View Full Version : Gameplay Tipps and Tricks
This is a Tipps and Tricks guide. It’s not a gameplay guide or a strategy guide. This is where you can pick upp stuff that other users found and contribute with your own. If you’ve found something cool or helpful, share it !
All tipps and tricks are contributed by the members of totalbf2.com. All contributors will be credited at the end. Just post your own goddies and they will be added to the list. Let’s make this the best Tipps and Tricks collection for BF2 on the net.
Infantry:
All:
Quickly enter vehicle
Hold down "E" as a friendly vehicle is coming at you; no matter how fast it's going, you'll be picked up unharmed. Also works while jumping of a building.
Defuse friendly and enemy mines
Engineers can defuse friendly and enemy mines and claymores by crouching over it with the wrench.
AA Tipps
Bombers can spot enemy vehicles and AA stations. So it's not wise to camp so much especially in the AA station since you're an extemely easy target. Hop into them only when you got something to shoot at within range.
Save a dead medic with his kit
Get your fingers familiar with the switch kit key. Default 'G'. I set mine to 'F' since it's a bit easier. It comes in handy if you want to save a medic that's dead. Pick up his hit and save him.
Use surroundings
Certain maps have barrels and tanks on the streets that can be blown up if you shoot at it. Use them to your advantage and be aware of your surroundings so you don't get owned by them.
Detonate dead allies C4
If you see a friendly spec ops attempting to c4 a tank, but gets killed up before he can press the detonator, run over and pick up his kit. You can then press the detonator to blow up the tank yourself. Really important if theres no other AT or spec ops around.
Revive you SL
If your squad leader is a medic and gets killed, pick up his kit and use it to revive him. Hell, if he gets killed and isn't a medic, look around for other medic kits to pick up and use to revive him.
Firing modes
Hit 3 to switch between firing modes, depending on your weapon/kit you can choose Full auto, 3 shot burst and single fire. This can make HUGE difference in accuracy.
Slide down ladders
Pressing the sprint button while going down ladders will make you slide down the ladder. Quick way to get down without risking health jumping down. Also you can change to different camera views for some reason on the ladder.
Sniper:
with in 100m (untested at longer range) take one shot with the sniper rifle then quickly take out the pistol and take one shot its a kill, almost every time.
Stay in zoomed
Keep holding the fire button down after taking a sniper shot, you will be able to see where the bullet lands and adjust.
Avoid skylining
Avoid skylining your self on ridges. If you have sniper shots incoming the first place you look is towards any high ground and if you see a smooth green ridgeline against the blue sky and there is a supicious bump in the middle you are going to start shooting back.
Engineer:
When mining remember that any flag you are defending your army may soon be attacking and that entrances are also exits, don't mine friendly bases closed.
Shotgun rocks
People highly underesmate the shot gun it can take out people from 40 yards away with 3 or 4 shots
Watch out whist repairing
Remember that whist repairing friendly vehicles it is not so smart to be running up behind a friendly tank with your wrench out. It’s a sure way to get backed over.
Spec. Ops.:
Hide and stick C4
If you wanna hide C4 at a base, just throw it into the cement block that holds the flag up and it'll disappear. Also remember that you can stick C4 to everything, including infantery soldiers.
Blowing up artillery with less c4.
On certain maps, like Golf of Oman, you can blow up artillery with less c4 if you place it between the artillery guns, instead of on them.
Antitank:
Guide you AT-missiles
Keep holding the fire button down after shooting the anti-tank missle, you'll be able to guide it. Or you can aim above or beside your target. Then fire and wait until the missile gets close before putting the reticle over the target. That way, the target doesn't get a missle warning until a split second before your missle hits. Works great at long range.
Do more damage
When behind a tank shoot the treads not the chassis. It takes them out faster, can be the difference between life and death.
Tanks and APC’s:
Better view whilst guarding/capping flags
If you are in a tank or APC in an urban area guarding a flag or trying to cap it allways stay in external view. This way you can see if any sneaky sneaky Spec Ops are trying to set C4 on your tank, or if any Eng. are trying to plant mines around you. Make sure you can swich to internal view quickly when spotting someone.
Shooting the Cannon
Shooting the cannon on ground units is the same learning curve as using the grenade launcher since it also has a drop (not as bad as the grenade launder though). It just takes little time to learn and you will get the feel for it. Shooting at helos is a little more tuff since the gravitational force shooting at a higher angle is alot more stressful on the cannon. Whichever the way the helo is flying shoot far more ahead of it depending on how fast its going. You'll be amazed on how much lag time there is shooting the cannon upwards then you do shooting it horizontally. This too you can overcome with a little practice and when you do you will be a menace to helos.
Be an Engineer when tanking
When coupled it can be the deadliest thing on the field. When your armor bar goes a lower then half bar, reverse and find a safe spot to repair then head back into combat. You get massive kill points and massive Engineer points and you will be suprised on how much repairing you will be doing to other vehicles you pass by.
Flag capturing
Instead of going in and capturing a flag, stay far away and shoot your cannon on spawning players until your teammates start to go in. It helps keep the enemies low for your teammates to go in. When you see any of your teammates capturing the flag, move in and give him protection and support. Your range is your advantage against infantry.
Against other tanks
shoot and move. A moving target is harder to aim at. As a tanker, always find corners of buildings to shoot from. After you shoot you can easily reverse and get cover. Use your smoke when you have low armor left and find a safe place to repair.
Try to get a secondary gunner
Suprisingly Anti-tankers are not your worst enemy, Spec Ops are. You will get killed mostly from this class since they can insta-kill you and they tend to be sneaky and always come from behind. Have you support gunner look out for these people since your view is limited to where your barrel faces.
Against Helos
When you see a helo coming straight at you, either start moving to to side, or move towards him. Staying at the line of his barrage of missles is not the smart thing to do. Moving to the side will make it hard on the helo to change directions and moving towards him will limit his time to get his missles off. After he passes you go back towards him and try to stay below him limiting his view and shoot the belly of the helo. He will turn back around and relize you're not there.
Against Jets
another one of your worst enemies: they usually are too fast to even notice one coming but if you do try to stay out of his line of attack and do the best to shoot him.
Smoking
Remeber, tanks and APC's can blow smoke by pushing X. This is great for flag assaults as it gives your grunts some cover.
Swiching seats
When you're alone in an APC don't limit yourself to the driver seat. It has a bunch of seats with guns you can use. So remember them and you can shoot those c4 monkeys in the face before they get a chance to blow you up. Learn to swich between ths seats fast.
Self-healing-gunner
If you have a friend for a gunner, have them go medic. That way they can duck down and heal them selfs when taking damage.
Planes:
Creep up from behind
For plane dogfighting, switch to bombing mode while chasing down planes. You can sneak behind them then switch to missles when you're lined up and surprise them snice the wont get the alarm while you are in bombmode.
Watch your bombs land
When doing bomb runs hit the external camera to get the nose back view, this way you can spot where your bombs land.
MG Power
If you are behind another plane that is flying steady and doesn't know about you. Make sure you have the bombing sight, don't switch over, just tear him up with the machineguns, the MG's are VERY good against other air assets and he wont even notice until hes dead.
Identify Stingers
When flying into a base, switch to bombing mode. If there's someone in the stingers, a box will pop up around them.
Helos:
Repair with supply crates
Helicopters can be repaired using the supply crates. So get your commander to set one up in a good spot so you don't always have to fly back to the pad to repair/resupply
Repair on enemy aribase
Once you capture an enemy air base, you can use their runway and helipads to repair and to get ammo.
Look around
Before taking off in a chopper, look around in mouse-look mode by holding the CTRL key.
Capping in a Blackhawk
When flying the blackhawk, make sure you are the squad leader and fly it HIGH. Hover over a cap point and your team mates can spawn in on you and parachute out.
Commander:
Repair assets with supply crates
As commander you have the option of repairing the artillery (if they are close together) by dropping a supply crate.
Hide!
Find a hiding spot and stay there and focus all your attention to the comander controls. You may not get as many kills or points but it really helps your team. Look for commanding spots which are only accesible by helocopter.
Reapir your own assets
Commanders benefit from using the engineer kit as it allows for them to easily repair the arty, uav, and radar without wasting a supply drop or calling an engineer out from a squad.
Other tipps:
All english, all the time
Tired of not understanding the incoming artillery warnings as MEC or China? Set "English VO Only" under Options->Audio->Language
Increase FoV in the air
Hitting F9 (cockpit view) will remove the model of your plane/heli. This greatly increases the FoV.
Get down mountains fast and safe - In vehicle
On maps with cliffs, use the vehicle to slide/drop down the declines to get to lower roads quicker. If down right your vehicle will take no or almost no damage and you save loads of time. Also if there is a body of water an APC will take no damage and requires little skill to do.
Get down mountains fast and safe - On foot
When you are on foot You can get yourself down a mountain with many odd angles with minimal loss of health by spamming jump and 9 -buttons as soon as your feet touch the ground. Pressing jump while on a diagonal slant will actually push you away from the face of the mountain that could avoid other odd protrusions. The best place to practice this is Songhua Stalemate map by the American most rearward base.
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Contributors: MGDom, Jiga, Jon, Attila, Strike-Phoenix, gloobnib, donnieb, Riggz, CrosshairCJ, Forest, HullBreach, Remy X.O., GSX0r, Tysn, Rotoman, Kronos, Tranzphat, MC_Frank, Bob_The_Insane, LostWraith, Yellownet, KingFriday, Riggz, Powersmoker, PBAsydney, Dr Bullet.
Sorry if I forgot someone. Sorry for typos. Idea came from this nice thread (http://forums.totalbf2.com/showthread.php?t=10842)
TigerXtrm
07-16-2005, 12:42 AM
Just wanted to share some tips I found usefull to share. For now it's one map, but as I play more I'm sure more maps and more tips for them will follow.
Gameplay tips; Kubra Dam map
Kubra Dam is in many ways a MEC map. When played with good teamwork, MEC can easily win even from a just as good organized USMC team.
1. When playing as the MEC, keeping your home base yours is ofcourse one of your main priority's. If it ever falls in enemy hands, expect to do some extensive repairing on your UAV, artilery and radar when you get it back.
