced weapons and tools. Like the Voss! High Rate of Fire combined with high accuracy combined with high damage !

VOSS? HIGH DAMAGE? What are you on man? Each bullet does LESS damage then every other rifle. Yes LESS. Of course, it's high accuracy, high rate of fire, and large clip MORE then make up for this... you'll know it's true when people nearly INSTA-KILL you with it. LOL.

ThirtyOughtSix
02-21-2007, 11:38 PM
CKMC;267734']Demize just checked the deviations - confirmed Voss has highest overall deviation.

Also active cammo will prevent sentries from "seeing" you up to 5 meters - rdx has a blast radius of about 10 meters - so you can take sentries out that way as well.

As long as there are no APMs :)

Uh, no disrespect CKMC, but I've never actually SEEN the active camo stop the sentry turrets from seeing me EVER. Did you guys fix that or something in 1.2? (please say yes!)

ThirtyOughtSix
02-21-2007, 11:40 PM
I hate..

1) Second seat in APC! there is no escape from those annoying "floff floff floff", ruined Berlin..

2) Knife not working. Seriously, what's up with that? :s

3) Defib not working. "Clear, Clear, Clear" (no, not when he is "dead" )

4) How people like my retarded (no) brother and my wow-playing friend are above average players if they use Voss.( Like a P90 that works on all distances)

5) nade-spamming

6) healing system in 1.2


What is wrong with the healing system in 1.2? You don't like healing points for 1/2 the work? WHAT? I don't get it.

ThirtyOughtSix
02-21-2007, 11:46 PM
Non registering hits... (yes guns do this sometimes, as does RDX!!!! I've actually blown somebody up... it was an enemy.... with RDX and just saw them get launched into space and took NO DAMAGE)... but especially with the knife. Nothing more annoying then hearing the shank noise and nothing happens to them. GRRRRRR. Then they turn and blow you away.

APM SPAM. MY god people stop using them so mindlessly. Get some skill instead. I'm tired of every corner having an APM around it. They even get so bad as to SPAM THEM in the middle of nowhere. One game you could literally look out over a open space and see a "flower garden" of APMs all over the ground. I don't mind tactical use, but come on! Maybe they ought to limit the amount you can put down at once to just 1 (letting them keep 2 though). I use them A LOT and I wouldn't mind that limitation at all... because I use them TACTICALLY... I don't just throw them down EVERYWHERE.

Even worse are those RDX spammers on friendly fire off servers... you know, those guys who drop RDX at thier feet and blow it up to kill you while they go on being undamaged.

I don't "mind" the APC... but the secondary seats mortors have WAAAY too much splash damage. Just reduce the splash damage range and its all good.

Mutrino
02-22-2007, 12:26 AM
CKMC;267717']Ok so thats the most entertaining post I have read all day. Wolf wins the internet tonight.

From Demize99 reading over my shoulder "The voss firing rate allows for a smoother transition and thus is easier to control but the per bullet deviation is more.......hmm I will have to double check the high end absolute values"

How about actually FIXING the freaking knife!? :mad:

TheDesert_Fox
02-22-2007, 12:57 AM
Knife not knifing, sentry guns spot me when cloaked (haven't tried with 1.2 yet though), APMs circling your landing as you jump into the titan vent, 'nades not doing anything to APMs (throw one past it and that's motion too after all), smoke grenades not giving much smoke, smoke not lasting long enough, smoke going through buildings (omgwtf?!), getting smooshed jump out of transports, and last but not least joining a game WHERE YOU JOIN A TEAM THAT LOSES IN 2 MINUTES!! Please make some grace period, if you join a server and you lose within XX minutes of joining it doesn't count

Shellsh0cker
02-22-2007, 02:18 AM
CKMC;267734']Demize just checked the deviations - confirmed Voss has highest overall deviation.

Yeah, I think most of us are aware of the fact that the Voss has the worst deviation of the four, but your original statement was that it had the worst recoil; that's what people were taking issue with.

