View Full Version : The Secret (NOT!) to getting on a Roof
Older-OMO
04-12-2007, 04:57 PM
Let's see how many more threads will get started by noobs and long time players that continue to whine about people on a building.
:wall: For the 1,000,000th time.:wall:
IT'S NOT A SECRET/CHEAT/GLITCH
EA and Dice have said it's a legit tactic as of now... the only exploit I have seen is using mouse sensitivity (dpi) settings to move really long distances. Nothing better than wiping out a squad that thinks they are the only ones who knows how to get on a roof:nerr: It's also a great feature to bypass spawn/base campers on maps like Liberation, Bridge, Berlin, etc...
If Dice wants to fix it, all they have to do is eliminate the ability to move the pod from the SL beacons (no need to fix the APC, Transport or Titan pods).
Anyone can figure it out with a little practice. I figured it out after a couple of attempts (practice it on an empty server).
"Improvise. Adapt. Overcome."
Gunnery Sgt. Tom 'Gunny' Highway
3 Easy Steps to Rooftops
1. Put a spawn beacon anywhere near a building. It doesn't have to be right next to the building.
2. When you are podding down, face away from the building (orient yourself with the cone of vision on the mini map). If you are the SL, you will normally face the direction you are looking when you place the beacon.
3. Press "S" (backward movement) and move your mouse side to side (DO NOT SPIN). Some call it fish-tailing. You will move backwards toward the roof.
RangerXML
04-12-2007, 05:05 PM
Best explanation I've read to date, thanx.
jake___
04-12-2007, 05:12 PM
Ooh, you posted it here too.
Thanks for doing that, its difficult for a lot of people to find a reliable way to do it.
sogek1ng
04-12-2007, 05:16 PM
Noooooo..... lol
Thats the way I do it.
Wizrdwarts
04-12-2007, 05:26 PM
I've done it plenty of times without pressing backwards/S.
NoseKi||s
04-12-2007, 05:30 PM
I've done it plenty of times without pressing backwards/S.
Nooooo !!!11!!! that can't be done. YOU are hacking ;)
EaGle1337
04-12-2007, 05:39 PM
nice i think this should be stickyed as that it levels the playing field cause we all know how annoying it is with a sniper and support on the roof and you can't get them.
RangerXML
04-12-2007, 05:43 PM
I like to spin to get away from Beacon Campers and have ended up the roof a couple of times.
sneaker98
04-12-2007, 06:40 PM
If you need to do something a "special" way to get a result, it's probably a hack/exploit.
Someone post where EA said this was perfectly legit, please. I'd bet they were referring to putting a squad beacon at the base of a building, and relying on chance for the pod to land on the roof.
TheRealWolfgang
04-12-2007, 06:51 PM
If you need to do something a "special" way to get a result, it's probably a hack/exploit.
QFT. It's a 'sploit. Using a spawn pod to 'bypass' anything is abuse of a game feature. Just think, you can use it like the TC said to skirt past defenses or even natural barriers like buildings and mountains. Well if they wanted to make it so easy to get past a building they probably wouldn't have put a building there in the first place. There's a reason, for example, it's so difficult to get up to the main EU flag on Cerbere, especially when it's heavily defended. There's the fence, the mountain, the fact that the stairs are on the north side of the building, etc. Dropping a beacon next to a building and having someone drop onto the roof by chance is one thing, but steering yourself there by breaking free of your dropping pod is a 'sploit.
~Wolfgang
Namakan
04-12-2007, 06:54 PM
What part don't you understand about EA/DICE SAYS ITS LEGAL
Tehb2
04-12-2007, 06:55 PM
Great, I never really had much time to figure out how to do it. I never really thought the roof was a problem, except I could never get up there to kick off the enemy squad that is already there. ;)
TheRealWolfgang
04-12-2007, 06:57 PM
What part don't you understand about EA/DICE SAYS ITS LEGAL
Evidently the same part you've missed where sneaker said this:
Someone post where EA said this was perfectly legit, please. I'd bet they were referring to putting a squad beacon at the base of a building, and relying on chance for the pod to land on the roof.
So, yeah, link plz.
~Wolfgang
kerosene31
04-12-2007, 07:01 PM
You forgot the final step:
Wait for the flurry of PK rockets to come and wipe you out, as everyone saw you drop there :)
GrandHero
04-12-2007, 07:18 PM
the only exploit I have seen is using mouse sensitivity (dpi) settings to move really long distances[/SIZE]
What are you talking about? Mouse sensitivity is personal preference, :laugh: . And what exactly do you mean by moving "really long distances"....turning??
FPS[VT_NERD]
04-12-2007, 07:41 PM
If you need to do something a "special" way to get a result, it's probably a hack/exploit.
Someone post where EA said this was perfectly legit, please. I'd bet they were referring to putting a squad beacon at the base of a building, and relying on chance for the pod to land on the roof.
What part don't you understand about EA/DICE SAYS ITS LEGAL
See this thread: http://www.totalbf2142.com/forums/showthread.php?t=7614 (note that link will only work if you are a server owner). It's post #22 in the thread.
CKMC]
Really this is not an exploit by technical terms.
Two questions I ask myself are:
Does it break the level and give one side a distinct advantage that the other can not match or counter?
Is it fun?
I have not tried this one yet but I have a feeling that the answers are "no" and "yes" respectively.
Interesting bit of information - I have noticed that alot of people like playing Berlin on 64 players. I have tried it and found it great fun. I spoke with the level designer and he was horrified at first since the map was not intended to be played with that many.
When he saw that it was popular and a lot of fun he became happy and said (loosely) "well if its fun then great.......didnt think they would like that".
So - we have found we need to keep an open mind because you guys will do things we dont expect and a lot of time its a lot of fun.
The main thing is fun. If you guys find something going on in your server that you and your friends do not find fun then use your powers to create the environment you want. But we dont want to make official policy or hard code settings when we dont have to as it limits the variety open to you guys as players.
What that means:
Each server can decide to allow or not allow people to be on rooftops. You won't get your stats reset for being on a rooftop.
However, while we allow rooftops to be used on our servers I do ban people who spin their pods all the way across the map. There's a difference between moving 5 or 10 feet to get on a roof and moving the whole length of the map on Gibraltar in order to get the back bases without having to face any oppposition.
TheRealWolfgang
04-12-2007, 07:43 PM
Now is that in reference to pod spinning or just dropping onto a roof of a building by placing the beacon right next to it (I'm not a server owner so I can't read the whole thread)?
~Wolfgang
FPS[VT_NERD]
04-12-2007, 07:46 PM
Now is that in reference to pod spinning or just dropping onto a roof of a building by placing the beacon right next to it (I'm not a server owner so I can't read the whole thread)?
~Wolfgang
That was in response to me asking him what DICE thought about people being on the roof. Of course the only way to get on the roof is to spin the pod a little bit so...
*edit*
Or you can get lucky and just drop on the roof, but I think most people who get on the roof spin a little bit to get there.
RangerXML
04-12-2007, 07:55 PM
Spinning is a valid way to get away from Spawn Beacon Rapists, there is nothing you can do about it unless you spawn somewhere else. God knows, if I come across a spawn beacon, I rather kill the poor helpless fools coming down then blow up a beacon.
TheRealWolfgang
04-12-2007, 07:57 PM
Hmmm...then to what extent should one be able to travel before it's considered an exploit (if it ever is)? I mean, how far should spinning be allowed? Because certainly using the same technique to spin the pod a little one could spin it a lot and travel quite a distance across the map, so at what point is the proverbial line drawn? I would think that if it's allowed a little then it should be allowed a lot, or not allowed at all. Shouldn't be any grey area IMO. I've always felt that since they could have made the spawn pods just like the regular assault pods but chose not to and instead made them drop straight down, that using means above and beyond 'normal' gameplay, such as rapidly spinning one's pod or changing one's DPI on-the-fly was more of an unintended consequence than a 'hidden feature', but a good word from DICE on the whole matter would clear up all of this ambiguity as well as make me change my stance on the whole issue.
