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View Full Version : If you don't like the way I do it, why don't you try it?


Blak4dr
03-08-2007, 10:26 AM
I'm a casual player. By that I mean not hardcore. I play for the fun of it, an hour every day if I can (and my wife lets me...). I have more games lost that won an I'm not a l33t player. Just average. I try to play with my teammates, supporting, reviving, healing... well all in all have fun with the game.

Not long ago, I was playing on a server and we were losing. No big deal. I then realized that I hadn't heard of the commander in a while. No EMP, no orbital strike, nothing for the past 5 minutes...
I look at my group window to realize that... he had resigned. I guess he thought he was probably not making enough points, because he was back to playing on the field.
Well, if nobody wants to do it, I can try. Better a noob than nothing I guess. Plus you have to begin one day.

Here I am for my first experience as a commander:
Ok now, were is the f***k commander panel. Quick, my game box and the guide... ok found it ! Now what do I have available... Oh, a mutiny already ! hummm satellite first ! ok, EMP on the APC ! orbital strike on the guys following it and harassing a group defending a flag. Oh, another mutiny ! end of the round.
Result: we lost. Well anyway we were 25/200 and losing anyway. But two mutinies in less than 5 minutes when nobody wanted the job ? Come on !!!

That was my first experience. I have tried again two or three times. Being commander is far from being easy on a 64 players conquest server (I imagine it's the same on the others :)) and I admit i gained a new respect for the people doing it. I expect my three or four mutinies during the game, and don't even pay attention to them anymore.

So now unless the commander is a dip**** fighting and commanding at the same time, I am strongly AGAINST mutinies. You don't like it ? Why don't you try it for a while ? It doesn't get you as many points as you expect, it's not easy, but it teaches you a lot of things. So my vote is always negative.

Oh, and most of all, if you take the job, that's because you ask for it, SO STICK TO IT !!! Nothing worse than a commander resigning in the middle of the game because he loses and don't get lots of points !

Here is what I learned from my few experiences as a commander.

PS: I play commander sometimes when nobody wants to do it. I get a bit better at it every time :). I read the threads on the forum talking about it and got some good pointers out of them.

Snickety B
03-08-2007, 10:35 AM
good for you! :) Keep practicing!
As you say it's better that someone who isn't great at it is commander than noone at all.

Buttoneer
03-08-2007, 10:43 AM
Great story.

Get a bit of practice in but my tip for minimising mutinies is to use VOIP at the start of a round and tell everyone what your strategy will be. Tell them where the Titan will move and which three silo's or flags are considered priority keepers. After that, keep telling them when assets are available so they know they can ask and issue orders.

After that it's out of your hands and the game will flow with you or against you depending on the quality of the team.

TB-303
03-08-2007, 12:10 PM
I'm not keen on commander, the interface is sh!te and you get more situational awareness sitting on the front titan gun.

Got to agree with you though, I'll hop in if no-one else has taken it up by the time things are going badly; you're on the back foot straight away. If anyone puts up a munity vote, I just tell them to get into squads and do as I say, then they have the right to mutiny.

The irony is that the people who start the mutiny are lone wolves who won't join squads, or even worse, squads that are so disparate, there's not point in giving them order.

A good commander improves your sides chances of winning.

Add in a few good squads with decent squad leaders (who concentrate on self preservation than rambo stupidity) and you have a winning combination.

Shame you get to see it maybe once a week of you're lucky.

Blak4dr
03-08-2007, 12:29 PM
For me, it's more like once a month.
Yesterday I joined three squads and none of the squad leaders were giving any order... I think I'm going to try my luck at squad leader a bit more often from now on :)

Saundie
03-08-2007, 12:36 PM
Some people are just pricks, and they'll mutiny you simply because you don't put all of the commander assets at their disposal. I've had it before where I was commanding, our team was winning by a significant margin due to fantastic teamwork. I kept asking the guys "tell me what backup you need from me, I'm not used to this" and they never replied, so I figured I must be doing an okayish job. I kept the enemy commander from harrasing us by making breaks into their base and destroying their assets; he was one of these commanders who drops supply crates next to his destroyed assets - handy restocks for my RDX, allowing me to take out all his toys before blowing up the crate.