Raidyr
02-22-2007, 04:12 AM
Oh well, maybe its just my imagination telling me that the Voss kills me more and faster than any other weapon.

Vikaman
02-22-2007, 06:58 AM
Wait, so, recoil is the movement of the scope upwards... whats deviation????

Cos the voss is either no recoil, or low deviation, cant be high of both....


Oh, knife issues.
and ... Anti Air issue.

Snipers that seem to be looking straight on, but are actually looking downwards to you.

Demize99
02-22-2007, 08:23 AM
The Voss has the worst base accuracy, the highest recoil, and the highest deviation on full auto or long bursts. It also has the worst range, with the soonest bullet damage drop off. Its advantages lie in its highly effective burst ability, of which it is the best, and its 40 round clip.

Also recoil is the physical movement of the gun, deviation is the so called "cone of fire" which is calculated by the player's stance, zoom, movement, and firing patterns.

Vikaman
02-22-2007, 08:30 AM
Thanks for clarifying the definations.

But

Snipers that seem to be looking straight on, but are actually looking downwards to you.

Whats up with that!?!?

Demize99
02-22-2007, 08:47 AM
If snipers looked down at you we would end up with ostrich snipers, they'd all have their heads in the sand. :D

Seriously, its done because the player can never be animated to be aiming down when prone. Its a performance issue more than anything. We could make a check to allow the player to be animated aiming down when he's prone and he has the room to do so, but we'd have to make that check over and over on each soldier. The cost outweighs the benefit here.

Bahraini_Killer
02-22-2007, 09:09 AM
I simply love the game, and hate when people dont play it right.

[DICE]CKMC
02-22-2007, 09:15 AM
I almost forgot the ultimate thing I love to hate when playing 2142

I hate playing against Demize99. That guy has to hack.

Ghiblian
02-22-2007, 09:18 AM
CKMC;267734']Also active cammo will prevent sentries from "seeing" you up to 5 meters - rdx has a blast radius of about 10 meters - so you can take sentries out that way as well.

That's pretty neat and all, but it really should extend to longer distances. By the time you are 5 meters from the sentry, you are generally dead. It's always a better option to sprint away perpendicular, hopefully to cover, if the sentry is firing at you. I have almost never been able to "dodge" a sentry by hopping around in front of it.

The cloak is already balanced enough with the whine, the support helmets, the ease of seeing it close up. No need to have sentries giving away our positions.

Raidyr
02-22-2007, 09:26 AM
Even if you DICE guys are proving me wrong, I do enjoy seeing you guys around here. Thanks :)

Still hate that Voss

Vikaman
02-22-2007, 09:35 AM
If snipers looked down at you we would end up with ostrich snipers, they'd all have their heads in the sand. :D

Seriously, its done because the player can never be animated to be aiming down when prone. Its a performance issue more than anything. We could make a check to allow the player to be animated aiming down when he's prone and he has the room to do so, but we'd have to make that check over and over on each soldier. The cost outweighs the benefit here.

:( Damn it....

dontsh000t
02-22-2007, 10:08 AM
heh about the sentry thing... i've had sentries in empty titans fire at me thru walls and of course i take no damage, but occasionally i'll get a damage indicator coming from the sentry (though 0 damage still). i know it doesnt affect my health, but kinda annoying to start dashing aroudn looking for snipers before realising you're still at full health.

Vikaman
02-22-2007, 11:19 AM
Though I dont mind the damage indication (0 damage taken), they are annoying cos the enemy then knows that you are in the titan in front of the somewhere.

An even more careful support guy will know exactly by looking at the place it shoots...

:(

Badboris_uk
02-22-2007, 11:22 AM
I hate the radar grenade. Can you at least tell me how its supposed to be used, because I can't find a single instance where I would rather have that over rifle rockets or a defibrilator.

rocqua
02-22-2007, 11:34 AM
i just hate it, realy hate it when i jump down somewhere on teh titan, land see an enemy click my mouse button, but have to wait before being abled to shoot because i "jumped" which in the end kills me

Raidyr
02-22-2007, 11:35 AM
My guess is, with the radar grenade, is that you throw it around corners in city maps, and things like that.