Moreover, why are only server owners privy to this information? ;)
~Wolfgang
finc.hairy
04-12-2007, 08:02 PM
Me and my clan get banned from servers daily because we employ this tactic on a regular basis. It's really a terrible shame that players have to ban people who have simply learned to adapt to a situation using creativity and skill. Rather than adapt themselves, they ban. Oh well.
C'est la vie.
Fixxxer
04-12-2007, 08:23 PM
I agree that it's not a hack/glitch/cheat. If the rooftops weren't meant to be accessable, Dice wouldn't have given them a solid texture upon which to walk. Just know that being on a rooftop also makes you a prime target for orbital strikes and dogtag hunters.
FPS[VT_NERD]
04-12-2007, 08:26 PM
Moreover, why are only server owners privy to this information? ;)
~Wolfgang
I PM'ed him because the SO's were discussing it in there and he responded to that thread in the SO Lounge; there's no conspiracy to exclude everyone else from the discussion.
I'm not sure if he has personally posted that opinion anywhere, but I have copied and pasted it several times in these rooftop threads that pop up every couple of weeks.
TheRealWolfgang
04-12-2007, 08:30 PM
Heh, well you responded to the part of my thread where I was just being sarcastic but not the part where I was asking a legitimate question. :p
I don't see why a DICE representative come out and say, 'Yes, pod surfing is legal' or 'No, pod surfing is against the rules.' I mean by now one would think they would have had enough time to assess its impact on gameplay and map balance to come up with a concrete answer. :hmm:
Edit: Also, if they don't have a problem with people to be able to pod spin and get onto roofs, then why'd they go through the trouble of removing the ability to spawn on a pod when it's inside a building or under an awning? I thought that was put it to disallow roof campers, but now they're saying it's okay to get onto roofs using spawn beacons by hook or crook? Incidental spawning and landing on a rooftop I get, but why go through the trouble to remove spawning on a beacon that's covered and turn around and allow people to spin onto the roofs anyway? Seems like something that only those 'in the know' would be able to do (those who know how to pod spin, which isn't common knowledge without reading forums and the like) which seems beyond cheap to me. If they want people to pod spin, make it official - put it in a game tip or something. :hmm:
~Wolfgang
sneaker98
04-12-2007, 08:45 PM
What part don't you understand about EA/DICE SAYS ITS LEGAL
Where?
QUOTE IT, and LINK IT.
What part of THAT is hard to understand?
Now, since you did quote and link, I'll retort: he's a DICE employee, not EA. He doesn't determine what's legit and considered a hack. I want to see, from someone who decides the rules over at EA, a quote from them.
(We also have no idea what was being said in that thread, plenty could be taken out of context)
Until then, saying "EA/DICE SAYS ITS LEGAL" is not true. A single DICE employee said it was fun, that's all I've seen thus far.
th3st1ck
04-12-2007, 09:33 PM
IMO, spinning 5 or 10 feet to get onto a building is OK, but spinning halfway across the map is not.
If DICE/EA wouldn't have wanted this at ALL, then they could have simply disallowed movement while spawning on a beacon, or something to that effect.
To respond to therealwolfgang, i believe they disallowed spawning on a beacon in a building or under an awning to discourage people from going on roof tops and to combat more severe exploiting, not to completely remove the ability to get onto roof tops - and if someone isn't "in the know" thats too bad for them, life isn't fair, just because someone cant snipe doesn't mean sniping is cheap, or if someone cant crouch jump to get onto a box or w/e, that doesn't make it cheap, etc. personally, i discovered pod-spinning and most of the other little things in 2142 on my own, but just playing around with the game and trying new things.
IMO, its up to the player to find new innovative ways to play and accomplish his/her goal and if they find out something new before the majority does, good for them - i don't see how that makes the game unfair, it just gives everyone another challenge. And if someone sees another player on the roof, sniping his team whats to stop him from counter-sniping back, or getting a transport and flying up there? Everything in this game can be countered, its just up to everyone to find out how, and its not always handed to you on a silver platter, sometimes it just takes some experimenting, or even just simple logic
And i don't see how going on buildings roofs is illegal/unfair/an exploit - in real life people can shoot/snipe down from buildings, its not fair to the enemy, but who cares? Instead of everyone whining, they could focus on finding ways to combat this, i.e. counter-sniping, or using the rifle rockets, or something else creative
/uber-rant
AncientZero77
04-12-2007, 09:45 PM
Wolfy, that response from CKMC came long before 1.2 I believe. Even before the beta for it.
I believe Talus mentioned that post by CKMC. That's why it's so familiar.
GunHappyBob
04-12-2007, 11:05 PM
I've found that if you spin and get going real fast into a spin then pull back the opposite direction it slingshots you a good distance on top of the distance traveled from spinning.
The_Eliminator
04-12-2007, 11:26 PM
I will back up Sys Ops here and say that a DICE member did state that getting on rooftops was legal although it is discouraged by admins who may feel a ban is necessary, although i cant seem to find the actual quote itself.
This was posted on the EA forums and one of the EA staff there said it is a perfectly legit tactic, this was quite a while ago though before it got out of hand.
samfink
04-12-2007, 11:27 PM
that does sound like an exploit. the slingshotting i mean. that's using a bug ( I assume) for your own advantage. other than that, I don't have a problem whit people dropping onto roofs. and there is a second method, aside from podding up from an APC. spawn beacon ON the roof. then you don't need to spin.
-2d- Recoil.
04-12-2007, 11:28 PM
I actually made a video on this, but I didn't like the sound of my own voice after a 'night out' so I didn't upload it :P
TheMofficer
04-12-2007, 11:34 PM
IMO, its up to the player to find new innovative ways to play and accomplish his/her goal and if they find out something new before the majority does, good for them - i don't see how that makes the game unfair, it just gives everyone another challenge. And if someone sees another player on the roof, sniping his team whats to stop him from counter-sniping back, or getting a transport and flying up there? Everything in this game can be countered, its just up to everyone to find out how, and its not always handed to you on a silver platter, sometimes it just takes some experimenting, or even just simple logic
If it cannot be countered, then its an exploit. Such as lying in the side of the titian, landing inside buildings with the transport. Controling the pod to land on a building is not an exploit, its a technique, like using the baur, or the tank, Its just another element in the battlefield. Not to mention, once people start getting on roofs more, the game gets a more three dimensional feel to it, no longer do you have to check sniper spots, now you have to look in they sky for rooftop snipers. And when your on the roof you still stick out, more then if you were on the ground. I like it when theres a squad of enemy guys on a roof, it means I can get up there for some easy knife kills.
FPS[VT_NERD]
04-12-2007, 11:59 PM
Where?
QUOTE IT, and LINK IT.
What part of THAT is hard to understand?
Now, since you did quote and link, I'll retort: he's a DICE employee, not EA. He doesn't determine what's legit and considered a hack. I want to see, from someone who decides the rules over at EA, a quote from them.
(We also have no idea what was being said in that thread, plenty could be taken out of context)
Until then, saying "EA/DICE SAYS ITS LEGAL" is not true. A single DICE employee said it was fun, that's all I've seen thus far.
What you saw was a DICE employee saying that being on a rooftop is not an exploit in and of itself. He also said that they will not remove the ability to get on the roof.
That quote is back from November of 2006 so there have been several chances for this to be removed from the game via a patch.