2. To prevent a big USMC ground rush overall, it wise to start the map off as a spec op and take out the primary acces road the USMC team uses for ground assault: The bridge. Without it, the only way USMC ground armor can get into the main battlefield is by going underneath the bridge, or by taking a major detour. Always have someone guard the bridge for engineers, or infantry trying to sneak over the still intact beams that run underneath it.
3. And while your at it, if you want to give the USMC a realy hard time getting in the battlefield, concider placing some anti tank mines in the entrance between the gates underneath the bridge. The passage is narow enough that 5 mines can block the passage for any kind of armor.
4. Just in case the bridge scenerio has gone bad, you always have a second outpost to prevent the USMC to reach your home base. The construction site outpost at the top of the dam is a crossroad providing access to both the dam, the MEC home base and the bridge. Whoever controls it gains huge control over the map. Becouse from the outpost you can reach the power station outpost, the bridge outpost and the MEC homebase. Even (this requires some parashuting however) the lower dam outpost. Make sure this outpost is guarded at all times!
5. If you want to make a quike entry to the lower bridge outpost, try parashuting from the bridge. Either surprising them from above, or floating over them and taking them from the sewage underneath.
6. The outpost in the far corner of the map is most accesable for both sides. Choppers from both sides will have no problem getting to this location and dropping their troops there. And becouse this location is equiped with quite some vehicle's, it's rather important to capture/secure this outpost soon in the game. If your on the MEC force and you neglect to secure this outpost at all times, a lot of the above tactics can be conciderd useless.
7. So there are barely any tactics for the USMC team? Well, there are plenty. Take all of the above ones. Reverse them, and you have your USMC tactics. Instead of destorying the bridge, ensure it's repaired at all times for a save pasage into the battlefield. Take the crossroad point at the top of the dam and have access to the power station and MEC base. Rig the sewage entry of the lower bridge outpost with claymore's. But basicly this is a capture the base map. Without the MEC's home base, you will be astounded how fast the remaining outposts will crumble. Ofcourse this goes for a lot of maps, not just for Kubra Dam.
Well thats about all I have to offer on Kubra Dam for now. I'l add some more stuff once I figure out more. But, keep in mind a key rule: If you know you're enemy's tactics, use them to your advantage.
Happy fighting!
powersmoker
07-18-2005, 12:59 AM
Wow
Buzz-buzz...buzzzzz....
buzz-buzz...buzz-buzz
(printing).
:p
powersmoker
07-18-2005, 01:20 AM
Squad leader duties.
1- Always have a plan.
2- Stay alive.
3- Don't move when you stay at a spot, otherwise your too hard to cover.
4- Don't use vehicles.
5- Communicate.
6- Defend flags: 99% of the people out there don't do it, and thats why it pays off. You can make your team win this way, mark my words.
Wether or not to stay back when attacking a flag depends on the situation, especially on the amount of cover in the flag area.
As for the use of vehicles.
I don't like them for squadplay because they're too risky.
1. Because you're spotted more easily.
2. Because you're a bigger target (and a more rewarding one).
Occasionnally a squadmember might get in them, but as a squadleader I wanna play more carefully.
Consistency of a defence squad:
2 rpg, 1 medic, 1 spec ops.
No engineer, that class is just too weak right now.
Also no support as you can re-arm with supplies.
Snipers should form their own squad.
The spec ops is really good for defending because of the c4. I'd say one of them is sufficient. Don't let the SL play spec ops because thats too dangerous. You risk getting shot when enemy tank comes in while your laying out c4.
Rocket launchers off course. And one medic is always welcome.
More than 4 members is overkill. You can defend a base very effectively even with a one person squad (spec ops). You will have trouble with helicopters though.
PteConlon
07-18-2005, 05:37 AM
No Sniper in a Defense squad?
I bet I can kill more people than all 4 of those people combined.
powersmoker
07-18-2005, 07:16 AM
Snipers should form a seperate two men squad with a sniper and a support. A small squad is most efficient and stealthy.
You have to be able to see the flagradius, and you're really playing effectively if you can oversee 2 or more flags at once.
At the same time you get a nice little ammo refill station between your bases.
Your job should be to assist defending squads.
baggygreen
07-18-2005, 09:03 AM
Snipers should form a seperate two men squad with a sniper and a support. A small squad is most efficient and stealthy.
You have to be able to see the flagradius, and you're really playing effectively if you can oversee 2 or more flags at once.
At the same time you get a nice little ammo refill station between your bases.
Your job should be to assist defending squads.
Of all the Snipers I've ever played against, I've only seen 1 really good one, but i foorgot his name :( I was a support man, and bumbed into him by accident. On the Oilfields 32 map, we found a nice grove of trees and he claymored the entrances to the trees from behind, and we dominated, crawl fwd for a few seconds, take out a player or 3, and crawl back down into the ditch, and they never saw us! What was better was I had the PKM and he the Barrett, so we could even take down choppers. Good times... Best bit? we stayed there the whole round!
Why arent there more good snipers like him around.... miss ya mate
PS: relevent cos we formed our own squad. :D
Riggz
07-20-2005, 02:52 PM
Ah..figured I'd add another tip. When you're alone in an APC don't limit yourself to the driver seat. It has a bunch of seats with guns you can use. So remember them and you can shoot those c4 monkeys in the face before they get a chance to blow you up.
KingFriday
07-21-2005, 01:31 PM
Great stuff.
I'll add a tip to the tank portion. If you have a friend for a gunner, have them go medic. That way they can duck down and heal up any damage.
Added Riggz and King's tipps, thanks.
...and mod, if you read this, can you please make it sticky?
Agent_Smith
07-23-2005, 01:46 AM
Never assume your enemy hasnt seen you. Esp against helicopters and snipers.
No Sniper in a Defense squad?
I bet I can kill more people than all 4 of those people combined.
lol you silly sniper monkeys!
Orionn
07-23-2005, 04:15 AM
I have seen some people do a roll when they are lying prone. How do you do that?
Apostle
07-23-2005, 07:33 PM
I have seen some people do a roll when they are lying prone. How do you do that?
Off topic much? :rolleyes:
Wonderful tips guys, very useful. Keep it up :D
TigerXtrm
07-23-2005, 08:09 PM
I have seen some people do a roll when they are lying prone. How do you do that?
Thats just an prone animation, you can't actualy do that... :rolleyes:
powersmoker
07-23-2005, 08:10 PM
Can someone edit headers above every tip in the first post? It makes it much easier to read.
ie:
If your squad leader is a medic and gets killed, pick up his kit and use it to revive him. Hell, if he gets killed and isn't a medic, look around for other medic kits to pick up and use to revive him.
Hit 3 to switch between firing modes, depending on your weapon/kit you can choose Full auto, 3 shot burst and single fire. This can make HUGE difference in accuracy.
Pressing the sprint button while going down ladders will make you slide down the ladder. Quick way to get down without risking health jumping down. Also you can change to different camera views for some reason on the ladder.
Make that:
Kit pickup and reviving.
If your squad leader is a medic and gets killed, pick up his kit and use it to revive him. Hell, if he gets killed and isn't a medic, look around for other medic kits to pick up and use to revive him.
Use single fire mode
Hit 3 to switch between firing modes, depending on your weapon/kit you can choose Full auto, 3 shot burst and single fire. This can make HUGE difference in accuracy.
Sliding down ladders.
Pressing the sprint button while going down ladders will make you slide down the ladder. Quick way to get down without risking health jumping down. Also you can change to different camera views for some reason on the ladder.
netwrok
07-23-2005, 11:45 PM
Of all the Snipers I've ever played against, I've only seen 1 really good one, but i foorgot his name :( I was a support man, and bumbed into him by accident. On the Oilfields 32 map, we found a nice grove of trees and he claymored the entrances to the trees from behind, and we dominated, crawl fwd for a few seconds, take out a player or 3, and crawl back down into the ditch, and they never saw us! What was better was I had the PKM and he the Barrett, so we could even take down choppers. Good times... Best bit? we stayed there the whole round!
Why arent there more good snipers like him around.... miss ya mate
PS: relevent cos we formed our own squad. :D
Was the guys name Own3d_sucka? Because my friend was telling me that after he unlocked the sniper rifle, he went 45-1 with it. He said the other team was calling him a cheater. Then he said a support guy came over and re-upped him, then they dominated the rest of the map.
baggygreen
07-26-2005, 03:17 AM
That might've been it O Killer of the Whorers of Stats :) I honestly dont remember, but it sounds familiar.
Can someone edit headers above every tip in the first post? It makes it much easier to read.
Done ! Works much better, thanks. Also, keep adding those tips and tricks !
And mr Mod, please sticky so that this thread gets filled up with goodies.
PBAsydney
07-26-2005, 12:53 PM
Dogfighting tip:
If you are behind another plane that is flying steady and doesn't know about you. Make sure you have the bombing sight, don't switch over, just tear him up with the machineguns, the MG's are VERY good against other air assets and he wont even notice until hes dead.
imported_porsche
07-26-2005, 01:25 PM
Of all the Snipers I've ever played against, I've only seen 1 really good one, but i foorgot his name :(
PS: relevent cos we formed our own squad. :D
Thanks. That was me. I am Prof.Chaos34. Some of you who played in the OSF server on 1942 would remember me.
X-ander
07-28-2005, 06:28 AM
What is skylining??
Forest
07-28-2005, 08:30 AM
What is skylining??
I believe its when your body is visible with a background of blue sky--making it easier to spot a 'hump' or detect tiny movements.
SierraHotel
07-28-2005, 05:21 PM
I've more often heard it being refferred to as "silhouetting", kind giving a silhouette of yourself along the sky.
KBH33
07-30-2005, 10:18 AM
Nice one for the E tactic
Never knew you could just hold it !!!!!!
powersmoker
07-30-2005, 05:43 PM
TIP
Extra buttons.
Buy a mouse with extra buttons, I find them very helpful.
Set it up like this:
Button 1: VOIP talking (v)
Button 2: reviving (9) / popping smoke (x)
TIP
powersmoker
07-30-2005, 06:11 PM
TIP
Blowing up artillery with less c4.
You can blow up artillery with less c4 if you place it between the artillery guns, instead of on them.
hawktem
07-30-2005, 07:12 PM
there are alot of good tips they helped me out quiet a bit
Dead_Typhoon
07-31-2005, 03:23 AM
TIP
Extra buttons.