On the topic of NS unlocks, can someone (Dice) tell me whether or not I can use the NS award unlock points for base unlocks?

Badboris_uk
02-22-2007, 11:39 AM
My guess is, with the radar grenade, is that you throw it around corners in city maps, and things like that.

On the topic of NS unlocks, can someone (Dice) tell me whether or not I can use the NS award unlock points for base unlocks?

To answer your question, it is rumored that you can.

To question your answer, I find its better to chuck a real grenade round the cormer as when grenades come flying out of somewhere people tend to rush in with a voss to try and catch you with your finger off the trigger, so you may as well have a crack at blowing them up at least.

Shellsh0cker
02-22-2007, 04:44 PM
On the topic of NS unlocks, can someone (Dice) tell me whether or not I can use the NS award unlock points for base unlocks?

"Rather than earning new unlocks by climbing through the ranks, the booster pack will add 10 new badges which when received will award the player with one unlock credit each. This unlock credit can be used to unlock a standard unlock item or, if you're on top of the unlock branch, a Northern Strike unlock."

-Kristoffer Bergqvist, http://battlefield.ea.com/battlefield/bf/BF2142_News_011907_2.aspx

[TW] Alixsar
02-22-2007, 07:02 PM
I hate when I C4 a console/core and spam "Follow me!" over and over to get people to leave the blast radius and they don't. So I blow it anyway, they die, and then punish. Screw that, you got in the way and then you punish me? DICE should incorporate a method to punish 'tards who get themselves killed.

Flt. Sgt. Powderhound
02-24-2007, 09:48 AM
Alixsar;268805']I hate when I C4 a console/core and spam "Follow me!" over and over to get people to leave the blast radius and they don't. So I blow it anyway, they die, and then punish. Screw that, you got in the way and then you punish me? DICE should incorporate a method to punish 'tards who get themselves killed.
There should be a "fire in the hole!" command like on BF1942

MouseNo4
02-24-2007, 02:29 PM
Personally, i beleive the sentries should be los only. Half the time the sentries are only placed as an early warning system which also points directly at the approaching enemy. Thus the support player then follows the targeted enemy and pummels then as soon as they come into sight without even getting into full los. Its a big bad unfair advantage.

Or at least cease its firing until the enemy comes into los but keep it tracking the enemy, maybe?

The 13th Raptor
02-24-2007, 04:26 PM
I hate grenade spamming.

I also hate grenade spamming.

I suggest you Dice guys adjust the resupply timer to make it harder to do at the very least. You know it makes sense, i can't think a reason not to do it. it ruins the Titan gameplay, and is a severe annoyance in conquest.

Apart from that.. yeah, at the ranges where most of the combat takes place in BF2142, the Voss is king, i would nerf it if i were you, but i understand if it's not. You could always boost the Baur and lessen the recoil to even things out.

APM's could use a nerf, either in deployment time and/or range limitation. The way they are used currently by certain recon players is nothing short of rediculous.

Brood+98
02-25-2007, 11:43 AM
i hate elitists, macros, and aimbots, and base raping.

done.

CRIMS0N_W0LF
02-25-2007, 11:50 AM
I hate being killed while placing c7 by a 0.001 Meter per second moving tnak :(

Brood+98
02-25-2007, 11:56 AM
I hate being killed while placing c7 by a 0.001 Meter per second moving tnak :(

quoted for truth

and necomatas without handbrakes.

Vikaman
02-25-2007, 12:35 PM
Technically they cant have handbrakes...

MouseNo4
02-25-2007, 01:03 PM
You got that right there vika... again.

Here is something i love to hate - amerikans invading the aussie servers... mungrels!

I dont really care for the asians or the indians as they are a rarity - sure they play like the rest but the amerikans! FFS they are the worst.