You can go on and on about EA CS and how they haven't officially said anything but I will wager my stats and unlocks that being on the roof is not an exploit in and of itself.
redeemer//85
04-13-2007, 12:09 AM
i never knew you could move the pod when it was coming down. might try it out sometime :D.
and i don;t understand why people are whining about squads being able to get on the roof. lol. just snipe the bastards off. they have to spend more time looking for you... & you already know which roof there on.
grab your boomstick and wahck em off i say! :ar15:
and one more thing... more kills more points yay!!
th3st1ck
04-13-2007, 12:24 AM
If it cannot be countered, then its an exploit. Such as lying in the side of the titian, landing inside buildings with the transport. Controling the pod to land on a building is not an exploit, its a technique, like using the baur, or the tank, Its just another element in the battlefield. Not to mention, once people start getting on roofs more, the game gets a more three dimensional feel to it, no longer do you have to check sniper spots, now you have to look in they sky for rooftop snipers. And when your on the roof you still stick out, more then if you were on the ground. I like it when theres a squad of enemy guys on a roof, it means I can get up there for some easy knife kills.
right...i said everything CAN be countered...misread it maybe?
or did i miss something?
TheMofficer
04-13-2007, 12:32 AM
right...i said everything CAN be countered...misread it maybe?
or did i miss something?
you missed something.
Almost everything can be countered, thats how it should be, even getting on a roof.
what i'm saying is:
the definition of an exploit would be abusing the physics of the game to do something that CAN NOT be countered. You can counter rooftop campers, with 1) your own beacon, 2) a sniper rifle, 3) PK rockets. Since there are counters to rooftop campers, it is NOT an EXPLOIT.
th3st1ck
04-13-2007, 12:42 AM
exactly...thats what i was trying to say...
GunHappyBob
04-13-2007, 12:45 AM
If we weren't ment to be on the roofs then why do the tall skyscrapers have texture/skin on the top of them.
Also, you can counter the roof guys. Just become a sniper or have your squad leader but a beacon by the building as well. I don't really see the big deal since it's never really an issue.
Breff
04-13-2007, 01:00 AM
As a die hard defender of pod-spinning/roof camping I'd be curious to know how many detractors of this not easily attained skill actually know how to do it. Sounds to me like a mix of sour grapes and jealousy. I do it regularly to try and open a back flag on Camp Gibraltar but truth is a lot of admins don't like it.
The other day I was playing on a server called Profanity (or something like that). One of the [Pro] clan paused the server to tell me to get off the roof. Funny he was on the other team. The next day, I was back doing the same thing only this time I had another [Pro] clan member (also admin) in my squad right beside me on the roof and quite happy to be there interchanging ammo and revives. I love being able to get my squad members on the roof by moving up the beacon. For a lot of players who don't know how to pod spin it's their first time up top and I've never once heard one of my squad members say "Oh no! This doesn't seem fair, I'm going to jump down." But I have heard, "Well done on the beacon!" or "Hey! Wicked view!". At the end of the day it can only make the game more interesting.
This is all a storm in a teacup. What people need is a bit more perspective. I suggest a rooftop! :D
TheRealWolfgang
04-13-2007, 01:20 AM
IMO, spinning 5 or 10 feet to get onto a building is OK, but spinning halfway across the map is not.
But there again, where is the line in the sand? You say 5-10 feet is okay, but halfway across the map is not. What if someone else said going halfway across the map is okay? It's really up to opinions and self-interpretation which I think is BS as far as what's considered an exploit is concerned. If they aren't going to give a concrete definition of how far is too far or if it's even okay at all, what are we, as players/squad leaders/server owners supposed to think? What should the ruling be? Not having a clause that in some way defines whether it's okay to do this and/or how far one can legally go while doing it is only hurting the whole community if you think about it. Because one server may allow it, the next may not, then the next may only allow small movements. In any case, people are getting cheesed off by people podding behind them, other people are getting cheesed off for being booted from a server for doing it when it's not clear whether it's legal or not, and both those who refute it and those who defend it have no solid ground on which to stand. You can't say it's legal, but you can't say it isn't, either. That's the part of the whole situation I find annoying.
If DICE/EA wouldn't have wanted this at ALL, then they could have simply disallowed movement while spawning on a beacon, or something to that effect.
Well essentially they did, since without some extraneous movements you cannot move it. I would think that had they wanted you to move your pod they would have allowed beacon pods to behave more like assault pods, where simply facing a direction and pressing it allowed you to move. Since they don't behave like the assault pods and normally just fall straight down (so anyone new would think they cannot be moved, and understandably so), I would think they meant for them to remain that way. But, again, that's just my interpretation of it.
To respond to therealwolfgang, i believe they disallowed spawning on a beacon in a building or under an awning to discourage people from going on roof tops and to combat more severe exploiting, not to completely remove the ability to get onto roof tops - and if someone isn't "in the know" thats too bad for them, life isn't fair, just because someone cant snipe doesn't mean sniping is cheap, or if someone cant crouch jump to get onto a box or w/e, that doesn't make it cheap, etc. personally, i discovered pod-spinning and most of the other little things in 2142 on my own, but just playing around with the game and trying new things.
But that's just the thing - which exploit were they hoping to prevent by disallowing spawning on a beacon inside a building that isn't available and more well-known now? As far as I could tell it simply allowed you to get onto roofs (although correct me if I'm mistaken there); something anyone can do now anyways. And in response to your 'life isn't fair' comment, comparing pod spinning to being able to snipe isn't really a fair comparison. Sniping simply means having quick reflexes and good aim - something that I'd imagine any FPS game will require for success. Getting onto a roof using a pod that normally goes straight down by turning your back to it, holding down S, and sliding your mouse back and forth so you quickly swivel in semi-circles is an entirely different animal.
IMO, its up to the player to find new innovative ways to play and accomplish his/her goal and if they find out something new before the majority does, good for them - i don't see how that makes the game unfair, it just gives everyone another challenge. And if someone sees another player on the roof, sniping his team whats to stop him from counter-sniping back, or getting a transport and flying up there? Everything in this game can be countered, its just up to everyone to find out how, and its not always handed to you on a silver platter, sometimes it just takes some experimenting, or even just simple logic
But in some maps, like the city maps, there are no transports so the only way to get up there is by using a beacon of your own, basically requiring that someone on the team knows how to use this 'hidden feature' to be able to fully counter it.
And i don't see how going on buildings roofs is illegal/unfair/an exploit - in real life people can shoot/snipe down from buildings, its not fair to the enemy, but who cares? Instead of everyone whining, they could focus on finding ways to combat this, i.e. counter-sniping, or using the rifle rockets, or something else creative
Bringing real life into a BF argument seldom accomplishes anything, FYI. Just bring up defibrillators, ammo boxes, stabbing someone in the foot for the instant-kill, etc. and you can see why real-lilfe arguments don't have a place in comparison to BF.
Edit:
As a die hard defender of pod-spinning/roof camping I'd be curious to know how many detractors of this not easily attained skill actually know how to do it. Sounds to me like a mix of sour grapes and jealousy. I do it regularly to try and open a back flag on Camp Gibraltar but truth is a lot of admins don't like it.
Actually that's another good point. If you think about it, a pod could be used to completely bypass the toll station, which I'm assuming the developers put there to be a natural obstacle for the attacking team. Now cruising through the air to miss it and any defence the PAC may have put up sort of defeats the whole purpose of having it be a chokepoint, thus negating a big portion of the strategy behind the map - or rather making the strategy totally different than how the map was originally designed. And your other comment about how you were told you could be kicked for it is also further proof that we need an official ruling on the matter, so that we can either say yes it's legal and anyone should be allowed to do it or no it's not and you should be kicked for it. As it is right now it's just a p1ssing match between the two sides which benefits nobody. If they're going to make it legal, then tell everyone so and let people know how to do it. If they're not, then say so and allow people to kick people from the servers for it. This grey-area stuff isn't good for either side.