We're about 100 tickets ahead and only 75 or so to go to victory, when the mutiny against me comes up. I tell the guys "okay, tell me what's wrong and I'll change it. There's only 8 of us on this team, so just talk to me. We're destroying them, they've hardly gotten out of their uncap all game. Why the mutiny?" No response. I shrug and figure it's somebody accidentally clicking mutiny instead of create new squad, and carry on spotting infantry. All of a sudden, my commander interface disapears... successful mutiny, with only 40 or so tickets to go and we're over 100 ahead.

I don't bother playing as commander anymore, even if there isn't one on my team, it's just not worth the grief and it's less fun than stomping around on the field. It's sad you had such a terrible experience as commander, and I'm afraid it's very common. I can't remember a single round out of all the hundreds I've played where there wasn't a mutiny vote. It's childish and saddening but that's just how it is.

Vikaman
03-08-2007, 12:44 PM
Dont worry, its a weird human physcological thing, they just want to press that button.
Being a commander can be tough, and a good squad (usually clan squads, USUALLY) will request for orders, otherwise, they will always expect you to put down atry's on walkers etc, typical, try this, waste arty on a walker (+EMP), or help a squad (which has been working their a$$e$ off, capping flags) by artying the defenders?

I would help the squad, but NO, people disagree and mutiny me, guess what? I quit as commander and we ended up loosing from 140/97 to 0/56.

I couldnt stop laughing after that round.

It happens, if u aint the moody type, just play on and be casual, as you state you are.

I am glad you didnt start a whining post, like many others.

:D

Buttoneer
03-08-2007, 12:46 PM
I kept the enemy commander from harrasing us by making breaks into their base and destroying their assets;

Maybe this. I prefer my commanders to command, not to fight. Granted, in a team of 8 it's unrealistic to expect this but still, you may have met a dogmatic bunch.

Vikaman
03-08-2007, 12:52 PM
But if there is a combat commander (like me), and he does his job well (not me) I dont mind.

Elementalist
03-08-2007, 12:53 PM
As a casual gamer, it's best to get used to the fact that there are a lot of idiots that play this game. As a player you may meet them every game. As a commander you are guaranteed to be in contact with at least one idiot every damn game.
People mutiny when they fancy commanding. People mutiny at the end of round to get the commanding points. People mutiny because you didn't drop supplies instantly (even though you didn't have any ready). People are idiots.
Commanding is a frustrating and thankless job. It is a rare thing to have a good game as commander.

Buttoneer
03-08-2007, 12:54 PM
But if there is a combat commander (like me), and he does his job well (not me) I dont mind.

Others do. Clearly he met a few that agreed.

Saundie
03-08-2007, 01:01 PM
Maybe this. I prefer my commanders to command, not to fight. Granted, in a team of 8 it's unrealistic to expect this but still, you may have met a dogmatic bunch.If it was a 32/64 player game, I would 100% agree with you, and when I've commanded on larger games I've played as the engineer and sat in my base, giving orders, spotting for squads and repairing my assets in the event somebody takes them out. On a 16 player game, however, 1 guy sitting "idle" is a loss of 1/8 of your team, and that's a huge hit to take if the other team has got all 8 guys fighting. On a small game like that, you can just about handle doing both at the same time, but it's hard.

What my point was, though, is the fact that nobody talks to you as the commander, so you have no idea what they need from you. ****, I've even used the built in "Squad leader, supplies available when ready" crap in the commander interface to tell the guys "hey, this **** is for you to ask for, I can't always guess the best place to deploy it, I'm not where you are!". It's very rare I'll get a squad leader who'll issue a request for anything, but if somebody requests anything I'll do my best to get it to them. I'm not saying I'm a great commander, but I don't think I'm completely incompetent - but seeing as nobody tells me, I have no idea. I could be utterly ****... *shrugs*

Blak4dr
03-08-2007, 01:11 PM
As I said, I want to have fun when I play, so that doesn't keep me from trying to do my best, learn from my mistakes and enjoy.

