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View Full Version : Clean Screen...


sneezymarble
07-20-2005, 11:40 PM
ive been trying for weeks with no luck. i play alot of single player and it would be a nice touch to be able to remove everything from the HUD. you know, the ultimate realism mod :p i know the alt thing and i also know that i can make most HUD items transparent. i just want to get rid of those dang NAMETAGS.

ive tried editing the nametags.con several different ways. no luck there either. if anyone has any ideas LMK.

keep on modding :D

$G-MONEY SMITH$
07-20-2005, 11:45 PM
try renderer.drawhud 0
i think it does it it might not let me know.

sneezymarble
07-21-2005, 12:04 AM
try renderer.drawhud 0
i think it does it it might not let me know.

nope. sorry, i should have mentioned that one. ive tried it before. it does take away everything except the nametags. i know there must be a way to do it. since they can be removed in battle recorder....

i know im not the only one who would love to get a "clean screen". unfortunatly, while i believe myself to be fairly adept with computers, its been several years since ive done any real modding of my own, and even longer since ive written any code.

`danny
07-21-2005, 12:08 AM
If you want to remove the name tags above the guys just hit your alt key.

sneezymarble
07-21-2005, 12:11 AM
If you want to remove the name tags above the guys just hit your alt key.

read first post. that is not true.

sneezymarble
07-21-2005, 12:00 PM
its interesting because if you edit all of the bot nametags out of the .con file the nametags are gone, although what is in there place is a distance ticker. so every bot has, instead of a name, a ticker over his head that displays how far he is from you....

it begs the question. how does one remove the distance ticker?

sneezymarble
08-25-2005, 09:12 PM
Been gone for a while...Has anyone figured out how to remove the names above the players heads yet?...

NoB33r4u
08-25-2005, 09:16 PM
i know!!! :D

put these lines in the gamelogicinit.con file in your mod folder.

NameTags.MaxFriendlyDistance 000
NameTags.EnemyTagFadeInTime 50
NameTags.EnemyTagFadeOutTime 1
NameTags.EnemyTagDelayTime 50
NameTags.EnemyDotLimit 1

this removes friendly tags (the static ones - the animated ones still fade on)
and enemy tags fade in really slowly and fade out really quickly.