~Wolfgang
th3st1ck
04-13-2007, 01:51 AM
But that's just the thing - which exploit were they hoping to prevent by disallowing spawning on a beacon inside a building that isn't available and more well-known now? As far as I could tell it simply allowed you to get onto roofs (although correct me if I'm mistaken there); something anyone can do now anyways. And in response to your 'life isn't fair' comment, comparing pod spinning to being able to snipe isn't really a fair comparison. Sniping simply means having quick reflexes and good aim - something that I'd imagine any FPS game will require for success. Getting onto a roof using a pod that normally goes straight down by turning your back to it, holding down S, and sliding your mouse back and forth so you quickly swivel in semi-circles is an entirely different animal.
there were numerous exploits posted all over about how to get inside the various boxes, and even the reactor core in the titan using the pod beacon, and some buildings could also be glitched into with it. And for me, moving my mouse across my desk to spin a pod is fairly easier then sniping....and there is no need to hold s, u can just spin
But in some maps, like the city maps, there are no transports so the only way to get up there is by using a beacon of your own, basically requiring that someone on the team knows how to use this 'hidden feature' to be able to fully counter it.
true there are no transports, but you can just counter-sniper the other guys on the building, or use the assault rifle rockets
Bringing real life into a BF argument seldom accomplishes anything, FYI. Just bring up defibrillators, ammo boxes, stabbing someone in the foot for the instant-kill, etc. and you can see why real-lilfe arguments don't have a place in comparison to BF.
ok, you got me there >.>
but i believe the pod-hating side is more focused on bashing pod-spinning because it is hard to counter, then actually countering it
Breff
04-13-2007, 01:56 AM
And your other comment about how you were told you could be kicked for it is also further proof that we need an official ruling on the matter, so that we can either say yes it's legal and anyone should be allowed to do it or no it's not and you should be kicked for it. As it is right now it's just a p1ssing match between the two sides which benefits nobody. If they're going to make it legal, then tell everyone so and let people know how to do it. If they're not, then say so and allow people to kick people from the servers for it. This grey-area stuff isn't good for either side.
~Wolfgang
Yup, that's a good point.
th3st1ck
04-13-2007, 01:59 AM
Yup, that's a good point.
i do agree with u guys on that and i feel that going across the map shouldnt be allowed
sneaker98
04-13-2007, 02:32 AM
You can go on and on about EA CS and how they haven't officially said anything but I will wager my stats and unlocks that being on the roof is not an exploit in and of itself.
You said they gave an official word.
You lied.
th3st1ck
04-13-2007, 02:46 AM
i thought he said dice gave an official word
EaGle1337
04-13-2007, 02:55 AM
hmmm not official i say it's in the gray area.
Snickety B
04-13-2007, 03:31 AM
nice i think this should be stickyed as that it levels the playing field cause we all know how annoying it is with a sniper and support on the roof and you can't get them.
I agree.
The developers say that it's not illegal. I think it is kinda cool to be able to move A LITTLE BIT while podding.
The more people that know how to do it the better. Not just for getting onto buildings but avoiding landing 'out of bounds' or missing the titan while spawning.
Publicise how to maneuver the spawn pods. It's not a hack. It's hardly an exploit. Sure camping on rooftops is a little lame but fighting on rooftops is WAY COOL!
GunHappyBob
04-13-2007, 03:46 AM
Comes in handy when you have a spawn camper by your beacon.
Lofty
04-13-2007, 05:25 AM
I was under the impression that if a spawn beacon was placed right beside a building, the pods would never land on the rood if you didn't touch the mouse. I have not confirmed this but I am pretty sure they never go on the roof.
So one time when I was playing I saw a squad on the roof which means that at some point someone had pod surfed onto the roof. Our SL had placed his beacon close to the roof (but not right next to it) so I moved about 5ft across to the roof to kill the roofers and destroy their beacon, and then they had a go at me for pod spinning! Sure I moved 5ft and was guilty (server stated no drifting), but their SL would have had to of moved about 1ft and this is still pod spinning/surfing/drifting.
Can anyone confirm (or rebuke) that the pods will never land on a roof by chance (and you do not touch your mouse at all) if the beacon is on the ground as it has never happened to me.
Jeffro420
04-13-2007, 05:31 AM
#1: It was called an Easter egg way back in the beta
#2: The "physics" involved to steer the pod IS PROGRAMMED INTO THE GAME. Therefore, it is meant to be controllable.
#3 Just because you dont use the WSAD keys to steer the beacon pod like all the other pods doesnt mean its an exploit, especially if all you need to do is use the mouse to steer it.
#4 DICE/EA has said that ANYWHERE INBOUNDS is fair game, including all rooftops, but server admins can make rules against it.
TheRealWolfgang
04-13-2007, 07:00 AM
#1: It was called an Easter egg way back in the beta
#2: The "physics" involved to steer the pod IS PROGRAMMED INTO THE GAME. Therefore, it is meant to be controllable.
#3 Just because you dont use the WSAD keys to steer the beacon pod like all the other pods doesnt mean its an exploit, especially if all you need to do is use the mouse to steer it.
#4 DICE/EA has said that ANYWHERE INBOUNDS is fair game, including all rooftops, but server admins can make rules against it.
Now, is that ALL pod movement, including from one end of the map to the other, or just a small amount of movement to get onto a roof? And where/when did DICE say this, exactly? Bear in mind not all of us played the beta...
~Wolfgang
m7kf83sf92
04-13-2007, 08:16 AM
Look, people. Easy way to get rid of roof campers.
1) They pop out
2) You hit them in the head with a Sniper rifle. Easy!
Though, the guide is good. I normally run and gun with shotgun and voss/baur. I never got troubled enough by a roof camper. If I need to, I get the commander to put an orby on his head :D
Mr_Zaz
04-13-2007, 08:59 AM
I was under the impression that if a spawn beacon was placed right beside a building, the pods would never land on the rood if you didn't touch the mouse. I have not confirmed this but I am pretty sure they never go on the roof.
So one time when I was playing I saw a squad on the roof which means that at some point someone had pod surfed onto the roof. Our SL had placed his beacon close to the roof (but not right next to it) so I moved about 5ft across to the roof to kill the roofers and destroy their beacon, and then they had a go at me for pod spinning! Sure I moved 5ft and was guilty (server stated no drifting), but their SL would have had to of moved about 1ft and this is still pod spinning/surfing/drifting.
Can anyone confirm (or rebuke) that the pods will never land on a roof by chance (and you do not touch your mouse at all) if the beacon is on the ground as it has never happened to me.
Here's the thing, everybody drifts the pod a little bit. When was the last time that you came down facing the way you wanted? Every little bit you turn drives you backward, certainly at least 1ft. By his assumption he didn't exploit, just faced the correct way, you, of course, must have "cheated".
I see it as absolutly legal, as EA is so fond of saying, "If it's in the game, it's in the game" and therefore legit.
Cheap? different debate, but it is there to be used.
Using pilums/railguns to kill people with no chance of revive is perhaps not the intended use, but it's there and efective - doesn't mean it shouldn't piss you off though.
For the record I'll do it (occasionally but I'd be very happy to see pod spinning removed altogether.
Slight aside, wall glitching (I assume there's still someplace this is possible) is also "in the game". Seems to me that it just shouldn't be.
Buttoneer
04-13-2007, 12:13 PM
Actually where are the rules of the game generally? I was under the impression that as of today, 13 April 2007, there are no overarching rules of what constitutes fair play in Battlefield 2142.
Cyborg2142
04-13-2007, 02:11 PM
Each spawn beacon has six different entry points, so if all the squad were to spawn at the same time, nobody would land on each other. With this in mind, if you put a spawn beacon next to a building there is a good chance you'll land on it. I've never been able to control the pod so this is how I always get onto a building. The Berlin map though, you can get on a roof top by using an APC if you know where to position it.
<br />
<i>*automerged doublepost*</i>
<br />
One more point, you can't win a game by camping on the roofs.
The_Eliminator
04-13-2007, 02:29 PM
IMO, in a war, snipers are going to be on rooftops and you have to be aware of that, the one thing i really hate about this game is the fact that you dont have to worry whats above, unlike in BF2 where you had to look out for planes all the time, which to me is a better reality.