Buy a mouse with extra buttons, I find them very helpful.
Set it up like this:
Button 1: VOIP talking (v)
Button 2: reviving (9) / popping smoke (x)
TIP
i recommend u get the MX518 optical logitech mouse. Its performance is amazin.
Dr. Bullet
07-31-2005, 03:41 AM
When flying into a base, switch to bombing mode. If there's someone in the stingers, a box will pop up around them.
When driving a jeep, buggy, hummer, or van, switch to the outside view (default F10). You will be able to navigate and take corners better, as well as have a better view for seeing mines or C4.
-=Exc@libur=-
07-31-2005, 07:45 AM
great tips guys!
TigerXtrm
08-01-2005, 03:22 PM
TIP
Blowing up artillery with less c4.
You can blow up artillery with less c4 if you place it between the artillery guns, instead of on them.
Artilery guns are by default to far from each other to even pull that off... :rolleyes:
powersmoker
08-01-2005, 07:03 PM
You can on Gulf of Oman. :)
powersmoker
08-01-2005, 07:09 PM
TIP
Blowing up artillery with less c4.
You can blow up artillery with less c4 if you place it between the artillery guns, instead of on them.
Make that:
Blowing up artillery with less c4.
On certain maps, like Golf of Oman, you can blow up artillery with less c4 if you place it between the artillery guns, instead of on them.
Wranger4400
08-06-2005, 04:14 AM
I was just wandering. Ffor some reason my computer won't load the awards section of this site. How do you get the basic command badge?
Funnylookingteddybear
08-09-2005, 12:25 PM
One for the chopper heads . . .
GUN SHIPS
The Gunner can make the difference.
Having a good gunner/pilot combo is paramount. Get together in a Squad so you can talk. Pilot, you need to keep your movements steady and slow (unless under direct fire or Lockon warning) and those fly on wire missiles the gunner has access too are devestating if using correctly. One hit kills if it falls on target. Gunner, your field of view is massive compaired to the pilot in any view. If you see something you wanna shoot at, or a threat you wanna be far away from, tell him.
Slow and low.
It's amazing how many random vehicles, soldiers and other exploding niceness you come across if you just slow down and keep it low. If no planes on a map you can reign. Just keep out of sight of the AA emplacements and wriek havoc.
Move sideways.
Helecopters can crab. They can move sideways whilst still having guns on the enemy. Great for dodging RPGs and to some extent AA missiles. Don't be afraid of coming in low behind cover and moving out to strike at the poor sods fighting over who wants to be pilot next at the enemy air base. If it gets too hot, duck back behind cover and retreat to pop up in another place.
Learn to come in hot.
Your wirly bird is taking some damage, you can see a pad. You just got to get to it in one peace without blowing up or crashing into the ground. The physics in the game does let you take some liberties with the handling of the helicopters. You can come in faster than you think you could and still stop on the pad. With the bonus that if you are a bit heavy and you nose over or tilt, any damage you incure is being repaired.
You can turn faster than an airoplane.
S'true. You can. If you know some fixed wing jet jockey is buzzing you, just turn around. Not to tight because you still offer a viable lock. Just loose enough to loose the lock, but tight enough to shake the jet . . . but be warned, they do come back looking for you. DON'T be in the same place twice. It hurts.
Big Birds.
Most poeple use these for high insertion. Cool. Nothing wrong with that. But they can make very powerful gunships too. Particularly on a no plane map. The Black Hawk with its mini guns can knock of a good few kills. Espiacially with some good support gunners in the back doors. But Pilots, low and slow and parrallel with the target. It's no point running straight in there nose first because niether gunner can bear on anything. Get good at it and you can get a few kills plus an insertion. Plus a helo back for another go. These helos are big and slow and couldn't out manouver a battleship. But they do support some heavy guns. Use 'em. In these the pilot is just there for the ride.
WAAASSSUUUPP
08-09-2005, 06:39 PM
Awsome, this will help me a lot when I go online.
rankenphile
08-10-2005, 05:53 AM
Not exactly a gameplay tip, but rather a keyboard setup one.
I don't recall where I heard this, I think it was either the All Games Considered podcast or the Yankidank podcast.
Anyway, it is repeated information that I find useful.
Remap your keyboard for maximum convenience
In the middle of a firefight, the quickest killer is running out of ammo and panicking, trying to switch to your pistol. If you have a standard mouse (2-button with mousewheel) simply switch your pistol key to your mousewheel button, allowing you instant switch. You can then move your knife to key 2 and remap your parachute to key 1, making basejumping much simpler, as you don't need to move your left hand after jumping to reach your chute key.
Papigiulio
08-10-2005, 11:13 AM
Capture easier on Gulf of Oman:
Instead of hiding in the container or standing next to the flag, hide under the stairs of the crane, this will provide cover from 3 sides, so you can kill anything that comes from 1 direction.
Repair uav, arty and radar safer way
Get the medic kit and sit inside a tank or apc. When you stand next to a UAV post, Radar or Artillery canon it will still repair them plus you will be safer.
Blow up wooden fences
Blow up wooden fences with your grenade launcher, your c4, your anti tank weapon or just toss a grenade to it. Not really much of a tip, but it helps if you need a fast way trough a city, like karkand. Also possible to drive trough em[/u]
Lay mines on the right location
Don't just plant mines on the road, it's most of the times noticable by the enemy. Instead plant em out of sight. On a hill plant the mines a bit from the edge so they stay out of sight when a tank or apc comes up the hill, when they finally reached the top and ride a bit further its impossible to see the mines as the car will leap over it and there you have your kill.
nice way to capture hotel point on Sharqi
A nice spot to hide and capture the hotel point on the map Sharqi Peninsula is to stay behind the hotel in the corner on the opposite side of the stairs. This is still in the radius of the flagpoint
Sneaky way capture a flag on Gulf of Oman
At the hotel with the 2 pools "1 empty 1 full" jump in the empty on to have some great cover while capping the flag.
Tank menace
To destroy a tank easier when you are in a tank, just press down the gasspedal and crush into him, this will take alot of his health and sometimes explode on impact. Make sure you still fire to give him additional damage duh :p
Watch out tho, i've done it alot and sometimes it blows up your own tank aswell
PBAsydney
08-10-2005, 12:14 PM
Helicopter Tip
Think about your gunner
Your gunner always have priority, always try to let him take out the big tanks before you start wasting rockets
Don't hover too much
Hovering makes you a sitting duck for Tanks, APC's, Anti-Tanks and assaults.
Dodging
The attack helicopters can easily loop and roll if your altitude is great enough, use that to dodge fighter pilots that are locked on you.
Thuglife007
08-12-2005, 05:23 AM
I was playing Strike at Karkand one day (map size 32) with my friend and im a medic for life and he got the support upgrade when he got lance corporal, in about the middle of the match with about 120 tickets left (on the losing team) we were american and mec only had one base left and it was the forward most mec base at the start of the game so we go to the base thats a little north of it i think and climb the ladder up to the top on the building right next to it well i had my L85A1 on single shot and he was blastin away with his pkm and we got like 100 kills split between us and alot of times one of us would damage him alot and the other would kill him so we both got points and if we were running low on ammo he just tossed an ammo bag vise versa with medic and if alot of them rushed us we both pulled out grenades and rained then down on them and he just kept resupplying us i sware there was at least a period of 30 sec where we didnt stop throwing grenades
Thuglife007
08-12-2005, 05:26 AM
Helicopter Tip
Dodging
The attack helicopters can easily loop and roll if your altitude is great enough, use that to dodge fighter pilots that are locked on you.
Also if you just get on your side and just hold it so your spinning in a constant loop on ur side you wont loose any altitude if you can keep your nose up a little, (its great for dodging missles in the middle of a combat situation where you are taking constant fire wherever u go)
Prince
08-12-2005, 03:54 PM
Just a little tip here:
When driving land vehicles, stay on the rough land to avoid some of the bombs set out for you. Mines/C4's etc..
FaultySanity
08-12-2005, 07:04 PM
I dont know if this has been posted, but:
When on a ladder Hit "C" to chage to 3rd person view - this is useful because if you climb up the ladder 95% up, you can see whats above you without haveing to peek over the top and getting shot.
Prince
08-12-2005, 09:56 PM
I dont know if this has been posted, but:
When on a ladder Hit "C" to chage to 3rd person view - this is useful because if you climb up the ladder 95% up, you can see whats above you without haveing to peek over the top and getting shot.
Yeah I've done that a few times, you can also press F10.
RolyPoly
08-13-2005, 09:52 AM
Not using an unlocked weapon on a server that allows them? Pick up the dropped packs if you know they were using an unlocked weapon...you then have that unlocked weapon until you die or the round is over. A friend and I do this with the sniper weapon I have unlocked...he picks it up immediately after I die. Pick up the others even if you don't know for sure...you might be lucky and find there is an unlocked weapon in it ;-)
Enough can't be said for being in a squad and using the ability to spawn on your squad leader...do it...you'll help out your squad mates defending that position. Variation of this is to get in a 2 person squad and if you are the squad leader and get killed...leave the squad...rejoin and select spawn on squad leader....you are back in the fight!!! Most useful for 2 snipers who have set up claymores protecting an advantage point.
As a sniper....
Always lay claymores at the access points to where you are camped at (i.e. tops of ladders, around rocks) It is amazing how many times you either kill the guy before he gets to you or kill him just after he has killed you. Either way you get a kill credit....and you get advance notice that the enemy is near.
My favorite target is the exposed gunner in vehicles. Especially if I see the defending a flag...easy snipe...also helps out your spec ops guy in getting to the vehicle.
One/Two snipers and One/Two AT guys can typically defend a flag all round long.
Prince
08-13-2005, 01:07 PM
Sniper Tactics
Although popular, the sniper is one of the most difficult kits to master, as stealth and patience are just as important as marksmanship. Unless you score headshots on every shot you fire, then it will take 2-3 shots to down the enemy. When engaging enemies long range through the scope, the most challenging aspect of scoring a hit is determining how far to lead the target. It all depends on the direction and speed of the movement. For example, you'll need to lead a sprinting target alot more than one that's just walking, wainting to be picked off. Eventualy when you learn how far to lead the target, you'll increase the liklihood of downing more enemys. Always find yourself a nice location to take your shots from. Highground, grass and when sniping in urban places try to conseal yourself using the interiors of the building/walls etc... And remember to always cover your flank with claymores.
z0diac
08-13-2005, 01:21 PM
I don't know if this is a top or not, but it's what I do.
