Rahabib
07-22-2005, 02:59 PM
I have looked all over, and unless I am blind I cannot find how to adjust the following:
1- Disable the autoswitch to detonator on C4. I cannot tell you how many times I lost count of satchels and blew myself up!
ObjectTemplate.ammo.toggleWhenNoAmmo 0
I thought it was this but it doesnt work.
2- Is there a way to make it so you adjust the distance a C4 can be thrown? I want it to be very small so that you have to place the satchels and not toss it.
3- Forcing reviving people to only give 25 health points instead of all of it. I got it to work a bit with this command
ObjectTemplate.collision.resurrectDamage 25
What it would do is give the person 25 health but not revive the person and it would not let them respawn.
I even tried changing the following commands as well
ObjectTemplate.collision.restoreHP 25
ObjectTemplate.damage 25
Those didnt work, in any combination either. I dont know, maybe you cant change that.
4- Increase damage of rockets. I dont see anywhere a damage object. Maybe I am looking for the wrong thing?
5- I used the double zoom for the M24 (thanks CXZAR) which works great. Now is there a way to decrease the time after a shot you can unzoom.
Changing these made it stay zoomed after you fire a bullet which is fine.
ObjectTemplate.zoom.zoomOutAfterFire 0
This I dont know what it did. I didnt see a difference.
ObjectTemplate.zoom.disableMuzzleWhenZoomed 0
Changing these didnt make it so I could unzoom the second after I fired. Instead it would wait about 3-4 seconds before I could unzoom.
ObjectTemplate.zoom.zoomDelay 0.001
ObjectTemplate.zoom.changeFovDelay 0.01
I would assume the zoomDelay only relates to the time for ZoomOutAfterFire if set to 1 and not 0, but I could be wrong. changeFovDelay, I have no idea what that does.
Anyway, thanks for any assistance you can give.
1- Disable the autoswitch to detonator on C4. I cannot tell you how many times I lost count of satchels and blew myself up!
ObjectTemplate.ammo.toggleWhenNoAmmo 0
I thought it was this but it doesnt work.
2- Is there a way to make it so you adjust the distance a C4 can be thrown? I want it to be very small so that you have to place the satchels and not toss it.
3- Forcing reviving people to only give 25 health points instead of all of it. I got it to work a bit with this command
ObjectTemplate.collision.resurrectDamage 25
What it would do is give the person 25 health but not revive the person and it would not let them respawn.
I even tried changing the following commands as well
ObjectTemplate.collision.restoreHP 25
ObjectTemplate.damage 25
Those didnt work, in any combination either. I dont know, maybe you cant change that.
4- Increase damage of rockets. I dont see anywhere a damage object. Maybe I am looking for the wrong thing?
5- I used the double zoom for the M24 (thanks CXZAR) which works great. Now is there a way to decrease the time after a shot you can unzoom.
Changing these made it stay zoomed after you fire a bullet which is fine.
ObjectTemplate.zoom.zoomOutAfterFire 0
This I dont know what it did. I didnt see a difference.
ObjectTemplate.zoom.disableMuzzleWhenZoomed 0
Changing these didnt make it so I could unzoom the second after I fired. Instead it would wait about 3-4 seconds before I could unzoom.
ObjectTemplate.zoom.zoomDelay 0.001
ObjectTemplate.zoom.changeFovDelay 0.01
I would assume the zoomDelay only relates to the time for ZoomOutAfterFire if set to 1 and not 0, but I could be wrong. changeFovDelay, I have no idea what that does.
Anyway, thanks for any assistance you can give.