The snipers on roofs make it more realistic and more challenging, and with PK rockets they are pretty easy to take out most of the time anyway.
kerosene31
04-13-2007, 02:44 PM
I don't know, but after playing the Leipzig map in Northern Strike, I would guess that not only was podding onto rooftops and suck possible, it was encouraged.
If whoever designed this map didn't intend for people to get up on top of things, they were not thinking ahead at all.
The_Eliminator
04-13-2007, 02:48 PM
I don't know, but after playing the Leipzig map in Northern Strike, I would guess that not only was podding onto rooftops and suck possible, it was encouraged.
If whoever designed this map didn't intend for people to get up on top of things, they were not thinking ahead at all.
This is very true, the titans can pod straight onto any building on the map and so it this isnt encouraging or saying its ok then i dont know what is.
IMO rooftopping is very easy to counter and so is not a glitch or exploit although some admins will discourage it.
Badboris_uk
04-13-2007, 03:24 PM
Did the guys storming the beaches at D-Day ***** about the Germans "hacking" because they were up on top of a cliff and they couldn't get up?
well then.
Vikaman
04-13-2007, 05:07 PM
Did the guys storming the beaches at D-Day ***** about the Germans "hacking" because they were up on top of a cliff and they couldn't get up?
well then.
No, thats real life... cant be compared.
EaGle1337
04-13-2007, 05:08 PM
I agree.
The developers say that it's not illegal. I think it is kinda cool to be able to move A LITTLE BIT while podding.
The more people that know how to do it the better. Not just for getting onto buildings but avoiding landing 'out of bounds' or missing the titan while spawning.
Publicise how to maneuver the spawn pods. It's not a hack. It's hardly an exploit. Sure camping on rooftops is a little lame but fighting on rooftops is WAY COOL!
Ditto
The_Eliminator
04-13-2007, 05:09 PM
No, thats real life... cant be compared.
I agree with Vika, in real life it isnt about being fair, its war and whoever plays the hardest wins.
This is a game, there are plenty of ways to say things are unfair.
Buttoneer
04-13-2007, 05:16 PM
The game is not real life but the players are. And players will do everything in their powere to win. The only way to prevent people from doing everything in their power to win is to take away some of those powers. As long as it is possible to pod across the map them people will do it.
Since it is possible to accidentally find yourself on the roof it is difficult to prove that a little fishtail didn't get them there instead.
Unless it is coded out of the game I just can't see how this can possibly be policed effectively.
mozno1
04-13-2007, 06:18 PM
QFT. It's a 'sploit. Using a spawn pod to 'bypass' anything is abuse of a game feature. Just think, you can use it like the TC said to skirt past defenses or even natural barriers like buildings and mountains. Well if they wanted to make it so easy to get past a building they probably wouldn't have put a building there in the first place. There's a reason, for example, it's so difficult to get up to the main EU flag on Cerbere, especially when it's heavily defended. There's the fence, the mountain, the fact that the stairs are on the north side of the building, etc. Dropping a beacon next to a building and having someone drop onto the roof by chance is one thing, but steering yourself there by breaking free of your dropping pod is a 'sploit.
~Wolfgang
Wat a fool! If they didnt want you to stear your pod then they would have made it so you couldnt! Come on people lets think about this!
sneaker98
04-13-2007, 06:58 PM
#2: The "physics" involved to steer the pod IS PROGRAMMED INTO THE GAME. Therefore, it is meant to be controllable.
The physics are there for APC and Titan podding.
#3 Just because you dont use the WSAD keys to steer the beacon pod like all the other pods doesnt mean its an exploit, especially if all you need to do is use the mouse to steer it.
And just because people can't shoot you if you're wallhacking on the titan doesn't make it an exploit, right? It's just a special form of shield!! :-D
#4 DICE/EA has said that ANYWHERE INBOUNDS is fair game, including all rooftops, but server admins can make rules against it.
Really?
QUOTE IT. I'm sick of these rumours.
That's what this whole debate is about for me. People keep saying that EA/DICE has given official word that it's perfectly legal, when no one is able to link to anything even remotely official.
I don't like rumours, and I don't like folks who lie to make a point.
FPS[VT_NERD]
04-13-2007, 07:12 PM
You said they gave an official word.
You lied.
Where I did lie? I said DICE had given an official word and they have. You people seem to have a hard time believing things you don't want to hear and I'm sorry the thread is in a "Server Owner's Only" area, but it is there and it is official.
Now personally corresponding to a DICE employee and being told that it's ok is about as official as it gets for me. I'd put my trust in [DICE]CKMC before I'd put my trust in some random support representative from EA CS emailing me a form letter about my question. And then keep in mind that usually different EA CS people will give you different answers to the same question. DICE said it's ok to be on the roof so that's what I'm going to pay attention to unless you can find me something official somewhere else that says otherwise.
#4 DICE/EA has said that ANYWHERE INBOUNDS is fair game, including all rooftops, but server admins can make rules against it.
Really?
QUOTE IT. I'm sick of these rumours.
That's what this whole debate is about for me. People keep saying that EA/DICE has given official word that it's perfectly legal, when no one is able to link to anything even remotely official.
I have already done this, but apparently you aren't personally satisfied. Do you honestly think they are going to have a press release about the issue? I can guarantee you that there isn't going to be a news release on the EA Battlefield site clarifying the issue for you.
EA has not given word, but DICE has. You can't seem to accept this fact for some unknown reason. Do you want me to take a screenshot of that entire other thread just so you can shut up about it? Nothing was taken out of context by any means.
*edit*
Here's some more proof that I didn't invent that quote: http://www.totalbf2142.com/forums/showthread.php?t=16251 is a link to another public thread where Talus quoted the exact same thing that I quoted earlier in this thread. It's post #2 and you can't miss it.
Jeffro420
04-13-2007, 10:06 PM
The physics are there for APC and Titan podding.
And just because people can't shoot you if you're wallhacking on the titan doesn't make it an exploit, right? It's just a special form of shield!! :-D
Really?
QUOTE IT. I'm sick of these rumours.
That's what this whole debate is about for me. People keep saying that EA/DICE has given official word that it's perfectly legal, when no one is able to link to anything even remotely official.
I don't like rumours, and I don't like folks who lie to make a point.
#1: The physics are there for ALL pods. A pod is a pod is a pod.
#2: Wallhacking IS an exploit because it CANNOT be countered, rooftoppers can be countered, and easily (Sniper, AR-rockets, hand grenades, sticky grenades, Arty, or get on a roof yourself)
#3: The quote from DICE has already been posted in this thread...do you not read??
With 6 ways to counter a rooftopper, how can it be an exploit?
As for podding across the map...if your whole team is on the front lines, you deserve to get your back flags taken since you have nobody defending them. This is CONQUEST not advance and secure. If someone pods or drives a FAV to the back and takes a flag, its YOUR fault for not defending that flag.
An "Easter Egg" is something hidden in the game that developers put there on purpose for the players to find out. Not everyone knew that the Titan had pods for a while. Nothing in the manual about Titan pods. Heck, it took me several weeks to find out that the Titan even had pods, it was an Easter egg. Beacon pods are the same thing. We find these Easter Eggs and you want to call it an exploit??? LMAO.
Karinov
04-13-2007, 10:21 PM
Obviously few of you are snipers as taking out snipers that set themselves up on the top of buildings is great for the snipers on the ground. They don’t know where you are shooting from as they have to cover a huge area and when they are prone looking over the edge headshots are easy. If snipers, support or medics dare to set up on the roof thanks for the easy kill.
viper1431
04-13-2007, 11:04 PM
#1: The physics are there for ALL pods. A pod is a pod is a pod.