When you're a pilot and there's a missle on your tail, dive really low to the ground and stay there for half a second and then pull up again and the missle will miss.
Can someone tell me what F3 does?
SGTBushMaster
08-15-2005, 04:36 AM
Always have support. even if not for supply it lays down good cover fire for moving around
Roy_(NL)
08-19-2005, 05:55 PM
When playing as sniper on a dark/foggy map (like Strike at Karkand),
make sure you're staying half after some sort of cover, so that the enemies don't see the lightflashes from your gun if you fire.
(this is also an easy way to take out snipers/supports at long distances on map like Strike at Karkand, just look for the lightflashes of their guns.)
Mr. ADHD
08-19-2005, 06:02 PM
Every hear of a period? It makes reading a hell of a lot easier....
I was playing Strike at Karkand one day (map size 32) with my friend and im a medic for life and he got the support upgrade when he got lance corporal, in about the middle of the match with about 120 tickets left (on the losing team) we were american and mec only had one base left and it was the forward most mec base at the start of the game so we go to the base thats a little north of it i think and climb the ladder up to the top on the building right next to it well i had my L85A1 on single shot and he was blastin away with his pkm and we got like 100 kills split between us and alot of times one of us would damage him alot and the other would kill him so we both got points and if we were running low on ammo he just tossed an ammo bag vise versa with medic and if alot of them rushed us we both pulled out grenades and rained then down on them and he just kept resupplying us i sware there was at least a period of 30 sec where we didnt stop throwing grenades
Mr. ADHD
08-19-2005, 06:05 PM
Not true....I've taken out 2 arty before with 3 c4. it works on Gulf of Oman...and I'm sure others.
Artilery guns are by default to far from each other to even pull that off... :rolleyes:
Harmor
08-19-2005, 11:34 PM
Believe it or not you can use the camoflauge with vehicles. Know what is behind you and it might give you that extra half-second that your target doesn't see you.
For example: On Dalian Plant, if you're trying to take the Eastern most base and you're in a Super Cobra, place the building behind you. We were testing this and found that my friends couldn't see us and we were able to get another TV shot in before he was able to see us!!! He said that be blended with the buildings behind us and he didn't spot us right away. (I like to hover and let my gunner use his cruise missiles to take out enemies a flag away)
Harmor
08-19-2005, 11:53 PM
Here's a sniper tip:
When you kill an enemy that has spotted you (i.e. someone tries to kill you but you kill them instead), find a new sniping spot. Many people will respawn as a sniper and try to kill you then go pick up their kit (as least that's what I do). Basically once your spot is revealed, move!
Hella_Bacon
08-22-2005, 04:33 AM
Wow I have never seen so much good input this is really great guys. Thankyou for dedicating your time to make this tip page. I never new you could slide down those pesky ladders fast and look around! That bomber tip is really great too. I use it all the time. The only diference in what i do is that i put on lock mode a few times for just a second or 2 to scare the enemy jet and hopefully make him lose his flares. once they are dropped ill trail him n hope no one spots me until i can get close, lock on, fire missles and then go back into bomber mode fast. If your lock only lasts a second, he will think an aa vehicle just had a temporarylock, and he will go onflying. After the first missle hits, he will have no time to react before the second one kills him.
Hella_Bacon
08-22-2005, 04:54 AM
MEDIC TIPS: Learn the distance at which your defibulators work. This is a vital bit of information that can give you lots of points and save you lots of deathts. Learn to sprint over a dead body and jolt him while you are still running to avoid behind shot while you are crouching. It also helps to jump in the air and then hit z or the prone button and zap the man on the way down, then jump up and run right after that. Make sure to drop all medic pouches as soon as you spawn. as far as i can tell there is no limit to the amount you can drop so dropping 3 when you spawn can only help. drop the packs in secluded areas. Dont drop them in the middle of the street. If you do, then you are lurring your injured comrads into the fireingrange. When they die out there it is harder to revive and you might get killed. Dont be afraid to ask a fellow squad member who is assault to drop you some smoke. More cover means more safety. Often times your revive sprees will be set off by an enemy grenade spamming your position. Don't be too hasty to rush in. Often times the enemy will lob all 4 grenades so wait a second to see if the montage of death comes to a halt before saving your dying buddies. when using the l85a1 be gentle. the crosshairs go crazy in autofiremode so just tap it. 3-5 shot burst will do fine. never ever go full auto. You will die. Focus mainly on keeping your friends alive and not shooting the enemy. You will get tons of points this way. I mean tons. I have gotten upwars of 80 points with only 4 kills almost every day that i play.
DLWebmaestro96
08-23-2005, 02:06 PM
Every hear of a period? It makes reading a hell of a lot easier....
Amen!!!!!!
Poppa
08-28-2005, 08:43 PM
MEDIC TIPS: Learn the distance at which your defibulators work. This is a vital bit of information that can give you lots of points and save you lots of deathts. Learn to sprint over a dead body and jolt him while you are still running to avoid behind shot while you are crouching.
You apparently don't realize how lame this is. Or maybe you do and are just a point whore.
Don't revive someone in the middle of battle just so he can get shot again. Take out the enemy first and then revive him.
There's nothing worse then spending a lot of time watching the spawn screen countdown because someone keeps reviving you and you get immediately killed.
ConscriptVirus
09-03-2005, 06:57 PM
Quickly enter vehicle
Hold down "E" as a friendly vehicle is coming at you; no matter how fast it's going, you'll be picked up unharmed. Also works while jumping of a building.
you can also hold down E when ur waiting for a heli or plane to respawn and ull usually get it first
Roy_(NL)
09-04-2005, 07:00 PM
When driving in a tank, never drive against a TOW or one of those little stone benches on some maps, it'll often cause the tank to explode without warning!
(haven't tried with other vehicles)
Real_2St0n3d
09-05-2005, 10:56 AM
I hate it when a CO 'repairs' his assets with a crate. He is only supplying the spec op with the X-packs required to blow up ALL his assets imho. (I love all opposing CO's who use this 'technique' when playing spec-op)
imho CO's should be engineer, so he can fix his stuff himself, preferably with one or two ppl backup.. the backup part can be hard on pubbies offcourse..
vulcan
09-08-2005, 12:34 AM
When as an attack chopper pilot and attacking a flag with lots of enemies, circle around the area sideways in a big loop. It makes you very hard to hit and gives your gunner an insane amount of targets to kill, rather than just hovering or doing a straight dive attack run.:D
Marcus1981
09-08-2005, 06:12 PM
Hi there, don't know if this has been posted/invented yet cause I didn't read the entire thread but... Did you guys know that supply crates survive under water? Found this out by accident in the clean sweep map but it turned out to be particularly useful for a couple of reasons:
- The supply crate is invisible so your enemy will not destroy it (not even sure if it's that easy when its underwater ;) )
- When you are healing or rearming, you're in the water, if you drop the supply crate near a bridge or tree you'll be much less visible than when laying next to a supply crate in the middle of a field.
Don't drop it in deep water though, the distance between you floating and the crate at the bottom might be too large.
Ofcourse you can also drop the crate on top of a building that provides shelter as long as the ceiling isn't too high. This also provides more cover while healing/rearming and if you can't get onto the roof in question the only way for the enemy to destroy the crate is by using artillery or the AT-missile.
Another tip: if you're a sniper and sure to get killed, quickly switch to the claymore mines and drop one before you drop yourself. This will kill your enemy when he comes to collect your kit so you still get a kill yourself. Besides it prevents the enemy from using your rifle or claymores for themselves to hurt your teammates.
When sniping it can be handy to drop of couple of claymores behind you to prevent people from sneeking up to you while seeking out your target.
As a medic before you enter a jeep throw a medkit in the seat, you'll last longer if someone tries to shoot you out of it. May also benefit teammates riding with you.
If you're an engineer and up high somewhere, it sometimes pays of dropping an AT mine on top of a passing tank. Even if they drive carefully they usually don't anticipate on an AT mine dropping from the sky. You can also throw these from a transport helicopter.
I have more, will share it later :D (when you hear a loud bang and see my name in the top left corner of your screen, just before picking a spot to respawn :laugh: )
Marcus1981
09-08-2005, 06:21 PM
Wow I have never seen so much good input this is really great guys. Thankyou for dedicating your time to make this tip page. I never new you could slide down those pesky ladders fast and look around! That bomber tip is really great too. I use it all the time. The only diference in what i do is that i put on lock mode a few times for just a second or 2 to scare the enemy jet and hopefully make him lose his flares. once they are dropped ill trail him n hope no one spots me until i can get close, lock on, fire missles and then go back into bomber mode fast. If your lock only lasts a second, he will think an aa vehicle just had a temporarylock, and he will go onflying. After the first missle hits, he will have no time to react before the second one kills him.
Same goes for firing any kind of aa missile from the ground. What I do is get a target lock, fire the first missile, wait for flares and when the flares are gone immediately fire as much missiles before reload as you can :p
TVR_Fan
09-09-2005, 11:17 AM
Does anyone know how to do the roll move.
Krypp596
09-09-2005, 12:54 PM
I love this stuf!!!
THX dudes
centrum
09-09-2005, 10:51 PM
Quick tip for medics - You're given a gun for a reason. Be a gunner first and medic second. There's no point in reviving someone if they're just going to get blown away by the enemy in the vincinity again immediately. Always clear out the area before reviving.
For pilots flying the mig/f18/j10 - If the map also has bombers, be sure to provide cover for them. No matter how good of a pilot the bomber is, if an enemy fighter is tailing them then the bomber is toast. Your agility and 6 missiles are alot more beneficial than two bombs.
Another jewel that I'll share with you guys, since I've learned a few things after visiting this thread myself ^_^. While you're in a fighter jet (aka mig/f18/j10), the easiest way to take out enemy jets is to tail them until you're extremely close. Don't give away your presence at all with MG fire or the missile reticle.
The only exception to this rule is if the enemy is already dodging like crazy - than keep your missile reticle on him and drive him nuts with the warning noise. Force him to use his flare early to prep him for the kill.