I just firmly believe that people that mutiny are people that never tried commanding, or they would just assume that the commander is doing is best in learning and give him a break :).

And to people who hesitate to try, I want to say, go ahead, it gives you a new vision on the entire game, and don't mind the dingelings that mutiny you. :D

Xerogen
03-08-2007, 01:14 PM
Commander can be really fun at times. Ive done it where ive been a really good commander helping everyone and even winning rounds. but STILL people always vote mutitny and that annoying as hell.

Buttoneer
03-08-2007, 02:05 PM
If it was a 32/64 player game, I would 100% agree with you,

Nothing to agree with - it was merely a hypothesis. the only people who really know whether they mutinied through morality or immorality are the mutineers. Sadly.

Iwantcable
03-08-2007, 02:11 PM
I don't think I've ever gone a round without being [attempted] mutinied. People just press the mutiny button when they die is what I think. Also, people don't realize that they don't send orders to the commander when they're not SL. I had one stupid sniper on Suez that kept whining about how he asked for supplies and I never gave him any. Probably because I DON'T KNOW where he was! I kept seeing "Requesting Supplies!" pop up but he wasn't SL, so I couldn't tell where he wanted them. He didn't even become SL after I told him it would help me find him (he was a lone wolf of course)...

siiix
03-08-2007, 02:22 PM
i command a LOT , here s few tips:
-mutiny never works on a server with more then 16 players, so dont worry about it
-if there is a vote going on and other vote cant be started for 2+ minutes, SOOOO someone try to mutiny you start a kick vote against him ; )
-then you have to wait 5 minutes and then you can start a vote again, if they really deepsit$ start the kick vote about 2 minutes the round end and you wont lose you commander bonus
-exeption: dont mess with clans the hold together and fly out

and dont get worked up about it is just a game, and if you use your grips you can pisof other guys on the server much easier then they try you

i see this as part of the game !

Saundie
03-08-2007, 02:57 PM
Nothing to agree with - it was merely a hypothesis. the only people who really know whether they mutinied through morality or immorality are the mutineers. Sadly.In that case, I disagree ;)

DesertRat09
03-08-2007, 03:09 PM
Although I play lone wolf 90% of the time, I do see almost every game a mutiny happening. Usually they are short of votes and the commander continues. I never vote with them because I don't care.

The times I join a squad on invitation it ends up like "defend silo 2" in Verdun for 15 mins, kill the lonely fool that shows up every 5 mins and end the game with 10 points, for doing nothing...

Yeah I know teamwork, but I need these unlocks ya know.

Buttoneer
03-08-2007, 03:35 PM
In that case, I disagree ;)

Godammit some people are so contrary!

Fakkamajakka
03-08-2007, 03:55 PM
As a casual gamer, it's best to get used to the fact that there are a lot of idiots that play this game. As a player you may meet them every game. As a commander you are guaranteed to be in contact with at least one idiot every damn game.
People mutiny when they fancy commanding. People mutiny at the end of round to get the commanding points. People mutiny because you didn't drop supplies instantly (even though you didn't have any ready). People are idiots.
Commanding is a frustrating and thankless job. It is a rare thing to have a good game as commander.

Indeed. It's rare to find more than one squad willing to follow your commands. It's rare to find people that understand when resources aren't ready to deploy. VOIP is key to being an effective commander. You get less mutiny votes and more cooperation.

Fakkamajakka
03-08-2007, 03:57 PM
Although I play lone wolf 90% of the time, I do see almost every game a mutiny happening. Usually they are short of votes and the commander continues. I never vote with them because I don't care.

The times I join a squad on invitation it ends up like "defend silo 2" in Verdun for 15 mins, kill the lonely fool that shows up every 5 mins and end the game with 10 points, for doing nothing...

Yeah I know teamwork, but I need these unlocks ya know.

If you insist on lone-wolfing it, at least create a squad. That way the commander can communicate with you if needed. And if others join your squad, you can assign mission orders to your liking, and you get extra points. You'll get unlocks a heck of a lot faster if you're in a squad.

Saundie
03-08-2007, 03:59 PM
Godammit some people are so contrary!No they're not!