#2: Wallhacking IS an exploit because it CANNOT be countered, rooftoppers can be countered, and easily (Sniper, AR-rockets, hand grenades, sticky grenades, Arty, or get on a roof yourself)
#3: The quote from DICE has already been posted in this thread...do you not read??
With 6 ways to counter a rooftopper, how can it be an exploit?
Well 6 ways to counter a wall hacker as well, Sniper, AR-rockets, hand grenades, sticky grenades, pistol, bauer.... if 1 person can get in a wall then nothing is stopping everyone else on the team from doing it unless now you can suddenly cement up the hole you have glitched through.
Or apm mines/sentry gun or just camp the posistions people use to glitch... so since it can be countered easily is it ok to do it ?
jake___
04-13-2007, 11:07 PM
Obviously few of you are snipers as taking out snipers that set themselves up on the top of buildings is great for the snipers on the ground. They don’t know where you are shooting from as they have to cover a huge area and when they are prone looking over the edge headshots are easy. If snipers, support or medics dare to set up on the roof thanks for the easy kill.
One point of contention with that, medics, i.e. Assualt, do great on roof tops. First off, they can revive their team mates who are giant targets.
More importantly, PK rockets can PWN on rooftops. You still have surprise on your side, so there are a lot of people who are easy targets do to the splash created by the rockets. I guess I could make a better argument and a lot clearer too.... but I'm too tired right now. :p
sneaker98
04-13-2007, 11:22 PM
Where I did lie? I said DICE had given an official word and they have.
NO, they haven't.
ONE employee spoke up, on a server owners forum which most of us can't see, and said it was "fun" to do.
This is NOT official word.
I have already done this, but apparently you aren't personally satisfied. Do you honestly think they are going to have a press release about the issue? I can guarantee you that there isn't going to be a news release on the EA Battlefield site clarifying the issue for you.
I'm looking for a post by an EA representative stating that it's perfectly acceptable to use. This shouldn't be too hard to find on the official 2142 forums, since they answer these sorts of questions all the time.
YOU backed up the statement that EA/DICE had officially said it was okay. This is a lie; as yet, you are not able to conjure any word from EA, and only the word of a single person at DICE.
EA has not given word, but DICE has.
DICE has not. One employee from DICE said it was fun.
#1: The physics are there for ALL pods. A pod is a pod is a pod.
Wrong. If this was the case, WASD would work for all pods, including squad leader beacon pods.
Allow me to sum up the argument, as it stands.
"EA and Dice have said it's a legit tactic as of now..."
Wrong. I have yet to see a quote from anyone at EA.
The only quote we have from anyone involved with the game is: "Really this is not an exploit by technical terms.", from CKMC, a single employee at DICE. This does not constitute as an official stance of DICE, and certainly not EA. It was not official, and it happened in a thread that most of us can't see.
The morale of the story is: Don't say there's official word, when there most certainly is not.
Conv1ct
04-13-2007, 11:59 PM
Ok it is not an exploit we are already clear on that (I think) but you really shouldn't enforce the idea in the community to do this. You might think you are not enforcing this but by posting to a popular website with good details and easy instructions, and also telling how you rack up points by killing squads is indeed enforcing people to do it.
Let people figure this out by themselves. Going on roofs is good to a degree but we don't want this to be overused where entire squads are on roofs and not capturing flags. On the other hand it is fun to be on the roof or sniping someone off the roof but c'mon, the game WILL be annoying and lame sooner or later with this being overused.
I hope a moderator can move this to Tips and Tricks section where it deserves to be and where less people look.
Jeffro420
04-14-2007, 12:08 AM
Well 6 ways to counter a wall hacker as well, Sniper, AR-rockets, hand grenades, sticky grenades, pistol, bauer.... if 1 person can get in a wall then nothing is stopping everyone else on the team from doing it unless now you can suddenly cement up the hole you have glitched through.
Or apm mines/sentry gun or just camp the posistions people use to glitch... so since it can be countered easily is it ok to do it ?
Nothing can kill or counter a wallhacker so I dont know what you are talking about. Guns or explosives are no use against a wallhacker. The only thing that can kill a wallhacker is himself. Your analogy is way wrong. To put it simply...you CAN kill a rooftopper, you CANT kill a wallhacker.
It would be easy programming for Dice to simply disable any contols when podding in on a beacon, but they dont. Spawn beacon pods have always been meant to be steered, just not as far as you could if you boosted your sensivity to 9.0. So what did Dice do? They eliminated the mouse sensivity settings in the console commands so that players cant change thier sensitivity on the fly while gaming in order to pod farther than expected, then change thier sensivity back to normal when they land. That is what the exploit was. Steering the pod or getting on the roof is NOT.
EA has left it up to the server admins to allow it or not, so if you dont like it, then dont play in "no rules" servers like FMJ, EUS, 24/7 Camp Madness, etc (which are some of the most popular 2142 servers according to www.game-monitor.com). There are plenty of servers that dont allow it, so play there.
TheRealWolfgang
04-14-2007, 12:43 AM
1) I thought you could still use a mouse like the newer Logitech ones (like the one they advertised with the game, no less :p ) to change your DPI on the fly with the push of a button. Don't those still work? I've heard of people using that to be able to spin Rorsch railgun turrets quickly so I'd imagine pod spinning would do the same thing.
2) Isn't wallhacking a cheat, not an exploit? I thought a wallhack was when someone used a trainer to be able to see enemies through walls (usually as brightly-coloured red figures) and/or on the minimap. Or do you mean glitching through a wall as being a wallhack?
~Wolfgang
Jeffro420
04-14-2007, 01:02 AM
1) I thought you could still use a mouse like the newer Logitech ones (like the one they advertised with the game, no less :p ) to change your DPI on the fly with the push of a button. Don't those still work? I've heard of people using that to be able to spin Rorsch railgun turrets quickly so I'd imagine pod spinning would do the same thing.
2) Isn't wallhacking a cheat, not an exploit? I thought a wallhack was when someone used a trainer to be able to see enemies through walls (usually as brightly-coloured red figures) and/or on the minimap. Or do you mean glitching through a wall as being a wallhack?
~Wolfgang
#1: Yes the rorsche exploit was something else DICE eliminated with the console command settings removal. I dont thnink they can "fix" the mouse DPI settings.
#2: A wallhacker is someone that gets "inside" the walls by exploiting a bug in the map so that you cant see or kill them yet they can see and kill you. The bright colored skins is called "chams".
Vikaman
04-14-2007, 01:24 AM
#1: Yes the rorsche exploit was something else DICE eliminated with the console command settings removal. I dont thnink they can "fix" the mouse DPI settings.
#2: A wallhacker is someone that gets "inside" the walls by exploiting a bug in the map so that you cant see or kill them yet they can see and kill you. The bright colored skins is called "chams".
Dont think so.
http://www.google.co.th/search?hl=en&q=define%3A+wallhack&meta=
Its a cheat, external program implemented for the benefit of the user.
Jeffro420
04-14-2007, 01:49 AM
Dont think so.
http://www.google.co.th/search?hl=en&q=define%3A+wallhack&meta=
Its a cheat, external program implemented for the benefit of the user.
Well, how do explain the fact that people were using sentry guns to "push" them into the wall? A sentry gun is a third party cheat program?
No.
Or in BF2, jumping out of a vehicle next to a wall to get "inside" the wall? A vehicle in the game is a third party cheat program?
No.
So you dont need a third party program to wallhack. Poor definition by google.
Vikaman
04-14-2007, 02:07 AM
wall hack lets you see your enemy through the wall,
Going INTO a wall is different.. but thats imo.
jake___
04-14-2007, 02:22 AM
I'm not too savvy about different hacks, but are there wall hacks that will let you fire through walls too?
Lofty
04-14-2007, 02:26 AM
So you dont need a third party program to wallhack. Poor definition by google.
Jeffro vs google lol. A wallhack is where you can see thru walls. Exploiting into the walls is well, exploiting into walls...