Once you're right on his @$$, use your thrusters and switch to your missiles. Time your trigger finger and go crazy a second before you get lock. By thrusting you're adding additional speed to your missiles, and by being so close to your target the chances of the missiles being dodged is slim to nil.
For pilots flying the bombers - You're not a dogfighter, and against a decent enemy fighter jet you're boned. Just keep searching for ground targets, swapping firing modes to attack the odd helicopter. If you're being tailed by an enemy jet, do your best to get support from your friendly jet fighter ally, or from ground AA support. Against another bomber you have a chance, but it's better to leave the fancy dogfighting to the fighter jets.
Finally a general, simple tip for all jet pilots - be VERY VERY careful when you start spamming your missiles. Chances are they'll miss, and they'll keep going until they hit something. Chances are damn high they'll hit a friendly too. The radar and map are your friends.
Raze31
09-09-2005, 10:55 PM
99% of the time look straight ahead that way your line of sight is the same as the pilots. Most of the time he is going to line you up with the most dangerous threat to the chopper. The pilot is very aware of what is hitting him. Besides if your looking right or left and shooting at a ground troop or something less important while he is lining you up with and APC, Tank, or AA gun YOUR BOTH DEAD if he is out of ammo or misses them. The only times you want to look around is if your chopper pilot hovers to capture a flag. When he starts moving again center your gun again. A tip to make sure your looking where the chopper pilot is hit F9 bring your gun to center and hit F9 again. Happy Hunting
TVR_Fan
09-10-2005, 02:32 AM
Anyone know plz.
Bravo721
09-11-2005, 01:36 PM
Great hints. Thanks for the help.
vulcan
09-12-2005, 03:16 AM
Anyone know plz.
Hit strafe left/right, A or D whilst hitting Z (Prone) at the same time. This lets you roll-prone to the ground either left or right.
Gamer
09-19-2005, 10:27 PM
I wouldn't say that the Engineer is a weak class for defense, it's surprising how quickly you can run out and drop a mine in front of or behind an attacking tank.
Place a couple of mines in shallow water at a ford and watch those tanks blow :)
Too many mines together are too easy to spot, 1 mine in a shady patch in the centre of a road or a slight dip seems to work okay too.
Sllutmonkey69
09-26-2005, 04:38 AM
I wouldn't say that the Engineer is a weak class for defense, it's surprising how quickly you can run out and drop a mine in front of or behind an attacking tank.
Place a couple of mines in shallow water at a ford and watch those tanks blow :)
Too many mines together are too easy to spot, 1 mine in a shady patch in the centre of a road or a slight dip seems to work okay too.
Unfortunatly mines take too long to arm. And the tank would have either driven past you or not reversed. So yeh .. weak. :P.
Airborn_Medic
09-26-2005, 04:30 PM
Wow thanks for the good tips :)
simon73
09-27-2005, 01:39 PM
Snipers should form a seperate two men squad with a sniper and a support. A small squad is most efficient and stealthy.
You have to be able to see the flagradius, and you're really playing effectively if you can oversee 2 or more flags at once.
At the same time you get a nice little ammo refill station between your bases.
Your job should be to assist defending squads.
I totally agree with you
I would set up a team of just assult rifles men and work together. I see no point in solo mission you get hit and killed nearky all the time. WORK AS A TEAM you gain more points as I have found out:)
Silent_Ops
10-05-2005, 01:42 AM
Does any one know how to roll on the ground like barral roll to the ground PLZ REPLY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !:cry: :confused: :confused:
goPoo
10-05-2005, 02:40 PM
I know the sniper tip has been mentioned in the thread already but I'd like to highlight the point.
TIPS
Sniper - One shot, one kill
All sniper rifles are capable of one shot, one kill by making a headshot. Sure, it's difficult to pull off, especially on a moving target, but it's worth trying. All that can happen long-term is that you get better with the sniper rifle - is that a bad thing?
Landmines
Landmines can often be seen and avoided so use one or two to direct the enemy to where you want them to go. Lay one in the middle of a track and then lay others in the scrub/bushes/long grass where the enemy will have to drive to avoid the one in the middle of the track.
C4 against vehicles
If laying C4 as a trap for vehicles, put one pack either side of a track instead of in the middle. The explosion radius should be big enough to catch most vehicles driving down the track and there's less chance the occupants will see them and take avoiding action.
Teamkills
If you get team killed, think before you punish. If you ran out in front of a vehicle and got run over, drove over a landmine or stumbled on a claymore, don't punish. Your team mate will have already lost points automatically and it was your lack of observation that caused you to die. If you run into a team mate's line of fire or you're surrounded by enemies that a team mate is firing at, don't punish again - it's unlikely that your team mate could have avoided you. This tip won't help you out but it will make the game run more smoothly.
DelSolMan
10-09-2005, 12:52 AM
And now for the most useless tip on this thread. If you place C4's on all four tires, they all spin around in red little circles when you drive. It looks really cool :laugh:
imported_harshalmodi
10-10-2005, 02:35 AM
wanting to know some tipps on shooting and killing ppz with the attack chopper can fly them good but cant really kill anything
DJlight890
10-10-2005, 12:46 PM
the only thing i need to know is how to switch seats.
Raze31
10-10-2005, 04:04 PM
To change seats its the F keys F1, F2 ect ect.
As far as hitting your mark. Practice makes perfect.
There are a couple things that you can practice that will help you in an empty server. Practice flying low in and around things. This will help you with aa. Practice spinning tight and wide (in tight circles and big wide circles i mean) around a flag at medium height while firing at things with the rockets. The spinning while dropping flares will help alot with aa and planes. The US chopper is the easiest to learn with the rockets accuracy the china chop isnt bad. Forget about dog fighting with the mec chop unless you have a skilled gunner with you, otherwise its a hit and run hide and seek game. Basically run with your strengths and avoid your weakness. You can tell my weekness by this post. Stick with one chopper at a time. Practice makes perfect keep firing one rocket at a time while moving in different directions thats the quickest way. Also try to find someone who likes gunning and work with them as much as possible. A good gunner should always have more kills then the pilot. Remember to tell them to keep your line of sight. Practice Practice Practice.
Debonairxl
10-14-2005, 06:27 AM
Well, good tips folks; here is a few novel ones for ya... ;-)
You know in 1.03 that mines and claymores can be detonated by explosives right? So if you are going to climb a ladder toss a nade up to blow it up, place a mine in a spot not likely to be driven over, and toss a 'nade at it, to create a surprisingly large and instant kill to any vehicle or person caught nearby. Or place mines at a spawning flag, let the enemy take it, run past throw a nade in, and each mine will detonate the others creating a lethal and large chain reaction.
As a tank, if you see a mine, pull back and shoot it; you may very well kill the engineer lurking nearby who planted it with the chain explosion.
Furthermore, many vehicles allow you to hide underneath them, as an engineer, instead of hiding in the open repairing your tank, hide under it ;-). Or place c4 underneath and let some overly excited player run, grab the tank, and you can either take the tank at the last moment or detonate.
Other engineer tips: place a mine on a vehicle, ideally in the "top hatch" anyone who tries to move the thing dies instantly (note does not work on helos). And since mines last a while after you die... you can still get the last laugh.
Also remember engineers can only place 5 mines at once, old mines will disappear as new ones are used.
Furthermore, stationary anti-tank launchers are one shot kills against any tank if you hit the soft point of the treads... Also a one hit kill against attack helos, so it seems you have another way to kill em. Otherwise remember to use 50 caliber guns against both planes and helos, (via the guns on top of humvees, tanks, or even the PKM. While you may not get the reaction you'd like with a stinger missile, via start them smoking off the first shot, it can and will kill. Thus making it a highly effective weapon. Furthermore, against planes, I highly suggest jumping out of your vehicle against a good bomber; (no big box of death on your head) tends to help ya live.
Oh and when it comes to tanks, tanks are the only vehicle with noticable locational damage, as we all know, aim for the treads, not the chasis. However this is also true with helo rockets vs tanks, grenade launchers, attack helo chainguns, and the APC main cannon and rocket. In otherwords, if you find yourself like one of the many apc's to slaughter almost anything aside from hull health compitent tank drivers, learn to aim for the treads. Just in case you don't understand, make your own server, and start firing the main APC cannon at the top of tank's chasis, you'll notice it takes quite a few volleys to even get it smoking. Thus you use rockets right? Well if you hit the top, you'll only take off about a third of his health. Aim at the rear or especially the treads and you'll get him smoking with one rocket, and/or can use one full volley of your main cannon to accomplish the same effect. FYI: grenades, claymores, mines, and c4 do proximity damage, not locational. Meaning get it as close as you can, but it doesn't matter where the c4 is placed.
Oh and as for snipers and claymores, claymores can be cleared by nades, so if you want to use them well, don't place them just on the top of ladders, inside rooms and choke points. Use them as bait, how many players can resist the temptation of rushing an enemy sniper who looks vulnerable? Sprint off, create some distance, and lay one around a corner, and if you like, pop out shoot a pistol round at them before it arms, and run like hell.
*Takes a deep breathe* Alright, as I'm sure many of you know, blackhawks are better than the MEC and Chinese equivalents; but I bet only a few know why. The blackhawk, aside from using a cool looking minigun, can peirce all vehicles (APC included) except for tank armor (doesn't matter how many shots even if aimed at the treads, no effect). Yet the Chinese and MEC cannons cannot even damage APCS let alone tanks, thus don't always trust your eyes to see a "hit" mark to associate it with damage. Also note that, any attack helo can kill armor with its main cannon, but unless you are hitting the treads, it isn't going to happen for quite some time. Finally, do not use ****tols, shotguns, or any sort of rifle against helos; I kid you not, you can hit it with every damn round, and at most you'll take off one of twenty health bars (via 5 percent for a full clip). The exceptions to this rule are the light machine guns (esp the PKM), rocket and grenade launchers, and the M95. So in otherwords, if you see a helo that isn't smoking and you don't have one of these weapons, run and get a 50 cal on a transport (even a buggy), or any form of high caliber stationary weapon, and watch the immense difference.
Try this at home: instead of just stealing an enemy attack helo, place one c4 on it, and let them get it. There is nothing like pressing a button and causing someones pride and joy burning up from the inside out ;-). (Note 2 c4's for blackhawks).