Rogue Warrior
02-25-2007, 01:14 PM
CKMC;267734']Demize just checked the deviations - confirmed Voss has highest overall deviation.

.....................rdx has a blast radius of about 10 meters - so you can take sentries out that way as well.

As long as there are no APMs :)

Hrrrm, Then why doesn't an RDX placed on the ground below the sentry ,or on it, Destroy it!

Vikaman
02-25-2007, 03:31 PM
You got that right there vika... again.

Here is something i love to hate - amerikans invading the aussie servers... mungrels!

I dont really care for the asians or the indians as they are a rarity - sure they play like the rest but the amerikans! FFS they are the worst.

Indians join ure servers?
They must have bad pings....

(Psst. I am Indian!)

TrooperJac
02-25-2007, 06:59 PM
I hate it when you accidentally select single shot mode on your rifle and then charge in to battle firing one solitary shot into the chest of your enemy. Then hammer the fire button whilst he pumps you full of lead.

I hate hearing "enemy walker spotted" Seem to hear it alot.

I hate having APMs killing you when they are a good 15ft away from you. I also hate not being able to do anything about them. You crawl past them and some f***nut will run past and set it off. I don't see why you can't shoot them out.

CRIMS0N_W0LF
02-25-2007, 07:38 PM
You can shoot APM Mines RDX Motion Mines with Zeller :P

Monkmonkman
02-25-2007, 08:04 PM
yea, but who attacks titan with a zeller?

CRIMS0N_W0LF
02-25-2007, 08:06 PM
I do :P I can headshot fast at point blank + with all nade spamming and firing its garanteed people have 80ish HP thus one hit kill

Also I hate that when you explode the rdx/claymores of enemies setting them off and killing enemies you won't get the kills. Although its funny that the owned of the RDX/Claymore get TKs. I got a guy getting kicked for "TK" all I did was explode his RDX (he was defending the core) and 4 people where near his RDX (placing more explosives/nade spamming and placing drones)

Poor guy he probably got punished by all kills

Raidyr
02-25-2007, 08:11 PM
I remember one of the first times I played. I was attacking the enemy Titan with my basic support kit when I had killed a zeller user. I picked up his gun to try it out, reading the moaning on these very forums.

I ended the game with 80+ points, half of which were Titan Assault points.

TrooperJac
02-25-2007, 09:01 PM
Anyone should be able to shoot them out - what does the zeller have silver bullets or something!

The Punisher
02-25-2007, 09:42 PM
The optimization of this game, the lag on Titan mode, the rediculous system requirements, but I do enjoy the gameplay. Why does the game F.E.A.R. have beautiful graphics and awesome effects and all run so smoothly? Why can't DICE games be like this? I think the Battlefield series should go to another company so they can at least make it run better.

Raidyr
02-25-2007, 09:44 PM
The optimization of this game, the lag on Titan mode, the rediculous system requirements, but I do enjoy the gameplay. Why does the game F.E.A.R. have beautiful graphics and awesome effects and all run so smoothly? Why can't DICE games be like this? I think the Battlefield series should go to another company so they can at least make it run better.

I too always wondered why I could run Quake 4, Doom 3, FEAR, and Half Life 2 at the highest settings BETTER than I could run Battlefield 2142 (and to a lesser extent BF2) on low settings...

Vikaman
02-25-2007, 11:02 PM
Anyone should be able to shoot them out - what does the zeller have silver bullets or something!

High tungsten rounds of something...

TrooperJac
02-25-2007, 11:30 PM
High tungsten rounds my ***! - if I get randomly killed by another APM I am gonna smash my keyboard into a million peices!

I can say that now I have my recon gold :)

Dr.Strangelove2
02-25-2007, 11:46 PM
Has anyone complaining about the sentry gun every considered that the technology behind it uses thermal detection rather than sight alone. Look this is the future and thermal as well as optical imagery must have improved dramatically over the years. the only complaint that can be rallied against the sentry gun is that its range is basically infinite and infinite range is very very very hard to do no matter how good technology is.