Nothing can kill or counter a wallhacker so I dont know what you are talking about. Guns or explosives are no use against a wallhacker. The only thing that can kill a wallhacker is himself. Your analogy is way wrong. To put it simply...you CAN kill a rooftopper, you CANT kill a wallhacker.
What he was saying was that if you exploited as well you can counter the 'wallhacker'. But I can counter them without exploiting. The EU titan exploit is easy once you know they are there. The titan crates I found a way to get them out. Try to sneak up to the crates while the cheats are occupied with your friendly s and plant a few RDX on the side. Surprisingly once you hit the button you will see 1 or more exploiters coming flying out. Its about the most satisfying thing you can do in this game (even if they are on your own side).
Your argument is weak, saying that an exploit is only an exploit if you can't counter it is wrong.
Vikaman
04-14-2007, 02:32 AM
I'm not too savvy about different hacks, but are there wall hacks that will let you fire through walls too?
Never heard of one.. but is there a limit?
NO, they haven't.
ONE employee spoke up, on a server owners forum which most of us can't see, and said it was "fun" to do.
This is NOT official word.
I'm looking for a post by an EA representative stating that it's perfectly acceptable to use. This shouldn't be too hard to find on the official 2142 forums, since they answer these sorts of questions all the time.
YOU backed up the statement that EA/DICE had officially said it was okay. This is a lie; as yet, you are not able to conjure any word from EA, and only the word of a single person at DICE.
DICE has not. One employee from DICE said it was fun.
Wrong. If this was the case, WASD would work for all pods, including squad leader beacon pods.
Allow me to sum up the argument, as it stands.
"EA and Dice have said it's a legit tactic as of now..."
Wrong. I have yet to see a quote from anyone at EA.
The only quote we have from anyone involved with the game is: "Really this is not an exploit by technical terms.", from CKMC, a single employee at DICE. This does not constitute as an official stance of DICE, and certainly not EA. It was not official, and it happened in a thread that most of us can't see.
The morale of the story is: Don't say there's official word, when there most certainly is not.
CKMC is about as official as it can get. He is a spokesperson for DICE and I even think he is a CEO. When they had a press conference about the problems with BF2 patches and the release of BF2142 it was CKMC on the stage. He would never make such a statement if there wasn't an agreement on this issue within EA/DICE.
Lofty
04-14-2007, 05:43 AM
It wasn't so much of a statement as it was a post in a thread in a forum. I'm sure there are plenty of silly quotes flying around here which I don't think CKMC and EA/DICE got together to agree upon.
Jeffro420
04-14-2007, 08:21 AM
Your argument is weak, saying that an exploit is only an exploit if you can't counter it is wrong.
Now were just gonna make it up as we go along? I never said that or even tried to say that. I was mearly stating many ways to kill rooftoppers. Also, I have always called the bright skins cheat that lets you see players behind walls "chams". Thats what they have always called it over at www.punksbusted.com. I've been a member there for over 2 years. They call wallhacking "getting inside of walls". Either way, both of those ARE cheats and exploits.
Lets look at what happened in BF2...so many no FF servers with people using C4 to get on roofs. Then Special Forces came out and suddenly...grappling hooks and zip lines making ALL roofs accessible for you to kill those people. You would think that the next game (which is 2142) would have all roofs accessible, and guess what, they are.
sneaker98
04-14-2007, 01:07 PM
CKMC is about as official as it can get. He is a spokesperson for DICE and I even think he is a CEO. When they had a press conference about the problems with BF2 patches and the release of BF2142 it was CKMC on the stage.
And that's exactly what I'm looking for.
As yet, we have a clearly unofficial word on a private forum from DICE only; and nothing from EA at all.
He would never make such a statement if there wasn't an agreement on this issue within EA/DICE.
That's an assumption that isn't going to fly.
keenie
04-14-2007, 01:54 PM
So you dont need a third party program to wallhack. Poor definition by google.
Actually as an ex-CS 1.6/CS:S hack programmer, I'd say it's a very acurate definition by google/Wiki
"Wallhack" is just a very general term used discribe things like Chamz, XQZ, ASUS, Wireframe, Ect, ect
Oh and Cheats != Exploits
Using cheats implies usage of an external program to introduce foreign code into the game, where as exploiting/glitching implies you are exploiting deficiencies/bugs that already exist within the game itself, such as poor collision meshes/clipping issues.
The_Eliminator
04-14-2007, 03:22 PM
wall hack lets you see your enemy through the wall,
Going INTO a wall is different.. but thats imo.
This is the correct definition of a wall hack IMO, it lets you see the enemy through the walls allowing you to line up head shots and so on, mainly used in CSS.
Actually as an ex-CS 1.6/CS:S hack programmer
You h4x0r! :D
:p
Leemus
04-14-2007, 03:32 PM
If you need to do something a "special" way to get a result, it's probably a hack/exploit.
Didn't even read the thread but i lol'd at this.
A "special" way? Yeah. APM's need to be places a "special" way..not facing a wall. Is that a Hack/exploit.?
sneaker98
04-14-2007, 05:06 PM
Didn't even read the thread but i lol'd at this.
A "special" way? Yeah. APM's need to be places a "special" way..not facing a wall. Is that a Hack/exploit.?
You can come up with all the ridiculous comparisons you want to justify what you do ingame, it doesn't make my point any less valid.
ojkilledthemfolk
04-14-2007, 05:29 PM
15-20 kills easy when tards get on the roof.
The_Eliminator
04-14-2007, 08:45 PM
15-20 kills easy when tards get on the roof.
Same here IMO.
Snipers are very easy to see on the roofs and one shot at them from any gun makes them cower to another spot where the same happens, i have never come across a game where a rooftop sniper has ever managed to get into the top half of the scoreboard, doesnt really bother me or destroy my playing experience so i dont see it to be a hack in any way.
I just pod up there and collect a handful of dogtags.
sneaker98
04-14-2007, 10:15 PM
On the Minsk Titan level, it's fun to take a transport and land on all the rooftop campers. They make a good squish noise ;)
See, I really have nothing against rooftop combat. I do have a problem with people putting words in EA/DICE's mouth.
Older-OMO
04-14-2007, 11:37 PM
See, I really have nothing against rooftop combat. I do have a problem with people putting words in EA/DICE's mouth.
Continue to live in ignorance :hmm: . Nobody put those words into CKMC's post. Do you even know who he is? He neither advocated nor was willing to outlaw rooftop play. He merely put it back on to the server owners to determine the type of play they were willing tolerate.
If you are playing on a server that has roof top infantry, either deal with it or find another server. Until it's modified in the code or a rule change is implemented in the ROE, than you are just whining.
sneaker98
04-15-2007, 12:19 AM
My god, how often do I have to repeat myself.
Folks said there was official word from EA and DICE.
What I'm given is a quote from one guy at DICE, posted on a private forum, who said it was a fun thing to do.
And thus far, there is no word from EA at all, and certainly nothing official from DICE.
There's zero debate here. I asked for proof, and no one can conjur anything but an offhand remark from a single employee at one of the companies.
Even if we assume that CKMC represents everyone at DICE, I still win, because I have yet to be presented with a quote from anyone at EA. Which was stated, and backed up, by several persons.
chucky48316
04-15-2007, 01:26 AM
Seriously, If EA/Dice had a problem with this all they would have to do is put out-of-bounds area around the building, than stick it in the next patch. That would take a programmer all of what half an hour?? They don't care and neither should you. If you don't like going on a roof, don't go. If you're playing a server with lots of rooftop campers, go to another server. Same thing goes for cheaters and exploiters, these guys are dice/EA problems, if I get in a server with someone doing that and it affects my gameplay, I leave and go find a server with rules set up that I like and are suitable to my style of play. There are plenty of servers out there with good admins that don't abuse and don't apply loads of stupid rules, only ones that I agree with so I play at them. If you don't agree with the same rules I agree with, fine, go somewhere else or get your own server.