So is that innovative enough for ya? See, not all nubs are stupid. ;-)
Raze31
10-14-2005, 01:25 PM
Thanks thats some good info. Appreciate it. :)
adonis
10-25-2005, 11:14 PM
any one got any urban/assault tips?
dgroovy69
10-27-2005, 03:27 PM
Watchout when you see birds flying away near you....the enemy is near!!!
when medic if your buddy is sliding down a hill (dead) dont leap down the hill after the body just zap the kit and he will appear where the kit is :p
Praetorian145
11-11-2005, 09:52 PM
Dont you think this thread would look more professional if the word "tips" was spelt correctly.
IVfluids
11-17-2005, 10:21 PM
I'm not one for giving tips out, but this one should have been in here a lonnnnng time ago, as many people just do not understand it...
For people flying jets and dropping bombs.. Check your minimap to make sure the map is clear before you drop your bombs into it, just because you see what appears to be an 'enemy target' in the HUD, it does not mean it is. The vehicle will still give off heat after someone leaves it for 5 seconds, and it just may be that your teammate is trying to fix his vehicle at the time you decided to swoop in on him.
Contrary to popular belief, it is not a bug, it was coded that way:
ObjectTemplate.create TargetObject HeatObject
rem ObjectTemplate.setNetworkableInfo LaserTargetInfo
ObjectTemplate.timeToLive 0
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.targetType TTHeat
ObjectTemplate.disableWhenEmptyVehicle 1
ObjectTemplate.disableWhenEmptyVehicleDelay 5 <--Not a bug
ObjectTemplate.disableWhenWreck 1
You can watch a video I made back in august and posted on these boards several times in where you will see a clan mate of mine get in and out of an AA nest and see the HUD targeting reticule go from Friendly to Unfriendly then back to Friendly, that is him getting in and out and in again. Video HERE (http://tacticalpimps.nato-ladder.com/images/HUDjet.wmv).
Even if this were remedied by EA-Dice to display properly, it still would not keep prevent people from getting teamkills if they are not going to pay attention to their minimap while flying. Minimap is your friend.
Debonairxl
11-18-2005, 09:44 PM
Nice tip, and I can't say I had known that one, thank you.
bobcat7575
11-23-2005, 05:32 AM
What is skylining??
A moving bump on the top of a ridge or mountain.
bobcat7575
11-23-2005, 05:39 AM
I was playing Strike at Karkand one day (map size 32) with my friend and im a medic for life and he got the support upgrade when he got lance corporal, in about the middle of the match with about 120 tickets left (on the losing team) we were american and mec only had one base left and it was the forward most mec base at the start of the game so we go to the base thats a little north of it i think and climb the ladder up to the top on the building right next to it well i had my L85A1 on single shot and he was blastin away with his pkm and we got like 100 kills split between us and alot of times one of us would damage him alot and the other would kill him so we both got points and if we were running low on ammo he just tossed an ammo bag vise versa with medic and if alot of them rushed us we both pulled out grenades and rained then down on them and he just kept resupplying us i sware there was at least a period of 30 sec where we didnt stop throwing grenades
LOL! Nice tip!
Vodreb
11-28-2005, 01:11 AM
Since im only a sniper, im not going to give out the good tips, but if you want to make the other team angry... When you kill some1 that is somewhat close, plant a claymor on his body, but make sure its coverd by his kit.. If some1 goes to revive him, or if its too late, and some1 just wants his kit you get a free kill... I did this on one server for an entire round on all the kills i made. After a while, people stoped reviving the dead guys. It was funny
pc91w
11-30-2005, 05:22 PM
Great Tips!!! Ty All!!!
§ilverfox
12-27-2005, 05:51 PM
Here is one more tip to update into the main list if anyone is still doing that:
Grab enemy (or even friendly) packs off of the dead. They may have unlocks on weapons that you don't have. If so, you get to use whatever they had!
Don't like what you just picked up? Then just pick your own pack back up and you lose nothing!
Happy Hunting all!
~§ilverfox
PBAsydney
12-31-2005, 12:35 PM
Joystick Programming
If you have a stick like the Logitech Extreme 3D Pro, you have a lot of extra buttons, my configuration is like this:
http://img522.imageshack.us/img522/3325/joystick8qn.jpg
Jbandy10
01-01-2006, 05:10 PM
If your ever playing a map where the enemy's base is right by a huge mountain. (probably going to be Chinese - USMC) Then join USMC as a sniper and get in a crappy plane, then go straight above their base and skydive onto the highest point of the mountain.
I once spent the whole round up above the enemy base sniping everybody and calling in random vehicle sightings. It's awesome.
Razzia.be
01-10-2006, 09:22 AM
Tip for most classes
Always try to put your gun on single shot, its really effective. For instance on Karkand, when i have my M16A2, I put it on single shot. When I see someone, they usally start spraying, I strafe while tapping my fire button, 4 hits and he is down + he usally doesnt hit me :-)
Dokukaze
01-13-2006, 05:51 PM
Tip for most classes
Always try to put your gun on single shot, its really effective. For instance on Karkand, when i have my M16A2, I put it on single shot. When I see someone, they usally start spraying, I strafe while tapping my fire button, 4 hits and he is down + he usally doesnt hit me :-)I dislike this strategy for a few reasons.
1. It's easier to switch firing modes while shooting at a distant enemy, rather than a close one, because you can't change firing modes while your gun is firing.
2. People die faster at closer ranges, so have your most powerful attacks ready.
3. In a quick draw situation, this is rarely a good idea. (quick draw meaning he sees you, you see him, you both shoot)
One exception: the G3. Since you only have 20 bullets per mag, and only 5 mags, conserving ammo often equates to life or death.
ACE4U
01-18-2006, 01:35 PM
Great tips, but how do you move seats in the APC. I see everyone doing it when I am driving it and you are all talking about it, but no one has said how you do it.
Shask
01-28-2006, 08:52 AM
Great tips, but how do you move seats in the APC. I see everyone doing it when I am driving it and you are all talking about it, but no one has said how you do it.
You use F-Keys, for instance tank gunner seat is F1 and F2 is the turret machine gun, in an apc though it is really confusing, it seems the seats have no order.
SIRMERCSALOT
02-05-2006, 05:20 PM
I believe this thread fallls into one of 2 catergories........
karnal
02-25-2006, 09:02 PM
dunno if it has been posted before, but try starfing while u in prone position.
it can really distract snipers when they are right infront of you and trying to shoot you. just starfe, stop, and shoot a burst on them.
it saved me a few times, give it a try.
Robske007a
02-26-2006, 08:16 PM
for commanders: hiding in houses and ships
Mekstizzle
02-28-2006, 11:38 AM
When in a tank and you see a transport chopper or an attack helicopter. Use the top mounted machine gun instead of the cannon machine gun. It's much more effective, gives faster mobility (especially for those attack choppers) and heats up less quickly. Press F2 to switch positions (unless you already have a gunner in that position, then pray he is good at shooting somewhat)
Also when in a tank try to keep it moving. Always think there is a spec ops hiding somewhere and check all small spaces. When capping a flag do erratic movements to put off any spec ops that attempt to run upto the tank. If you're confident enough, when capping go into the gunner position as you can effectively kill anyone within close range and far range. And move around faster.
Edit: Btw you spelt tips wrong in the topic title =/
The gunner is the tanks best freind. Not the UAV. imo.
EZIK1EL
02-28-2006, 05:49 PM
Joystick Programming
If you have a stick like the Logitech Extreme 3D Pro, you have a lot of extra buttons, my configuration is like this:
http://img522.imageshack.us/img522/3325/joystick8qn.jpg
its a nice joystick and a good 1 for the game, but i hapht to think that the best 1 ive found for the game is the "Saitek X52"
[img]http://www.computery.ru/upgrade/numbers/2004/190/images/PALKA_RADOSTI_DSC_9327.jpg
*may i add that i have this and it is beutiful*
7e7-2005
02-28-2006, 07:29 PM
If you are a squad leader and your commader won't give you orders or there isn't one you can press caps lock when in game. To give orders right click on the spawn or where ever you want to go then choose from the drop down menu. This is alot more helpfull then the command rose if you are not close to the spawn or putting your life on the lines to give a command.:laugh: YOU CAN ONLY DO THIS IF YOU ARE ALIVE!!!
Leemus
03-13-2006, 10:24 AM
Also when in a tank try to keep it moving. Always think there is a spec ops hiding somewhere and check all small spaces. When capping a flag do erratic movements to put off any spec ops that attempt to run upto the tank.
The gunner is the tanks best freind. Not the UAV. imo.
IS it possible to do erratic movements in a tank? :P
but seriously. tanks are slow and cumbersome as. iI stay the hell away from them!
Jeeps FTW. its real hard to out manouver a spec ops when capping a flag in a tank.
JTF2_darkloop
03-18-2006, 01:37 AM
man htis guide is really helpful
thanks man
really good guide
im getting to love battlfe field
JoeBSash
03-21-2006, 02:28 PM
good tips all.. :)
ACE4U
03-22-2006, 01:09 PM
After reading this post some time ago, I used the trick of taking of the spec op kit and blew up the tank:laugh: . He did know what hit him. That was cool.:laugh: :laugh:
Mr.Wonton
04-10-2006, 07:51 PM
Look before you leap. Have you ever been running and got shot by someone that you haven't noticed standing there before? That happens sometimes. Like when I'm going around a corner, I usually take a second to peek around to see if anyone is there. And watch your back as well.
And if you're playing as sniper, be careful when you kill the same guy repeatedly. He'll want revenge. lol
I don't know if anyone has posted this already, but I thought it might be useful.
Larva
04-12-2006, 12:49 AM
Great stuff guys.
The Power of Smoke
The smoke nade is not only useful for providing concealment while traversing open ground, it's a GREAT tool for diversions and decoys. Toss a smoke nade down an alley or around a corner that you have NO intention of going to - then take another route and flank the bad guy waiting for you on the other side of the cloud of smoke.
Switching Weapons in CQ
When your assault rifle/shotty runs out of ammo in a close quarters fight, be able to switch quickly to the pistol to finish off your foe. When your pistol is empty, don't underestimate how effective the knife is - many players will dirty their drawers when they see that knife coming at them.
Taking On 2 At A Time
When taking on two players at once in close quarters, stafe and get in front of the guy who is closer, so that his buddy behind him can't kill you without killing his buddy 1st. Keep the poor guy in the middle, spraying him until he's down and then empty the rest of your clip into his buddy behind him.