Best thing about the game getting 42 and 3 at Gibraltar with a ganz and a bunch of well placed nades oops nade spam heck ya

TrooperJac
02-26-2007, 12:25 AM
Sure but the sentry shouldn't be able to fire through the walls of the titan. If it is the future it should be intelligent enough to know not to fire at its own ship.

Raidyr
02-26-2007, 01:19 AM
Best thing about the game getting 42 and 3 at Gibraltar with a ganz and a bunch of well placed nades oops nade spam heck ya

How do you only die 3 times in the meatgrinder?! Thats crazy, were you going against a horrible team, or just luck?

Vikaman
02-26-2007, 01:31 AM
If he was EU all he had to do was nade spam on the left hand side, with an ammo crate next to him. Works all the time for me too.

(and yes, he must have been against a bad team.)

Cyborg2142
02-26-2007, 01:45 AM
I just hate the crashing every few games!

MouseNo4
02-26-2007, 05:16 AM
Another thing i REALLY hate is clan crashing.

Especially when the server doesnt have autobalance and they ALL get on the same team.

Ends up kinda funny at the end though when a full server of 32 players, suddenly becomes 6-16 at the end. With an almost full line up of clanners on one team. All the same clan.

ak1knight
02-26-2007, 05:23 AM
I too always wondered why I could run Quake 4, Doom 3, FEAR, and Half Life 2 at the highest settings BETTER than I could run Battlefield 2142 (and to a lesser extent BF2) on low settings...

all those games are mainly based in indoor enviroments and don't have 64 players at a time on a map over the internet.

Argh...
02-26-2007, 07:44 AM
I hate that DICE doesnt listen to the community like they should. Yeah i know some DICE blokes are on this forums but i rarely see any intrest in the REAL issues at hand.

Vikaman
02-26-2007, 11:08 AM
I hate that DICE doesnt listen to the community like they should. Yeah i know some DICE blokes are on this forums but i rarely see any intrest in the REAL issues at hand.

Well, for one, there are too many.

People ask for too much.

Nerf voss! no NERF NOTHING....
ZOMGWTFBBQ the motion mine bait does attract the APm11!1! wtf!!1 make it do so!
eekkzor ze Apc is wtFBbQ too goood!
hell I saw a nerf the bullets thread....

some of this is becoming a joke and even the common person will start to get tired of what is going on. Right now, there is nothing wrong with the current situation, just a few bugs, one is exploitable while the rest dont do damage.

...

yeah
cant think rite now...

Raidyr
02-26-2007, 11:34 AM
all those games are mainly based in indoor enviroments and don't have 64 players at a time on a map over the internet.

That is a poor excuse when I get the same performance in empty games, on city maps. Hell, I have seen Counterstrike Source maps larger than Camp G, Cebere, and Berlin...

Vikaman
02-26-2007, 11:41 AM
That is a poor excuse when I get the same performance in empty games, on city maps. Hell, I have seen Counterstrike Source maps larger than Camp G, Cebere, and Berlin...

Dont forget PlanetSide...

around 1000 players on a map which is probably the size of a city....

DesertRat09
02-26-2007, 11:42 AM
After capping a silo in a tank driving away some moron who helped capping the point walks away in front of my tank and get tk'd cause he doesn't look where he's going. And of course I get punished for that.

Repairing my vehicle and some @sshole jumps in and joyrides away with it, he get tk'd by me and I get punished, oh well...

Raidyr
02-26-2007, 11:49 AM
Dont forget PlanetSide...

around 1000 players on a map which is probably the size of a city....

Damn I havent played planetside in a looong time. But yeah, I played that game perfectly, 90 FPS on low settings and 50-60 on high.