DesertRat09
03-08-2007, 04:06 PM
If you insist on lone-wolfing it, at least create a squad. That way the commander can communicate with you if needed. And if others join your squad, you can assign mission orders to your liking, and you get extra points. You'll get unlocks a heck of a lot faster if you're in a squad.Sounds good, will do that next time, thnx for the advise :)

dontsh000t
03-13-2007, 04:25 AM
i've never had a mutiny vote work on me. in fact i don't even bother looking at who's mutinying me - any messages t the bottom telling me to join another squad/mutinyvote/kickvote i press negative automatically, unless i see a fighting commander or an asshat forcing TKs and stuff.

MouseNo4
03-13-2007, 05:05 AM
One solid gold trick to avoid as many mutinies as possible = voip.

SPEAK to your squads, tell them what is going on, what your doing, how long until they can get what they want, whether they can in fact get what they want, and more importantly, what your team needs of them.

ThirtyOughtSix
03-13-2007, 05:35 AM
Only thing that bugs me is that the reason there hardly is any commander is because people MUTINY them all the time for no good reason... they don't even try to pick up command themselves....

I like to think I'm a fairly decnt commander.... I know what I'm doing, I help the team as much as possible... I try really hard NOT to do anything to hurt the team, and everything to HELP them. I sometimes move around when playing, usually I stay out of vehicles.... and I never fly ever when commanding. If I DO get a vehicle it's because there's a walker or something just SITTING at our base unused the whole time and some guy trying to capture our rear bases sees it and I know he's coming... so I jump in and kill him with it.... then I ususually bring the walker up to the front lines and try to GIVE IT TO SOMEBODY ELSE to use.... sometimes nobody takes it... so I stay in it and try to hang back working in a supportive role (attacking with the walker when there is a problem or somebody is trying to sneak by the front lines, etc)....

If somebody else wants it, I will give it to them immedately and go find a safe place to command from.

I drop supply crates all the time when I think somebody needs one or is asking for one. I drop UAVs as much as I can usually in concentrated areas (I do a scan usually first). I spot out enemies (but try not to spam alot) from the map... especially when they are important targets (like somebody sneaking by, a walker, etc).

Yet, I too get voted out as a mutiny all the time... and they say "your not doing your job!!!" I ask them what I'm not doing I should be... and usually it's something stupid like "your not putting ENOUPH uavs"... this of course when I've been putting them out like CRAZY and spotting from the map even..... I try to explain to people THIS IS NOT BF2. In BF2 you could put out another UAV almost IMMEDATELY after they run out.... untrue in BF2142. So basically, I blame stupidity on thier part... my guess is they don't even KNOW HOW to command whatsoever.... all I do know is usually when I'm kicked out, NOBODY else steps in..... so why all the voting?

I even get people saying I'm doing a GOOD job at commanding.... yet somehow they vote TO KICK ME? I know this because I've had all but one guys actually RESPOND saying I am doing a good job, yet there needs to be so many votes before it kicks me.... and it gets to that number. SO WTH? If you think I'm doing a good job (and I get that a lot too), then why are you trying to remove me? LMAO!

Yup... that's what bugs me.


P.S. on the servers that I've actually gotten enouph votes to actually remove me there where not alot of people.... I do tend to play on servers with lower numbers... 64 people is just too many for me. I've never been kicked from commander with 32+ players on the server.... never.

Bahraini_Killer
03-13-2007, 06:39 AM
well done bro, you started as a noob commander..doing it more often wont make you a noob later on so dont worry about those kick votes and enjoy your time.

Snickety B
03-13-2007, 06:48 AM
Is weird, I've never been booted as a result of a mutiny, either in BF2 or 2142. Mutinies get started all the time but never succeed.
I must rock way too damn much. ;)

vbl
03-13-2007, 07:19 AM
I wish they'd just automate the commander functions (http://www.totalbf2142.com/forums/showthread.php?t=7669).

I'd wager that nine of every ten games I play is on a team without a commander. No one wants to do it. I don't blame them because I don't want to do it either.

hobiecatter
03-13-2007, 08:00 AM
nine out of ten games don't have a commander? WoW! we aren't playing on the same servers.