Knife the Machine Gunner
In close quarters, when somebody with an MG hits the dirt and tries to spray you from the prone position, hop on top of him, switch to your knife and make sure he STAYS on the ground.
Switching Supplies & Kits
Pick up kits of dead soldiers for supplies. If out of ammo, a fresh kit might save your life. If you or your buddies need ammo/health, switch to the kit, drop the packs, then switch back to your old one if you like. If your buddy's tank is smoking, pick up an engy kit and repair it.
Harmor
04-18-2006, 01:44 PM
Engineer:
When mining remember that any flag you are defending your army may soon be attacking and that entrances are also exits, don't mine friendly bases closed.
Umm...this tip needs to be updated. Now you don't have to worry about your mines/claymores killing friendlies if they go over them.
Mining roads is paramount, especially in maps like Karkand where you can stop all the enemy armor from running past. Not to mention placing AT mines under enemy vehicles when you enter a base (or where they spawn).
Example:
You goto a flag, and you know exactly where the enemy tank/apc/AA vehicle will spawn. You place AT mines on those locations and then try to cap the flag. If you fail, the at least you'll surprise someone :-)
Great stuff guys.
The Power of Smoke
The smoke nade is not only useful for providing concealment while traversing open ground, it's a GREAT tool for diversions and decoys. Toss a smoke nade down an alley or around a corner that you have NO intention of going to - then take another route and flank the bad guy waiting for you on the other side of the cloud of smoke.
Here's an addendum to the above. Every experienced armorer knows where every TOW missile is located. To give the guy in a tow a fighting chance, throw smoke/flash grenade on the vehicle to destract him long enough for your TOW guy to get a shot or two off.
Larva
04-18-2006, 04:46 PM
Umm...this tip needs to be updated. Now you don't have to worry about your mines/claymores killing friendlies if they go over them.
It depends if the server has Friendly Fire for Claymores/Mines set to on or off. It may seem like they can't kill friendlies anymore, but that's because most servers have the option set to off.
Before our last match, we tested to see if it was on or off on the hosting server, and my claymore wiped out my whole team. It was a good thing to find out. :) On servers that it is off, you can actually push friendly mines around with your tank treads.
And keep in mind, that I've seen enemy claymores showing up as friendly that wouldn't kill me. I don't know if this bug has been fixed yet.
Leemus
04-20-2006, 07:53 AM
I often find that while attackin n enemy position while solo it is best to mabye kill one or 2 people. then running backwards and skirting the whole area and coming in from, behind and killing them where they least expect it.
ASLO knives are very pointy.
Cobra7892
04-20-2006, 08:09 PM
Skylining
When on top of a ridge or something uses bushes and other plants as cover and you won't skyline as much. Also when you are a sniper foliage is your best friend:)
thelafster
05-05-2006, 04:02 PM
This may sound crazy, but if ur capin a flag and a tank comes along he'll see the flag going down/up. If ya cant take him out, jump on him when he isnt lookin and carry on cappin the flag. He'll still be lookin for ya while your hidin on him, and he'll stay within fla radius coz he knows your there. If he sees you he may get out if he's a ******* out so hold E and get in! Even if he kills ya spawn in at the newly captured flag as a spec-ops/anti-tank n ya got yourself a kill!!
vets.Sarge
05-05-2006, 09:04 PM
Tricksing your opponents:
-If you're under fire and need cover to reload/heal yourself, run around a corner, leave a nade behind it, and laugh as they run straight into your trap.
-As a medic, throw some medpacks down on a spot where you want to camp, then lie on top of them. Every time you'll get hit you automatically get healed. (doesn't work against one shot kill headshots) I find this [/b]extremely[/b] useful and use it all the time. Lots of enemies around a corner? Throw a medpack, then jump right on top of it and start shooting. That's extra health right there.
-When to revive your fallen teammates is an important decision to make. A revived teammate is essentially cover and support for you while you can revive others. On the other hand, If your enemy is simply waiting for you to do so it's never a smart idea to pull out the defibs. Be rational and learn when to and when not do revive someone. Remember that it doesn't take long to do either, so lob a grenade to force your enemy to get into cover and then quickly revive your teammates
-Get cover that you can not be seen behind when crouching, but can when standing. Crouch, then stand up and quickly fire, and hit the ground again. This game of 'peekaboo' is very hard to beat when you are exposed. The Hotel flag on karkand, for example, is a very nice place to be guading from. Especially with a few medpacks under your feet ;)
-Don't waste your grenades. If you're not sure if there are enemies up ahead or not, simply don't start throwing. You're essentially shouting 'IM COMING!!'. Not to mention nades can get you out of many sticky situations and shouldn't be wasted. Even as support, you don't want to alert everyone to your presence.
-Wait for arty strikes to finish before spawning again.
Just a few things that came to mind..
Larva
05-05-2006, 11:11 PM
-Don't waste your grenades. If you're not sure if there are enemies up ahead or not, simply don't start throwing. You're essentially shouting 'IM COMING!!'. Not to mention nades can get you out of many sticky situations and shouldn't be wasted. Even as support, you don't want to alert everyone to your presence.
Good stuff there, really good stuff. :) I do agree that nades shouldn't be used when you don't want the enemy to know you're there in a covert assault (assuming no enemy UAVs have already given your position away). On flags where it's a looong drive between flags where there is lots of armor, nades often do just tell enemy tanks that you've arrived.
However, you should NEVER die with nades in your pocket in infantry combat: used tactfully they are free kills. In street fighting when the streets are swarming with soliders, nades are a way to wipe out enemy squads, especially in tight alleyways and hallways. You can get a lot of rifle kills while they are running away from your nades as well. Use the UAV to spot groups of soliders, and use the nades to soften them up - also use your mini-map to avoid nading friendlies!!!
And nades can be easy to get more of: nade a squad, grab an enemy's kit and you you have more nades. Always take advantage of the supplies that dead enemies leave behind. Fight alongside a support guy and you get even more nades. A good commander will have crates waiting for you, which is an even bigger plus.
Bottom line, using the right tactics, in the right environment, and with good teammates, you can become a deadly nade whore. :D
NiteCyper
05-07-2006, 05:54 AM
As with the new 1.22 patch, hit Crouch and then Prone. This will eliminate the delay where you can't fire your weapon. Also, hit the Crouch key once more quickly to get back up for the same reason.
Now, I haven't tried this yet, but it seems smart. I'm sure some Supply troopers will benefit from this. If you need are in a dilemma where it is uncertain if you need the pistol for accuracy or main weapon for power, just press 1 & 2 repeatedly so if you must choose one, it will terminate the lag that stops you from shooting them in the next instant (such as the Support weapon's bipod deployment animation).
Galdigor
06-02-2006, 04:48 PM
nice tips here... tnx alot .. i'm still a newbie so i can learn alot here :P
Graphic
07-16-2006, 06:30 PM
Don't always prone:
I come from Call of Duty which is a game where proning isn't as important as it is in BF2, so you learn to circle strafe in close quarters battles. I win most very close, face-to-face battles vs. practically any class because they ALWAYS prone, so I just run right up to them and start unloading into them while literally running circles around them. They're used to BF2 people always proning to so they're usually not prepared. Circle strafe!
Thanks for all the tips guys.
keeganv
07-29-2006, 04:28 AM
kool thanks for the advive people
=TG= SIlpKn0t
08-01-2006, 04:16 PM
nice thread guys
falafelwaffle
08-01-2006, 05:53 PM
Yeah, but Call of Duty 2 isn't as realistic, maybe the PC version is a bit different, but I got the 360 version. And there it's basically strafing, jumping, and dolphin diving if it gets real intense. Plus I honestly haven't proned to an enemy from less than 50m unless he's running away or something. If think they're gonna circle strafe me, their brains are already misty.
Graphic
08-01-2006, 11:06 PM
I have the habit of not always proning from CoD: UO - the jumping and proning in that is not nearly as much as CoD2. There's no dolphin diving in it.
Toxitron
08-02-2006, 03:15 PM
Dlphin diving is absurd
eddyeddyd
08-08-2006, 07:48 PM
I have Battlefield 2 but sadly my pc is strong enough ill be upgrading it soon and in that time ive bene practicing some basic mouse skillz with the battlefield 1942 multiplayer demo and i think this applies to battlefield 2 as well.
1.Behind enemy lines, its funny, fun and effective to paradrop just behind the front line enemy cp where they spawn to go to battle and snipe like crazy.
2. Learn the art of the plane, from wat i know the jet control are horrible but if u practice ull 4get that u ever struggled with them and youll pull off crazy stunts, strafing and preventing enemy strafing helps alot.
3. If you are just behind the front lines(just behind your lines) and are sniping to support troops ahead dont just snipe random targets, if u c sum1 running 4 their life give some long distance help.
4. CALL FOR HELP!!!
although the fighter is effective at dogfights(with an experienced pilot) it can do some bomb damaged against a fixed target.
People in the air love it when they answer a desperate call for air support or if they r directed to a specific fixed target, and if they do it right u get 1 fugde of a screen shot! Even if you see that Mg owning froma distance just whale out on the text chat I NEED AN AIRSTRIKE ON THE *target here* AT F5 or whereever.
I was play the bf 1942 demo and the defgun ripped us apart as we charged the airfield i typed AIRSTRIKE ON THE AIRFIELD DEFGUN PLEASE!!!
Imediately a fighter dropped its single bomb and kill the gun.
We then took the field.
thanks 4 the tips ur getting me even more excited 4 bf2!
lethal_ranger
08-11-2006, 05:43 AM
don't be...although for the most part you'll have a good time, between the massive loading, crashes too desktop, hackers, bunny hoppers and just real a**holes out there the experience for me at lest goes from a 8.5/10 to like a 7/10.
1st_todie_LOL
08-13-2006, 11:21 PM
cool tips, thanks LOL
scottmuecke
08-19-2006, 07:18 AM
PORTABLE STEP LADDER
jumpin on the roofs of vehicles can be used to get on the top of houses, for example most flags on wake are close to small houses which you can climb on, the enemy wont know wats up unless u give away ur position(SO DON'T), the commander can still see you so watch out for vehicle drops, they can kill.