Vikaman
02-26-2007, 11:56 AM
Damn I havent played planetside in a looong time. But yeah, I played that game perfectly, 90 FPS on low settings and 50-60 on high.

heheh all low 29 fps... :(

Raidyr
02-26-2007, 11:58 AM
heheh all low 29 fps... :(

How is it these days? I quit the game awhile ago but my subscription ended just this January. When I left it was all backhacking and interfarms :\

HG_Eliminator
02-26-2007, 11:59 AM
CKMC;267724']We are looking into the LoS check on sentries but I have yet to see an actual case where some one died to a sentry firing at a wall. The tracer effects continue past the wall but the projectile stops.



try this ...sentry gun kills me through a wall and a floor.....it was in console 3's corridor. i was on the ramp coming up from the first floor to the second...notice the damage hit direction indicator...


http://hgeliminator.homestead.com/files/screen039.jpg

Raidyr
02-26-2007, 12:04 PM
try this ...sentry gun kills me through a wall and a floor.....it was in console 3's corridor. i was on the ramp coming up from the first floor to the second...notice the damage hit direction indicator...


http://hgeliminator.homestead.com/files/screen039.jpg

1) You can EASILY by seen on that ramp from the angle you are at. Whether you know it or not, you can see the persons back quite easily.

2) Maybe someone in that window up near the vents? I am pretty sure if the angle was right it would be picked up as a frontal attack.

HG_Eliminator
02-26-2007, 12:14 PM
1) You can EASILY by seen on that ramp from the angle you are at. Whether you know it or not, you can see the persons back quite easily.

2) Maybe someone in that window up near the vents? I am pretty sure if the angle was right it would be picked up as a frontal attack.


i was above corridor 2 in the vent watching, when he placed it in the corner behind the wall of corridor 3 and yes it was the name shown killing me with it that placed it, he remained in the corridor behind the sentry gun... i was sneaking up to grenade him when i saw the gun splash coming thrugh the floor and wall.. then it killed me .......I took a screen in amazement .. i thought it wasent supposed to kill through walls.... besides the fact it even states i was killed by the sentry gun..

Argh...
02-26-2007, 12:16 PM
Well, for one, there are too many.

People ask for too much.

Nerf voss! no NERF NOTHING....
ZOMGWTFBBQ the motion mine bait does attract the APm11!1! wtf!!1 make it do so!
eekkzor ze Apc is wtFBbQ too goood!
hell I saw a nerf the bullets thread....

some of this is becoming a joke and even the common person will start to get tired of what is going on. Right now, there is nothing wrong with the current situation, just a few bugs, one is exploitable while the rest dont do damage.

...

yeah
cant think rite now...

You forget one thing. We are their sole reason for existance. So whenever we have many complaints, you should have to be ashamed and get ur behinds in gear and at least aswer. I have seens many games where the developers freely discussed the issues brought foreward by their customers. Guess what they became great games with sometimes patches twice a week completly automated.

The only thing i see here are two level designers answering sometimes but when the reall issues appear they say they cant answer because its not their department.

And what do we do? We buy Nothern Strike lol

Sleep well

Vikaman
02-26-2007, 12:19 PM
The reason why THQ wins.

DarthOps2142
02-26-2007, 12:38 PM
I hate:

-EA stats page, (I know stats aren't everything but come on!)
-Dropping down a vent and being unable to fire cause of some bunnyhopping prevention code
-getting hurt while jumping off a wall
-gunship flipping over on tight cornering

HG_Eliminator
02-26-2007, 12:41 PM
I dislike the fact that my player was supplied a spork instead of a knife...if my enemys were pudding cups, i would be pwning.....

RottnJP
02-28-2007, 01:56 PM
I dislike the fact that my player was supplied a spork instead of a knife...if my enemys were pudding cups, i would be pwning.....

Ohh! Just wait until you get the kewl Kosby Killer burnished titanium spork at 100 pudding kills- it rocks, man! :laugh:

Vreki
02-28-2007, 02:05 PM
I hate: EA´s QA department.

It is mind boggling how they continue to ignore beta testers and release patches with new bugs. :rolleyes:

I also hate spending more time finding a server than actually playing the game.