View Full Version : port bavaria modded
Dtneter
05-28-2007, 08:55 AM
oh well i decided to post my new video here so enjoy and post comments.
http://media.putfile.com/bf2142-preview-of-the-map-i-edited
Waatrope
05-28-2007, 12:43 PM
Good job, but the EU titan shouldn't be parked to the hangars IMO. It's a PAC base.
Dtneter
05-28-2007, 12:53 PM
i know :O imagine a heavy metalic storm is comming that will disable all electronics and you must dock the titan otherwise it will crash and burn in flames :P.
Annhilator2142
05-28-2007, 09:53 PM
post ur map download so other people can download it, do it at www.filefront.com
Namakan
05-28-2007, 10:36 PM
how were you inside the PAC hanger as EU?
Annhilator2142
05-29-2007, 12:30 AM
he modded it of course....lol, but dt, again u shud post this so others can download and help on ur movie
Ghiblian
05-29-2007, 10:20 AM
Wow. I REALLY like the atmosphere of that map. It really seems like the a storm is coming, and it makes a lot of sense why the Titan is docked. It would also be AWESOME if DICE actually picked up the idea of allow the Titans to be docked. Perhaps disable the pods. That way, you could have a dimension of play where you prevent the enemy from leaving their Titan using the pods. Infantry combat on the deck / dock of the Titan.
Again, I REALLY like the atmosphere. I hate how Port Bavaria is so bright (hard to fly gunship =[). This map gives me chills, a feeling of impending violence and destruction. Oh man I love the atmosphere.
Btw, is the music modded in there? Or just part of the video? It'd be cool if that music was playing in the actual game. That really adds to the atmosphere as well
Dtneter
05-29-2007, 01:00 PM
@Annhilator2142 i cant post it yet on filefront theres still a titan bug :O when i tried the map again the pac titan was inside the docking space and my game was playing at 1 frame.
@ghiblian thanks for the great comment, i actually like the idea of like the soldiers walking on the back and stuff (gonna use it in my vid though)
plus the atmosphere is from fall of berlin :O.
the music is not modded in the map if you look close you will see ive cut away pieces and just let the other part of the movie overwrite it and stuff.
also i placed a spawnpoint in the pac hangar :P just to have fun but i removed it again cuz i just didnt liked the baserape effect.
whiteshark12
05-29-2007, 05:27 PM
if their is going to be an infantry fight, change the shields on the titan so that bullets can get through, but not objects (us)
jake___
05-29-2007, 05:44 PM
Nice!
That's really cool having the titan docked so you can walk back and forth directly from the titan. It would definitely make for some interesting battles. :cool:
I also like Ghiblian's idea of disabling the escape pods. It makes sense that somes things are shut down since it is docked. It might be interesting if the shields were down from the start or extended to the end of the docking bay... lots of possibilities and definitely a different game play style!
Fix the bugs and put it up on filefront asap. I really want to play on this map. :D
Dtneter
05-29-2007, 07:27 PM
well if you go to my forum and read the small part of the script you might see that the titans will be hit by lightning (titan missiles atm i want them to be little glows :O) and that will disable everything in the titan including the reactor wich will cause to overheat and stuff, but an smart engineer manages it to recover the generators and get it back online but its heavely damaged.
and after a few more lightning strike the titan will explode (same happens to pac titan) damn to bad there isnt an eu titan crash otherwise i just cud drop them on the origin locations etc :P
Annhilator2142
05-30-2007, 02:23 AM
Nice idea! You should make it so the PAC hacks into the EU system and messes everything up, they take over the comm and then everyone struggles "and says wats going on? Can you hear me? Are you there? Damn it! What next major? Ger The Central Terrorism Unit team here now! We need to plan a counter attack and i want to see where this is coming from!"
I also think that the music is a great idea, in fact im making a combat music mod but i dont know how to add music, i tried but not hearing anything :O, please help. So the titan is disabled by the PAC, and when you shoot out of the little ground missles, they make a spark? Ill see where i can make so does that.
Edit: go to C:\Program Files\Electronic Arts\Battlefield 2142\mods\bf2142\Objects and then click on Effects_server and unrar it and click on e_av_rifle_trail. Copy that file and then replace it with the titan ground assault thing which i cant find anywhere :(, but if you do find that replace it with the server and it shud link it from the effects client to do that. But srry i couldnt find the titan ground assault weapon, but if you do find it put it in there k and that will make a spark like the assault rifle gernade launcher sparks that come out, check if this works and i can see if is possible to change the size of the sparks. But try taht first
Dtneter
05-30-2007, 03:24 PM
lol your going of my script dude i think you also didnt read what i wrote (the titans will get hit by lightning wich disables the rest of the electronica such as lights and the reactor core)
anyway ill just replace the pilum round with the anti titan missile round
Annhilator2142
05-30-2007, 10:52 PM
oh ya, well you should make it so they "Think" the PAC hacked into their system but they really didnt and then they get ready for a really big assault on the PAC so u shud change it so the PAC looses theur sheild different than lightning, it will be more interesting and people will want to keep watching.
jameslcfc
05-31-2007, 09:37 AM
oh ya, well you should make it so they "Think" the PAC hacked into their system but they really didnt and then they get ready for a really big assault on the PAC so u shud change it so the PAC looses theur sheild different than lightning, it will be more interesting and people will want to keep watching.
No, he should do what he thinks. I prefer dtneter's idea.
And dt, where's my credit? :p ;)
Animal
05-31-2007, 09:55 AM
cant wait till we get filming...
but i think dt's script is great doesnt need changing at all.
Annhilator2142
06-01-2007, 03:04 AM
DT, u know wats even better u do so ppl know wat u need to do, i know its a long time to do but it will help make ur movie more sucessful.
You should have like plans like part 1 would be considered A and scene 1 in part one would be considered A1 so then you make a plan for A1 and even better you can put a map on there and draw some lines for certain ppl and where they will need to go, and then when you are ready for that scene, instead of explaining it u just say, A1
My example of a pic for the We're at war movie im making:
http://img472.imageshack.us/img472/4685/bf2142plan1picturekv8.png
Dtneter
06-01-2007, 02:24 PM
nah ill just stick with my method a few days before we go filming i will give every soldier order and they need to practise and stuff so.
nemes1s
06-12-2007, 12:28 AM
Me thinks to make this map even better is to have at least one of the titans down and out, make it look like it crash landed near the docks.
Vp2008
06-12-2007, 10:02 AM
how do i join this movie production?
Dtneter
06-12-2007, 11:38 AM
@ nemes1s: ye thats what i was thinking of i got 2 versions of the map including the wreck of pac titan and the eu titan downed without a shield and alot of fire :D.
@vp2008 simple just click this link in my sig:
wanna join a cool movie? sign up here: http://ddesigns.informe.com/
pass'em'chips
06-23-2007, 05:02 AM
You dont need to quote, titan tanks?
Dtneter
06-23-2007, 09:53 AM
eh i dont know what your talking about
Dtneter
05-08-2008, 07:51 PM
Damn its a long time before i finnaly managed to find my map back :D im trying to edit it again and maybe go on with movie production :D
vBulletin® v3.7.3, Copyright ©2000-2008, Jelsoft Enterprises Ltd.