CKMC puts on the DICE tag on forums and in game, and when that tag is on, he IS SPEAKING AS DICE, not a dice employee. Its the same with every other business in the world, when you are representing your company and you say something its coming from the company. As far as EA saying it, EA has given DICE the authority to speak on their behalf for things of this sort so.......
Vikaman
04-15-2007, 01:53 AM
Seriously, If EA/Dice had a problem with this all they would have to do is put out-of-bounds area around the building, than stick it in the next patch. That would take a programmer all of what half an hour?? They don't care and neither should you. If you don't like going on a roof, don't go. If you're playing a server with lots of rooftop campers, go to another server. Same thing goes for cheaters and exploiters, these guys are dice/EA problems, if I get in a server with someone doing that and it affects my gameplay, I leave and go find a server with rules set up that I like and are suitable to my style of play. There are plenty of servers out there with good admins that don't abuse and don't apply loads of stupid rules, only ones that I agree with so I play at them. If you don't agree with the same rules I agree with, fine, go somewhere else or get your own server.
CKMC puts on the DICE tag on forums and in game, and when that tag is on, he IS SPEAKING AS DICE, not a dice employee. Its the same with every other business in the world, when you are representing your company and you say something its coming from the company. As far as EA saying it, EA has given DICE the authority to speak on their behalf for things of this sort so.......
5 minutes in Visual Basic.
If Player lands on building top
then
kill player.
else
continue play.
end if.
Something along those lines.
but they dont, hence its allowed.
sneaker98
04-15-2007, 02:36 AM
You two had best leave the coding to the pros; you have absolutely no idea what it would take.
Including that in your argument only cheapens its already feather-like weight.
Seriously, If EA/Dice had a problem with this all they would have to do is put out-of-bounds area around the building, than stick it in the next patch.
Huh. See, since titan wall hacking is still around, as are various other exploits, surely they must be legit, right?
That would take a programmer all of what half an hour?? They don't care and neither should you.
What I care about is completely false information spread as fact.
CKMC puts on the DICE tag on forums and in game, and when that tag is on, he IS SPEAKING AS DICE, not a dice employee.
Assumption.
Its the same with every other business in the world, when you are representing your company and you say something its coming from the company.
Assumption.
As far as EA saying it, EA has given DICE the authority to speak on their behalf for things of this sort so.......
Assumption.
Breff
04-15-2007, 02:39 AM
I said this earlier, I love going up on the roofs. Didn't stop some guy called Atomique killing me five times today while I tried to get the ruins flag back. He was competent and knew how to counter roof attackers (rockets!). And that's what it's all about, tactic-counter tactic, it's not deep enough to become a strategy. I love coming up against someone who knows what I'm up to. He'll successfully counter what I'm trying to do and force me to find new ways of thinking. That makes me a better player. What more do you want? How many BF players play chess??
Vikaman
04-15-2007, 02:49 AM
You two had best leave the coding to the pros; you have absolutely no idea what it would take.
Including that in your argument only cheapens its already feather-like weight.
Huh. See, since titan wall hacking is still around, as are various other exploits, surely they must be legit, right?
How much more stubborn can you get?
DICE deemed POD steering an exploit, not getting on the roof.
GETTING on the roof using pod steering is an exploit, getting on the roof by plain spawn beacon isnt.
If you cant trust a DICE member saying it in a public forum... then I am have nothing to say... and maybe others too....
Vikaman
04-15-2007, 02:59 AM
Cos, I aint trying to argue here, its simple logic, if the top of buildings were restricted, then they would have coded insta-death, or completely blocked the pod from getting there by putting up an invisible wall.
They havent done this for 3 patches now...
There is official word.
And its easy to do, without the use of exploiting anything....
So I do not see an arguement for this.
Breff
04-15-2007, 03:21 AM
If you cant trust a DICE member saying it in a public forum... then I am have nothing to say... and maybe others too....
I think DICE members crap in the same pot as the rest of us. I know, that's very deep...
IS300
04-15-2007, 09:59 AM
Let's see how many more threads will get started by noobs and long time players that continue to whine about people on a building.
:wall: For the 1,000,000th time.:wall:
IT'S NOT A SECRET/CHEAT/GLITCH
EA and Dice have said it's a legit tactic as of now... the only exploit I have seen is using mouse sensitivity (dpi) settings to move really long distances. Nothing better than wiping out a squad that thinks they are the only ones who knows how to get on a roof:nerr: It's also a great feature to bypass spawn/base campers on maps like Liberation, Bridge, Berlin, etc...
If Dice wants to fix it, all they have to do is eliminate the ability to move the pod from the SL beacons (no need to fix the APC, Transport or Titan pods).
Anyone can figure it out with a little practice. I figured it out after a couple of attempts (practice it on an empty server).
"Improvise. Adapt. Overcome."
Gunnery Sgt. Tom 'Gunny' Highway
3 Easy Steps to Rooftops
1. Put a spawn beacon anywhere near a building. It doesn't have to be right next to the building.
2. When you are podding down, face away from the building (orient yourself with the cone of vision on the mini map). If you are the SL, you will normally face the direction you are looking when you place the beacon.
3. Press "S" (backward movement) and move your mouse side to side (DO NOT SPIN). Some call it fish-tailing. You will move backwards toward the roof.
thanks for the valuable steps
The_Eliminator
04-15-2007, 10:37 AM
Cos, I aint trying to argue here, its simple logic, if the top of buildings were restricted, then they would have coded insta-death, or completely blocked the pod from getting there by putting up an invisible wall.
They havent done this for 3 patches now...
There is official word.
And its easy to do, without the use of exploiting anything....
So I do not see an arguement for this.
I think they should code in that when you land on top of the building you have 10 seconds to get out off and jump down before instant death (like the out of bounds rule).
The 13th Raptor
04-15-2007, 02:39 PM
I agree, the rooftop shenanigans are pretty cheesy. The fact Dice says it’s “legit” hardly matters in that regard. Rooftop campers on Berlin and the like can shut down armored operations, Apc’s are not very resistant to pilum hits from above, nor are walkers resistant to motion mines being dropped ontop of their heads.
Of course, the kneejerk reaction for supporters is “zomg get the teemwrk 2gether and pwn those nubs omfg”, same excuse is used for base raping, and was used for BF2’s jet situation. Double standards are not in short supply..
Something is wrong when a walker is permanently frozen by EMP’s being dropped from a roof, by a guy with unlimited ammo, and completely obscured so not vulnerable to sniper fire, or rockets for that matter.
But anyway, Dice has spoken, all we can do is put up with it until we can’t, and go back to maps without skyscrapers.
TheRealWolfgang
04-15-2007, 08:25 PM
How much more stubborn can you get?
DICE deemed POD steering an exploit, not getting on the roof.
GETTING on the roof using pod steering is an exploit, getting on the roof by plain spawn beacon isnt.
If you cant trust a DICE member saying it in a public forum... then I am have nothing to say... and maybe others too....
Wait...so pod steering is considered an exploit by DICE? :confused:
~Wolfgang
Conv1ct
04-15-2007, 09:17 PM
DICE is having a real good laugh at this thread because they do look through these forums and I know if they wanted they could post here to clear up with an OFFICIAL word of what who when and how.
The_Eliminator
04-15-2007, 09:20 PM
Yea but do Dice really get the final say in this?
Ok, so they did develop the game and people could argue that they could tell us that they would know if it was an exploit or not because they programmed it, well they also programmed the great transport exploit and we all know how that turned out.
IMO its not up to Dice to say whether its legal or not, its down to EA.
TheRealWolfgang
04-15-2007, 09:22 PM
I wonder, though, just how many people at EA even know what this game is beyond the dollar signs on the paper. :hmm:
~Wolfgang
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