But I do agree with you that it is a crappy job in my opinion. I can do ok at it, but it just gets boring after one round of it. The only thing good about it is it racks up the points pretty if you are doing good and people are listening.

I hate it when people hit the mutiny button right before the Titan blows up. What's the point?

SpiffBiffster
03-13-2007, 09:52 AM
I have not voted before, guess I should start voting for the CO unless I have a good reason not to. I have never been Commander before, will try it a few times in single player to find my way around. I have not been squad leader before except when it falls in my lap, need to work with that some also.

SenorPico
03-13-2007, 10:25 AM
When I play comander I try to do my best.
If somone starts a munity or isn't doing his job (follow orders) I let them all know with VOIP or tipping in the Team chat that this squad don't get any help from the comander.

It is fun to watch how fast they stop muinty and follow all orders to get the support they need.

vbl
03-13-2007, 03:47 PM
nine out of ten games don't have a commander? WoW! we aren't playing on the same servers.

But I do agree with you that it is a crappy job in my opinion. I can do ok at it, but it just gets boring after one round of it. The only thing good about it is it racks up the points pretty if you are doing good and people are listening.

I hate it when people hit the mutiny button right before the Titan blows up. What's the point?

Guess not. I play mostly Assault Lines or Titan, max 32 players. I'm in the Midwest. Our teams rarely have a Commander.

TWRAM
03-13-2007, 04:03 PM
I just initiate a kick vote back at them. It is my opinion that the commander is only good for uavs, resupplies, and orbital strikes, anything else is just glorified obviousness. If you can't do the three things above then you might deserve a mutiny, but I could care less because I will still pwn. I much rather not have a commader, all they do is annoy me with orbital strikes, they are loud, shoot smoke up all over and slow my computer down.

[TW] Alixsar
03-13-2007, 07:31 PM
Commanders are essential, and it's good that you're trying, OP. I am proud to say that I have never during a live round played Commander. On unranked servers yes, but never during a live/ranked game. I'm more of a Second in Command type. Usually one of my clan members will be squad leader and another will be commander (if possible). So the three of us will coordinate strategies, and I'll make all kinds of suggestions/plans, but I always leave the final decisions up to other people. I'm just too lazy.

LahLahSr
03-14-2007, 01:03 AM
There is no "logic" to mutiny-attempts. You are as likely to get one for being good as you are for being horrible. And in between the two - if you are "average", you'll be hit with a mutiny-attempt as well.

If you're doing good, some petty troll wants to stop you from the possible bonus.
If you're good sometimes the highest scoring player(s) will try to muutiny so they won't be denied the gold medal.
Players will mutiny to try and usurp you adn get the commander-role for themselves.
Clueless twits will mutiny if they don't get 5 resupply-boxes and 3 arty-strikes within 2 minutes.

...and some (many, even) players will support a mutiny for no apparent reason - often if the PG UP button is easier to hit than PG DOWN...

All in all, don't let it get to you - a mutiny is not a reflection of your skill/aptitude as commander. Just do your bes tand what you think it right in a given situation and you will be contributing to your team's chance of a win.

Keep it up :-)

Blak4dr
03-15-2007, 09:12 PM
I just played two rounds as commander on "Squadplay all the way". Obviously nobody wanted to do it.
For once, I decided to talk in the mike (for once, it was plugged in lol). I had an awesome time with two talking commanders (I took the teamspeak server adress for the next time). :D
You are right guys, the secret might be to talk :)
Anyway, two wins. Good evening for me :)... and I don't know if it's the server or what, but NO mutiny.
Maybe I'm just getting better :laugh:

Mek^bvser
03-16-2007, 02:41 PM
I hear ya.. but on the MIA server 64 player full, Its pretty insane to watch a ^ running around in the walker as commander. I seriously wanted to pilum his ***.. Also commanders,,, on suez,, if you want to win.. you have to defend the two non cap bases.. Ya know... the ones that have 3 tanks, a gunship and a walker. If the enemy has those, taking those back is youre primary objective, only then can you counterattack.