(plz every stop jump-proning, its really lame, shotgunners should get a damage penalty for it, they are the worst)
Weed3n
08-22-2006, 11:06 PM
when sniper and camping on a rooftop accesable by only one ladder, it wont hurt to lay a claymore down. it can be the difference between life and death
Just though that could help :)
Savage
08-25-2006, 03:42 AM
wow thanx man for the tips ...
Nathan_Kaine
09-17-2006, 05:49 PM
On road to jalalabad a good engineer at junkyard can keep the entrance to the city closed by simply laying 2 mines at ramp and 3 at junkyard entrance to keep the tanks and fast moving buggies/jeeps away. I also if possible take the buggy from junkyard take it up the ramp and park it to the side of the city entrance because after a few mine kills the enemies on buggies will just jump off jeeps last moments and try to run through. I just spray them down with the buggy guns.
Ranked_Man
09-24-2006, 04:44 PM
Very useful tips, but i knew 'em all.. :S
imported_jTw1n
11-26-2006, 07:41 AM
Is there a trick to firing while in the air, i've seen people strafe jump around corners and shoot me before they land. Is that just lag or what?
Hyuuga Hinata
11-28-2006, 09:16 PM
Nice Dude.. Very useful tips that alot of people could do with knowing
Larva
11-29-2006, 12:16 PM
Is there a trick to firing while in the air, i've seen people strafe jump around corners and shoot me before they land. Is that just lag or what?
Possibly. A patch released long ago that prevents users from firing while hopping. Quite frankly I think DICE over-did it with that - now you can't jump and stab people anymore. :( That makes getting your knife badge that much more difficult.
A lot of times I hear complaints online about lag from players with low pings, when everything is running perfectly smooth for me. This leads me to believe some folks are trying to run their video settings way too high. Try this guide: http://www.tweakguides.com/BF2_1.html It totally helped me - my sound card and video card were sharing IRQs, which is a big performance no no. There are other guides there that will help optimize your system overall, no matter which game you're playing.
Capt_Fonzi
12-06-2006, 11:43 PM
Great tips guys. I am brand new to this game since I didn't have a computer that could handle it. Now I am playing and I am having a hard time understanding how everything does so well in the game. Is there a guide to modify the keyboard for the best performance. It seems like one of the tips does explain it with using one shot or 3 shot mode. Anyone other suggestions?
Can someone place some screen shots for me to see.
Thanks.
Joe[22ndMEU]
12-09-2006, 09:28 AM
ty 4 the tips
RUDEnKRUDE
12-24-2006, 05:15 PM
FYI newbies.
Dead man's click - Always reload after half a clip's used up. You're usually toast before you use all your rifle and pistol ammo.
Naturally, I learnt this the hard way.:eek:
bauch5
01-21-2007, 04:40 PM
lol i think a sniper in a defence squad is important if you get him in a high position he can spot and take out any enemys that might be irritating for the other guys.
yeh i agree with baggygreen all i seem to be now days is sniper and i never seem to get sniped but make on average 30-46 kills per round.
The last sniper I encountered that was descent was a guy called Mr.Rippy and he put an awfull lot of hurt on me.
Sergeant Hearne
01-22-2007, 02:44 AM
For snipers,
when confronted and your out of ammo in ur pistol chuck a clamore down in front of the guy, they might kill you but you should kill him
ps. i dont know if this has been posted i havnet read them all
bauch5
01-26-2007, 03:07 PM
ace i will try it next time i play
urcrazydude
02-01-2007, 11:37 PM
If your a sniper Don't forget that the M95 can punch thru windscreens of vehicles and choppers. I've taken down quite a few choppers this way and you usually get a 2 for because of the gunner being in the chopper also. Works great on the Blackhawks you can get 4-5 kills easily:rolleyes:
eddyeddyd
02-06-2007, 02:44 AM
bomber tips
start a squad while in the bomber and then ask the commander the mark things he wants bombed with orders.
this gives him basically another arty gun that doesnt need recharging, now he can mark troop concentrations without diverting his UAV from the front, nhe can mark enemy assets, flags being capped without having to use his arty, vehicles, snipers, bridges and best of all sicne you can see the order from farther than you could with just seeing the regualr target square/triangle/circle if the enemy j10 is being a fat skank like they always are( psst that y they r call j10 WHORES) you can just hit them from high altitude, sure moving targets are now off the list but amor whores blocking roads in one spot arent aseets, bridges and all other sorts of satationary atrgets arent, like anti air stinge 4 example, anyways its just great by doing this u litterally add an assets do you commanders list its like having arty that needs no recharging.
All english, all the time
Tired of not understanding the incoming artillery warnings as MEC or China? Set "English VO Only" under Options->Audio->Language
A BIG Disadvantage for this. I have an X-fi sound card. If im capping a flag with a fridenly and we are surrounded by enemies. I dont want to comfuse myself with my friend throwing medic at me, or the enemy yelling grenade out. Trust me id set it back to the orginal languages. becaseu SOUND is a big part of battleifld 2. You can hear foot steps, heard enemy medics getting their friends back alive, enemies throwing grenades. etc
and someone said you can put C4 on infantry. uhhh when was this ever possible? i didnt know this.
Hugh G. Wrection
03-01-2007, 11:38 PM
A BIG Disadvantage for this. I have an X-fi sound card. If im capping a flag with a fridenly and we are surrounded by enemies. I dont want to comfuse myself with my friend throwing medic at me, or the enemy yelling grenade out. Trust me id set it back to the orginal languages. becaseu SOUND is a big part of battleifld 2. You can hear foot steps, heard enemy medics getting their friends back alive, enemies throwing grenades. etc
and someone said you can put C4 on infantry. uhhh when was this ever possible? i didnt know this.
Exactly. The correct tip is -- turn OFF English only VO b/c you then can hear nearby enemies and know exactly where they are...
bauch5
03-03-2007, 05:38 PM
i know this has been posted and i thank the guy that posted it cos it is incredibly usefull for snipers! remember if you die and youve still got your claymores you died to early! wen sniping throw a claymore down as you approach your chosen position then throw one down wen you get there that way any sneaky bugger trying to knife you will regret it (though unfortunatly this will be messy for you) and if wen sniping some one sees you or kills you they often run over to be gay and teabag you or to see wat kit you got and then they explode.
but remember wen you meet an enemy, that isnt a sniper, in open ground chuck down a claymore cos the chances you are going to kill the guy any other way are very slim as he will almost definetly be better equiped for close quarters than you. though you may wish to try and take him out with the pistol if he seems like a noob e.g he doesnt go prone to open fire wen he sees you
magdelen11235
08-20-2007, 04:41 AM
all very useful tips, something for everyone
magdelen11235
08-21-2007, 08:52 PM
detonating a dead allie's c4 can be risky cuz if the tank sees you you'll be ldead too
*R3AL* Ace_killa
08-23-2007, 04:57 PM
The best way to knife some one while they are support is.....
You run as fast and as close as you can... And then you jump to the side and then to another side and do that untill their gun over heats and then while they are taking out a pistol just come up to them and knife them.....
WARNING: This never fail's if you know how to do it properlly!:D
zeleguy92
11-13-2007, 01:53 PM
Most everything was said. Here are some few things:
Sniping:
When battling it out with another sniper and he goes prone behind a rock or wall or something, wait for is red enemy tag to show up first. His tag comes up right before he does. So fire right when his tag comes up.
Ground Defense/Anti-Air:
If you're still trying to get those expert level badges, try being commander. Apply to be commander and sit in an anti air or TOW or a LMG. Arty the enemy troops not your own because no one likes a n00b commander. As long as you're sitting in AA or TOW adn the screen displays You [Artillery] Them you will get a kill for every enemy. You don't get the points for killing them but it counts towards your IAR for the badge. This is a easy way to get your Expert level badge.
Repairing:
Get three or four engineers in a vodnik (or humvee but vodnik is better). Have the driver flip the vodnik over so it is on its side. The vodnik will continue losing health and the engineers will keep repairing it and getting quick repair points.
Seeing through that stupid haze:
have you ever had trouble seeing long distances? Well here's a solution. Just move your cursor down so you are looking where you want to at the top of your screen. The haze goes away a litle bit up top so you can see better. This is also extremely effective when trying to find enemy snipers through that gay haze we all hate so much.
Hope this helps. If you ever wanna play, my soldier name is zeleguy92 and you can add me on xfire also zeleguy92. Looking foward to seeing you on the battlefield.
waaah_wah
11-13-2007, 08:48 PM
Plz dont encourage ppl to statpadding. Thats retarded
marqos=PL=
12-12-2007, 02:00 AM
Was said before?
Don't revive someone in the middle of battle just so he can get shot again. Take out the enemy first and then revive him.
There's nothing worse then spending a lot of time watching the spawn screen countdown because someone keeps reviving you and you get immediately killed.
WTF??:confused:
Apparently this is a lie. Its always good to try to revive someone in the middle of the battle in 8-10 sec. periods (of course when you are sure that you won't get killed ) to not allow teammate die, everyone who cares 'bout his stats can wait additional few seconds (maybe not ? shoot me :) ) to get back in battle
Moraldecay
02-14-2008, 11:54 AM
Best ways to kill with each class (Infantry maps only)
1. Spec Ops - G36C is best gun.
Use C4 at staircases, corridors and corners - minimal risk and maximum kills.
2. Sniper - SVD is a fantastic gun, learn how to use it, it is great close and long range. M95 is best long range, shoot anywhere on the body then whip out your pistol and finish them off.
3. Assault - F2000 is best gun. Use the scope and GL.
Flashbangs are underestimated on flags - hide somewhere, chuck in a FB (preferably a closed area) and storm in with lots of ammo - enemies are toast.
4. Support - PKM is a brilliant gun, highest damage ratio in game. RPK is also a great gun, accurate and powerful. Use support guns where people come round - surprise them, you will win if you get in the 1st shots. M249 is unaccurate and bugged.
5. Enginner - Mines are useless in IO, M11-87 is a fantastic gun, only use this gun in IO. 1 shot kill at short range.
6. Medic - Both unlocks are good guns - L8 for its scope, G36 for its accuracy, the M16 is a less powerful G36 and the AK is powerful but inaccurate.
7. Anti-tank - The rocket launcher is a skilled weapon, you need to hit them full on to kill and the backup guns are poor - use a DAO12 if you are going to use one.
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